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mirror of https://github.com/Melon-Bread/Pet.GB synced 2024-11-24 20:58:19 -05:00

Initial Commit

This commit is contained in:
Rain Clark 2016-10-03 20:43:09 -04:00
parent 207929f504
commit db230b8cc8
74 changed files with 4101 additions and 0 deletions

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],
"settings":
{
"haxe-build-id": 0,
"syntax": "Packages/Haxe/Haxe.tmLanguage",
"translate_tabs_to_spaces": false
},
"translation.x": 0.0,
"translation.y": 780.0,
"zoom_level": 1.0
},
"stack_index": 0,
"type": "text"
},
{
"buffer": 3,
"file": "source/HUD.hx",
"semi_transient": false,
"settings":
{
"buffer_size": 5591,
"regions":
{
},
"selection":
[
[
2861,
2861
]
],
"settings":
{
"haxe-build-id": 0,
"syntax": "Packages/Haxe/Haxe.tmLanguage",
"translate_tabs_to_spaces": false
},
"translation.x": 0.0,
"translation.y": 1762.0,
"zoom_level": 1.0
},
"stack_index": 1,
"type": "text"
}
]
}
],
"incremental_find":
{
"height": 26.0
},
"input":
{
"height": 31.0
},
"layout":
{
"cells":
[
[
0,
0,
1,
1
]
],
"cols":
[
0.0,
1.0
],
"rows":
[
0.0,
1.0
]
},
"menu_visible": true,
"output.exec":
{
"height": 94.0
},
"output.find_results":
{
"height": 0.0
},
"pinned_build_system": "Packages/Python 3/Python3.sublime-build",
"project": "PetGB.sublime-project",
"replace":
{
"height": 90.0
},
"save_all_on_build": true,
"select_file":
{
"height": 0.0,
"last_filter": "",
"selected_items":
[
],
"width": 0.0
},
"select_project":
{
"height": 0.0,
"last_filter": "",
"selected_items":
[
],
"width": 0.0
},
"select_symbol":
{
"height": 0.0,
"last_filter": "",
"selected_items":
[
],
"width": 0.0
},
"selected_group": 0,
"settings":
{
},
"show_minimap": true,
"show_open_files": false,
"show_tabs": true,
"side_bar_visible": true,
"side_bar_width": 207.0,
"status_bar_visible": true,
"template_settings":
{
}
}

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<?xml version="1.0" encoding="utf-8"?>
<project>
<!-- _________________________ Application Settings _________________________ -->
<app title="Pet.GB" file="Pet.GB" main="Main" version="0.0.1" company="Melon Bread" />
<!--The flixel preloader is not accurate in Chrome. You can use it regularly if you embed the swf into a html file
or you can set the actual size of your file manually at "FlxPreloaderBase-onUpdate-bytesTotal"-->
<app preloader="flixel.system.FlxPreloader" />
<!--Minimum without FLX_NO_GAMEPAD: 11.8, without FLX_NO_NATIVE_CURSOR: 11.2-->
<set name="SWF_VERSION" value="11.8" />
<!-- ____________________________ Window Settings ___________________________ -->
<!--These window settings apply to all targets-->
<window width="160" height="144" fps="59.73" background="#000000" hardware="true" vsync="true" />
<!--HTML5-specific-->
<window if="html5" resizable="false" />
<!--Desktop-specific-->
<window if="desktop" orientation="landscape" fullscreen="false" resizable="true" />
<!--Mobile-specific-->
<window if="mobile" orientation="landscape" fullscreen="true" width="0" height="0" />
<!-- _____________________________ Path Settings ____________________________ -->
<set name="BUILD_DIR" value="export" />
<classpath name="source" />
<assets path="assets" />
<!-- _______________________________ Libraries ______________________________ -->
<haxelib name="flixel" />
<!--In case you want to use the addons package-->
<haxelib name="flixel-addons" />
<!--In case you want to use the ui package-->
<!--<haxelib name="flixel-ui" />-->
<!--In case you want to use nape with flixel-->
<!--<haxelib name="nape" />-->
<!-- ______________________________ Haxedefines _____________________________ -->
<!--Enable the Flixel core recording system-->
<!--<haxedef name="FLX_RECORD" />-->
<!--Disable the right and middle mouse buttons-->
<!--<haxedef name="FLX_NO_MOUSE_ADVANCED" />-->
<!--Disable the native cursor API on Flash-->
<!--<haxedef name="FLX_NO_NATIVE_CURSOR" />-->
<!--Optimise inputs, be careful you will get null errors if you don't use conditionals in your game-->
<haxedef name="FLX_NO_MOUSE" if="mobile" />
<haxedef name="FLX_NO_KEYBOARD" if="mobile" />
<haxedef name="FLX_NO_TOUCH" if="desktop" />
<!--<haxedef name="FLX_NO_GAMEPAD" />-->
<!--Disable the Flixel core sound tray-->
<!--<haxedef name="FLX_NO_SOUND_TRAY" />-->
<!--Disable the Flixel sound management code-->
<!--<haxedef name="FLX_NO_SOUND_SYSTEM" />-->
<!--Disable the Flixel core focus lost screen-->
<!--<haxedef name="FLX_NO_FOCUS_LOST_SCREEN" />-->
<!--Disable the Flixel core debugger. Automatically gets set whenever you compile in release mode!-->
<haxedef name="FLX_NO_DEBUG" unless="debug" />
<!--Enable this for Nape release builds for a serious peformance improvement-->
<haxedef name="NAPE_RELEASE_BUILD" unless="debug" />
<!-- _________________________________ Custom _______________________________ -->
<!--Place custom nodes like icons here (higher priority to override the HaxeFlixel icon)-->
<icon path="assets/icon.png"/>
</project>

