[gd_scene load_steps=4 format=3 uid="uid://btqqwoybwtc0a"] [ext_resource type="Texture2D" uid="uid://dkig6mppjmlx0" path="res://assets/img/bullet.png" id="1_6rsjj"] [ext_resource type="Script" path="res://scripts/bullet.gd" id="1_jyq7a"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_5nukh"] size = Vector2(4, 16) [node name="Bullet" type="Area2D" groups=["bullet"]] position = Vector2(0, -8) scale = Vector2(0.75, 0.75) collision_mask = 2 script = ExtResource("1_jyq7a") [node name="Sprite2D" type="Sprite2D" parent="."] position = Vector2(1, 0) texture = ExtResource("1_6rsjj") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("RectangleShape2D_5nukh") [node name="LifeTimer" type="Timer" parent="."] wait_time = 0.5 one_shot = true autostart = true [connection signal="body_entered" from="." to="." method="_on_body_entered"] [connection signal="timeout" from="LifeTimer" to="." method="_on_life_timer_timeout"]