Fixed bug where P1 could move when paused on gamepad
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@ -69,7 +69,6 @@ __meta__ = {
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}
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[node name="Player1" parent="Actors" instance=ExtResource( 1 )]
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pause_mode = 2
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modulate = Color( 0.0862745, 0.54902, 0.254902, 1 )
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position = Vector2( 64, 376 )
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