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251

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aoy4:pathy32:assets%2Fdata%2FEarlyGameBoy.ttfy4:typey4:FONTy2:idR1goR0y17:assets%2Ficon.pngR2y5:IMAGER4R5goR0y32:assets%2Fimages%2Fbackground.pngR2R6R4R7goR0y27:assets%2Fimages%2FCheer.pngR2R6R4R8goR0y28:assets%2Fimages%2FConfig.pngR2R6R4R9goR0y25:assets%2Fimages%2FEgg.pngR2R6R4R10goR0y26:assets%2Fimages%2FEgg2.pngR2R6R4R11goR0y26:assets%2Fimages%2FEgg3.pngR2R6R4R12goR0y26:assets%2Fimages%2FFeed.pngR2R6R4R13goR0y36:assets%2Fimages%2FHUD_Background.pngR2R6R4R14goR0y26:assets%2Fimages%2FInfo.pngR2R6R4R15goR0y28:assets%2Fimages%2FPlayer.pngR2R6R4R16goR0y26:assets%2Fimages%2FRest.pngR2R6R4R17goR0y30:assets%2Fimages%2FRest_old.pngR2R6R4R18goR0y27:assets%2Fimages%2FScold.pngR2R6R4R19goR0y27:assets%2Fimages%2Ftmp20.pngR2R6R4R20goR0y27:assets%2Fimages%2Ftmp32.pngR2R6R4R21goR0y31:assets%2Fimages%2FtmpSelect.pngR2R6R4R22goR0y27:assets%2Fimages%2FTrain.pngR2R6R4R23goR0y26:assets%2Fimages%2FWipe.pngR2R6R4R24goR0y36:assets%2Fmusic%2Fmusic-goes-here.txtR2y4:TEXTR4R25goR0y26:assets%2Fsounds%2FNext.oggR2y5:SOUNDR4R27goR0y28:assets%2Fsounds%2FSelect.oggR2R28R4R29goR0y26:flixel%2Fsounds%2Fbeep.oggR2R28R4R30goR0y28:flixel%2Fsounds%2Fflixel.oggR2R28R4R31goR0y30:flixel%2Ffonts%2Fnokiafc22.ttfR2R3R4R32goR0y31:flixel%2Ffonts%2Fmonsterrat.ttfR2R3R4R33goR0y33:flixel%2Fimages%2Fui%2Fbutton.pngR2R6R4R34gh

