Groundwork for adding game settings
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@ -52,17 +52,25 @@ alignment = 1
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[node name="PlayButton" parent="MenuButtons" instance=ExtResource( 5 )]
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[node name="PlayButton" parent="MenuButtons" instance=ExtResource( 5 )]
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margin_right = 171.0
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margin_right = 171.0
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margin_bottom = 47.0
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margin_bottom = 40.0
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focus_next = NodePath("../QuitButton")
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focus_next = NodePath("../SettingsButton")
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focus_previous = NodePath("../QuitButton")
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focus_previous = NodePath("../QuitButton")
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size_flags_vertical = 3
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size_flags_vertical = 3
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text = "Play"
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text = "Play"
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next_scene_path = "res://src/Screens/Game.tscn"
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next_scene_path = "res://src/Screens/Game.tscn"
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[node name="QuitButton" parent="MenuButtons" instance=ExtResource( 4 )]
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[node name="SettingsButton" parent="MenuButtons" instance=ExtResource( 5 )]
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margin_top = 51.0
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margin_top = 44.0
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margin_right = 171.0
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margin_right = 171.0
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margin_bottom = 99.0
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margin_bottom = 84.0
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focus_next = NodePath("../PlayButton")
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focus_next = NodePath("../QuitButton")
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focus_previous = NodePath("../PlayButton")
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focus_previous = NodePath("../PlayButton")
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text = "Settings"
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[node name="QuitButton" parent="MenuButtons" instance=ExtResource( 4 )]
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margin_top = 88.0
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margin_right = 171.0
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margin_bottom = 128.0
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focus_next = NodePath("../PlayButton")
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focus_previous = NodePath("../SettingsButton")
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size_flags_vertical = 3
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size_flags_vertical = 3
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9
src/Screens/SettingsMenu.gd
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9
src/Screens/SettingsMenu.gd
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@ -0,0 +1,9 @@
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extends Control
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# TODO: Add GFX settings (resolution, fullscreen, effects & vsync)
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# TODO: Add Audio settings (Master Volume, since only 2 SFX)
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# TODO: Make them presist between launchs
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func _ready() -> void:
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pass
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32
src/Screens/SettingsMenu.tscn
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32
src/Screens/SettingsMenu.tscn
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@ -0,0 +1,32 @@
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[gd_scene load_steps=7 format=2]
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[ext_resource path="res://assets/Background.png" type="Texture" id=1]
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[ext_resource path="res://assets-raw/BBB_Simulator_Black.otf" type="DynamicFontData" id=2]
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[ext_resource path="res://src/UI/Title.tscn" type="PackedScene" id=3]
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[ext_resource path="res://src/Screens/SettingsMenu.gd" type="Script" id=4]
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[sub_resource type="DynamicFont" id=1]
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font_data = ExtResource( 2 )
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[sub_resource type="Theme" id=2]
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default_font = SubResource( 1 )
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[node name="SettingsMenu" type="Control"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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script = ExtResource( 4 )
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[node name="Background" type="TextureRect" parent="."]
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modulate = Color( 0, 0, 0, 1 )
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margin_right = 40.0
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margin_bottom = 40.0
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theme = SubResource( 2 )
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texture = ExtResource( 1 )
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[node name="Title" parent="." instance=ExtResource( 3 )]
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anchor_left = 0.5
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anchor_right = 0.5
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margin_left = -150.5
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margin_right = 150.5
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margin_bottom = 67.0
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text = "Settings"
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