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https://github.com/pineappleEA/pineapple-src.git
synced 2024-11-25 07:18:24 -05:00
clean up old files
This commit is contained in:
parent
7897a2b9e5
commit
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@ -1,59 +0,0 @@
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <cstdint>
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#include <cstring>
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#include "common/cache_management.h"
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namespace Common {
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#if defined(ARCHITECTURE_x86_64)
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// Most cache operations are no-ops on x86
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void DataCacheLineCleanByVAToPoU(void* start, size_t size) {}
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void DataCacheLineCleanAndInvalidateByVAToPoC(void* start, size_t size) {}
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void DataCacheLineCleanByVAToPoC(void* start, size_t size) {}
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void DataCacheZeroByVA(void* start, size_t size) {
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std::memset(start, 0, size);
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}
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#elif defined(ARCHITECTURE_arm64)
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// BS/DminLine is log2(cache size in words), we want size in bytes
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#define EXTRACT_DMINLINE(ctr_el0) (1 << ((((ctr_el0) >> 16) & 0xf) + 2))
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#define EXTRACT_BS(dczid_el0) (1 << (((dczid_el0)&0xf) + 2))
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#define DEFINE_DC_OP(op_name, function_name) \
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void function_name(void* start, size_t size) { \
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size_t ctr_el0; \
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asm volatile("mrs %[ctr_el0], ctr_el0\n\t" : [ctr_el0] "=r"(ctr_el0)); \
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size_t cacheline_size = EXTRACT_DMINLINE(ctr_el0); \
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uintptr_t va_start = reinterpret_cast<uintptr_t>(start); \
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uintptr_t va_end = va_start + size; \
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for (uintptr_t va = va_start; va < va_end; va += cacheline_size) { \
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asm volatile("dc " #op_name ", %[va]\n\t" : : [va] "r"(va) : "memory"); \
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} \
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}
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#define DEFINE_DC_OP_DCZID(op_name, function_name) \
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void function_name(void* start, size_t size) { \
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size_t dczid_el0; \
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asm volatile("mrs %[dczid_el0], dczid_el0\n\t" : [dczid_el0] "=r"(dczid_el0)); \
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size_t cacheline_size = EXTRACT_BS(dczid_el0); \
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uintptr_t va_start = reinterpret_cast<uintptr_t>(start); \
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uintptr_t va_end = va_start + size; \
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for (uintptr_t va = va_start; va < va_end; va += cacheline_size) { \
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asm volatile("dc " #op_name ", %[va]\n\t" : : [va] "r"(va) : "memory"); \
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} \
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}
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DEFINE_DC_OP(cvau, DataCacheLineCleanByVAToPoU);
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DEFINE_DC_OP(civac, DataCacheLineCleanAndInvalidateByVAToPoC);
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DEFINE_DC_OP(cvac, DataCacheLineCleanByVAToPoC);
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DEFINE_DC_OP_DCZID(zva, DataCacheZeroByVA);
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#endif
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} // namespace Common
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@ -1,27 +0,0 @@
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <cstddef>
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namespace Common {
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// Data cache instructions enabled at EL0 by SCTLR_EL1.UCI.
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// VA = virtual address
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// PoC = point of coherency
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// PoU = point of unification
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// dc cvau
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void DataCacheLineCleanByVAToPoU(void* start, size_t size);
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// dc civac
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void DataCacheLineCleanAndInvalidateByVAToPoC(void* start, size_t size);
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// dc cvac
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void DataCacheLineCleanByVAToPoC(void* start, size_t size);
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// dc zva
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void DataCacheZeroByVA(void* start, size_t size);
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} // namespace Common
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@ -1,12 +0,0 @@
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// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <algorithm>
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#include <chrono>
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#include <memory>
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#include <fmt/format.h>
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#include "common/assert.h"
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@ -1,58 +0,0 @@
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// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <chrono>
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#include "common/common_types.h"
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#include "core/hardware_properties.h"
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namespace Core::Timing {
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namespace detail {
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constexpr u64 CNTFREQ_ADJUSTED = Hardware::CNTFREQ / 1000;
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constexpr u64 BASE_CLOCK_RATE_ADJUSTED = Hardware::BASE_CLOCK_RATE / 1000;
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} // namespace detail
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[[nodiscard]] constexpr s64 msToCycles(std::chrono::milliseconds ms) {
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return ms.count() * detail::BASE_CLOCK_RATE_ADJUSTED;
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}
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[[nodiscard]] constexpr s64 usToCycles(std::chrono::microseconds us) {
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return us.count() * detail::BASE_CLOCK_RATE_ADJUSTED / 1000;
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}
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[[nodiscard]] constexpr s64 nsToCycles(std::chrono::nanoseconds ns) {
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return ns.count() * detail::BASE_CLOCK_RATE_ADJUSTED / 1000000;
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}
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[[nodiscard]] constexpr u64 msToClockCycles(std::chrono::milliseconds ms) {
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return static_cast<u64>(ms.count()) * detail::CNTFREQ_ADJUSTED;
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}
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[[nodiscard]] constexpr u64 usToClockCycles(std::chrono::microseconds us) {
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return us.count() * detail::CNTFREQ_ADJUSTED / 1000;
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}
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[[nodiscard]] constexpr u64 nsToClockCycles(std::chrono::nanoseconds ns) {
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return ns.count() * detail::CNTFREQ_ADJUSTED / 1000000;
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}
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[[nodiscard]] constexpr u64 CpuCyclesToClockCycles(u64 ticks) {
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return ticks * detail::CNTFREQ_ADJUSTED / detail::BASE_CLOCK_RATE_ADJUSTED;
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}
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[[nodiscard]] constexpr std::chrono::milliseconds CyclesToMs(s64 cycles) {
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return std::chrono::milliseconds(cycles / detail::BASE_CLOCK_RATE_ADJUSTED);
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}
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[[nodiscard]] constexpr std::chrono::nanoseconds CyclesToNs(s64 cycles) {
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return std::chrono::nanoseconds(cycles * 1000000 / detail::BASE_CLOCK_RATE_ADJUSTED);
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}
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[[nodiscard]] constexpr std::chrono::microseconds CyclesToUs(s64 cycles) {
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return std::chrono::microseconds(cycles * 1000 / detail::BASE_CLOCK_RATE_ADJUSTED);
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}
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} // namespace Core::Timing
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@ -1,505 +0,0 @@
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// SPDX-FileCopyrightText: 2016 Citra Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <cstring>
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#include <memory>
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#include <type_traits>
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#include <utility>
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#include "common/assert.h"
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#include "common/common_types.h"
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#include "core/hle/ipc.h"
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#include "core/hle/kernel/hle_ipc.h"
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#include "core/hle/kernel/k_process.h"
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#include "core/hle/kernel/k_resource_limit.h"
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#include "core/hle/kernel/k_session.h"
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#include "core/hle/result.h"
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#include "core/hle/service/server_manager.h"
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namespace IPC {
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constexpr Result ERR_REMOTE_PROCESS_DEAD{ErrorModule::HIPC, 301};
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class RequestHelperBase {
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protected:
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Kernel::HLERequestContext* context = nullptr;
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u32* cmdbuf;
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u32 index = 0;
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public:
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explicit RequestHelperBase(u32* command_buffer) : cmdbuf(command_buffer) {}
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explicit RequestHelperBase(Kernel::HLERequestContext& ctx)
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: context(&ctx), cmdbuf(ctx.CommandBuffer()) {}
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void Skip(u32 size_in_words, bool set_to_null) {
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if (set_to_null) {
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memset(cmdbuf + index, 0, size_in_words * sizeof(u32));
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}
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index += size_in_words;
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}
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/**
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* Aligns the current position forward to a 16-byte boundary, padding with zeros.
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*/
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void AlignWithPadding() {
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if (index & 3) {
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Skip(static_cast<u32>(4 - (index & 3)), true);
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}
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}
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u32 GetCurrentOffset() const {
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return index;
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}
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void SetCurrentOffset(u32 offset) {
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index = offset;
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}
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};
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class ResponseBuilder : public RequestHelperBase {
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public:
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/// Flags used for customizing the behavior of ResponseBuilder
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enum class Flags : u32 {
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None = 0,
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/// Uses move handles to move objects in the response, even when in a domain. This is
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/// required when PushMoveObjects is used.
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AlwaysMoveHandles = 1,
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};
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explicit ResponseBuilder(Kernel::HLERequestContext& ctx, u32 normal_params_size_,
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u32 num_handles_to_copy_ = 0, u32 num_objects_to_move_ = 0,
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Flags flags = Flags::None)
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: RequestHelperBase(ctx), normal_params_size(normal_params_size_),
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num_handles_to_copy(num_handles_to_copy_),
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num_objects_to_move(num_objects_to_move_), kernel{ctx.kernel} {
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memset(cmdbuf, 0, sizeof(u32) * IPC::COMMAND_BUFFER_LENGTH);
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IPC::CommandHeader header{};
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// The entire size of the raw data section in u32 units, including the 16 bytes of mandatory
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// padding.
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u32 raw_data_size = ctx.write_size =
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ctx.IsTipc() ? normal_params_size - 1 : normal_params_size;
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u32 num_handles_to_move{};
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u32 num_domain_objects{};
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const bool always_move_handles{
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(static_cast<u32>(flags) & static_cast<u32>(Flags::AlwaysMoveHandles)) != 0};
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if (!ctx.GetManager()->IsDomain() || always_move_handles) {
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num_handles_to_move = num_objects_to_move;
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} else {
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num_domain_objects = num_objects_to_move;
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}
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if (ctx.GetManager()->IsDomain()) {
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raw_data_size +=
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static_cast<u32>(sizeof(DomainMessageHeader) / sizeof(u32) + num_domain_objects);
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ctx.write_size += num_domain_objects;
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}
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if (ctx.IsTipc()) {
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header.type.Assign(ctx.GetCommandType());
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} else {
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raw_data_size += static_cast<u32>(sizeof(IPC::DataPayloadHeader) / sizeof(u32) + 4 +
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normal_params_size);
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}
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header.data_size.Assign(raw_data_size);
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if (num_handles_to_copy || num_handles_to_move) {
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header.enable_handle_descriptor.Assign(1);
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}
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PushRaw(header);
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if (header.enable_handle_descriptor) {
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IPC::HandleDescriptorHeader handle_descriptor_header{};
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handle_descriptor_header.num_handles_to_copy.Assign(num_handles_to_copy_);
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handle_descriptor_header.num_handles_to_move.Assign(num_handles_to_move);
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PushRaw(handle_descriptor_header);
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ctx.handles_offset = index;
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Skip(num_handles_to_copy + num_handles_to_move, true);
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}
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if (!ctx.IsTipc()) {
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AlignWithPadding();
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if (ctx.GetManager()->IsDomain() && ctx.HasDomainMessageHeader()) {
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IPC::DomainMessageHeader domain_header{};
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domain_header.num_objects = num_domain_objects;
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PushRaw(domain_header);
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}
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IPC::DataPayloadHeader data_payload_header{};
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data_payload_header.magic = Common::MakeMagic('S', 'F', 'C', 'O');
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PushRaw(data_payload_header);
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}
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data_payload_index = index;
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ctx.data_payload_offset = index;
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ctx.write_size += index;
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ctx.domain_offset = static_cast<u32>(index + raw_data_size / sizeof(u32));
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}
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template <class T>
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void PushIpcInterface(std::shared_ptr<T> iface) {
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auto manager{context->GetManager()};
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if (manager->IsDomain()) {
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context->AddDomainObject(std::move(iface));
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} else {
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kernel.ApplicationProcess()->GetResourceLimit()->Reserve(
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Kernel::LimitableResource::SessionCountMax, 1);
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auto* session = Kernel::KSession::Create(kernel);
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session->Initialize(nullptr, iface->GetServiceName());
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auto next_manager = std::make_shared<Kernel::SessionRequestManager>(
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kernel, manager->GetServerManager());
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next_manager->SetSessionHandler(iface);
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manager->GetServerManager().RegisterSession(&session->GetServerSession(), next_manager);
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context->AddMoveObject(&session->GetClientSession());
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}
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}
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template <class T, class... Args>
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void PushIpcInterface(Args&&... args) {
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PushIpcInterface<T>(std::make_shared<T>(std::forward<Args>(args)...));
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}
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void PushImpl(s8 value);
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void PushImpl(s16 value);
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void PushImpl(s32 value);
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void PushImpl(s64 value);
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void PushImpl(u8 value);
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void PushImpl(u16 value);
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void PushImpl(u32 value);
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void PushImpl(u64 value);
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void PushImpl(float value);
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void PushImpl(double value);
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void PushImpl(bool value);
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void PushImpl(Result value);
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template <typename T>
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void Push(T value) {
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return PushImpl(value);
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}
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template <typename First, typename... Other>
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void Push(const First& first_value, const Other&... other_values);
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/**
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* Helper function for pushing strongly-typed enumeration values.