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#if !lime_hybrid
import openfl.Assets;
#if (!macro && !display && !waxe)
@:access(openfl._legacy.Assets)
class ApplicationMain {
private static var barA:flash.display.Sprite;
private static var barB:flash.display.Sprite;
private static var container:flash.display.Sprite;
private static var forceHeight:Int;
private static var forceWidth:Int;
#if hxtelemetry
public static var telemetryConfig:hxtelemetry.HxTelemetry.Config;
#end
public static function main () {
flash.Lib.setPackage ("Melon Bread", "Pet.GB", "com.example.myapp", "0.0.1");
#if ios
flash.display.Stage.shouldRotateInterface = function (orientation:Int):Bool {
return (orientation == flash.display.Stage.OrientationLandscapeLeft || orientation == flash.display.Stage.OrientationLandscapeRight);
}
#end
#if hxtelemetry
telemetryConfig = new hxtelemetry.HxTelemetry.Config ();
telemetryConfig.allocations = true;
telemetryConfig.host = "localhost";
telemetryConfig.app_name = "Pet.GB";
#end
#if tizen
flash.display.Stage.setFixedOrientation (flash.display.Stage.OrientationLandscapeRight);
#end
flash.Lib.create (function () {
flash.Lib.current.stage.align = flash.display.StageAlign.TOP_LEFT;
flash.Lib.current.stage.scaleMode = flash.display.StageScaleMode.NO_SCALE;
flash.Lib.current.loaderInfo = flash.display.LoaderInfo.create (null);
#if mobile
forceWidth = 160;
forceHeight = 144;
container = new flash.display.Sprite ();
barA = new flash.display.Sprite ();
barB = new flash.display.Sprite ();
flash.Lib.current.stage.addChild (container);
container.addChild (flash.Lib.current);
container.addChild (barA);
container.addChild (barB);
applyScale ();
flash.Lib.current.stage.addEventListener (flash.events.Event.RESIZE, applyScale);
#end
#if windows
try {
var currentPath = haxe.io.Path.directory (Sys.executablePath ());
Sys.setCwd (currentPath);
} catch (e:Dynamic) {}
#elseif linux
try {
if (!sys.FileSystem.exists (Sys.getCwd () + "/lime-legacy.ndll")) {
Sys.setCwd (haxe.io.Path.directory (Sys.executablePath ()));
}
} catch (e:Dynamic) {}
#end
openfl.Assets.initialize ();
var hasMain = false;
for (methodName in Type.getClassFields (Main)) {
if (methodName == "main") {
hasMain = true;
break;
}
}
if (hasMain) {
Reflect.callMethod (Main, Reflect.field (Main, "main"), []);
} else {
var instance:DocumentClass = Type.createInstance (DocumentClass, []);
if (Std.is (instance, flash.display.DisplayObject)) {
flash.Lib.current.addChild (cast instance);
}
}
},
160, 144,
59,
0,
(true ? flash.Lib.HARDWARE : 0) |
(true ? flash.Lib.ALLOW_SHADERS : 0) |
(false ? flash.Lib.REQUIRE_SHADERS : 0) |
(false ? flash.Lib.DEPTH_BUFFER : 0) |
(false ? flash.Lib.STENCIL_BUFFER : 0) |
(true ? flash.Lib.RESIZABLE : 0) |
(false ? flash.Lib.BORDERLESS : 0) |
(true ? flash.Lib.VSYNC : 0) |
(false ? flash.Lib.FULLSCREEN : 0) |
(0 == 4 ? flash.Lib.HW_AA_HIRES : 0) |
(0 == 2 ? flash.Lib.HW_AA : 0),
"Pet.GB",
null
#if mobile, ScaledStage #end
);
}
#if mobile
public static function applyScale (?_) {
var scaledStage:ScaledStage = cast flash.Lib.current.stage;
var xScale:Float = scaledStage.__stageWidth / forceWidth;
var yScale:Float = scaledStage.__stageHeight / forceHeight;
if (xScale < yScale) {
flash.Lib.current.scaleX = xScale;
flash.Lib.current.scaleY = xScale;
flash.Lib.current.x = (scaledStage.__stageWidth - (forceWidth * xScale)) / 2;
flash.Lib.current.y = (scaledStage.__stageHeight - (forceHeight * xScale)) / 2;
} else {
flash.Lib.current.scaleX = yScale;
flash.Lib.current.scaleY = yScale;
flash.Lib.current.x = (scaledStage.__stageWidth - (forceWidth * yScale)) / 2;
flash.Lib.current.y = (scaledStage.__stageHeight - (forceHeight * yScale)) / 2;
}
if (flash.Lib.current.x > 0) {
barA.graphics.clear ();
barA.graphics.beginFill (0x000000);
barA.graphics.drawRect (0, 0, flash.Lib.current.x, scaledStage.__stageHeight);
barB.graphics.clear ();
barB.graphics.beginFill (0x000000);
var x = flash.Lib.current.x + (forceWidth * flash.Lib.current.scaleX);
barB.graphics.drawRect (x, 0, scaledStage.__stageWidth - x, scaledStage.__stageHeight);
} else {
barA.graphics.clear ();
barA.graphics.beginFill (0x000000);
barA.graphics.drawRect (0, 0, scaledStage.__stageWidth, flash.Lib.current.y);
barB.graphics.clear ();
barB.graphics.beginFill (0x000000);
var y = flash.Lib.current.y + (forceHeight * flash.Lib.current.scaleY);
barB.graphics.drawRect (0, y, scaledStage.__stageWidth, scaledStage.__stageHeight - y);
}
}
#end
#if neko
@:noCompletion @:dox(hide) public static function __init__ () {
untyped $loader.path = $array (haxe.io.Path.directory (Sys.executablePath ()), $loader.path);
untyped $loader.path = $array ("./", $loader.path);
untyped $loader.path = $array ("@executable_path/", $loader.path);
}
#end
}
@:build(DocumentClass.build())
@:keep class DocumentClass extends Main {}
#if mobile
class ScaledStage extends flash.display.Stage {
public var __stageHeight (get, null):Int;
public var __stageWidth (get, null):Int;
public function new (inHandle:Dynamic, inWidth:Int, inHeight:Int) {
super (inHandle, 0, 0);
}
private function get___stageHeight ():Int {
return super.get_stageHeight ();
}
private function get___stageWidth():Int {
return super.get_stageWidth ();
}
private override function get_stageHeight ():Int {
return 144;
}
private override function get_stageWidth ():Int {
return 160;
}
}
#end
#elseif macro
import haxe.macro.Context;
import haxe.macro.Expr;
class DocumentClass {
macro public static function build ():Array<Field> {
var classType = Context.getLocalClass ().get ();
var searchTypes = classType;
while (searchTypes.superClass != null) {
if (searchTypes.pack.length >= 2 && (searchTypes.pack[1] == "display" || searchTypes.pack[2] == "display") && searchTypes.name == "DisplayObject") {
var fields = Context.getBuildFields ();
var method = macro { return flash.Lib.current.stage; }
fields.push ({ name: "get_stage", access: [ APrivate, AOverride ], kind: FFun({ args: [], expr: method, params: [], ret: macro :flash.display.Stage }), pos: Context.currentPos () });
return fields;
}
searchTypes = searchTypes.superClass.t.get ();
}
return null;
}
}
#elseif waxe
class ApplicationMain {
public static var autoShowFrame:Bool = true;
public static var frame:wx.Frame;
#if openfl
static public var nmeStage:wx.NMEStage;
#end
public static function main () {
#if openfl
flash.Lib.setPackage ("Melon Bread", "Pet.GB", "com.example.myapp", "0.0.1");
#end
wx.App.boot (function () {
frame = wx.Frame.create (null, null, "Pet.GB", null, { width: 160, height: 144 });
#if openfl
var stage = wx.NMEStage.create (frame, null, null, { width: 160, height: 144 });
#end
var hasMain = false;
for (methodName in Type.getClassFields (Main)) {
if (methodName == "main") {
hasMain = true;
break;
}
}
if (hasMain) {
Reflect.callMethod (Main, Reflect.field (Main, "main"), []);
}else {
var instance = Type.createInstance (Main, []);
}
if (autoShowFrame) {
wx.App.setTopWindow (frame);
frame.shown = true;
}
});
}
#if neko
@:noCompletion @:dox(hide) public static function __init__ () {
untyped $loader.path = $array (haxe.io.Path.directory (Sys.executablePath ()), $loader.path);
untyped $loader.path = $array ("./", $loader.path);
untyped $loader.path = $array ("@executable_path/", $loader.path);
}
#end
}
#else
import Main;
class ApplicationMain {
public static function main () {
}
}
#end
#else
#if !macro
@:access(lime.app.Application)
@:access(lime.Assets)
class ApplicationMain {
public static var config:lime.app.Config;
public static var preloader:openfl.display.Preloader;
public static function create ():Void {
var app = new lime.app.Application ();
app.create (config);
openfl.Lib.application = app;
#if !flash
var stage = new openfl._legacy.display.HybridStage (app.window.width, app.window.height, app.window.config.background);
stage.addChild (openfl.Lib.current);
app.addModule (stage);
#end
var display = new flixel.system.FlxPreloader ();
preloader = new openfl.display.Preloader (display);
app.setPreloader (preloader);
preloader.onComplete.add (init);
preloader.create (config);
#if (js && html5)
var urls = [];
var types = [];
urls.push ("flixel/sounds/beep.ogg");
types.push (lime.Assets.AssetType.SOUND);
urls.push ("flixel/sounds/flixel.ogg");
types.push (lime.Assets.AssetType.SOUND);
urls.push ("Nokia Cellphone FC Small");
types.push (lime.Assets.AssetType.FONT);
urls.push ("Monsterrat");
types.push (lime.Assets.AssetType.FONT);
urls.push ("flixel/images/ui/button.png");
types.push (lime.Assets.AssetType.IMAGE);
if (config.assetsPrefix != null) {
for (i in 0...urls.length) {
if (types[i] != lime.Assets.AssetType.FONT) {
urls[i] = config.assetsPrefix + urls[i];
}
}
}
preloader.load (urls, types);
#end
var result = app.exec ();
#if (sys && !nodejs && !emscripten)
Sys.exit (result);
#end
}
public static function init ():Void {
var loaded = 0;
var total = 0;
var library_onLoad = function (__) {
loaded++;
if (loaded == total) {
start ();
}
}
preloader = null;
if (total == 0) {
start ();
}
}
public static function main () {
config = {
build: "251",
company: "Melon Bread",
file: "Pet.GB",
fps: 59,
name: "Pet.GB",
orientation: "landscape",
packageName: "com.example.myapp",
version: "0.0.1",
windows: [
{
antialiasing: 0,
background: 0,
borderless: false,
depthBuffer: false,
display: 0,
fullscreen: false,
hardware: true,
height: 144,
parameters: "{}",
resizable: true,
stencilBuffer: false,
title: "Pet.GB",
vsync: true,
width: 160,
x: null,
y: null
},
]
};
#if (js && html5)
#if (munit || utest)
openfl.Lib.embed (null, 160, 144, "null");
#end
#else
create ();
#end
}
public static function start ():Void {
var hasMain = false;
var entryPoint = Type.resolveClass ("Main");
for (methodName in Type.getClassFields (entryPoint)) {
if (methodName == "main") {
hasMain = true;
break;
}
}
lime.Assets.initialize ();
if (hasMain) {
Reflect.callMethod (entryPoint, Reflect.field (entryPoint, "main"), []);
} else {
var instance:DocumentClass = Type.createInstance (DocumentClass, []);
if (Std.is (instance, flash.display.DisplayObject)) {
flash.Lib.current.addChild (cast instance);
}
}
openfl.Lib.current.stage.dispatchEvent (new openfl.events.Event (openfl.events.Event.RESIZE, false, false));
}
#if neko
@:noCompletion @:dox(hide) public static function __init__ () {
var loader = new neko.vm.Loader (untyped $loader);
loader.addPath (haxe.io.Path.directory (Sys.executablePath ()));
loader.addPath ("./");
loader.addPath ("@executable_path/");
}
#end
}
@:build(DocumentClass.build())
@:keep class DocumentClass extends Main {}
#else
import haxe.macro.Context;
import haxe.macro.Expr;
class DocumentClass {
macro public static function build ():Array<Field> {
var classType = Context.getLocalClass ().get ();
var searchTypes = classType;
while (searchTypes.superClass != null) {
if (searchTypes.pack.length >= 2 && (searchTypes.pack[1] == "display" || searchTypes.pack[2] == "display") && searchTypes.name == "DisplayObject") {
var fields = Context.getBuildFields ();
var method = macro { return flash.Lib.current.stage; }
fields.push ({ name: "get_stage", access: [ APrivate, AOverride ], kind: FFun({ args: [], expr: method, params: [], ret: macro :flash.display.Stage }), pos: Context.currentPos () });
return fields;
}
searchTypes = searchTypes.superClass.t.get ();
}
return null;
}
}
#end
#end

