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https://codeberg.org/Melon-Bread/Comets.gd.git
synced 2025-07-06 22:54:36 -04:00
Game now have a level system.
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@ -1,9 +1,8 @@
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[gd_scene load_steps=5 format=3 uid="uid://bdarunpk3c2eh"]
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[gd_scene load_steps=4 format=3 uid="uid://bdarunpk3c2eh"]
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[ext_resource type="Script" path="res://scripts/game.gd" id="1_6727i"]
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[ext_resource type="PackedScene" uid="uid://cbo47ftx0vcro" path="res://scenes/ship.tscn" id="1_esyqo"]
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[ext_resource type="FontFile" uid="uid://bkcxbtx1vcj8w" path="res://assets/fonts/Color Basic.otf" id="2_gwtm0"]
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[ext_resource type="PackedScene" uid="uid://6c6g7e5v3ifr" path="res://scenes/comet_spawner.tscn" id="3_gh4tl"]
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[node name="Game" type="Node2D"]
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script = ExtResource("1_6727i")
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@ -42,7 +41,4 @@ color = Color(0, 0, 0, 1)
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z_index = 1
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position = Vector2(622, 309)
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[node name="CometSpawner" parent="." instance=ExtResource("3_gh4tl")]
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[connection signal="crashed" from="Ship" to="." method="game_over"]
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[connection signal="comet_shot" from="CometSpawner" to="." method="increase_score"]
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