Comets.gd/scenes/invader.tscn

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[gd_scene load_steps=15 format=3 uid="uid://du1namnd5kxs4"]
[ext_resource type="Texture2D" uid="uid://7n0aykgeuaaw" path="res://assets/img/invader.png" id="1_3tryp"]
[ext_resource type="Script" path="res://scripts/invader.gd" id="1_vblvx"]
[ext_resource type="Shader" path="res://assets/shaders/PixelExplosion.gdshader" id="2_bav6d"]
[ext_resource type="AudioStream" uid="uid://bb8i4s5bv1r4j" path="res://assets/sfx/invader.wav" id="3_orakw"]
[ext_resource type="AudioStream" uid="uid://tvb2iqqjjsnq" path="res://assets/sfx/crash2.wav" id="4_5jebg"]
[ext_resource type="AudioStream" uid="uid://bg2eft275t8xi" path="res://assets/sfx/shoot2.wav" id="5_c2cqd"]
[sub_resource type="FastNoiseLite" id="FastNoiseLite_2etwc"]
noise_type = 0
seed = -13
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_ca84o"]
width = 64
height = 64
generate_mipmaps = false
noise = SubResource("FastNoiseLite_2etwc")
[sub_resource type="FastNoiseLite" id="FastNoiseLite_wjoqq"]
noise_type = 0
seed = -13
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_vfidg"]
width = 64
height = 64
generate_mipmaps = false
noise = SubResource("FastNoiseLite_wjoqq")
[sub_resource type="ShaderMaterial" id="ShaderMaterial_7qjt1"]
resource_local_to_scene = true
shader = ExtResource("2_bav6d")
shader_parameter/progress = null
shader_parameter/strength = 1.0
shader_parameter/noise_tex_normal = SubResource("NoiseTexture2D_vfidg")
shader_parameter/noise_tex = SubResource("NoiseTexture2D_ca84o")
[sub_resource type="Animation" id="Animation_l62j8"]
resource_name = "crash"
length = 0.4
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("CrashSound:playing")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [true]
}
tracks/1/type = "method"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath(".")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0.4, 0.4001),
"transitions": PackedFloat32Array(1, 1),
"values": [{
"args": [],
"method": &"queue_free"
}, {
"args": [],
"method": &"queue_free"
}]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Sprite2D:material:shader_parameter/progress")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0, 0.1, 0.2, 0.3),
"transitions": PackedFloat32Array(1, 1, 1, 1),
"update": 0,
"values": [null, 0.33, 0.66, 1.0]
}
[sub_resource type="Animation" id="Animation_cojig"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("CrashSound:playing")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [false]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Sprite2D:material:shader_parameter/progress")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [null]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_1dk2o"]
_data = {
"RESET": SubResource("Animation_cojig"),
"crash": SubResource("Animation_l62j8")
}
[node name="Invader" type="Area2D"]
collision_layer = 3
collision_mask = 3
script = ExtResource("1_vblvx")
[node name="Sprite2D" type="Sprite2D" parent="."]
material = SubResource("ShaderMaterial_7qjt1")
texture = ExtResource("1_3tryp")
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="."]
polygon = PackedVector2Array(12, -15, 16, -10, 24, -10, 29, -6, 32, -2, 10, 15, -3, 15, -31, -1, -31, -3, -23, -10, -15, -10, -10, -15)
[node name="FlyingTone" type="AudioStreamPlayer2D" parent="."]
stream = ExtResource("3_orakw")
autoplay = true
[node name="ShootSound" type="AudioStreamPlayer3D" parent="."]
stream = ExtResource("5_c2cqd")
[node name="CrashSound" type="AudioStreamPlayer2D" parent="."]
stream = ExtResource("4_5jebg")
[node name="ShootTimer" type="Timer" parent="."]
autostart = true
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
"": SubResource("AnimationLibrary_1dk2o")
}
[node name="GunMarker" type="Marker2D" parent="."]
position = Vector2(2, 17)
[node name="Projectiles" type="Node" parent="."]
[connection signal="area_entered" from="." to="." method="_on_area_entered"]
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
[connection signal="finished" from="FlyingTone" to="." method="_on_flying_tone_finished"]
[connection signal="timeout" from="ShootTimer" to="." method="_on_shoot_timer_timeout"]