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import openfl.display.Sprite;
import openfl.events.Event;
class NMEPreloader extends Sprite
{
private var outline:Sprite;
private var progress:Sprite;
public function new()
{
super();
var backgroundColor = getBackgroundColor ();
var r = backgroundColor >> 16 & 0xFF;
var g = backgroundColor >> 8 & 0xFF;
var b = backgroundColor & 0xFF;
var perceivedLuminosity = (0.299 * r + 0.587 * g + 0.114 * b);
var color = 0x000000;
if (perceivedLuminosity < 70) {
color = 0xFFFFFF;
}
var x = 30;
var height = 9;
var y = getHeight () / 2 - height / 2;
var width = getWidth () - x * 2;
var padding = 3;
outline = new Sprite ();
outline.graphics.lineStyle (1, color, 0.15, true);
outline.graphics.drawRoundRect (0, 0, width, height, padding * 2, padding * 2);
outline.x = x;
outline.y = y;
addChild (outline);
progress = new Sprite ();
progress.graphics.beginFill (color, 0.35);
progress.graphics.drawRect (0, 0, width - padding * 2, height - padding * 2);
progress.x = x + padding;
progress.y = y + padding;
progress.scaleX = 0;
addChild (progress);
}
public function getBackgroundColor():Int
{
return 0;
}
public function getHeight():Float
{
var height = 144;
if (height > 0) {
return height;
} else {
return flash.Lib.current.stage.stageHeight;
}
}
public function getWidth():Float
{
var width = 160;
if (width > 0) {
return width;
} else {
return flash.Lib.current.stage.stageWidth;
}
}
public function onInit()
{
}
public function onLoaded()
{
dispatchEvent (new Event (Event.COMPLETE));
}
public function onUpdate(bytesLoaded:Int, bytesTotal:Int)
{
var percentLoaded = bytesLoaded / bytesTotal;
if (percentLoaded > 1)
{
percentLoaded = 1;
}
progress.scaleX = percentLoaded;
}
}

