mirror of
https://github.com/pineappleEA/pineapple-src.git
synced 2024-11-25 01:28:25 -05:00
early-access version 4174
This commit is contained in:
parent
6cc741a886
commit
f6fd2265b1
@ -1,7 +1,7 @@
|
|||||||
yuzu emulator early access
|
yuzu emulator early access
|
||||||
=============
|
=============
|
||||||
|
|
||||||
This is the source code for early-access 4173.
|
This is the source code for early-access 4174.
|
||||||
|
|
||||||
## Legal Notice
|
## Legal Notice
|
||||||
|
|
||||||
|
@ -435,8 +435,6 @@ struct Values {
|
|||||||
linkage, false, "disable_shader_loop_safety_checks", Category::RendererDebug};
|
linkage, false, "disable_shader_loop_safety_checks", Category::RendererDebug};
|
||||||
Setting<bool> enable_renderdoc_hotkey{linkage, false, "renderdoc_hotkey",
|
Setting<bool> enable_renderdoc_hotkey{linkage, false, "renderdoc_hotkey",
|
||||||
Category::RendererDebug};
|
Category::RendererDebug};
|
||||||
// TODO: remove this once AMDVLK supports VK_EXT_depth_bias_control
|
|
||||||
bool renderer_amdvlk_depth_bias_workaround{};
|
|
||||||
Setting<bool> disable_buffer_reorder{linkage, false, "disable_buffer_reorder",
|
Setting<bool> disable_buffer_reorder{linkage, false, "disable_buffer_reorder",
|
||||||
Category::RendererDebug};
|
Category::RendererDebug};
|
||||||
|
|
||||||
|
@ -394,11 +394,6 @@ struct System::Impl {
|
|||||||
room_member->SendGameInfo(game_info);
|
room_member->SendGameInfo(game_info);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Workarounds:
|
|
||||||
// Activate this in Super Smash Brothers Ultimate, it only affects AMD cards using AMDVLK
|
|
||||||
Settings::values.renderer_amdvlk_depth_bias_workaround =
|
|
||||||
params.program_id == 0x1006A800016E000ULL;
|
|
||||||
|
|
||||||
status = SystemResultStatus::Success;
|
status = SystemResultStatus::Success;
|
||||||
return status;
|
return status;
|
||||||
}
|
}
|
||||||
@ -457,9 +452,6 @@ struct System::Impl {
|
|||||||
room_member->SendGameInfo(game_info);
|
room_member->SendGameInfo(game_info);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Workarounds
|
|
||||||
Settings::values.renderer_amdvlk_depth_bias_workaround = false;
|
|
||||||
|
|
||||||
// Reset all glue registrations
|
// Reset all glue registrations
|
||||||
arp_manager.ResetAll();
|
arp_manager.ResetAll();
|
||||||
|
|
||||||
|
@ -5,6 +5,7 @@
|
|||||||
#include "common/assert.h"
|
#include "common/assert.h"
|
||||||
#include "common/logging/log.h"
|
#include "common/logging/log.h"
|
||||||
#include "core/core.h"
|
#include "core/core.h"
|
||||||
|
#include "core/hle/kernel/k_process.h"
|
||||||
#include "core/hle/service/nvdrv/core/container.h"
|
#include "core/hle/service/nvdrv/core/container.h"
|
||||||
#include "core/hle/service/nvdrv/core/nvmap.h"
|
#include "core/hle/service/nvdrv/core/nvmap.h"
|
||||||
#include "core/hle/service/nvdrv/core/syncpoint_manager.h"
|
#include "core/hle/service/nvdrv/core/syncpoint_manager.h"
|
||||||
@ -75,7 +76,7 @@ NvResult nvhost_gpu::Ioctl1(DeviceFD fd, Ioctl command, std::span<const u8> inpu
