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Fixed default sound 🔈

This commit is contained in:
Rain Clark 2016-10-08 01:07:30 -04:00
parent d9564769f0
commit aecd13a460

View File

@ -22,7 +22,10 @@ class Main extends Sprite
FlxG.sound.volume = _save.data.volume;
// Set save data volume to default (100%)
else
_save.data.volume = FlxG.sound.volume;
_save.data.volume = 1;
// SAVE WRITE
_save.flush();
// SAVE END
_save.close();