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-main ApplicationMain
-cp C:/HaxeToolkit/haxe/lib/flixel/4,1,1
-D flixel=4.1.1
-cp C:/HaxeToolkit/haxe/lib/lime/2,9,1
-D lime=2.9.1
-cp C:/HaxeToolkit/haxe/lib/openfl/3,6,1
-D openfl=3.6.1
--macro keep('IntIterator')
-cp C:/HaxeToolkit/haxe/lib/hscript/2,0,7
-D hscript=2.0.7
-cp C:/HaxeToolkit/haxe/lib/flixel-addons/2,1,0
-D flixel-addons=2.1.0
-cp source
-cp C:\HaxeToolkit\haxe\lib\lime/2,9,1/legacy
-D HXCPP_QUIET
-D openfl-legacy
-D tools=2.9.1
-D lime-legacy
-D NAPE_NO_INLINE
-D no-compilation
-D native
-D FLX_NO_TOUCH
-D openfl-native
-D lime-native
-D windows
-D desktop
--remap flash:openfl
--macro exclude('lime')
--macro flixel.system.macros.FlxDefines.run()
-cp export/windows/neko/haxe
-neko export/windows/neko/obj/ApplicationMain.n
--macro keep("Main")
-debug

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-main ApplicationMain
-cp C:/HaxeToolkit/haxe/lib/flixel/4,1,1
-D flixel=4.1.1
-cp C:/HaxeToolkit/haxe/lib/lime/2,9,1
-D lime=2.9.1
-cp C:/HaxeToolkit/haxe/lib/openfl/3,6,1
-D openfl=3.6.1
--macro keep('IntIterator')
-cp C:/HaxeToolkit/haxe/lib/hscript/2,0,7
-D hscript=2.0.7
-cp C:/HaxeToolkit/haxe/lib/flixel-addons/2,1,0
-D flixel-addons=2.1.0
-cp source
-cp C:\HaxeToolkit\haxe\lib\lime/2,9,1/legacy
-D HXCPP_QUIET
-D openfl-legacy
-D tools=2.9.1
-D lime-legacy
-D NAPE_NO_INLINE
-D no-compilation
-D native
-D FLX_NO_TOUCH
-D openfl-native
-D lime-native
-D windows
-D desktop
--remap flash:openfl
--macro exclude('lime')
--macro flixel.system.macros.FlxDefines.run()
-cp export/windows/neko/haxe
-neko export/windows/neko/obj/ApplicationMain.n
--macro keep("Main")
-D final

