Comets.gd/scenes/game.gd

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GDScript3
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extends Node2D
# TODO: Make a HUD that shows "level" and "score" (& maybe high score)
# TODO: Display a game over screen when the ship is hit by a comet with abilty to restart
# TODO: Create a node that randomly spwans some comets on the map
# TODO: Detect when all comets are gone and increase the level (& maybe speed?)
# TODO: Make a space like background, maybe some scrolling, maybe randomly generated
# TODO: Make a small title screen that starts before the game scene
# TODO: MAYBE track high score in a file