|
|||||||
case 0xd:
|
case 0xd:
|
||||||
return WrapFixed(this, &nvhost_gpu::SetChannelPriority, input, output);
|
return WrapFixed(this, &nvhost_gpu::SetChannelPriority, input, output);
|
||||||
case 0x1a:
|
case 0x1a:
|
||||||
return WrapFixed(this, &nvhost_gpu::AllocGPFIFOEx2, input, output);
|
return WrapFixed(this, &nvhost_gpu::AllocGPFIFOEx2, input, output, fd);
|
||||||
case 0x1b:
|
case 0x1b:
|
||||||
return WrapFixedVariable(this, &nvhost_gpu::SubmitGPFIFOBase1, input, output, true);
|
return WrapFixedVariable(this, &nvhost_gpu::SubmitGPFIFOBase1, input, output, true);
|
||||||
case 0x1d:
|
case 0x1d:
|
||||||
@ -120,8 +121,13 @@ NvResult nvhost_gpu::Ioctl3(DeviceFD fd, Ioctl command, std::span<const u8> inpu
|
|||||||
return NvResult::NotImplemented;
|
return NvResult::NotImplemented;
|
||||||
}
|
}
|
||||||
|
|
||||||
void nvhost_gpu::OnOpen(NvCore::SessionId session_id, DeviceFD fd) {}
|
void nvhost_gpu::OnOpen(NvCore::SessionId session_id, DeviceFD fd) {
|
||||||
void nvhost_gpu::OnClose(DeviceFD fd) {}
|
sessions[fd] = session_id;
|
||||||
|
}
|
||||||
|
|
||||||
|
void nvhost_gpu::OnClose(DeviceFD fd) {
|
||||||
|
sessions.erase(fd);
|
||||||
|
}
|
||||||
|
|
||||||
NvResult nvhost_gpu::SetNVMAPfd(IoctlSetNvmapFD& params) {
|
NvResult nvhost_gpu::SetNVMAPfd(IoctlSetNvmapFD& params) {
|
||||||
LOG_DEBUG(Service_NVDRV, "called, fd={}", params.nvmap_fd);
|
LOG_DEBUG(Service_NVDRV, "called, fd={}", params.nvmap_fd);
|
||||||
@ -161,7 +167,7 @@ NvResult nvhost_gpu::SetChannelPriority(IoctlChannelSetPriority& params) {
|
|||||||
return NvResult::Success;
|
return NvResult::Success;
|
||||||
}
|
}
|
||||||
|
|
||||||
NvResult nvhost_gpu::AllocGPFIFOEx2(IoctlAllocGpfifoEx2& params) {
|
NvResult nvhost_gpu::AllocGPFIFOEx2(IoctlAllocGpfifoEx2& params, DeviceFD fd) {
|
||||||
LOG_WARNING(Service_NVDRV,
|
LOG_WARNING(Service_NVDRV,
|
||||||
"(STUBBED) called, num_entries={:X}, flags={:X}, unk0={:X}, "
|
"(STUBBED) called, num_entries={:X}, flags={:X}, unk0={:X}, "
|
||||||
"unk1={:X}, unk2={:X}, unk3={:X}",
|
"unk1={:X}, unk2={:X}, unk3={:X}",
|
||||||
@ -173,7 +179,12 @@ NvResult nvhost_gpu::AllocGPFIFOEx2(IoctlAllocGpfifoEx2& params) {
|
|||||||
return NvResult::AlreadyAllocated;
|
return NvResult::AlreadyAllocated;
|
||||||
}
|
}
|
||||||
|
|
||||||
system.GPU().InitChannel(*channel_state);
|
u64 program_id{};
|
||||||
|
if (auto* const session = core.GetSession(sessions[fd]); session != nullptr) {
|
||||||
|
program_id = session->process->GetProgramId();
|
||||||
|
}
|
||||||
|
|
||||||
|
system.GPU().InitChannel(*channel_state, program_id);
|
||||||
|
|
||||||
params.fence_out = syncpoint_manager.GetSyncpointFence(channel_syncpoint);
|
params.fence_out = syncpoint_manager.GetSyncpointFence(channel_syncpoint);
|
||||||
|
|
||||||
|
@ -192,7 +192,7 @@ private:
|
|||||||
NvResult ZCullBind(IoctlZCullBind& params);
|
NvResult ZCullBind(IoctlZCullBind& params);
|
||||||
NvResult SetErrorNotifier(IoctlSetErrorNotifier& params);
|