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package lime;
import lime.utils.Assets;
class AssetData {
private static var initialized:Bool = false;
public static var library = new #if haxe3 Map <String, #else Hash <#end LibraryType> ();
public static var path = new #if haxe3 Map <String, #else Hash <#end String> ();
public static var type = new #if haxe3 Map <String, #else Hash <#end AssetType> ();
public static function initialize():Void {
if (!initialized) {
path.set ("assets/data/EarlyGameBoy.ttf", "assets/data/EarlyGameBoy.ttf");
type.set ("assets/data/EarlyGameBoy.ttf", Reflect.field (AssetType, "font".toUpperCase ()));
path.set ("assets/icon.png", "assets/icon.png");
type.set ("assets/icon.png", Reflect.field (AssetType, "image".toUpperCase ()));
path.set ("assets/images/background.png", "assets/images/background.png");
type.set ("assets/images/background.png", Reflect.field (AssetType, "image".toUpperCase ()));
path.set ("assets/images/Cheer.png", "assets/images/Cheer.png");
type.set ("assets/images/Cheer.png", Reflect.field (AssetType, "image".toUpperCase ()));
path.set ("assets/images/Config.png", "assets/images/Config.png");
type.set ("assets/images/Config.png", Reflect.field (AssetType, "image".toUpperCase ()));
path.set ("assets/images/Egg.png", "assets/images/Egg.png");
type.set ("assets/images/Egg.png", Reflect.field (AssetType, "image".toUpperCase ()));
path.set ("assets/images/Egg2.png", "assets/images/Egg2.png");
type.set ("assets/images/Egg2.png", Reflect.field (AssetType, "image".toUpperCase ()));
path.set ("assets/images/Egg3.png", "assets/images/Egg3.png");
type.set ("assets/images/Egg3.png", Reflect.field (AssetType, "image".toUpperCase ()));
path.set ("assets/images/Feed.png", "assets/images/Feed.png");
type.set ("assets/images/Feed.png", Reflect.field (AssetType, "image".toUpperCase ()));
path.set ("assets/images/HUD_Background.png", "assets/images/HUD_Background.png");
type.set ("assets/images/HUD_Background.png", Reflect.field (AssetType, "image".toUpperCase ()));
path.set ("assets/images/Info.png", "assets/images/Info.png");
type.set ("assets/images/Info.png", Reflect.field (AssetType, "image".toUpperCase ()));
path.set ("assets/images/Player.png", "assets/images/Player.png");
type.set ("assets/images/Player.png", Reflect.field (AssetType, "image".toUpperCase ()));
path.set ("assets/images/Rest.png", "assets/images/Rest.png");
type.set ("assets/images/Rest.png", Reflect.field (AssetType, "image".toUpperCase ()));
path.set ("assets/images/Rest_old.png", "assets/images/Rest_old.png");
type.set ("assets/images/Rest_old.png", Reflect.field (AssetType, "image".toUpperCase ()));
path.set ("assets/images/Scold.png", "assets/images/Scold.png");
type.set ("assets/images/Scold.png", Reflect.field (AssetType, "image".toUpperCase ()));
path.set ("assets/images/tmp20.png", "assets/images/tmp20.png");
type.set ("assets/images/tmp20.png", Reflect.field (AssetType, "image".toUpperCase ()));
path.set ("assets/images/tmp32.png", "assets/images/tmp32.png");
type.set ("assets/images/tmp32.png", Reflect.field (AssetType, "image".toUpperCase ()));
path.set ("assets/images/tmpSelect.png", "assets/images/tmpSelect.png");
type.set ("assets/images/tmpSelect.png", Reflect.field (AssetType, "image".toUpperCase ()));
path.set ("assets/images/Train.png", "assets/images/Train.png");
type.set ("assets/images/Train.png", Reflect.field (AssetType, "image".toUpperCase ()));
path.set ("assets/images/Wipe.png", "assets/images/Wipe.png");
type.set ("assets/images/Wipe.png", Reflect.field (AssetType, "image".toUpperCase ()));
path.set ("assets/music/music-goes-here.txt", "assets/music/music-goes-here.txt");
type.set ("assets/music/music-goes-here.txt", Reflect.field (AssetType, "text".toUpperCase ()));
path.set ("assets/sounds/Next.ogg", "assets/sounds/Next.ogg");
type.set ("assets/sounds/Next.ogg", Reflect.field (AssetType, "sound".toUpperCase ()));
path.set ("assets/sounds/Select.ogg", "assets/sounds/Select.ogg");
type.set ("assets/sounds/Select.ogg", Reflect.field (AssetType, "sound".toUpperCase ()));
path.set ("flixel/sounds/beep.ogg", "flixel/sounds/beep.ogg");
type.set ("flixel/sounds/beep.ogg", Reflect.field (AssetType, "sound".toUpperCase ()));
path.set ("flixel/sounds/flixel.ogg", "flixel/sounds/flixel.ogg");
type.set ("flixel/sounds/flixel.ogg", Reflect.field (AssetType, "sound".toUpperCase ()));
path.set ("flixel/fonts/nokiafc22.ttf", "flixel/fonts/nokiafc22.ttf");
type.set ("flixel/fonts/nokiafc22.ttf", Reflect.field (AssetType, "font".toUpperCase ()));
path.set ("flixel/fonts/monsterrat.ttf", "flixel/fonts/monsterrat.ttf");
type.set ("flixel/fonts/monsterrat.ttf", Reflect.field (AssetType, "font".toUpperCase ()));
path.set ("flixel/images/ui/button.png", "flixel/images/ui/button.png");
type.set ("flixel/images/ui/button.png", Reflect.field (AssetType, "image".toUpperCase ()));
initialized = true;
} //!initialized
} //initialize
} //AssetData

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-main ApplicationMain
-cp C:/HaxeToolkit/haxe/lib/flixel/4,1,1
-D flixel=4.1.1
-cp C:/HaxeToolkit/haxe/lib/lime/2,9,1
-D lime=2.9.1
-cp C:/HaxeToolkit/haxe/lib/openfl/3,6,1
-D openfl=3.6.1
--macro keep('IntIterator')
-cp C:/HaxeToolkit/haxe/lib/hscript/2,0,7
-D hscript=2.0.7
-cp C:/HaxeToolkit/haxe/lib/flixel-addons/2,1,0
-D flixel-addons=2.1.0
-cp source
-cp C:\HaxeToolkit\haxe\lib\lime/2,9,1/legacy
-D HXCPP_QUIET
-D openfl-legacy
-D tools=2.9.1
-D lime-legacy
-D NAPE_NO_INLINE
-D no-compilation
-D native
-D FLX_NO_TOUCH
-D openfl-native
-D lime-native
-D windows
-D desktop
--remap flash:openfl
--macro exclude('lime')
--macro flixel.system.macros.FlxDefines.run()
-cp export/windows/neko/haxe
-neko export/windows/neko/obj/ApplicationMain.n
--macro keep("Main")

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4
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package;
@:build(flixel.system.FlxAssets.buildFileReferences("assets", true))
class AssetPaths {}

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package;
import flixel.FlxG;
import flixel.FlxSprite;
class Gel extends FlxSprite
{
// Modifiers Range
private var MIN_LEVEL(default, never):Int = 0;
private var MAX_LEVEL(default, never):Int = 100;
// Usless Stats that have no pupose yet
public var Int:Int = 0;
public var Age:Int = 0;
// Mood Modifiers
public var Happiness:Int = 50;
public var Discipline:Int = 50;
public var Fullness = 50;
//private var _inEgg:Bool = true;
private var _isHungry:Bool = false;
private var _hasEaten:Bool = false;
private var _madeWaste:Bool = false;
// Mood
private var _currentMood:Mood = NORMAL;
public function new(?X:Float=0, ?Y:Float=0)
{
super(X, Y);
loadGraphic(AssetPaths.Player__png, true, 64, 64);
animation.add("blink", [1, 2, 3, 4, 5, 6, 5, 4, 3, 2], 5, true);
// DEBUG
FlxG.watch.add(this, "Happiness");
FlxG.watch.add(this, "Fullness");
}
override function update(elsapsed:Float):Void
{
if (animation.curAnim == null)
animation.play("blink");
super.update(elsapsed);
}
private function checkMood():Void
{
}
/*
*
*/
public function EatFood():Void
{
// Stat changes
Fullness += 25;
Happiness += 10;
checkRange();
}
private function checkRange():Void
{
if (Fullness > MAX_LEVEL)
Fullness = MAX_LEVEL;
else if (Fullness < MIN_LEVEL)
Fullness = MIN_LEVEL;
if (Happiness > MAX_LEVEL)
Happiness = MAX_LEVEL;
else if (Happiness < MIN_LEVEL)
Happiness = MIN_LEVEL;
if (Discipline > MAX_LEVEL)
Discipline = MAX_LEVEL;
else if (Discipline < MIN_LEVEL)
Discipline = MIN_LEVEL;
}
}
enum Mood
{
NORMAL;
HAPPY;
ANGRY;
HUNGRY;
TIRED;
WASTE;
ENCOURAGED;
SAD;
}

