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https://github.com/Melon-Bread/Pet.GB
synced 2025-02-26 17:39:33 -05:00
Added some notes on what I want added ☑️
Mostly Egg Animations
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@ -32,6 +32,7 @@ class MenuState extends FlxState
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_txtTitle.screenCenter(X);
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_txtTitle.screenCenter(X);
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add(_txtTitle);
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add(_txtTitle);
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// TODO: Animate this
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_sprEgg = new FlxSprite(0, 0, AssetPaths.Egg__png);
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_sprEgg = new FlxSprite(0, 0, AssetPaths.Egg__png);
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_sprEgg.x = (FlxG.width/2) - (_sprEgg.width/2);
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_sprEgg.x = (FlxG.width/2) - (_sprEgg.width/2);
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_sprEgg.y = (FlxG.height/2) - (_sprEgg.height/2);
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_sprEgg.y = (FlxG.height/2) - (_sprEgg.height/2);
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@ -59,6 +60,9 @@ class MenuState extends FlxState
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private function pressStart():Void
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private function pressStart():Void
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{
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{
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_sndSelect.play(true);
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_sndSelect.play(true);
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// TODO: Play Egg cracking animation
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FlxG.camera.fade(FlxColor.fromRGB(136, 192, 112, 0), 0.5, true, function()
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FlxG.camera.fade(FlxColor.fromRGB(136, 192, 112, 0), 0.5, true, function()
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{
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{
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FlxG.switchState(new PlayState());
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FlxG.switchState(new PlayState());
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