NvResult SetErrorNotifier(IoctlSetErrorNotifier& params);
|
||||||
NvResult SetChannelPriority(IoctlChannelSetPriority& params);
|
NvResult SetChannelPriority(IoctlChannelSetPriority& params);
|
||||||
NvResult AllocGPFIFOEx2(IoctlAllocGpfifoEx2& params);
|
NvResult AllocGPFIFOEx2(IoctlAllocGpfifoEx2& params, DeviceFD fd);
|
||||||
NvResult AllocateObjectContext(IoctlAllocObjCtx& params);
|
NvResult AllocateObjectContext(IoctlAllocObjCtx& params);
|
||||||
|
|
||||||
NvResult SubmitGPFIFOImpl(IoctlSubmitGpfifo& params, Tegra::CommandList&& entries);
|
NvResult SubmitGPFIFOImpl(IoctlSubmitGpfifo& params, Tegra::CommandList&& entries);
|
||||||
@ -210,6 +210,7 @@ private:
|
|||||||
NvCore::SyncpointManager& syncpoint_manager;
|
NvCore::SyncpointManager& syncpoint_manager;
|
||||||
NvCore::NvMap& nvmap;
|
NvCore::NvMap& nvmap;
|
||||||
std::shared_ptr<Tegra::Control::ChannelState> channel_state;
|
std::shared_ptr<Tegra::Control::ChannelState> channel_state;
|
||||||
|
std::unordered_map<DeviceFD, NvCore::SessionId> sessions;
|
||||||
u32 channel_syncpoint;
|
u32 channel_syncpoint;
|
||||||
std::mutex channel_mutex;
|
std::mutex channel_mutex;
|
||||||
|
|
||||||
|
@ -26,6 +26,9 @@ public:
|
|||||||
void Track(u64 offset, u64 size) noexcept {
|
void Track(u64 offset, u64 size) noexcept {
|
||||||
const size_t page = offset >> PAGE_SHIFT;
|
const size_t page = offset >> PAGE_SHIFT;
|
||||||
const size_t page_end = (offset + size) >> PAGE_SHIFT;
|
const size_t page_end = (offset + size) >> PAGE_SHIFT;
|
||||||
|
if (page_end < page || page_end >= pages.size()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
TrackPage(page, offset, size);
|
TrackPage(page, offset, size);
|
||||||
if (page == page_end) {
|
if (page == page_end) {
|
||||||
return;
|
return;
|
||||||
@ -41,6 +44,9 @@ public:
|
|||||||
[[nodiscard]] bool IsUsed(u64 offset, u64 size) const noexcept {
|
[[nodiscard]] bool IsUsed(u64 offset, u64 size) const noexcept {
|
||||||
const size_t page = offset >> PAGE_SHIFT;
|
const size_t page = offset >> PAGE_SHIFT;
|
||||||
const size_t page_end = (offset + size) >> PAGE_SHIFT;
|
const size_t page_end = (offset + size) >> PAGE_SHIFT;
|
||||||
|
if (page_end < page || page_end >= pages.size()) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
if (IsPageUsed(page, offset, size)) {
|
if (IsPageUsed(page, offset, size)) {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
@ -16,8 +16,9 @@ namespace Tegra::Control {
|
|||||||
|
|
||||||
ChannelState::ChannelState(s32 bind_id_) : bind_id{bind_id_}, initialized{} {}
|
ChannelState::ChannelState(s32 bind_id_) : bind_id{bind_id_}, initialized{} {}
|
||||||
|
|
||||||
void ChannelState::Init(Core::System& system, GPU& gpu) {
|
void ChannelState::Init(Core::System& system, GPU& gpu, u64 program_id_) {
|
||||||
ASSERT(memory_manager);
|
ASSERT(memory_manager);
|
||||||
|
program_id = program_id_;
|
||||||
dma_pusher = std::make_unique<Tegra::DmaPusher>(system, gpu, *memory_manager, *this);
|
dma_pusher = std::make_unique<Tegra::DmaPusher>(system, gpu, *memory_manager, *this);
