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Clean up
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@ -1,6 +1,6 @@
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extends Node2D
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# TODO: MAYBE make ufo enemey that randomly flies in from ones sode to the other
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# TODO: MAYBE make ufo enemey that randomly flies in from ones side to the other
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const COMET_SPAWNER = preload("res://scenes/comet_spawner.tscn")
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