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*
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* @tparam Enum The enumeration type to be pushed
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*
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* @param value The value to push.
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*
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* @note The underlying size of the enumeration type is the size of the
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* data that gets pushed. e.g. "enum class SomeEnum : u16" will
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* push a u16-sized amount of data.
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*/
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template <typename Enum>
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void PushEnum(Enum value) {
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static_assert(std::is_enum_v<Enum>, "T must be an enum type within a PushEnum call.");
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static_assert(!std::is_convertible_v<Enum, int>,
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"enum type in PushEnum must be a strongly typed enum.");
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Push(static_cast<std::underlying_type_t<Enum>>(value));
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}
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/**
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* @brief Copies the content of the given trivially copyable class to the buffer as a normal
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* param
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* @note: The input class must be correctly packed/padded to fit hardware layout.
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*/
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template <typename T>
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void PushRaw(const T& value);
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template <typename... O>
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void PushMoveObjects(O*... pointers);
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template <typename... O>
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void PushMoveObjects(O&... pointers);
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template <typename... O>
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void PushCopyObjects(O*... pointers);
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template <typename... O>
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void PushCopyObjects(O&... pointers);
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private:
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u32 normal_params_size{};
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u32 num_handles_to_copy{};
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u32 num_objects_to_move{}; ///< Domain objects or move handles, context dependent
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u32 data_payload_index{};
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Kernel::KernelCore& kernel;
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};
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/// Push ///
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inline void ResponseBuilder::PushImpl(s32 value) {
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cmdbuf[index++] = value;
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}
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inline void ResponseBuilder::PushImpl(u32 value) {
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cmdbuf[index++] = value;
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}
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template <typename T>
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void ResponseBuilder::PushRaw(const T& value) {
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static_assert(std::is_trivially_copyable_v<T>,
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"It's undefined behavior to use memcpy with non-trivially copyable objects");
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std::memcpy(cmdbuf + index, &value, sizeof(T));
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index += (sizeof(T) + 3) / 4; // round up to word length
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}
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inline void ResponseBuilder::PushImpl(Result value) {
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// Result codes are actually 64-bit in the IPC buffer, but only the high part is discarded.
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Push(value.raw);
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Push<u32>(0);
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}
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inline void ResponseBuilder::PushImpl(s8 value) {
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PushRaw(value);
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}
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inline void ResponseBuilder::PushImpl(s16 value) {
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PushRaw(value);
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}
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inline void ResponseBuilder::PushImpl(s64 value) {
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PushImpl(static_cast<u32>(value));
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PushImpl(static_cast<u32>(value >> 32));
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}
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inline void ResponseBuilder::PushImpl(u8 value) {
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PushRaw(value);
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}
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inline void ResponseBuilder::PushImpl(u16 value) {
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PushRaw(value);
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}
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inline void ResponseBuilder::PushImpl(u64 value) {
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PushImpl(static_cast<u32>(value));
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PushImpl(static_cast<u32>(value >> 32));
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}
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inline void ResponseBuilder::PushImpl(float value) {
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u32 integral;
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std::memcpy(&integral, &value, sizeof(u32));
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PushImpl(integral);
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}
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inline void ResponseBuilder::PushImpl(double value) {
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u64 integral;
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std::memcpy(&integral, &value, sizeof(u64));
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PushImpl(integral);
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}
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inline void ResponseBuilder::PushImpl(bool value) {
|
||||
PushImpl(static_cast<u8>(value));
|
||||
}
|
||||
|
||||
template <typename First, typename... Other>
|
||||
void ResponseBuilder::Push(const First& first_value, const Other&... other_values) {
|
||||
Push(first_value);
|
||||
Push(other_values...);
|
||||
}
|
||||
|
||||
template <typename... O>
|
||||
inline void ResponseBuilder::PushCopyObjects(O*... pointers) {
|
||||
auto objects = {pointers...};
|
||||
for (auto& object : objects) {
|
||||
context->AddCopyObject(object);
|
||||
}
|
||||
}
|
||||
|
||||
template <typename... O>
|
||||
inline void ResponseBuilder::PushCopyObjects(O&... pointers) {
|
||||
auto objects = {&pointers...};
|
||||
for (auto& object : objects) {
|
||||
context->AddCopyObject(object);
|
||||
}
|
||||
}
|
||||
|
||||
template <typename... O>
|
||||
inline void ResponseBuilder::PushMoveObjects(O*... pointers) {
|
||||
auto objects = {pointers...};
|
||||
for (auto& object : objects) {
|
||||
context->AddMoveObject(object);
|
||||
}
|
||||
}
|
||||
|
||||
template <typename... O>
|
||||
inline void ResponseBuilder::PushMoveObjects(O&... pointers) {
|
||||
auto objects = {&pointers...};
|
||||
for (auto& object : objects) {
|
||||
context->AddMoveObject(object);
|
||||
}
|
||||
}
|
||||
|
||||
class RequestParser : public RequestHelperBase {
|
||||
public:
|
||||
explicit RequestParser(u32* command_buffer) : RequestHelperBase(command_buffer) {}
|
||||
|
||||
explicit RequestParser(Kernel::HLERequestContext& ctx) : RequestHelperBase(ctx) {
|
||||
// TIPC does not have data payload offset
|
||||
if (!ctx.IsTipc()) {
|
||||
ASSERT_MSG(ctx.GetDataPayloadOffset(), "context is incomplete");
|
||||
Skip(ctx.GetDataPayloadOffset(), false);
|
||||
}
|
||||
|
||||
// Skip the u64 command id, it's already stored in the context
|
||||
static constexpr u32 CommandIdSize = 2;
|
||||
Skip(CommandIdSize, false);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
T Pop();
|
||||
|
||||
template <typename T>
|
||||
void Pop(T& value);
|
||||
|
||||
template <typename First, typename... Other>
|
||||
void Pop(First& first_value, Other&... other_values);
|
||||
|
||||
template <typename T>
|
||||
T PopEnum() {
|
||||
static_assert(std::is_enum_v<T>, "T must be an enum type within a PopEnum call.");
|
||||
static_assert(!std::is_convertible_v<T, int>,
|
||||
"enum type in PopEnum must be a strongly typed enum.");
|
||||
return static_cast<T>(Pop<std::underlying_type_t<T>>());
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Reads the next normal parameters as a struct, by copying it
|
||||
* @note: The output class must be correctly packed/padded to fit hardware layout.
|
||||
*/
|
||||
template <typename T>
|
||||
void PopRaw(T& value);
|
||||
|
||||
/**
|
||||
* @brief Reads the next normal parameters as a struct, by copying it into a new value
|
||||
* @note: The output class must be correctly packed/padded to fit hardware layout.
|
||||
*/
|
||||
template <typename T>
|
||||
T PopRaw();
|
||||
|
||||
template <class T>
|
||||
std::weak_ptr<T> PopIpcInterface() {
|
||||
ASSERT(context->GetManager()->IsDomain());
|
||||
ASSERT(context->GetDomainMessageHeader().input_object_count > 0);
|
||||
return context->GetDomainHandler<T>(Pop<u32>() - 1);
|
||||
}
|
||||
};
|
||||
|
||||
/// Pop ///
|
||||
|
||||
template <>
|
||||
inline u32 RequestParser::Pop() {
|
||||
return cmdbuf[index++];
|
||||
}
|
||||
|
||||
template <>
|
||||
inline s32 RequestParser::Pop() {
|
||||
return static_cast<s32>(Pop<u32>());
|
||||
}
|
||||
|
||||
// Ignore the -Wclass-memaccess warning on memcpy for non-trivially default constructible objects.
|
||||
#if defined(__GNUC__) && !defined(__clang__) && !defined(__INTEL_COMPILER)
|
||||
#pragma GCC diagnostic push
|
||||
#pragma GCC diagnostic ignored "-Wclass-memaccess"
|
||||
#endif
|
||||
template <typename T>
|
||||
void RequestParser::PopRaw(T& value) {
|
||||
static_assert(std::is_trivially_copyable_v<T>,
|
||||
"It's undefined behavior to use memcpy with non-trivially copyable objects");
|
||||
std::memcpy(&value, cmdbuf + index, sizeof(T));
|
||||
index += (sizeof(T) + 3) / 4; // round up to word length
|
||||
}
|
||||
#if defined(__GNUC__) && !defined(__clang__) && !defined(__INTEL_COMPILER)
|
||||
#pragma GCC diagnostic pop
|
||||
#endif
|
||||
|
||||
template <typename T>
|
||||
T RequestParser::PopRaw() {
|
||||
T value;
|
||||
PopRaw(value);
|
||||
return value;
|
||||
}
|
||||
|
||||
template <>
|
||||
inline u8 RequestParser::Pop() {
|
||||
return PopRaw<u8>();
|
||||
}
|
||||
|
||||
template <>
|
||||
inline u16 RequestParser::Pop() {
|
||||
return PopRaw<u16>();
|
||||
}
|
||||
|
||||
template <>
|
||||
inline u64 RequestParser::Pop() {
|
||||
const u64 lsw = Pop<u32>();
|
||||
const u64 msw = Pop<u32>();
|
||||
return msw << 32 | lsw;
|
||||
}
|
||||
|
||||
template <>
|
||||
inline s8 RequestParser::Pop() {
|
||||
return static_cast<s8>(Pop<u8>());
|
||||
}
|
||||
|
||||
template <>
|
||||
inline s16 RequestParser::Pop() {
|
||||
return static_cast<s16>(Pop<u16>());
|
||||
}
|
||||
|
||||
template <>
|
||||
inline s64 RequestParser::Pop() {
|
||||
return static_cast<s64>(Pop<u64>());
|
||||
}
|
||||
|
||||
template <>
|
||||
inline float RequestParser::Pop() {
|
||||
const u32 value = Pop<u32>();
|
||||
float real;
|
||||
std::memcpy(&real, &value, sizeof(real));
|
||||
return real;
|
||||
}
|
||||
|
||||
template <>
|
||||
inline double RequestParser::Pop() {
|
||||
const u64 value = Pop<u64>();
|
||||
double real;
|
||||
std::memcpy(&real, &value, sizeof(real));
|
||||
return real;
|
||||
}
|
||||
|
||||
template <>
|
||||
inline bool RequestParser::Pop() {
|
||||
return Pop<u8>() != 0;
|
||||
}
|
||||
|
||||
template <>
|
||||
inline Result RequestParser::Pop() {
|
||||
return Result{Pop<u32>()};
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
void RequestParser::Pop(T& value) {
|
||||
value = Pop<T>();
|
||||
}
|
||||
|
||||
template <typename First, typename... Other>
|
||||
void RequestParser::Pop(First& first_value, Other&... other_values) {
|
||||
first_value = Pop<First>();
|
||||
Pop(other_values...);
|
||||
}
|
||||
|
||||
} // namespace IPC
|
@ -1,531 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <sstream>
|
||||
|
||||
#include <boost/range/algorithm_ext/erase.hpp>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/scratch_buffer.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/hle_ipc.h"
|
||||
#include "core/hle/kernel/k_auto_object.h"
|
||||
#include "core/hle/kernel/k_handle_table.h"
|
||||
#include "core/hle/kernel/k_process.h"
|
||||
#include "core/hle/kernel/k_server_port.h"
|
||||
#include "core/hle/kernel/k_server_session.h"
|
||||
#include "core/hle/kernel/k_thread.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
SessionRequestHandler::SessionRequestHandler(KernelCore& kernel_, const char* service_name_)
|
||||
: kernel{kernel_} {}
|
||||
|
||||
SessionRequestHandler::~SessionRequestHandler() = default;
|
||||
|
||||
SessionRequestManager::SessionRequestManager(KernelCore& kernel_,
|
||||
Service::ServerManager& server_manager_)
|
||||
: kernel{kernel_}, server_manager{server_manager_} {}
|
||||
|
||||
SessionRequestManager::~SessionRequestManager() = default;
|
||||
|
||||
bool SessionRequestManager::HasSessionRequestHandler(const HLERequestContext& context) const {
|
||||
if (IsDomain() && context.HasDomainMessageHeader()) {
|
||||
const auto& message_header = context.GetDomainMessageHeader();
|
||||
const auto object_id = message_header.object_id;
|
||||
|
||||
if (object_id > DomainHandlerCount()) {
|
||||
LOG_CRITICAL(IPC, "object_id {} is too big!", object_id);
|
||||
return false;
|
||||
}
|
||||
return !DomainHandler(object_id - 1).expired();
|
||||
} else {
|
||||
return session_handler != nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
Result SessionRequestManager::CompleteSyncRequest(KServerSession* server_session,
|
||||
HLERequestContext& context) {
|
||||
Result result = ResultSuccess;
|
||||
|
||||
// If the session has been converted to a domain, handle the domain request
|
||||
if (this->HasSessionRequestHandler(context)) {
|
||||
if (IsDomain() && context.HasDomainMessageHeader()) {
|
||||
result = HandleDomainSyncRequest(server_session, context);
|
||||
// If there is no domain header, the regular session handler is used
|
||||
} else if (this->HasSessionHandler()) {
|
||||
// If this manager has an associated HLE handler, forward the request to it.