|
||||||
maxwell_3d = std::make_unique<Engines::Maxwell3D>(system, *memory_manager);
|
maxwell_3d = std::make_unique<Engines::Maxwell3D>(system, *memory_manager);
|
||||||
fermi_2d = std::make_unique<Engines::Fermi2D>(*memory_manager);
|
fermi_2d = std::make_unique<Engines::Fermi2D>(*memory_manager);
|
||||||
|
@ -40,11 +40,12 @@ struct ChannelState {
|
|||||||
ChannelState(ChannelState&& other) noexcept = default;
|
ChannelState(ChannelState&& other) noexcept = default;
|
||||||
ChannelState& operator=(ChannelState&& other) noexcept = default;
|
ChannelState& operator=(ChannelState&& other) noexcept = default;
|
||||||
|
|
||||||
void Init(Core::System& system, GPU& gpu);
|
void Init(Core::System& system, GPU& gpu, u64 program_id);
|
||||||
|
|
||||||
void BindRasterizer(VideoCore::RasterizerInterface* rasterizer);
|
void BindRasterizer(VideoCore::RasterizerInterface* rasterizer);
|
||||||
|
|
||||||
s32 bind_id = -1;
|
s32 bind_id = -1;
|
||||||
|
u64 program_id = 0;
|
||||||
/// 3D engine
|
/// 3D engine
|
||||||
std::unique_ptr<Engines::Maxwell3D> maxwell_3d;
|
std::unique_ptr<Engines::Maxwell3D> maxwell_3d;
|
||||||
/// 2D engine
|
/// 2D engine
|
||||||
|
@ -7,7 +7,7 @@ namespace VideoCommon {
|
|||||||
|
|
||||||
ChannelInfo::ChannelInfo(Tegra::Control::ChannelState& channel_state)
|
ChannelInfo::ChannelInfo(Tegra::Control::ChannelState& channel_state)
|
||||||
: maxwell3d{*channel_state.maxwell_3d}, kepler_compute{*channel_state.kepler_compute},
|
: maxwell3d{*channel_state.maxwell_3d}, kepler_compute{*channel_state.kepler_compute},
|
||||||
gpu_memory{*channel_state.memory_manager} {}
|
gpu_memory{*channel_state.memory_manager}, program_id{channel_state.program_id} {}
|
||||||
|
|
||||||
template class VideoCommon::ChannelSetupCaches<VideoCommon::ChannelInfo>;
|
template class VideoCommon::ChannelSetupCaches<VideoCommon::ChannelInfo>;
|
||||||
|
|
||||||
|
@ -39,6 +39,7 @@ public:
|
|||||||
Tegra::Engines::Maxwell3D& maxwell3d;
|
Tegra::Engines::Maxwell3D& maxwell3d;
|
||||||
Tegra::Engines::KeplerCompute& kepler_compute;
|
Tegra::Engines::KeplerCompute& kepler_compute;
|
||||||
Tegra::MemoryManager& gpu_memory;
|
Tegra::MemoryManager& gpu_memory;
|
||||||
|
u64 program_id;
|
||||||
};
|
};
|
||||||
|
|
||||||
template <class P>
|
template <class P>
|
||||||
@ -77,9 +78,10 @@ protected:
|
|||||||
P* channel_state;
|
P* channel_state;
|
||||||
size_t current_channel_id{UNSET_CHANNEL};
|
size_t current_channel_id{UNSET_CHANNEL};
|
||||||
size_t current_address_space{};
|
size_t current_address_space{};
|
||||||
Tegra::Engines::Maxwell3D* maxwell3d;
|
Tegra::Engines::Maxwell3D* maxwell3d{};
|
||||||
Tegra::Engines::KeplerCompute* kepler_compute;
|
Tegra::Engines::KeplerCompute* kepler_compute{};
|
||||||
Tegra::MemoryManager* gpu_memory;
|
Tegra::MemoryManager* gpu_memory{};
|
||||||
|
u64 program_id{};
|
||||||
|
|
||||||
std::deque<P> channel_storage;
|
std::deque<P> channel_storage;
|
||||||
std::deque<size_t> free_channel_ids;
|
std::deque<size_t> free_channel_ids;
