[gd_scene load_steps=4 format=2] [ext_resource path="res://assets/Paddle.png" type="Texture" id=1] [ext_resource path="res://src/Actors/Paddle.gd" type="Script" id=2] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 20, 80 ) [node name="Paddle" type="KinematicBody2D"] script = ExtResource( 2 ) speed = Vector2( 0, 250 ) [node name="Sprite" type="Sprite" parent="."] texture = ExtResource( 1 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource( 1 )