|
||||
result = this->SessionHandler().HandleSyncRequest(*server_session, context);
|
||||
}
|
||||
} else {
|
||||
ASSERT_MSG(false, "Session handler is invalid, stubbing response!");
|
||||
IPC::ResponseBuilder rb(context, 2);
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
|
||||
if (convert_to_domain) {
|
||||
ASSERT_MSG(!IsDomain(), "ServerSession is already a domain instance.");
|
||||
this->ConvertToDomain();
|
||||
convert_to_domain = false;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
Result SessionRequestManager::HandleDomainSyncRequest(KServerSession* server_session,
|
||||
HLERequestContext& context) {
|
||||
if (!context.HasDomainMessageHeader()) {
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
// Set domain handlers in HLE context, used for domain objects (IPC interfaces) as inputs
|
||||
ASSERT(context.GetManager().get() == this);
|
||||
|
||||
// If there is a DomainMessageHeader, then this is CommandType "Request"
|
||||
const auto& domain_message_header = context.GetDomainMessageHeader();
|
||||
const u32 object_id{domain_message_header.object_id};
|
||||
switch (domain_message_header.command) {
|
||||
case IPC::DomainMessageHeader::CommandType::SendMessage:
|
||||
if (object_id > this->DomainHandlerCount()) {
|
||||
LOG_CRITICAL(IPC,
|
||||
"object_id {} is too big! This probably means a recent service call "
|
||||
"needed to return a new interface!",
|
||||
object_id);
|
||||
ASSERT(false);
|
||||
return ResultSuccess; // Ignore error if asserts are off
|
||||
}
|
||||
if (auto strong_ptr = this->DomainHandler(object_id - 1).lock()) {
|
||||
return strong_ptr->HandleSyncRequest(*server_session, context);
|
||||
} else {
|
||||
ASSERT(false);
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
case IPC::DomainMessageHeader::CommandType::CloseVirtualHandle: {
|
||||
LOG_DEBUG(IPC, "CloseVirtualHandle, object_id=0x{:08X}", object_id);
|
||||
|
||||
this->CloseDomainHandler(object_id - 1);
|
||||
|
||||
IPC::ResponseBuilder rb{context, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
return ResultSuccess;
|
||||
}
|
||||
}
|
||||
|
||||
LOG_CRITICAL(IPC, "Unknown domain command={}", domain_message_header.command.Value());
|
||||
ASSERT(false);
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
HLERequestContext::HLERequestContext(KernelCore& kernel_, Core::Memory::Memory& memory_,
|
||||
KServerSession* server_session_, KThread* thread_)
|
||||
: server_session(server_session_), thread(thread_), kernel{kernel_}, memory{memory_} {
|
||||
cmd_buf[0] = 0;
|
||||
}
|
||||
|
||||
HLERequestContext::~HLERequestContext() = default;
|
||||
|
||||
void HLERequestContext::ParseCommandBuffer(const KHandleTable& handle_table, u32_le* src_cmdbuf,
|
||||
bool incoming) {
|
||||
IPC::RequestParser rp(src_cmdbuf);
|
||||
command_header = rp.PopRaw<IPC::CommandHeader>();
|
||||
|
||||
if (command_header->IsCloseCommand()) {
|
||||
// Close does not populate the rest of the IPC header
|
||||
return;
|
||||
}
|
||||
|
||||
// If handle descriptor is present, add size of it
|
||||
if (command_header->enable_handle_descriptor) {
|
||||
handle_descriptor_header = rp.PopRaw<IPC::HandleDescriptorHeader>();
|
||||
if (handle_descriptor_header->send_current_pid) {
|
||||
pid = rp.Pop<u64>();
|
||||
}
|
||||
if (incoming) {
|
||||
// Populate the object lists with the data in the IPC request.
|
||||
incoming_copy_handles.reserve(handle_descriptor_header->num_handles_to_copy);
|
||||
incoming_move_handles.reserve(handle_descriptor_header->num_handles_to_move);
|
||||
|
||||
for (u32 handle = 0; handle < handle_descriptor_header->num_handles_to_copy; ++handle) {
|
||||
incoming_copy_handles.push_back(rp.Pop<Handle>());
|
||||
}
|
||||
for (u32 handle = 0; handle < handle_descriptor_header->num_handles_to_move; ++handle) {
|
||||
incoming_move_handles.push_back(rp.Pop<Handle>());
|
||||
}
|
||||
} else {
|
||||
// For responses we just ignore the handles, they're empty and will be populated when
|
||||
// translating the response.
|
||||
rp.Skip(handle_descriptor_header->num_handles_to_copy, false);
|
||||
rp.Skip(handle_descriptor_header->num_handles_to_move, false);
|
||||
}
|
||||
}
|
||||
|
||||
buffer_x_desciptors.reserve(command_header->num_buf_x_descriptors);
|
||||
buffer_a_desciptors.reserve(command_header->num_buf_a_descriptors);
|
||||
buffer_b_desciptors.reserve(command_header->num_buf_b_descriptors);
|
||||
buffer_w_desciptors.reserve(command_header->num_buf_w_descriptors);
|
||||
|
||||
for (u32 i = 0; i < command_header->num_buf_x_descriptors; ++i) {
|
||||
buffer_x_desciptors.push_back(rp.PopRaw<IPC::BufferDescriptorX>());
|
||||
}
|
||||
for (u32 i = 0; i < command_header->num_buf_a_descriptors; ++i) {
|
||||
buffer_a_desciptors.push_back(rp.PopRaw<IPC::BufferDescriptorABW>());
|
||||
}
|
||||
for (u32 i = 0; i < command_header->num_buf_b_descriptors; ++i) {
|
||||
buffer_b_desciptors.push_back(rp.PopRaw<IPC::BufferDescriptorABW>());
|
||||
}
|
||||
for (u32 i = 0; i < command_header->num_buf_w_descriptors; ++i) {
|
||||
buffer_w_desciptors.push_back(rp.PopRaw<IPC::BufferDescriptorABW>());
|
||||
}
|
||||
|
||||
const auto buffer_c_offset = rp.GetCurrentOffset() + command_header->data_size;
|
||||
|
||||
if (!command_header->IsTipc()) {
|
||||
// Padding to align to 16 bytes
|
||||
rp.AlignWithPadding();
|
||||
|
||||
if (GetManager()->IsDomain() &&
|
||||
((command_header->type == IPC::CommandType::Request ||
|
||||
command_header->type == IPC::CommandType::RequestWithContext) ||
|
||||
!incoming)) {
|
||||
// If this is an incoming message, only CommandType "Request" has a domain header
|
||||
// All outgoing domain messages have the domain header, if only incoming has it
|
||||
if (incoming || domain_message_header) {
|
||||
domain_message_header = rp.PopRaw<IPC::DomainMessageHeader>();
|
||||
} else {
|
||||
if (GetManager()->IsDomain()) {
|
||||
LOG_WARNING(IPC, "Domain request has no DomainMessageHeader!");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
data_payload_header = rp.PopRaw<IPC::DataPayloadHeader>();
|
||||
|
||||
data_payload_offset = rp.GetCurrentOffset();
|
||||
|
||||
if (domain_message_header &&
|
||||
domain_message_header->command ==
|
||||
IPC::DomainMessageHeader::CommandType::CloseVirtualHandle) {
|
||||
// CloseVirtualHandle command does not have SFC* or any data
|
||||
return;
|
||||
}
|
||||
|
||||
if (incoming) {
|
||||
ASSERT(data_payload_header->magic == Common::MakeMagic('S', 'F', 'C', 'I'));
|
||||
} else {
|
||||
ASSERT(data_payload_header->magic == Common::MakeMagic('S', 'F', 'C', 'O'));
|
||||
}
|
||||
}
|
||||
|
||||
rp.SetCurrentOffset(buffer_c_offset);
|
||||
|
||||
// For Inline buffers, the response data is written directly to buffer_c_offset
|
||||
// and in this case we don't have any BufferDescriptorC on the request.
|
||||
if (command_header->buf_c_descriptor_flags >
|
||||
IPC::CommandHeader::BufferDescriptorCFlag::InlineDescriptor) {
|
||||
if (command_header->buf_c_descriptor_flags ==
|
||||
IPC::CommandHeader::BufferDescriptorCFlag::OneDescriptor) {
|
||||
buffer_c_desciptors.push_back(rp.PopRaw<IPC::BufferDescriptorC>());
|
||||
} else {
|
||||
u32 num_buf_c_descriptors =
|
||||
static_cast<u32>(command_header->buf_c_descriptor_flags.Value()) - 2;
|
||||
|
||||
// This is used to detect possible underflows, in case something is broken
|
||||
// with the two ifs above and the flags value is == 0 || == 1.
|
||||
ASSERT(num_buf_c_descriptors < 14);
|
||||
|
||||
for (u32 i = 0; i < num_buf_c_descriptors; ++i) {
|
||||
buffer_c_desciptors.push_back(rp.PopRaw<IPC::BufferDescriptorC>());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
rp.SetCurrentOffset(data_payload_offset);
|
||||
|
||||
command = rp.Pop<u32_le>();
|
||||
rp.Skip(1, false); // The command is actually an u64, but we don't use the high part.
|
||||
}
|
||||
|
||||
Result HLERequestContext::PopulateFromIncomingCommandBuffer(const KHandleTable& handle_table,
|
||||
u32_le* src_cmdbuf) {
|
||||
ParseCommandBuffer(handle_table, src_cmdbuf, true);
|
||||
|
||||
if (command_header->IsCloseCommand()) {
|
||||
// Close does not populate the rest of the IPC header
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
std::copy_n(src_cmdbuf, IPC::COMMAND_BUFFER_LENGTH, cmd_buf.begin());
|
||||
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
Result HLERequestContext::WriteToOutgoingCommandBuffer(KThread& requesting_thread) {
|
||||
auto current_offset = handles_offset;
|
||||
auto& owner_process = *requesting_thread.GetOwnerProcess();
|
||||
auto& handle_table = owner_process.GetHandleTable();
|
||||
|
||||
for (auto& object : outgoing_copy_objects) {
|
||||
Handle handle{};
|
||||
if (object) {
|
||||
R_TRY(handle_table.Add(&handle, object));
|
||||
}
|
||||
cmd_buf[current_offset++] = handle;
|
||||
}
|
||||
for (auto& object : outgoing_move_objects) {
|
||||
Handle handle{};
|
||||
if (object) {
|
||||
R_TRY(handle_table.Add(&handle, object));
|
||||
|
||||
// Close our reference to the object, as it is being moved to the caller.