|
||||||
|
@ -58,6 +58,7 @@ void ChannelSetupCaches<P>::BindToChannel(s32 id) {
|
|||||||
maxwell3d = &channel_state->maxwell3d;
|
maxwell3d = &channel_state->maxwell3d;
|
||||||
kepler_compute = &channel_state->kepler_compute;
|
kepler_compute = &channel_state->kepler_compute;
|
||||||
gpu_memory = &channel_state->gpu_memory;
|
gpu_memory = &channel_state->gpu_memory;
|
||||||
|
program_id = channel_state->program_id;
|
||||||
current_address_space = gpu_memory->GetID();
|
current_address_space = gpu_memory->GetID();
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -76,6 +77,7 @@ void ChannelSetupCaches<P>::EraseChannel(s32 id) {
|
|||||||
maxwell3d = nullptr;
|
maxwell3d = nullptr;
|
||||||
kepler_compute = nullptr;
|
kepler_compute = nullptr;
|
||||||
gpu_memory = nullptr;
|
gpu_memory = nullptr;
|
||||||
|
program_id = 0;
|
||||||
} else if (current_channel_id != UNSET_CHANNEL) {
|
} else if (current_channel_id != UNSET_CHANNEL) {
|
||||||
channel_state = &channel_storage[current_channel_id];
|
channel_state = &channel_storage[current_channel_id];
|
||||||
}
|
}
|
||||||
|
@ -67,8 +67,8 @@ struct GPU::Impl {
|
|||||||
return CreateChannel(new_channel_id++);
|
return CreateChannel(new_channel_id++);
|
||||||
}
|
}
|
||||||
|
|
||||||
void InitChannel(Control::ChannelState& to_init) {
|
void InitChannel(Control::ChannelState& to_init, u64 program_id) {
|
||||||
to_init.Init(system, gpu);
|
to_init.Init(system, gpu, program_id);
|
||||||
to_init.BindRasterizer(rasterizer);
|
to_init.BindRasterizer(rasterizer);
|
||||||
rasterizer->InitializeChannel(to_init);
|
rasterizer->InitializeChannel(to_init);
|
||||||
}
|
}
|
||||||
@ -387,8 +387,8 @@ std::shared_ptr<Control::ChannelState> GPU::AllocateChannel() {
|
|||||||
return impl->AllocateChannel();
|
return impl->AllocateChannel();
|
||||||
}
|
}
|
||||||
|
|
||||||
void GPU::InitChannel(Control::ChannelState& to_init) {
|
void GPU::InitChannel(Control::ChannelState& to_init, u64 program_id) {
|
||||||
impl->InitChannel(to_init);
|
impl->InitChannel(to_init, program_id);
|
||||||
}
|
}
|
||||||
|
|
||||||
void GPU::BindChannel(s32 channel_id) {
|
void GPU::BindChannel(s32 channel_id) {
|
||||||
|
@ -149,7 +149,7 @@ public:
|
|||||||
|
|
||||||
std::shared_ptr<Control::ChannelState> AllocateChannel();
|
std::shared_ptr<Control::ChannelState> AllocateChannel();
|
||||||
|
|
||||||
void InitChannel(Control::ChannelState& to_init);
|
void InitChannel(Control::ChannelState& to_init, u64 program_id);
|
||||||
|
|
||||||
void BindChannel(s32 channel_id);
|
void BindChannel(s32 channel_id);
|
||||||
|
|
||||||
|
@ -215,6 +215,7 @@ ShaderCache::ShaderCache(Tegra::MaxwellDeviceMemoryManager& device_memory_,
|
|||||||
.support_gl_variable_aoffi = device.HasVariableAoffi(),
|
.support_gl_variable_aoffi = device.HasVariableAoffi(),
|
||||||
.support_gl_sparse_textures = device.HasSparseTexture2(),
|
.support_gl_sparse_textures = device.HasSparseTexture2(),
|
||||||
.support_gl_derivative_control = device.HasDerivativeControl(),