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package;
import flixel.FlxG;
import flixel.FlxSprite;
import flixel.group.FlxGroup;
import flixel.system.FlxSound;
import flixel.text.FlxText;
import flixel.util.FlxColor;
class HUD extends FlxTypedGroup<FlxSprite>
{
// Top
private var _sprTop:FlxSprite;
private var _txtInfo:FlxText;
private var _sprInfo:FlxSprite;
private var _txtFeed:FlxText;
private var _sprFeed:FlxSprite;
private var _txtTrain:FlxText;
private var _sprTrain:FlxSprite;
private var _txtRest:FlxText;
private var _sprRest:FlxSprite;
// Bottom
private var _sprBottom:FlxSprite;
private var _txtCheer:FlxText;
private var _sprCheer:FlxSprite;
private var _txtScold:FlxText;
private var _sprScold:FlxSprite;
private var _txtWipe:FlxText;
private var _sprWipe:FlxSprite;
private var _txtConfig:FlxText;
private var _sprConfig:FlxSprite;
// Sounds
private var _sndSelect:FlxSound;
private var _sndNext:FlxSound;
// Misc
private var _menuOption:Int;
private var _sprSelect:FlxSprite;
private var _gel:Gel;
public function new(g:Gel)
{
super();
// Top
_sprTop = new FlxSprite(0, 0, AssetPaths.HUD_Background__png);
add(_sprTop);
// Info
_txtInfo = new FlxText(1, (_sprTop.height - 13), 0, "Info", 8);
_txtInfo.setFormat(AssetPaths.EarlyGameBoy__ttf, 8, FlxColor.fromRGB(8, 24, 32, 0), CENTER);
add(_txtInfo);
_sprInfo = new FlxSprite((_txtInfo.x + 3), (_txtInfo.y - 17), AssetPaths.Info__png);
add(_sprInfo);
// Feed
_txtFeed = new FlxText((_txtInfo.x + _txtInfo.width + 4), (_sprTop.height - 13), 0, "Feed", 8);
_txtFeed.setFormat(AssetPaths.EarlyGameBoy__ttf, 8 , FlxColor.fromRGB(8, 24, 32, 0), CENTER);
add(_txtFeed);
_sprFeed = new FlxSprite((_txtFeed.x + 2), (_txtFeed.y - 17), AssetPaths.Feed__png);
add(_sprFeed);
// Train
_txtTrain = new FlxText((_txtFeed.x + _txtFeed.width - 1), (_sprTop.height - 13), 0, "Train", 8);
_txtTrain.setFormat(AssetPaths.EarlyGameBoy__ttf, 8, FlxColor.fromRGB(8, 24, 32, 0), CENTER);
add(_txtTrain);
_sprTrain = new FlxSprite((_txtTrain.x + 6), (_txtTrain.y - 17), AssetPaths.Train__png);
add(_sprTrain);
// Rest
_txtRest = new FlxText((_txtTrain.x + _txtTrain.width), (_sprTop.height - 13), 0, "Rest", 8);
_txtRest.setFormat(AssetPaths.EarlyGameBoy__ttf, 8, FlxColor.fromRGB(8, 24, 32, 0), CENTER);
add(_txtRest);
_sprRest = new FlxSprite((_txtRest.x + 2), (_txtRest.y - 17), AssetPaths.Rest__png);
add(_sprRest);
// Bottom
_sprBottom = new FlxSprite(0, (FlxG.height - _sprTop.height), AssetPaths.HUD_Background__png);
add(_sprBottom);
// Cheer
_txtCheer = new FlxText(-2, (FlxG.height - 13), 0, "Cheer", 8);
_txtCheer.setFormat(AssetPaths.EarlyGameBoy__ttf, 8, FlxColor.fromRGB(8, 24, 32, 0), CENTER);
add(_txtCheer);
_sprCheer = new FlxSprite((_txtCheer.x + 6), (_txtCheer.y - 17), AssetPaths.Cheer__png);
add (_sprCheer);
// Scold
_txtScold = new FlxText((_txtCheer.x + _txtCheer.width - 5), (FlxG.height - 13), 0, "Scold", 8);
_txtScold.setFormat(AssetPaths.EarlyGameBoy__ttf, 8, FlxColor.fromRGB(8, 24, 32, 0), CENTER);
add(_txtScold);
_sprScold = new FlxSprite((_txtScold.x + 6), (_txtScold.y - 17), AssetPaths.Scold__png);
add(_sprScold);
// Wipe
_txtWipe = new FlxText((_txtScold.x + _txtScold.width - 1), (FlxG.height - 13), 0, "Wipe", 8);
_txtWipe.setFormat(AssetPaths.EarlyGameBoy__ttf, 8, FlxColor.fromRGB(8, 24, 32, 0), CENTER);
add(_txtWipe);
_sprWipe = new FlxSprite((_txtWipe.x + 2), (_txtWipe.y - 17), AssetPaths.Wipe__png);
add(_sprWipe);
// Config
_txtConfig = new FlxText((_txtWipe.x + _txtWipe.width + 3), (FlxG.height - 13), 0, "Conf", 8);
_txtConfig.setFormat(AssetPaths.EarlyGameBoy__ttf, 8, FlxColor.fromRGB(8, 24, 32, 0), CENTER);
add(_txtConfig);
_sprConfig = new FlxSprite((_txtConfig.x + 2), (_txtConfig.y - 17), AssetPaths.Config__png);
add(_sprConfig);
// Sound
_sndSelect = FlxG.sound.load(AssetPaths.Select__ogg);
_sndNext = FlxG.sound.load(AssetPaths.Next__ogg);
// Misc
_menuOption = 0;
_gel = g;
_sprSelect = new FlxSprite(0, 0, AssetPaths.tmpSelect__png);
add(_sprSelect);
// DEBUG
FlxG.watch.add(this, "_menuOption", "Menu Index");
FlxG.watch.add(_sprSelect, "x", "Selection X");
FlxG.watch.add(_sprSelect, "y", "Selection Y");
}
override public function update(elapsed:Float):Void
{
super.update(elapsed);
if (FlxG.keys.justPressed.RIGHT)
nextOption(true);
else if (FlxG.keys.justPressed.LEFT)
nextOption(false);
else if (FlxG.keys.justPressed.X)
makeOption(_menuOption);
}
private function nextOption(increment:Bool):Void
{
if (increment)
{
if (_menuOption >= 7)
_menuOption = 0;
else
_menuOption++;
if (_menuOption >= 4)
{
_sprSelect.x = (_menuOption - 4) * 40;
_sprSelect.y = _sprBottom.y;
}
else
{
_sprSelect.x = _menuOption * 40;
_sprSelect.y = 0;
}
}
else
{
if (_menuOption <= 0)
_menuOption = 7;
else
_menuOption--;
if (_menuOption >= 4)
{
_sprSelect.x = (_menuOption - 4) * 40;
_sprSelect.y = _sprBottom.y;
}
else
{
_sprSelect.x = _menuOption * 40;
_sprSelect.y = 0;
}
}
_sndNext.play(true);
}
private function makeOption(option:Int):Void
{
switch(option)
{
case 0:
//
// FEED
case 1:
feedGel();
case 2:
//
case 3:
//
case 4:
//
case 5:
//
case 6:
//
case 7:
//
}
_sndSelect.play(true);
}
private function feedGel():Void
{
_gel.EatFood();
}
}
enum MenuOption
{
INFO;
FEED;
TRAIN;
REST;
CHEER;
SCOLD;
WIPE;
CONFIG;
}