|
||||
object->Close();
|
||||
}
|
||||
cmd_buf[current_offset++] = handle;
|
||||
}
|
||||
|
||||
// Write the domain objects to the command buffer, these go after the raw untranslated data.
|
||||
// TODO(Subv): This completely ignores C buffers.
|
||||
|
||||
if (GetManager()->IsDomain()) {
|
||||
current_offset = domain_offset - static_cast<u32>(outgoing_domain_objects.size());
|
||||
for (auto& object : outgoing_domain_objects) {
|
||||
GetManager()->AppendDomainHandler(std::move(object));
|
||||
cmd_buf[current_offset++] = static_cast<u32_le>(GetManager()->DomainHandlerCount());
|
||||
}
|
||||
}
|
||||
|
||||
// Copy the translated command buffer back into the thread's command buffer area.
|
||||
memory.WriteBlock(owner_process, requesting_thread.GetTLSAddress(), cmd_buf.data(),
|
||||
write_size * sizeof(u32));
|
||||
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
std::vector<u8> HLERequestContext::ReadBufferCopy(std::size_t buffer_index) const {
|
||||
const bool is_buffer_a{BufferDescriptorA().size() > buffer_index &&
|
||||
BufferDescriptorA()[buffer_index].Size()};
|
||||
if (is_buffer_a) {
|
||||
ASSERT_OR_EXECUTE_MSG(
|
||||
BufferDescriptorA().size() > buffer_index, { return {}; },
|
||||
"BufferDescriptorA invalid buffer_index {}", buffer_index);
|
||||
std::vector<u8> buffer(BufferDescriptorA()[buffer_index].Size());
|
||||
memory.ReadBlock(BufferDescriptorA()[buffer_index].Address(), buffer.data(), buffer.size());
|
||||
return buffer;
|
||||
} else {
|
||||
ASSERT_OR_EXECUTE_MSG(
|
||||
BufferDescriptorX().size() > buffer_index, { return {}; },
|
||||
"BufferDescriptorX invalid buffer_index {}", buffer_index);
|
||||
std::vector<u8> buffer(BufferDescriptorX()[buffer_index].Size());
|
||||
memory.ReadBlock(BufferDescriptorX()[buffer_index].Address(), buffer.data(), buffer.size());
|
||||
return buffer;
|
||||
}
|
||||
}
|
||||
|
||||
std::span<const u8> HLERequestContext::ReadBuffer(std::size_t buffer_index) const {
|
||||
static thread_local std::array<Common::ScratchBuffer<u8>, 2> read_buffer_a;
|
||||
static thread_local std::array<Common::ScratchBuffer<u8>, 2> read_buffer_x;
|
||||
|
||||
const bool is_buffer_a{BufferDescriptorA().size() > buffer_index &&
|
||||
BufferDescriptorA()[buffer_index].Size()};
|
||||
if (is_buffer_a) {
|
||||
ASSERT_OR_EXECUTE_MSG(
|
||||
BufferDescriptorA().size() > buffer_index, { return {}; },
|
||||
"BufferDescriptorA invalid buffer_index {}", buffer_index);
|
||||
auto& read_buffer = read_buffer_a[buffer_index];
|
||||
read_buffer.resize_destructive(BufferDescriptorA()[buffer_index].Size());
|
||||
memory.ReadBlock(BufferDescriptorA()[buffer_index].Address(), read_buffer.data(),
|
||||
read_buffer.size());
|
||||
return read_buffer;
|
||||
} else {
|
||||
ASSERT_OR_EXECUTE_MSG(
|
||||
BufferDescriptorX().size() > buffer_index, { return {}; },
|
||||
"BufferDescriptorX invalid buffer_index {}", buffer_index);
|
||||
auto& read_buffer = read_buffer_x[buffer_index];
|
||||
read_buffer.resize_destructive(BufferDescriptorX()[buffer_index].Size());
|
||||
memory.ReadBlock(BufferDescriptorX()[buffer_index].Address(), read_buffer.data(),
|
||||
read_buffer.size());
|
||||
return read_buffer;
|
||||
}
|
||||
}
|
||||
|
||||
std::size_t HLERequestContext::WriteBuffer(const void* buffer, std::size_t size,
|
||||
std::size_t buffer_index) const {
|
||||
if (size == 0) {
|
||||
LOG_WARNING(Core, "skip empty buffer write");
|
||||
return 0;
|
||||
}
|
||||
|
||||
const bool is_buffer_b{BufferDescriptorB().size() > buffer_index &&
|
||||
BufferDescriptorB()[buffer_index].Size()};
|
||||
const std::size_t buffer_size{GetWriteBufferSize(buffer_index)};
|
||||
if (size > buffer_size) {
|
||||
LOG_CRITICAL(Core, "size ({:016X}) is greater than buffer_size ({:016X})", size,
|
||||
buffer_size);
|
||||
size = buffer_size; // TODO(bunnei): This needs to be HW tested
|
||||
}
|
||||
|
||||
if (is_buffer_b) {
|
||||
ASSERT_OR_EXECUTE_MSG(
|
||||
BufferDescriptorB().size() > buffer_index &&
|
||||
BufferDescriptorB()[buffer_index].Size() >= size,
|
||||
{ return 0; }, "BufferDescriptorB is invalid, index={}, size={}", buffer_index, size);
|
||||
WriteBufferB(buffer, size, buffer_index);
|
||||
} else {
|
||||
ASSERT_OR_EXECUTE_MSG(
|
||||
BufferDescriptorC().size() > buffer_index &&
|
||||
BufferDescriptorC()[buffer_index].Size() >= size,
|
||||
{ return 0; }, "BufferDescriptorC is invalid, index={}, size={}", buffer_index, size);
|
||||
WriteBufferC(buffer, size, buffer_index);
|
||||
}
|
||||
|
||||
return size;
|
||||
}
|
||||
|
||||
std::size_t HLERequestContext::WriteBufferB(const void* buffer, std::size_t size,
|
||||
std::size_t buffer_index) const {
|
||||
if (buffer_index >= BufferDescriptorB().size() || size == 0) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
const auto buffer_size{BufferDescriptorB()[buffer_index].Size()};
|
||||
if (size > buffer_size) {
|
||||
LOG_CRITICAL(Core, "size ({:016X}) is greater than buffer_size ({:016X})", size,
|
||||
buffer_size);
|
||||
size = buffer_size; // TODO(bunnei): This needs to be HW tested
|
||||
}
|
||||
|
||||
memory.WriteBlock(BufferDescriptorB()[buffer_index].Address(), buffer, size);
|
||||
return size;
|
||||
}
|
||||
|
||||
std::size_t HLERequestContext::WriteBufferC(const void* buffer, std::size_t size,
|
||||
std::size_t buffer_index) const {
|
||||
if (buffer_index >= BufferDescriptorC().size() || size == 0) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
const auto buffer_size{BufferDescriptorC()[buffer_index].Size()};
|
||||
if (size > buffer_size) {
|
||||
LOG_CRITICAL(Core, "size ({:016X}) is greater than buffer_size ({:016X})", size,
|
||||
buffer_size);
|
||||
size = buffer_size; // TODO(bunnei): This needs to be HW tested
|
||||
}
|
||||
|
||||
memory.WriteBlock(BufferDescriptorC()[buffer_index].Address(), buffer, size);
|
||||
return size;
|
||||
}
|
||||
|
||||
std::size_t HLERequestContext::GetReadBufferSize(std::size_t buffer_index) const {
|
||||
const bool is_buffer_a{BufferDescriptorA().size() > buffer_index &&
|
||||
BufferDescriptorA()[buffer_index].Size()};
|
||||
if (is_buffer_a) {
|
||||
ASSERT_OR_EXECUTE_MSG(
|
||||
BufferDescriptorA().size() > buffer_index, { return 0; },
|
||||
"BufferDescriptorA invalid buffer_index {}", buffer_index);
|
||||
return BufferDescriptorA()[buffer_index].Size();
|
||||
} else {
|
||||
ASSERT_OR_EXECUTE_MSG(
|
||||
BufferDescriptorX().size() > buffer_index, { return 0; },
|
||||
"BufferDescriptorX invalid buffer_index {}", buffer_index);
|
||||
return BufferDescriptorX()[buffer_index].Size();
|
||||
}
|
||||
}
|
||||
|
||||
std::size_t HLERequestContext::GetWriteBufferSize(std::size_t buffer_index) const {
|
||||
const bool is_buffer_b{BufferDescriptorB().size() > buffer_index &&
|
||||
BufferDescriptorB()[buffer_index].Size()};
|
||||
if (is_buffer_b) {
|
||||
ASSERT_OR_EXECUTE_MSG(
|
||||
BufferDescriptorB().size() > buffer_index, { return 0; },
|
||||
"BufferDescriptorB invalid buffer_index {}", buffer_index);
|
||||
return BufferDescriptorB()[buffer_index].Size();
|
||||
} else {
|
||||
ASSERT_OR_EXECUTE_MSG(
|
||||
BufferDescriptorC().size() > buffer_index, { return 0; },
|
||||
"BufferDescriptorC invalid buffer_index {}", buffer_index);
|
||||
return BufferDescriptorC()[buffer_index].Size();
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool HLERequestContext::CanReadBuffer(std::size_t buffer_index) const {
|
||||
const bool is_buffer_a{BufferDescriptorA().size() > buffer_index &&
|
||||
BufferDescriptorA()[buffer_index].Size()};
|
||||
|
||||
if (is_buffer_a) {
|
||||
return BufferDescriptorA().size() > buffer_index;
|
||||
} else {
|
||||
return BufferDescriptorX().size() > buffer_index;
|
||||
}
|
||||
}
|
||||
|
||||
bool HLERequestContext::CanWriteBuffer(std::size_t buffer_index) const {
|
||||
const bool is_buffer_b{BufferDescriptorB().size() > buffer_index &&
|
||||
BufferDescriptorB()[buffer_index].Size()};
|
||||
|
||||
if (is_buffer_b) {
|
||||
return BufferDescriptorB().size() > buffer_index;
|
||||
} else {
|
||||
return BufferDescriptorC().size() > buffer_index;
|
||||
}
|
||||
}
|
||||
|
||||
std::string HLERequestContext::Description() const {
|
||||
if (!command_header) {
|
||||
return "No command header available";
|
||||
}
|
||||
std::ostringstream s;
|
||||
s << "IPC::CommandHeader: Type:" << static_cast<u32>(command_header->type.Value());
|
||||
s << ", X(Pointer):" << command_header->num_buf_x_descriptors;
|
||||
if (command_header->num_buf_x_descriptors) {
|
||||
s << '[';
|
||||
for (u64 i = 0; i < command_header->num_buf_x_descriptors; ++i) {
|
||||
s << "0x" << std::hex << BufferDescriptorX()[i].Size();
|
||||
if (i < command_header->num_buf_x_descriptors - 1)
|
||||
s << ", ";
|
||||
}
|
||||
s << ']';
|
||||
}
|
||||
s << ", A(Send):" << command_header->num_buf_a_descriptors;
|
||||
if (command_header->num_buf_a_descriptors) {
|
||||
s << '[';
|
||||
for (u64 i = 0; i < command_header->num_buf_a_descriptors; ++i) {
|
||||
s << "0x" << std::hex << BufferDescriptorA()[i].Size();
|
||||
if (i < command_header->num_buf_a_descriptors - 1)
|
||||
s << ", ";
|
||||
}
|
||||
s << ']';
|
||||
}
|
||||
s << ", B(Receive):" << command_header->num_buf_b_descriptors;
|
||||
if (command_header->num_buf_b_descriptors) {
|
||||
s << '[';
|
||||
for (u64 i = 0; i < command_header->num_buf_b_descriptors; ++i) {
|
||||
s << "0x" << std::hex << BufferDescriptorB()[i].Size();
|
||||
if (i < command_header->num_buf_b_descriptors - 1)
|
||||
s << ", ";
|
||||
}
|
||||
s << ']';
|
||||
}
|
||||
s << ", C(ReceiveList):" << BufferDescriptorC().size();
|
||||
if (!BufferDescriptorC().empty()) {
|
||||
s << '[';
|
||||
for (u64 i = 0; i < BufferDescriptorC().size(); ++i) {
|
||||
s << "0x" << std::hex << BufferDescriptorC()[i].Size();
|
||||
if (i < BufferDescriptorC().size() - 1)
|
||||
s << ", ";
|
||||
}
|
||||
s << ']';
|
||||
}
|
||||
s << ", data_size:" << command_header->data_size.Value();
|
||||
|
||||
return s.str();
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
@ -1,421 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <span>
|
||||
#include <string>
|
||||
#include <type_traits>
|
||||
#include <vector>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/concepts.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/hle/ipc.h"
|
||||
#include "core/hle/kernel/svc_common.h"
|
||||
|
||||
union Result;
|
||||
|
||||
namespace Core::Memory {
|
||||
class Memory;
|
||||
}
|
||||
|
||||
namespace IPC {
|
||||
class ResponseBuilder;
|
||||
}
|
||||
|
||||
namespace Service {
|
||||
class ServiceFrameworkBase;
|
||||
class ServerManager;
|
||||
} // namespace Service
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class Domain;
|
||||
class HLERequestContext;
|
||||
class KAutoObject;
|
||||
class KernelCore;
|
||||
class KEvent;
|
||||
class KHandleTable;
|
||||
class KServerPort;
|
||||
class KProcess;
|
||||
class KServerSession;
|
||||
class KThread;
|
||||
class KReadableEvent;
|
||||
class KSession;
|
||||
class SessionRequestManager;
|
||||
|
||||
/**
|
||||
* Interface implemented by HLE Session handlers.
