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Made initial GameOver & star background
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BIN
assets/img/star.png
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BIN
assets/img/star.png
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34
assets/img/star.png.import
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34
assets/img/star.png.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://chuygpyfe3y10"
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path="res://.godot/imported/star.png-309e5a4c97bcbe7eab4eb743f683232b.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://assets/img/star.png"
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dest_files=["res://.godot/imported/star.png-309e5a4c97bcbe7eab4eb743f683232b.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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