Cleaned up GameOver screen

This commit is contained in:
Rain Clark 2024-05-13 17:34:22 -04:00
parent bf76938876
commit c982ef46ae
2 changed files with 17 additions and 4 deletions

View File

@ -1,8 +1,23 @@
[gd_scene load_steps=3 format=3 uid="uid://0yktrbyp6cr3"]
[gd_scene load_steps=4 format=3 uid="uid://0yktrbyp6cr3"]
[ext_resource type="FontFile" uid="uid://bkcxbtx1vcj8w" path="res://assets/fonts/Color Basic.otf" id="1_lbk85"]
[ext_resource type="Script" path="res://scripts/game_over_screen.gd" id="1_o2tyf"]
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_73wxv"]
bg_color = Color(0, 0, 0, 1)
border_width_left = 1
border_width_top = 1
border_width_right = 1
border_width_bottom = 1
border_color = Color(1, 1, 1, 1)
border_blend = true
corner_radius_top_left = 8
corner_radius_top_right = 8
corner_radius_bottom_right = 8
corner_radius_bottom_left = 8
shadow_color = Color(1, 1, 1, 0.6)
shadow_size = 8
[node name="GameOverScreen" type="Control"]
layout_mode = 3
anchors_preset = 15
@ -34,6 +49,7 @@ offset_right = 192.0
offset_bottom = 124.0
grow_horizontal = 2
grow_vertical = 2
theme_override_styles/panel = SubResource("StyleBoxFlat_73wxv")
[node name="GameOverLabel" type="Label" parent="Panel"]
layout_mode = 1

View File

@ -1,11 +1,8 @@
extends Control
func _on_retry_button_pressed() -> void:
# TODO: Reload main game scene from level 1
get_tree().change_scene_to_file("res://scenes/game.tscn")
func _on_quit_button_pressed() -> void:
# TODO: Go to title screen instead of killing the game
get_tree().quit()