|
||||
* This can be provided to a ServerSession in order to hook into several relevant events
|
||||
* (such as a new connection or a SyncRequest) so they can be implemented in the emulator.
|
||||
*/
|
||||
class SessionRequestHandler : public std::enable_shared_from_this<SessionRequestHandler> {
|
||||
public:
|
||||
SessionRequestHandler(KernelCore& kernel_, const char* service_name_);
|
||||
virtual ~SessionRequestHandler();
|
||||
|
||||
/**
|
||||
* Handles a sync request from the emulated application.
|
||||
* @param server_session The ServerSession that was triggered for this sync request,
|
||||
* it should be used to differentiate which client (As in ClientSession) we're answering to.
|
||||
* TODO(Subv): Use a wrapper structure to hold all the information relevant to
|
||||
* this request (ServerSession, Originator thread, Translated command buffer, etc).
|
||||
* @returns Result the result code of the translate operation.
|
||||
*/
|
||||
virtual Result HandleSyncRequest(Kernel::KServerSession& session,
|
||||
Kernel::HLERequestContext& context) = 0;
|
||||
|
||||
protected:
|
||||
KernelCore& kernel;
|
||||
};
|
||||
|
||||
using SessionRequestHandlerWeakPtr = std::weak_ptr<SessionRequestHandler>;
|
||||
using SessionRequestHandlerPtr = std::shared_ptr<SessionRequestHandler>;
|
||||
|
||||
/**
|
||||
* Manages the underlying HLE requests for a session, and whether (or not) the session should be
|
||||
* treated as a domain. This is managed separately from server sessions, as this state is shared
|
||||
* when objects are cloned.
|
||||
*/
|
||||
class SessionRequestManager final {
|
||||
public:
|
||||
explicit SessionRequestManager(KernelCore& kernel, Service::ServerManager& server_manager);
|
||||
~SessionRequestManager();
|
||||
|
||||
bool IsDomain() const {
|
||||
return is_domain;
|
||||
}
|
||||
|
||||
void ConvertToDomain() {
|
||||
domain_handlers = {session_handler};
|
||||
is_domain = true;
|
||||
}
|
||||
|
||||
void ConvertToDomainOnRequestEnd() {
|
||||
convert_to_domain = true;
|
||||
}
|
||||
|
||||
std::size_t DomainHandlerCount() const {
|
||||
return domain_handlers.size();
|
||||
}
|
||||
|
||||
bool HasSessionHandler() const {
|
||||
return session_handler != nullptr;
|
||||
}
|
||||
|
||||
SessionRequestHandler& SessionHandler() {
|
||||
return *session_handler;
|
||||
}
|
||||
|
||||
const SessionRequestHandler& SessionHandler() const {
|
||||
return *session_handler;
|
||||
}
|
||||
|
||||
void CloseDomainHandler(std::size_t index) {
|
||||
if (index < DomainHandlerCount()) {
|
||||
domain_handlers[index] = nullptr;
|
||||
} else {
|
||||
ASSERT_MSG(false, "Unexpected handler index {}", index);
|
||||
}
|
||||
}
|
||||
|
||||
SessionRequestHandlerWeakPtr DomainHandler(std::size_t index) const {
|
||||
ASSERT_MSG(index < DomainHandlerCount(), "Unexpected handler index {}", index);
|
||||
return domain_handlers.at(index);
|
||||
}
|
||||
|
||||
void AppendDomainHandler(SessionRequestHandlerPtr&& handler) {
|
||||
domain_handlers.emplace_back(std::move(handler));
|
||||
}
|
||||
|
||||
void SetSessionHandler(SessionRequestHandlerPtr&& handler) {
|
||||
session_handler = std::move(handler);
|
||||
}
|
||||
|
||||
bool HasSessionRequestHandler(const HLERequestContext& context) const;
|
||||
|
||||
Result HandleDomainSyncRequest(KServerSession* server_session, HLERequestContext& context);
|
||||
Result CompleteSyncRequest(KServerSession* server_session, HLERequestContext& context);
|
||||
|
||||
Service::ServerManager& GetServerManager() {
|
||||
return server_manager;
|
||||
}
|
||||
|
||||
// TODO: remove this when sm: is implemented with the proper IUserInterface
|
||||
// abstraction, creating a new C++ handler object for each session:
|
||||
|
||||
bool GetIsInitializedForSm() const {
|
||||
return is_initialized_for_sm;
|
||||
}
|
||||
|
||||
void SetIsInitializedForSm() {
|
||||
is_initialized_for_sm = true;
|
||||
}
|
||||
|
||||
private:
|
||||
bool convert_to_domain{};
|
||||
bool is_domain{};
|
||||
bool is_initialized_for_sm{};
|
||||
SessionRequestHandlerPtr session_handler;
|
||||
std::vector<SessionRequestHandlerPtr> domain_handlers;
|
||||
|
||||
private:
|
||||
KernelCore& kernel;
|
||||
Service::ServerManager& server_manager;
|
||||
};
|
||||
|
||||
/**
|
||||
* Class containing information about an in-flight IPC request being handled by an HLE service
|
||||
* implementation. Services should avoid using old global APIs (e.g. Kernel::GetCommandBuffer()) and
|
||||
* when possible use the APIs in this class to service the request.
|
||||
*
|
||||
* HLE handle protocol
|
||||
* ===================
|
||||
*
|
||||
* To avoid needing HLE services to keep a separate handle table, or having to directly modify the
|
||||
* requester's table, a tweaked protocol is used to receive and send handles in requests. The kernel
|
||||
* will decode the incoming handles into object pointers and insert a id in the buffer where the
|
||||
* handle would normally be. The service then calls GetIncomingHandle() with that id to get the
|
||||
* pointer to the object. Similarly, instead of inserting a handle into the command buffer, the
|
||||
* service calls AddOutgoingHandle() and stores the returned id where the handle would normally go.
|
||||
*
|
||||
* The end result is similar to just giving services their own real handle tables, but since these
|
||||
* ids are local to a specific context, it avoids requiring services to manage handles for objects
|
||||
* across multiple calls and ensuring that unneeded handles are cleaned up.
|
||||
*/
|
||||
class HLERequestContext {
|
||||
public:
|
||||
explicit HLERequestContext(KernelCore& kernel, Core::Memory::Memory& memory,
|
||||
KServerSession* session, KThread* thread);
|
||||
~HLERequestContext();
|
||||
|
||||
/// Returns a pointer to the IPC command buffer for this request.
|
||||
[[nodiscard]] u32* CommandBuffer() {
|
||||
return cmd_buf.data();
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the session through which this request was made. This can be used as a map key to
|
||||
* access per-client data on services.
|
||||
*/
|
||||
[[nodiscard]] Kernel::KServerSession* Session() {
|
||||
return server_session;
|
||||
}
|
||||
|
||||
/// Populates this context with data from the requesting process/thread.
|
||||
Result PopulateFromIncomingCommandBuffer(const KHandleTable& handle_table, u32_le* src_cmdbuf);
|
||||
|
||||
/// Writes data from this context back to the requesting process/thread.
|
||||
Result WriteToOutgoingCommandBuffer(KThread& requesting_thread);
|
||||
|
||||
[[nodiscard]] u32_le GetHipcCommand() const {
|
||||
return command;
|
||||
}
|
||||
|
||||
[[nodiscard]] u32_le GetTipcCommand() const {
|
||||
return static_cast<u32_le>(command_header->type.Value()) -
|
||||
static_cast<u32_le>(IPC::CommandType::TIPC_CommandRegion);
|
||||
}
|
||||
|
||||
[[nodiscard]] u32_le GetCommand() const {
|
||||
return command_header->IsTipc() ? GetTipcCommand() : GetHipcCommand();
|
||||
}
|
||||
|
||||
[[nodiscard]] bool IsTipc() const {
|
||||
return command_header->IsTipc();
|
||||
}
|
||||
|
||||
[[nodiscard]] IPC::CommandType GetCommandType() const {
|
||||
return command_header->type;
|
||||
}
|
||||
|
||||
[[nodiscard]] u64 GetPID() const {
|
||||
return pid;
|
||||
}
|
||||
|
||||
[[nodiscard]] u32 GetDataPayloadOffset() const {
|
||||
return data_payload_offset;
|
||||
}
|
||||
|
||||
[[nodiscard]] const std::vector<IPC::BufferDescriptorX>& BufferDescriptorX() const {
|
||||
return buffer_x_desciptors;
|
||||
}
|
||||
|
||||
[[nodiscard]] const std::vector<IPC::BufferDescriptorABW>& BufferDescriptorA() const {
|
||||
return buffer_a_desciptors;
|
||||
}
|
||||
|
||||
[[nodiscard]] const std::vector<IPC::BufferDescriptorABW>& BufferDescriptorB() const {
|
||||
return buffer_b_desciptors;
|
||||
}
|
||||
|
||||
[[nodiscard]] const std::vector<IPC::BufferDescriptorC>& BufferDescriptorC() const {
|
||||
return buffer_c_desciptors;
|
||||
}
|
||||
|
||||
[[nodiscard]] const IPC::DomainMessageHeader& GetDomainMessageHeader() const {
|
||||
return domain_message_header.value();
|
||||
}
|
||||
|
||||
[[nodiscard]] bool HasDomainMessageHeader() const {
|
||||
return domain_message_header.has_value();
|
||||
}
|
||||
|
||||
/// Helper function to get a span of a buffer using the appropriate buffer descriptor
|
||||
[[nodiscard]] std::span<const u8> ReadBuffer(std::size_t buffer_index = 0) const;
|
||||
|
||||
/// Helper function to read a copy of a buffer using the appropriate buffer descriptor
|
||||
[[nodiscard]] std::vector<u8> ReadBufferCopy(std::size_t buffer_index = 0) const;
|
||||
|
||||
/// Helper function to write a buffer using the appropriate buffer descriptor
|
||||
std::size_t WriteBuffer(const void* buffer, std::size_t size,
|
||||
std::size_t buffer_index = 0) const;
|
||||
|
||||
/// Helper function to write buffer B
|
||||
std::size_t WriteBufferB(const void* buffer, std::size_t size,
|
||||
std::size_t buffer_index = 0) const;
|
||||
|
||||
/// Helper function to write buffer C
|
||||
std::size_t WriteBufferC(const void* buffer, std::size_t size,
|
||||
std::size_t buffer_index = 0) const;
|
||||
|
||||
/* Helper function to write a buffer using the appropriate buffer descriptor
|
||||
*
|
||||
* @tparam T an arbitrary container that satisfies the
|
||||
* ContiguousContainer concept in the C++ standard library or a trivially copyable type.
