Fixed bug where P1 could move when paused on gamepad

This commit is contained in:
Rain Clark 2022-04-25 18:16:27 -04:00
parent 84f9fef897
commit 99b8c777c7

View File

@ -69,7 +69,6 @@ __meta__ = {
}
[node name="Player1" parent="Actors" instance=ExtResource( 1 )]
pause_mode = 2
modulate = Color( 0.0862745, 0.54902, 0.254902, 1 )
position = Vector2( 64, 376 )