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source/Main.hx Normal file
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package;
import flixel.FlxGame;
import openfl.Lib;
import openfl.display.Sprite;
class Main extends Sprite
{
public function new()
{
super();
addChild(new FlxGame(0, 0, MenuState));
}
}

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source/MenuState.hx Normal file
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package;
import flixel.FlxG;
import flixel.FlxSprite;
import flixel.FlxState;
import flixel.input.gamepad.FlxGamepad;
import flixel.system.FlxSound;
import flixel.text.FlxText;
import flixel.util.FlxColor;
class MenuState extends FlxState
{
private var _sprBackground:FlxSprite;
private var _sprEgg:FlxSprite;
private var _txtTitle:FlxText;
private var _txtMessage:FlxText;
private var _sndSelect:FlxSound;
override public function create():Void
{
set_bgColor(FlxColor.fromRGB(136, 192, 112, 0));
FlxG.mouse.visible = false;
_sprBackground = new FlxSprite(0, 0, AssetPaths.background__png);
add(_sprBackground);
_txtTitle = new FlxText(20, 0, 0, "Pet.GB", 8);
_txtTitle.setFormat(AssetPaths.EarlyGameBoy__ttf, 16, FlxColor.fromRGB(8, 24, 32, 0), CENTER);
_txtTitle.screenCenter(X);
add(_txtTitle);
_sprEgg = new FlxSprite(0, 0, AssetPaths.Egg__png);
_sprEgg.x = (FlxG.width/2) - (_sprEgg.width/2);
_sprEgg.y = (FlxG.height/2) - (_sprEgg.height/2);
add(_sprEgg);
_txtMessage = new FlxText(0, FlxG.height - 20, 0, "Press Start", 8);
_txtMessage.setFormat(AssetPaths.EarlyGameBoy__ttf, 8, FlxColor.fromRGB(8, 24, 32, 0), CENTER);
_txtMessage.screenCenter(X);
add(_txtMessage);
_sndSelect = FlxG.sound.load(AssetPaths.Select__ogg);
super.create();
}
override public function update(elapsed:Float):Void
{
if(FlxG.keys.pressed.ENTER)
pressStart();
super.update(elapsed);
}
private function pressStart():Void
{
_sndSelect.play(true);
FlxG.camera.fade(FlxColor.fromRGB(136, 192, 112, 0), 0.5, true, function()
{
FlxG.switchState(new PlayState());
});
}
}

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source/PlayState.hx Normal file
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package;
import flixel.FlxG;
import flixel.FlxSprite;
import flixel.FlxState;
import flixel.text.FlxText;
import flixel.ui.FlxButton;
import flixel.math.FlxMath;
class PlayState extends FlxState
{
private var _sprBackground:FlxSprite;
private var _gelPet:Gel;
private var _hud:HUD;
override public function create():Void
{
_sprBackground = new FlxSprite(0, 0, AssetPaths.background__png);
add(_sprBackground);
_gelPet = new Gel();
_gelPet.x = ((FlxG.width/2) - (_gelPet.width/2));
_gelPet.y = ((FlxG.height/2) - (_gelPet.height/2));
add(_gelPet);
_hud = new HUD(_gelPet);
add(_hud);
super.create();
}
override public function update(elapsed:Float):Void
{
super.update(elapsed);
}
}