|
.support_gl_derivative_control = device.HasDerivativeControl(),
|
||||||
|
.support_geometry_streams = true,
|
||||||
|
|
||||||
.warp_size_potentially_larger_than_guest = device.IsWarpSizePotentiallyLargerThanGuest(),
|
.warp_size_potentially_larger_than_guest = device.IsWarpSizePotentiallyLargerThanGuest(),
|
||||||
|
|
||||||
|
@ -1082,8 +1082,8 @@ void RasterizerVulkan::UpdateDepthBias(Tegra::Engines::Maxwell3D::Regs& regs) {
|
|||||||
regs.zeta.format == Tegra::DepthFormat::X8Z24_UNORM ||
|
regs.zeta.format == Tegra::DepthFormat::X8Z24_UNORM ||
|
||||||
regs.zeta.format == Tegra::DepthFormat::S8Z24_UNORM ||
|
regs.zeta.format == Tegra::DepthFormat::S8Z24_UNORM ||
|
||||||
regs.zeta.format == Tegra::DepthFormat::V8Z24_UNORM;
|
regs.zeta.format == Tegra::DepthFormat::V8Z24_UNORM;
|
||||||
if (is_d24 && !device.SupportsD24DepthBuffer() &&
|
if (is_d24 && !device.SupportsD24DepthBuffer() && program_id == 0x1006A800016E000ULL) {
|
||||||
Settings::values.renderer_amdvlk_depth_bias_workaround) {
|
// Only activate this in Super Smash Brothers Ultimate
|
||||||
// the base formulas can be obtained from here:
|
// the base formulas can be obtained from here:
|
||||||
// https://docs.microsoft.com/en-us/windows/win32/direct3d11/d3d10-graphics-programming-guide-output-merger-stage-depth-bias
|
// https://docs.microsoft.com/en-us/windows/win32/direct3d11/d3d10-graphics-programming-guide-output-merger-stage-depth-bias
|
||||||
const double rescale_factor =
|
const double rescale_factor =
|
||||||
|
@ -1137,6 +1137,13 @@ void Device::RemoveUnsuitableExtensions() {
|
|||||||
RemoveExtensionFeatureIfUnsuitable(extensions.custom_border_color, features.custom_border_color,
|
RemoveExtensionFeatureIfUnsuitable(extensions.custom_border_color, features.custom_border_color,
|
||||||
VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME);
|
VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME);
|
||||||
|
|
||||||
|
// VK_EXT_depth_bias_control
|
||||||
|
extensions.depth_bias_control =
|
||||||
|
features.depth_bias_control.depthBiasControl &&
|
||||||
|
features.depth_bias_control.leastRepresentableValueForceUnormRepresentation;
|
||||||
|
RemoveExtensionFeatureIfUnsuitable(extensions.depth_bias_control, features.depth_bias_control,
|
||||||
|
VK_EXT_DEPTH_BIAS_CONTROL_EXTENSION_NAME);
|
||||||
|
|
||||||
// VK_EXT_depth_clip_control
|
// VK_EXT_depth_clip_control
|
||||||
extensions.depth_clip_control = features.depth_clip_control.depthClipControl;
|
extensions.depth_clip_control = features.depth_clip_control.depthClipControl;
|
||||||
RemoveExtensionFeatureIfUnsuitable(extensions.depth_clip_control, features.depth_clip_control,
|
RemoveExtensionFeatureIfUnsuitable(extensions.depth_clip_control, features.depth_clip_control,
|
||||||
|
@ -41,6 +41,7 @@ VK_DEFINE_HANDLE(VmaAllocator)
|
|||||||
// Define all features which may be used by the implementation and require an extension here.
|
// Define all features which may be used by the implementation and require an extension here.