|
||||
*
|
||||
* @param data The container/data to write into a buffer.
|
||||
* @param buffer_index The buffer in particular to write to.
|
||||
*/
|
||||
template <typename T, typename = std::enable_if_t<!std::is_pointer_v<T>>>
|
||||
std::size_t WriteBuffer(const T& data, std::size_t buffer_index = 0) const {
|
||||
if constexpr (Common::IsContiguousContainer<T>) {
|
||||
using ContiguousType = typename T::value_type;
|
||||
static_assert(std::is_trivially_copyable_v<ContiguousType>,
|
||||
"Container to WriteBuffer must contain trivially copyable objects");
|
||||
return WriteBuffer(std::data(data), std::size(data) * sizeof(ContiguousType),
|
||||
buffer_index);
|
||||
} else {
|
||||
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable");
|
||||
return WriteBuffer(&data, sizeof(T), buffer_index);
|
||||
}
|
||||
}
|
||||
|
||||
/// Helper function to get the size of the input buffer
|
||||
[[nodiscard]] std::size_t GetReadBufferSize(std::size_t buffer_index = 0) const;
|
||||
|
||||
/// Helper function to get the size of the output buffer
|
||||
[[nodiscard]] std::size_t GetWriteBufferSize(std::size_t buffer_index = 0) const;
|
||||
|
||||
/// Helper function to derive the number of elements able to be contained in the read buffer
|
||||
template <typename T>
|
||||
[[nodiscard]] std::size_t GetReadBufferNumElements(std::size_t buffer_index = 0) const {
|
||||
return GetReadBufferSize(buffer_index) / sizeof(T);
|
||||
}
|
||||
|
||||
/// Helper function to derive the number of elements able to be contained in the write buffer
|
||||
template <typename T>
|
||||
[[nodiscard]] std::size_t GetWriteBufferNumElements(std::size_t buffer_index = 0) const {
|
||||
return GetWriteBufferSize(buffer_index) / sizeof(T);
|
||||
}
|
||||
|
||||
/// Helper function to test whether the input buffer at buffer_index can be read
|
||||
[[nodiscard]] bool CanReadBuffer(std::size_t buffer_index = 0) const;
|
||||
|
||||
/// Helper function to test whether the output buffer at buffer_index can be written
|
||||
[[nodiscard]] bool CanWriteBuffer(std::size_t buffer_index = 0) const;
|
||||
|
||||
[[nodiscard]] Handle GetCopyHandle(std::size_t index) const {
|
||||
return incoming_copy_handles.at(index);
|
||||
}
|
||||
|
||||
[[nodiscard]] Handle GetMoveHandle(std::size_t index) const {
|
||||
return incoming_move_handles.at(index);
|
||||
}
|
||||
|
||||
void AddMoveObject(KAutoObject* object) {
|
||||
outgoing_move_objects.emplace_back(object);
|
||||
}
|
||||
|
||||
void AddCopyObject(KAutoObject* object) {
|
||||
outgoing_copy_objects.emplace_back(object);
|
||||
}
|
||||
|
||||
void AddDomainObject(SessionRequestHandlerPtr object) {
|
||||
outgoing_domain_objects.emplace_back(std::move(object));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
std::shared_ptr<T> GetDomainHandler(std::size_t index) const {
|
||||
return std::static_pointer_cast<T>(GetManager()->DomainHandler(index).lock());
|
||||
}
|
||||
|
||||
void SetSessionRequestManager(std::weak_ptr<SessionRequestManager> manager_) {
|
||||
manager = manager_;
|
||||
}
|
||||
|
||||
[[nodiscard]] std::string Description() const;
|
||||
|
||||
[[nodiscard]] KThread& GetThread() {
|
||||
return *thread;
|
||||
}
|
||||
|
||||
[[nodiscard]] std::shared_ptr<SessionRequestManager> GetManager() const {
|
||||
return manager.lock();
|
||||
}
|
||||
|
||||
bool GetIsDeferred() const {
|
||||
return is_deferred;
|
||||
}
|
||||
|
||||
void SetIsDeferred(bool is_deferred_ = true) {
|
||||
is_deferred = is_deferred_;
|
||||
}
|
||||
|
||||
private:
|
||||
friend class IPC::ResponseBuilder;
|
||||
|
||||
void ParseCommandBuffer(const KHandleTable& handle_table, u32_le* src_cmdbuf, bool incoming);
|
||||
|
||||
std::array<u32, IPC::COMMAND_BUFFER_LENGTH> cmd_buf;
|
||||
Kernel::KServerSession* server_session{};
|
||||
KThread* thread;
|
||||
|
||||
std::vector<Handle> incoming_move_handles;
|
||||
std::vector<Handle> incoming_copy_handles;
|
||||
|
||||
std::vector<KAutoObject*> outgoing_move_objects;
|
||||
std::vector<KAutoObject*> outgoing_copy_objects;
|
||||
std::vector<SessionRequestHandlerPtr> outgoing_domain_objects;
|
||||
|
||||
std::optional<IPC::CommandHeader> command_header;
|
||||
std::optional<IPC::HandleDescriptorHeader> handle_descriptor_header;
|
||||
std::optional<IPC::DataPayloadHeader> data_payload_header;
|
||||
std::optional<IPC::DomainMessageHeader> domain_message_header;
|
||||
std::vector<IPC::BufferDescriptorX> buffer_x_desciptors;
|
||||
std::vector<IPC::BufferDescriptorABW> buffer_a_desciptors;
|
||||
std::vector<IPC::BufferDescriptorABW> buffer_b_desciptors;
|
||||
std::vector<IPC::BufferDescriptorABW> buffer_w_desciptors;
|
||||
std::vector<IPC::BufferDescriptorC> buffer_c_desciptors;
|
||||
|
||||
u32_le command{};
|
||||
u64 pid{};
|
||||
u32 write_size{};
|
||||
u32 data_payload_offset{};
|
||||
u32 handles_offset{};
|
||||
u32 domain_offset{};
|
||||
|
||||
std::weak_ptr<SessionRequestManager> manager{};
|
||||
bool is_deferred{false};
|
||||
|
||||
KernelCore& kernel;
|
||||
Core::Memory::Memory& memory;
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
@ -1,238 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <boost/intrusive/list.hpp>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "core/hle/kernel/slab_helpers.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class KernelCore;
|
||||
|
||||
class KLinkedListNode : public boost::intrusive::list_base_hook<>,
|
||||
public KSlabAllocated<KLinkedListNode> {
|
||||
|
||||
public:
|
||||
explicit KLinkedListNode(KernelCore&) {}
|
||||
KLinkedListNode() = default;
|
||||
|
||||
void Initialize(void* it) {
|
||||
m_item = it;
|
||||
}
|
||||
|
||||
void* GetItem() const {
|
||||
return m_item;
|
||||
}
|
||||
|
||||
private:
|
||||
void* m_item = nullptr;
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
class KLinkedList : private boost::intrusive::list<KLinkedListNode> {
|
||||
private:
|
||||
using BaseList = boost::intrusive::list<KLinkedListNode>;
|
||||
|
||||
public:
|
||||
template <bool Const>
|
||||
class Iterator;
|
||||
|
||||
using value_type = T;
|
||||
using size_type = size_t;
|
||||
using difference_type = ptrdiff_t;
|
||||
using pointer = value_type*;
|
||||
using const_pointer = const value_type*;
|
||||
using reference = value_type&;
|
||||
using const_reference = const value_type&;
|
||||
using iterator = Iterator<false>;
|
||||
using const_iterator = Iterator<true>;
|
||||
using reverse_iterator = std::reverse_iterator<iterator>;
|
||||
using const_reverse_iterator = std::reverse_iterator<const_iterator>;
|
||||
|
||||
template <bool Const>
|
||||
class Iterator {
|
||||
private:
|
||||
using BaseIterator = BaseList::iterator;
|
||||
friend class KLinkedList;
|
||||
|
||||
public:
|
||||
using iterator_category = std::bidirectional_iterator_tag;
|
||||
using value_type = typename KLinkedList::value_type;
|
||||
using difference_type = typename KLinkedList::difference_type;
|
||||
using pointer = std::conditional_t<Const, KLinkedList::const_pointer, KLinkedList::pointer>;
|
||||
using reference =
|
||||
std::conditional_t<Const, KLinkedList::const_reference, KLinkedList::reference>;
|
||||
|
||||
public:
|
||||
explicit Iterator(BaseIterator it) : m_base_it(it) {}
|
||||
|
||||
pointer GetItem() const {
|
||||
return static_cast<pointer>(m_base_it->GetItem());
|
||||
}
|
||||
|
||||
bool operator==(const Iterator& rhs) const {
|
||||
return m_base_it == rhs.m_base_it;
|
||||
}
|
||||
|
||||
bool operator!=(const Iterator& rhs) const {
|
||||
return !(*this == rhs);
|
||||
}
|
||||
|
||||
pointer operator->() const {
|
||||
return this->GetItem();
|
||||
}
|
||||
|
||||
reference operator*() const {
|
||||
return *this->GetItem();
|
||||
}
|
||||
|
||||
Iterator& operator++() {
|
||||
++m_base_it;
|
||||
return *this;
|
||||
}
|
||||
|
||||
Iterator& operator--() {
|
||||
--m_base_it;
|
||||
return *this;
|
||||
}
|
||||
|
||||
Iterator operator++(int) {
|
||||
const Iterator it{*this};
|
||||
++(*this);
|
||||
return it;
|
||||
}
|
||||
|
||||
Iterator operator--(int) {
|
||||
const Iterator it{*this};
|
||||
--(*this);
|
||||
return it;
|
||||
}
|
||||
|
||||
operator Iterator<true>() const {
|
||||
return Iterator<true>(m_base_it);
|
||||
}
|
||||
|
||||
private:
|
||||
BaseIterator m_base_it;
|
||||
};
|
||||
|
||||
public:
|
||||
constexpr KLinkedList(KernelCore& kernel_) : BaseList(), kernel{kernel_} {}
|
||||
|
||||
~KLinkedList() {
|
||||
// Erase all elements.
|
||||
for (auto it = begin(); it != end(); it = erase(it)) {
|
||||
}
|
||||
|
||||
// Ensure we succeeded.
|
||||
ASSERT(this->empty());
|
||||
}
|
||||
|
||||
// Iterator accessors.
|
||||
iterator begin() {
|
||||
return iterator(BaseList::begin());
|
||||
}
|
||||
|
||||
const_iterator begin() const {
|
||||
return const_iterator(BaseList::begin());
|
||||
}
|
||||
|
||||
iterator end() {
|
||||
return iterator(BaseList::end());
|
||||
}
|
||||
|
||||
const_iterator end() const {
|
||||
return const_iterator(BaseList::end());
|
||||
}
|
||||
|
||||
const_iterator cbegin() const {
|
||||
return this->begin();
|
||||
}
|
||||
|
||||
const_iterator cend() const {
|
||||
return this->end();
|
||||
}
|
||||
|
||||
reverse_iterator rbegin() {
|
||||
return reverse_iterator(this->end());
|
||||
}
|
||||
|
||||
const_reverse_iterator rbegin() const {
|
||||
return const_reverse_iterator(this->end());
|
||||
}
|
||||
|
||||
reverse_iterator rend() {
|
||||
return reverse_iterator(this->begin());
|
||||
}
|
||||
|
||||
const_reverse_iterator rend() const {
|
||||
return const_reverse_iterator(this->begin());
|
||||
}
|
||||
|
||||
const_reverse_iterator crbegin() const {
|
||||
return this->rbegin();
|
||||
}
|
||||
|
||||
const_reverse_iterator crend() const {
|
||||
return this->rend();
|
||||
}
|
||||
|
||||
// Content management.
