mirror of
https://codeberg.org/Melon-Bread/Comets.gd.git
synced 2024-11-24 21:18:21 -05:00
133 lines
3.8 KiB
Plaintext
133 lines
3.8 KiB
Plaintext
[gd_scene load_steps=13 format=3 uid="uid://bsonrs8vhtly8"]
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[ext_resource type="Script" path="res://scripts/comet.gd" id="1_33qxe"]
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[ext_resource type="Shader" path="res://assets/shaders/PixelExplosion.gdshader" id="2_2l5nu"]
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[ext_resource type="Texture2D" uid="uid://b8swdgkngg7a3" path="res://assets/img/comet2.png" id="3_7qdji"]
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[ext_resource type="AudioStream" uid="uid://eb71wdy8dy4x" path="res://assets/sfx/explosion.wav" id="3_awuk4"]
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[sub_resource type="FastNoiseLite" id="FastNoiseLite_wa814"]
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noise_type = 0
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seed = 63
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[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_d4qtj"]
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width = 64
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height = 64
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generate_mipmaps = false
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noise = SubResource("FastNoiseLite_wa814")
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[sub_resource type="FastNoiseLite" id="FastNoiseLite_s5k64"]
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noise_type = 0
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seed = 33
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[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_708n3"]
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width = 64
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height = 64
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generate_mipmaps = false
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noise = SubResource("FastNoiseLite_s5k64")
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_6s6e6"]
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resource_local_to_scene = true
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shader = ExtResource("2_2l5nu")
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shader_parameter/progress = 0.0
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shader_parameter/strength = 1.0
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shader_parameter/noise_tex_normal = SubResource("NoiseTexture2D_708n3")
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shader_parameter/noise_tex = SubResource("NoiseTexture2D_d4qtj")
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[sub_resource type="Animation" id="Animation_8f1wt"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("ExplodeSound:playing")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [false]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("Sprite2D:material:shader_parameter/progress")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [0.0]
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}
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[sub_resource type="Animation" id="Animation_y1taq"]
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resource_name = "explode"
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("ExplodeSound:playing")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [true]
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}
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tracks/1/type = "method"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath(".")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0.4),
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"transitions": PackedFloat32Array(1),
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"values": [{
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"args": [],
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"method": &"explode"
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}]
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}
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tracks/2/type = "value"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath("Sprite2D:material:shader_parameter/progress")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"times": PackedFloat32Array(0, 0.4),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [0.0, 1.0]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_2g4hg"]
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_data = {
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"RESET": SubResource("Animation_8f1wt"),
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"explode": SubResource("Animation_y1taq")
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}
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[node name="Comet" type="Area2D" groups=["comet"]]
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collision_layer = 2
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collision_mask = 3
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script = ExtResource("1_33qxe")
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[node name="Sprite2D" type="Sprite2D" parent="."]
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material = SubResource("ShaderMaterial_6s6e6")
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texture = ExtResource("3_7qdji")
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="."]
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position = Vector2(0, -1.5)
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polygon = PackedVector2Array(17, -29.5, 30, -19.5, 31, 2.5, 32, 28.5, 18, 33.5, -25, 32.5, -29, 25.5, -31, -18.5, -22, -26.5)
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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libraries = {
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"": SubResource("AnimationLibrary_2g4hg")
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}
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[node name="ExplodeSound" type="AudioStreamPlayer" parent="."]
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stream = ExtResource("3_awuk4")
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[connection signal="area_entered" from="." to="." method="_on_area_entered"]
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[connection signal="body_entered" from="." to="." method="_on_body_entered"]
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