mirror of
https://codeberg.org/Melon-Bread/Comets.gd.git
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68 lines
1.1 KiB
Plaintext
68 lines
1.1 KiB
Plaintext
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# ---> Godot
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# Godot 4+ specific ignores
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.godot/
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# Godot-specific ignores
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.import/
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export.cfg
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export_presets.cfg
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# Imported translations (automatically generated from CSV files)
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*.translation
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# Mono-specific ignores
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.mono/
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data_*/
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mono_crash.*.json
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# ---> Vim
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# Swap
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[._]*.s[a-v][a-z]
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!*.svg # comment out if you don't need vector files
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[._]*.sw[a-p]
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[._]s[a-rt-v][a-z]
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[._]ss[a-gi-z]
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[._]sw[a-p]
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# Session
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Session.vim
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Sessionx.vim
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# Temporary
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.netrwhist
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*~
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# Auto-generated tag files
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tags
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# Persistent undo
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[._]*.un~
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# ---> VisualStudioCode
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.vscode/*
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!.vscode/settings.json
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!.vscode/tasks.json
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!.vscode/launch.json
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!.vscode/extensions.json
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!.vscode/*.code-snippets
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# Local History for Visual Studio Code
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.history/
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# Built Visual Studio Code Extensions
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*.vsix
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# ---> Linux
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*~
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# temporary files which can be created if a process still has a handle open of a deleted file
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.fuse_hidden*
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# KDE directory preferences
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.directory
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# Linux trash folder which might appear on any partition or disk
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.Trash-*
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# .nfs files are created when an open file is removed but is still being accessed
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.nfs*
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