|
||||
using BaseList::empty;
|
||||
using BaseList::size;
|
||||
|
||||
reference back() {
|
||||
return *(--this->end());
|
||||
}
|
||||
|
||||
const_reference back() const {
|
||||
return *(--this->end());
|
||||
}
|
||||
|
||||
reference front() {
|
||||
return *this->begin();
|
||||
}
|
||||
|
||||
const_reference front() const {
|
||||
return *this->begin();
|
||||
}
|
||||
|
||||
iterator insert(const_iterator pos, reference ref) {
|
||||
KLinkedListNode* new_node = KLinkedListNode::Allocate(kernel);
|
||||
ASSERT(new_node != nullptr);
|
||||
new_node->Initialize(std::addressof(ref));
|
||||
return iterator(BaseList::insert(pos.m_base_it, *new_node));
|
||||
}
|
||||
|
||||
void push_back(reference ref) {
|
||||
this->insert(this->end(), ref);
|
||||
}
|
||||
|
||||
void push_front(reference ref) {
|
||||
this->insert(this->begin(), ref);
|
||||
}
|
||||
|
||||
void pop_back() {
|
||||
this->erase(--this->end());
|
||||
}
|
||||
|
||||
void pop_front() {
|
||||
this->erase(this->begin());
|
||||
}
|
||||
|
||||
iterator erase(const iterator pos) {
|
||||
KLinkedListNode* freed_node = std::addressof(*pos.m_base_it);
|
||||
iterator ret = iterator(BaseList::erase(pos.m_base_it));
|
||||
KLinkedListNode::Free(kernel, freed_node);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
private:
|
||||
KernelCore& kernel;
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
@ -1,201 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/literals.h"
|
||||
#include "core/hle/kernel/k_memory_layout.h"
|
||||
#include "core/hle/kernel/k_memory_manager.h"
|
||||
#include "core/hle/kernel/k_system_control.h"
|
||||
#include "core/hle/kernel/k_trace.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
namespace {
|
||||
|
||||
using namespace Common::Literals;
|
||||
|
||||
constexpr size_t CarveoutAlignment = 0x20000;
|
||||
constexpr size_t CarveoutSizeMax = (512_MiB) - CarveoutAlignment;
|
||||
|
||||
bool SetupPowerManagementControllerMemoryRegion(KMemoryLayout& memory_layout) {
|
||||
// Above firmware 2.0.0, the PMC is not mappable.
|
||||
return memory_layout.GetPhysicalMemoryRegionTree().Insert(
|
||||
0x7000E000, 0x400, KMemoryRegionType_None | KMemoryRegionAttr_NoUserMap) &&
|
||||
memory_layout.GetPhysicalMemoryRegionTree().Insert(
|
||||
0x7000E400, 0xC00,
|
||||
KMemoryRegionType_PowerManagementController | KMemoryRegionAttr_NoUserMap);
|
||||
}
|
||||
|
||||
void InsertPoolPartitionRegionIntoBothTrees(KMemoryLayout& memory_layout, size_t start, size_t size,
|
||||
KMemoryRegionType phys_type,
|
||||
KMemoryRegionType virt_type, u32& cur_attr) {
|
||||
const u32 attr = cur_attr++;
|
||||
ASSERT(memory_layout.GetPhysicalMemoryRegionTree().Insert(start, size,
|
||||
static_cast<u32>(phys_type), attr));
|
||||
const KMemoryRegion* phys = memory_layout.GetPhysicalMemoryRegionTree().FindByTypeAndAttribute(
|
||||
static_cast<u32>(phys_type), attr);
|
||||
ASSERT(phys != nullptr);
|
||||
ASSERT(phys->GetEndAddress() != 0);
|
||||
ASSERT(memory_layout.GetVirtualMemoryRegionTree().Insert(phys->GetPairAddress(), size,
|
||||
static_cast<u32>(virt_type), attr));
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
namespace Init {
|
||||
|
||||
void SetupDevicePhysicalMemoryRegions(KMemoryLayout& memory_layout) {
|
||||
ASSERT(SetupPowerManagementControllerMemoryRegion(memory_layout));
|
||||
ASSERT(memory_layout.GetPhysicalMemoryRegionTree().Insert(
|
||||
0x70019000, 0x1000, KMemoryRegionType_MemoryController | KMemoryRegionAttr_NoUserMap));
|
||||
ASSERT(memory_layout.GetPhysicalMemoryRegionTree().Insert(
|
||||
0x7001C000, 0x1000, KMemoryRegionType_MemoryController0 | KMemoryRegionAttr_NoUserMap));
|
||||
ASSERT(memory_layout.GetPhysicalMemoryRegionTree().Insert(
|
||||
0x7001D000, 0x1000, KMemoryRegionType_MemoryController1 | KMemoryRegionAttr_NoUserMap));
|
||||
ASSERT(memory_layout.GetPhysicalMemoryRegionTree().Insert(
|
||||
0x50040000, 0x1000, KMemoryRegionType_None | KMemoryRegionAttr_NoUserMap));
|
||||
ASSERT(memory_layout.GetPhysicalMemoryRegionTree().Insert(
|
||||
0x50041000, 0x1000,
|
||||
KMemoryRegionType_InterruptDistributor | KMemoryRegionAttr_ShouldKernelMap));
|
||||
ASSERT(memory_layout.GetPhysicalMemoryRegionTree().Insert(
|
||||
0x50042000, 0x1000,
|
||||
KMemoryRegionType_InterruptCpuInterface | KMemoryRegionAttr_ShouldKernelMap));
|
||||
ASSERT(memory_layout.GetPhysicalMemoryRegionTree().Insert(
|
||||
0x50043000, 0x1D000, KMemoryRegionType_None | KMemoryRegionAttr_NoUserMap));
|
||||
|
||||
// Map IRAM unconditionally, to support debug-logging-to-iram build config.
|
||||
ASSERT(memory_layout.GetPhysicalMemoryRegionTree().Insert(
|
||||
0x40000000, 0x40000, KMemoryRegionType_LegacyLpsIram | KMemoryRegionAttr_ShouldKernelMap));
|
||||
|
||||
// Above firmware 2.0.0, prevent mapping the bpmp exception vectors or the ipatch region.
|
||||
ASSERT(memory_layout.GetPhysicalMemoryRegionTree().Insert(
|
||||
0x6000F000, 0x1000, KMemoryRegionType_None | KMemoryRegionAttr_NoUserMap));
|
||||
ASSERT(memory_layout.GetPhysicalMemoryRegionTree().Insert(
|
||||
0x6001DC00, 0x400, KMemoryRegionType_None | KMemoryRegionAttr_NoUserMap));
|
||||
}
|
||||
|
||||
void SetupDramPhysicalMemoryRegions(KMemoryLayout& memory_layout) {
|
||||
const size_t intended_memory_size = KSystemControl::Init::GetIntendedMemorySize();
|
||||
const PAddr physical_memory_base_address =
|
||||
KSystemControl::Init::GetKernelPhysicalBaseAddress(DramPhysicalAddress);
|
||||
|
||||
// Insert blocks into the tree.
|
||||
ASSERT(memory_layout.GetPhysicalMemoryRegionTree().Insert(
|
||||
physical_memory_base_address, intended_memory_size, KMemoryRegionType_Dram));
|
||||
ASSERT(memory_layout.GetPhysicalMemoryRegionTree().Insert(
|
||||
physical_memory_base_address, ReservedEarlyDramSize, KMemoryRegionType_DramReservedEarly));
|
||||
|
||||
// Insert the KTrace block at the end of Dram, if KTrace is enabled.
|
||||
static_assert(!IsKTraceEnabled || KTraceBufferSize > 0);
|
||||
if constexpr (IsKTraceEnabled) {
|
||||
const PAddr ktrace_buffer_phys_addr =
|
||||
physical_memory_base_address + intended_memory_size - KTraceBufferSize;
|
||||
ASSERT(memory_layout.GetPhysicalMemoryRegionTree().Insert(
|
||||
ktrace_buffer_phys_addr, KTraceBufferSize, KMemoryRegionType_KernelTraceBuffer));
|
||||
}
|
||||
}
|
||||
|
||||
void SetupPoolPartitionMemoryRegions(KMemoryLayout& memory_layout) {
|
||||
// Start by identifying the extents of the DRAM memory region.
|
||||
const auto dram_extents = memory_layout.GetMainMemoryPhysicalExtents();
|
||||
ASSERT(dram_extents.GetEndAddress() != 0);
|
||||
|
||||
// Determine the end of the pool region.
|
||||
const u64 pool_end = dram_extents.GetEndAddress() - KTraceBufferSize;
|
||||
|
||||
// Find the start of the kernel DRAM region.
|
||||
const KMemoryRegion* kernel_dram_region =
|
||||
memory_layout.GetPhysicalMemoryRegionTree().FindFirstDerived(
|
||||
KMemoryRegionType_DramKernelBase);
|
||||
ASSERT(kernel_dram_region != nullptr);
|
||||
|
||||
const u64 kernel_dram_start = kernel_dram_region->GetAddress();
|
||||
ASSERT(Common::IsAligned(kernel_dram_start, CarveoutAlignment));
|
||||
|
||||
// Find the start of the pool partitions region.
|
||||
const KMemoryRegion* pool_partitions_region =
|
||||
memory_layout.GetPhysicalMemoryRegionTree().FindByTypeAndAttribute(
|
||||
KMemoryRegionType_DramPoolPartition, 0);
|
||||
ASSERT(pool_partitions_region != nullptr);
|
||||
const u64 pool_partitions_start = pool_partitions_region->GetAddress();
|
||||
|
||||
// Setup the pool partition layouts.
|
||||
// On 5.0.0+, setup modern 4-pool-partition layout.
|
||||
|
||||
// Get Application and Applet pool sizes.
|
||||
const size_t application_pool_size = KSystemControl::Init::GetApplicationPoolSize();
|
||||
const size_t applet_pool_size = KSystemControl::Init::GetAppletPoolSize();
|
||||
const size_t unsafe_system_pool_min_size =
|
||||
KSystemControl::Init::GetMinimumNonSecureSystemPoolSize();
|
||||
|
||||
// Decide on starting addresses for our pools.
|
||||
const u64 application_pool_start = pool_end - application_pool_size;
|
||||
const u64 applet_pool_start = application_pool_start - applet_pool_size;
|
||||
const u64 unsafe_system_pool_start = std::min(
|
||||
kernel_dram_start + CarveoutSizeMax,
|
||||
Common::AlignDown(applet_pool_start - unsafe_system_pool_min_size, CarveoutAlignment));
|
||||
const size_t unsafe_system_pool_size = applet_pool_start - unsafe_system_pool_start;
|
||||
|
||||
// We want to arrange application pool depending on where the middle of dram is.
|
||||
const u64 dram_midpoint = (dram_extents.GetAddress() + dram_extents.GetEndAddress()) / 2;
|
||||
u32 cur_pool_attr = 0;
|
||||
size_t total_overhead_size = 0;
|
||||
if (dram_extents.GetEndAddress() <= dram_midpoint || dram_midpoint <= application_pool_start) {
|
||||
InsertPoolPartitionRegionIntoBothTrees(
|
||||
memory_layout, application_pool_start, application_pool_size,
|
||||
KMemoryRegionType_DramApplicationPool, KMemoryRegionType_VirtualDramApplicationPool,
|
||||
cur_pool_attr);
|
||||
total_overhead_size +=
|
||||
KMemoryManager::CalculateManagementOverheadSize(application_pool_size);
|
||||
} else {
|
||||
const size_t first_application_pool_size = dram_midpoint - application_pool_start;
|
||||
const size_t second_application_pool_size =
|
||||
application_pool_start + application_pool_size - dram_midpoint;
|
||||
InsertPoolPartitionRegionIntoBothTrees(
|
||||
memory_layout, application_pool_start, first_application_pool_size,
|
||||
KMemoryRegionType_DramApplicationPool, KMemoryRegionType_VirtualDramApplicationPool,
|
||||
cur_pool_attr);
|
||||
InsertPoolPartitionRegionIntoBothTrees(
|
||||
memory_layout, dram_midpoint, second_application_pool_size,
|
||||
KMemoryRegionType_DramApplicationPool, KMemoryRegionType_VirtualDramApplicationPool,
|
||||
cur_pool_attr);
|
||||
total_overhead_size +=
|
||||
KMemoryManager::CalculateManagementOverheadSize(first_application_pool_size);
|
||||
total_overhead_size +=
|
||||
KMemoryManager::CalculateManagementOverheadSize(second_application_pool_size);
|
||||
}
|
||||
|
||||
// Insert the applet pool.
