[gd_scene load_steps=13 format=3 uid="uid://bsonrs8vhtly8"] [ext_resource type="Script" path="res://scripts/comet.gd" id="1_33qxe"] [ext_resource type="Shader" path="res://assets/shaders/PixelExplosion.gdshader" id="2_2l5nu"] [ext_resource type="Texture2D" uid="uid://b8swdgkngg7a3" path="res://assets/img/comet2.png" id="3_7qdji"] [ext_resource type="AudioStream" uid="uid://eb71wdy8dy4x" path="res://assets/sfx/explosion.wav" id="3_awuk4"] [sub_resource type="FastNoiseLite" id="FastNoiseLite_wa814"] noise_type = 0 seed = 63 [sub_resource type="NoiseTexture2D" id="NoiseTexture2D_d4qtj"] width = 64 height = 64 generate_mipmaps = false noise = SubResource("FastNoiseLite_wa814") [sub_resource type="FastNoiseLite" id="FastNoiseLite_s5k64"] noise_type = 0 seed = 33 [sub_resource type="NoiseTexture2D" id="NoiseTexture2D_708n3"] width = 64 height = 64 generate_mipmaps = false noise = SubResource("FastNoiseLite_s5k64") [sub_resource type="ShaderMaterial" id="ShaderMaterial_6s6e6"] resource_local_to_scene = true shader = ExtResource("2_2l5nu") shader_parameter/progress = 0.0 shader_parameter/strength = 1.0 shader_parameter/noise_tex_normal = SubResource("NoiseTexture2D_708n3") shader_parameter/noise_tex = SubResource("NoiseTexture2D_d4qtj") [sub_resource type="Animation" id="Animation_8f1wt"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("ExplodeSound:playing") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [false] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("Sprite2D:material:shader_parameter/progress") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [0.0] } [sub_resource type="Animation" id="Animation_y1taq"] resource_name = "explode" tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("ExplodeSound:playing") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [true] } tracks/1/type = "method" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath(".") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0.4), "transitions": PackedFloat32Array(1), "values": [{ "args": [], "method": &"explode" }] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("Sprite2D:material:shader_parameter/progress") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0, 0.4), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [0.0, 1.0] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_2g4hg"] _data = { "RESET": SubResource("Animation_8f1wt"), "explode": SubResource("Animation_y1taq") } [node name="Comet" type="Area2D" groups=["comet"]] collision_layer = 2 collision_mask = 3 script = ExtResource("1_33qxe") [node name="Sprite2D" type="Sprite2D" parent="."] material = SubResource("ShaderMaterial_6s6e6") texture = ExtResource("3_7qdji") [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="."] position = Vector2(0, -1.5) polygon = PackedVector2Array(17, -29.5, 30, -19.5, 31, 2.5, 32, 28.5, 18, 33.5, -25, 32.5, -29, 25.5, -31, -18.5, -22, -26.5) [node name="AnimationPlayer" type="AnimationPlayer" parent="."] libraries = { "": SubResource("AnimationLibrary_2g4hg") } [node name="ExplodeSound" type="AudioStreamPlayer" parent="."] stream = ExtResource("3_awuk4") [connection signal="area_entered" from="." to="." method="_on_area_entered"] [connection signal="body_entered" from="." to="." method="_on_body_entered"]