|
||||||
#define FOR_EACH_VK_FEATURE_EXT(FEATURE) \
|
#define FOR_EACH_VK_FEATURE_EXT(FEATURE) \
|
||||||
FEATURE(EXT, CustomBorderColor, CUSTOM_BORDER_COLOR, custom_border_color) \
|
FEATURE(EXT, CustomBorderColor, CUSTOM_BORDER_COLOR, custom_border_color) \
|
||||||
|
FEATURE(EXT, DepthBiasControl, DEPTH_BIAS_CONTROL, depth_bias_control) \
|
||||||
FEATURE(EXT, DepthClipControl, DEPTH_CLIP_CONTROL, depth_clip_control) \
|
FEATURE(EXT, DepthClipControl, DEPTH_CLIP_CONTROL, depth_clip_control) \
|
||||||
FEATURE(EXT, ExtendedDynamicState, EXTENDED_DYNAMIC_STATE, extended_dynamic_state) \
|
FEATURE(EXT, ExtendedDynamicState, EXTENDED_DYNAMIC_STATE, extended_dynamic_state) \
|
||||||
FEATURE(EXT, ExtendedDynamicState2, EXTENDED_DYNAMIC_STATE_2, extended_dynamic_state2) \
|
FEATURE(EXT, ExtendedDynamicState2, EXTENDED_DYNAMIC_STATE_2, extended_dynamic_state2) \
|
||||||
@ -96,6 +97,7 @@ VK_DEFINE_HANDLE(VmaAllocator)
|
|||||||
#define FOR_EACH_VK_RECOMMENDED_EXTENSION(EXTENSION_NAME) \
|
#define FOR_EACH_VK_RECOMMENDED_EXTENSION(EXTENSION_NAME) \
|
||||||
EXTENSION_NAME(VK_EXT_CONDITIONAL_RENDERING_EXTENSION_NAME) \
|
EXTENSION_NAME(VK_EXT_CONDITIONAL_RENDERING_EXTENSION_NAME) \
|
||||||
EXTENSION_NAME(VK_EXT_CONSERVATIVE_RASTERIZATION_EXTENSION_NAME) \
|
EXTENSION_NAME(VK_EXT_CONSERVATIVE_RASTERIZATION_EXTENSION_NAME) \
|
||||||
|
EXTENSION_NAME(VK_EXT_DEPTH_BIAS_CONTROL_EXTENSION_NAME) \
|
||||||
EXTENSION_NAME(VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME) \
|
EXTENSION_NAME(VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME) \
|
||||||
EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME) \
|
EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME) \
|
||||||
EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME) \
|
EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME) \
|
||||||
@ -148,6 +150,9 @@ VK_DEFINE_HANDLE(VmaAllocator)
|
|||||||
// Define features where the absence of the feature may result in a degraded experience.
|
// Define features where the absence of the feature may result in a degraded experience.
|
||||||
#define FOR_EACH_VK_RECOMMENDED_FEATURE(FEATURE_NAME) \
|
#define FOR_EACH_VK_RECOMMENDED_FEATURE(FEATURE_NAME) \
|
||||||
FEATURE_NAME(custom_border_color, customBorderColors) \
|
FEATURE_NAME(custom_border_color, customBorderColors) \
|
||||||
|
FEATURE_NAME(depth_bias_control, depthBiasControl) \
|
||||||
|
FEATURE_NAME(depth_bias_control, leastRepresentableValueForceUnormRepresentation) \
|
||||||
|
FEATURE_NAME(depth_bias_control, depthBiasExact) \
|
||||||
FEATURE_NAME(extended_dynamic_state, extendedDynamicState) \
|
FEATURE_NAME(extended_dynamic_state, extendedDynamicState) \
|
||||||
FEATURE_NAME(format_a4b4g4r4, formatA4B4G4R4) \
|
FEATURE_NAME(format_a4b4g4r4, formatA4B4G4R4) \
|
||||||
FEATURE_NAME(index_type_uint8, indexTypeUint8) \
|
FEATURE_NAME(index_type_uint8, indexTypeUint8) \
|
||||||
@ -474,6 +479,11 @@ public:
|
|||||||
return extensions.depth_clip_control;
|
return extensions.depth_clip_control;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// Returns true if the device supports VK_EXT_depth_bias_control.
|
||||||
|
bool IsExtDepthBiasControlSupported() const {
|
||||||
|
return extensions.depth_bias_control;
|
||||||
|
}
|
||||||
|
|
||||||
/// Returns true if the device supports VK_EXT_shader_viewport_index_layer.
|
/// Returns true if the device supports VK_EXT_shader_viewport_index_layer.
|
||||||
bool IsExtShaderViewportIndexLayerSupported() const {
|
bool IsExtShaderViewportIndexLayerSupported() const {
|
||||||
return extensions.shader_viewport_index_layer;
|
return extensions.shader_viewport_index_layer;
|
||||||
@ -644,6 +654,10 @@ public:
|
|||||||
return features.robustness2.nullDescriptor;
|
return features.robustness2.nullDescriptor;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool HasExactDepthBiasControl() const {
|
||||||
|
return features.depth_bias_control.depthBiasExact;
|
||||||
|
}
|
||||||
|
|
||||||
u32 GetMaxVertexInputAttributes() const {
|
u32 GetMaxVertexInputAttributes() const {
|
||||||
return properties.properties.limits.maxVertexInputAttributes;
|
return properties.properties.limits.maxVertexInputAttributes;
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user