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Comet spins randomly
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@ -38,7 +38,7 @@ func fire_gun(pos : Vector2, rot : float) -> void:
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bullet.position = pos
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bullet.rotation = rot
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$Projectiles.add_child(bullet)
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$ShootSound.play()
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$ShootSounds.play()
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can_shoot = false
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$ShotCooldown.start()
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