|
||||
InsertPoolPartitionRegionIntoBothTrees(memory_layout, applet_pool_start, applet_pool_size,
|
||||
KMemoryRegionType_DramAppletPool,
|
||||
KMemoryRegionType_VirtualDramAppletPool, cur_pool_attr);
|
||||
total_overhead_size += KMemoryManager::CalculateManagementOverheadSize(applet_pool_size);
|
||||
|
||||
// Insert the nonsecure system pool.
|
||||
InsertPoolPartitionRegionIntoBothTrees(
|
||||
memory_layout, unsafe_system_pool_start, unsafe_system_pool_size,
|
||||
KMemoryRegionType_DramSystemNonSecurePool, KMemoryRegionType_VirtualDramSystemNonSecurePool,
|
||||
cur_pool_attr);
|
||||
total_overhead_size += KMemoryManager::CalculateManagementOverheadSize(unsafe_system_pool_size);
|
||||
|
||||
// Insert the pool management region.
|
||||
total_overhead_size += KMemoryManager::CalculateManagementOverheadSize(
|
||||
(unsafe_system_pool_start - pool_partitions_start) - total_overhead_size);
|
||||
const u64 pool_management_start = unsafe_system_pool_start - total_overhead_size;
|
||||
const size_t pool_management_size = total_overhead_size;
|
||||
u32 pool_management_attr = 0;
|
||||
InsertPoolPartitionRegionIntoBothTrees(
|
||||
memory_layout, pool_management_start, pool_management_size,
|
||||
KMemoryRegionType_DramPoolManagement, KMemoryRegionType_VirtualDramPoolManagement,
|
||||
pool_management_attr);
|
||||
|
||||
// Insert the system pool.
|
||||
const u64 system_pool_size = pool_management_start - pool_partitions_start;
|
||||
InsertPoolPartitionRegionIntoBothTrees(memory_layout, pool_partitions_start, system_pool_size,
|
||||
KMemoryRegionType_DramSystemPool,
|
||||
KMemoryRegionType_VirtualDramSystemPool, cur_pool_attr);
|
||||
}
|
||||
|
||||
} // namespace Init
|
||||
|
||||
} // namespace Kernel
|
@ -1,206 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <functional>
|
||||
#include <map>
|
||||
#include <mutex>
|
||||
#include <thread>
|
||||
#include <vector>
|
||||
|
||||
#include "common/polyfill_thread.h"
|
||||
#include "common/scope_exit.h"
|
||||
#include "common/thread.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/hle_ipc.h"
|
||||
#include "core/hle/kernel/k_event.h"
|
||||
#include "core/hle/kernel/k_scoped_resource_reservation.h"
|
||||
#include "core/hle/kernel/k_session.h"
|
||||
#include "core/hle/kernel/k_thread.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/service_thread.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class ServiceThread::Impl final {
|
||||
public:
|
||||
explicit Impl(KernelCore& kernel, const std::string& service_name);
|
||||
~Impl();
|
||||
|
||||
void WaitAndProcessImpl();
|
||||
void SessionClosed(KServerSession* server_session,
|
||||
std::shared_ptr<SessionRequestManager> manager);
|
||||
void LoopProcess();
|
||||
|
||||
void RegisterServerSession(KServerSession* session,
|
||||
std::shared_ptr<SessionRequestManager> manager);
|
||||
|
||||
private:
|
||||
KernelCore& kernel;
|
||||
const std::string m_service_name;
|
||||
|
||||
std::jthread m_host_thread{};
|
||||
std::mutex m_session_mutex{};
|
||||
std::map<KServerSession*, std::shared_ptr<SessionRequestManager>> m_sessions{};
|
||||
KEvent* m_wakeup_event{};
|
||||
KThread* m_thread{};
|
||||
std::atomic<bool> m_shutdown_requested{};
|
||||
};
|
||||
|
||||
void ServiceThread::Impl::WaitAndProcessImpl() {
|
||||
// Create local list of waitable sessions.
|
||||
std::vector<KSynchronizationObject*> objs;
|
||||
std::vector<std::shared_ptr<SessionRequestManager>> managers;
|
||||
|
||||
{
|
||||
// Lock to get the set.
|
||||
std::scoped_lock lk{m_session_mutex};
|
||||
|
||||
// Reserve the needed quantity.
|
||||
objs.reserve(m_sessions.size() + 1);
|
||||
managers.reserve(m_sessions.size());
|
||||
|
||||
// Copy to our local list.
|
||||
for (const auto& [session, manager] : m_sessions) {
|
||||
objs.push_back(session);
|
||||
managers.push_back(manager);
|
||||
}
|
||||
|
||||
// Insert the wakeup event at the end.
|
||||
objs.push_back(&m_wakeup_event->GetReadableEvent());
|
||||
}
|
||||
|
||||
// Wait on the list of sessions.
|
||||
s32 index{-1};
|
||||
Result rc = KSynchronizationObject::Wait(kernel, &index, objs.data(),
|
||||
static_cast<s32>(objs.size()), -1);
|
||||
ASSERT(!rc.IsFailure());
|
||||
|
||||
// If this was the wakeup event, clear it and finish.
|
||||
if (index >= static_cast<s64>(objs.size() - 1)) {
|
||||
m_wakeup_event->Clear();
|
||||
return;
|
||||
}
|
||||
|
||||
// This event is from a server session.
|
||||
auto* server_session = static_cast<KServerSession*>(objs[index]);
|
||||
auto& manager = managers[index];
|
||||
|
||||
// Fetch the HLE request context.
|
||||
std::shared_ptr<HLERequestContext> context;
|
||||
rc = server_session->ReceiveRequest(&context, manager);
|
||||
|
||||
// If the session was closed, handle that.
|
||||
if (rc == ResultSessionClosed) {
|
||||
SessionClosed(server_session, manager);
|
||||
|
||||
// Finish.
|
||||
return;
|
||||
}
|
||||
|
||||
// TODO: handle other cases
|
||||
ASSERT(rc == ResultSuccess);
|
||||
|
||||
// Perform the request.
|
||||
Result service_rc = manager->CompleteSyncRequest(server_session, *context);
|
||||
|
||||
// Reply to the client.
|
||||
rc = server_session->SendReplyHLE();
|
||||
|
||||
if (rc == ResultSessionClosed || service_rc == IPC::ERR_REMOTE_PROCESS_DEAD) {
|
||||
SessionClosed(server_session, manager);
|
||||
return;
|
||||
}
|
||||
|
||||
// TODO: handle other cases
|
||||
ASSERT(rc == ResultSuccess);
|
||||
ASSERT(service_rc == ResultSuccess);
|
||||
}
|
||||
|
||||
void ServiceThread::Impl::SessionClosed(KServerSession* server_session,
|
||||
std::shared_ptr<SessionRequestManager> manager) {
|
||||
{
|
||||
// Lock to get the set.
|
||||
std::scoped_lock lk{m_session_mutex};
|
||||
|
||||
// Erase the session.
|
||||
ASSERT(m_sessions.erase(server_session) == 1);
|
||||
}
|
||||
|
||||
// Close our reference to the server session.
|
||||
server_session->Close();
|
||||
}
|
||||
|
||||
void ServiceThread::Impl::LoopProcess() {
|
||||
Common::SetCurrentThreadName(m_service_name.c_str());
|
||||
|
||||
kernel.RegisterHostThread(m_thread);
|
||||
|
||||
while (!m_shutdown_requested.load()) {
|
||||
WaitAndProcessImpl();
|
||||
}
|
||||
}
|
||||
|
||||
void ServiceThread::Impl::RegisterServerSession(KServerSession* server_session,
|
||||
std::shared_ptr<SessionRequestManager> manager) {
|
||||
// Open the server session.
|
||||
server_session->Open();
|
||||
|
||||
{
|
||||
// Lock to get the set.
|
||||
std::scoped_lock lk{m_session_mutex};
|
||||
|
||||
// Insert the session and manager.
|
||||
m_sessions[server_session] = manager;
|
||||
}
|
||||
|
||||
// Signal the wakeup event.
|
||||
m_wakeup_event->Signal();
|
||||
}
|
||||
|
||||
ServiceThread::Impl::~Impl() {
|
||||
// Shut down the processing thread.
|
||||
m_shutdown_requested.store(true);
|
||||
m_wakeup_event->Signal();
|
||||
m_host_thread.join();
|
||||
|
||||
// Close all remaining sessions.
|
||||
for (const auto& [server_session, manager] : m_sessions) {
|
||||
server_session->Close();
|
||||
}
|
||||
|
||||
// Destroy remaining managers.
|
||||
m_sessions.clear();
|
||||
|
||||
// Close event.
|
||||
m_wakeup_event->GetReadableEvent().Close();
|
||||
m_wakeup_event->Close();
|
||||
|
||||
// Close thread.
|
||||
m_thread->Close();
|
||||
}
|
||||
|
||||
ServiceThread::Impl::Impl(KernelCore& kernel_, const std::string& service_name)
|
||||
: kernel{kernel_}, m_service_name{service_name} {
|
||||
// Initialize event.
|
||||
m_wakeup_event = KEvent::Create(kernel);
|
||||
m_wakeup_event->Initialize(nullptr);
|
||||
|
||||
// Initialize thread.
|
||||
m_thread = KThread::Create(kernel);
|
||||
ASSERT(KThread::InitializeDummyThread(m_thread, nullptr).IsSuccess());
|
||||
|
||||
// Start thread.
|
||||
m_host_thread = std::jthread([this] { LoopProcess(); });
|
||||
}
|
||||
|
||||
ServiceThread::ServiceThread(KernelCore& kernel, const std::string& name)
|
||||
: impl{std::make_unique<Impl>(kernel, name)} {}
|
||||
|
||||
ServiceThread::~ServiceThread() = default;
|
||||
|
||||
void ServiceThread::RegisterServerSession(KServerSession* session,
|
||||
std::shared_ptr<SessionRequestManager> manager) {
|
||||
impl->RegisterServerSession(session, manager);
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
@ -1,29 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class HLERequestContext;
|
||||
class KernelCore;
|
||||
class KSession;
|
||||
class SessionRequestManager;
|
||||
|
||||
class ServiceThread final {
|
||||
public:
|
||||
explicit ServiceThread(KernelCore& kernel, const std::string& name);
|
||||
~ServiceThread();
|
||||
|
||||
void RegisterServerSession(KServerSession* session,
|
||||
std::shared_ptr<SessionRequestManager> manager);
|
||||
|
||||
private:
|
||||
class Impl;
|
||||
std::unique_ptr<Impl> impl;
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
@ -1,733 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/svc_types.h"
|
||||
#include "core/hle/result.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
static inline u64 Param(const Core::System& system, int n) {
|
||||
return system.CurrentArmInterface().GetReg(n);
|
||||
}
|
||||
|
||||
static inline u32 Param32(const Core::System& system, int n) {
|
||||
return static_cast<u32>(system.CurrentArmInterface().GetReg(n));
|
||||
}
|
||||
|
||||
/**
|
||||
* HLE a function return from the current ARM userland process
|
||||
* @param system System context
|
||||
* @param result Result to return
|
||||
*/
|
||||
static inline void FuncReturn(Core::System& system, u64 result) {
|
||||
system.CurrentArmInterface().SetReg(0, result);
|
||||
}
|
||||
|
||||
static inline void FuncReturn32(Core::System& system, u32 result) {
|
||||
system.CurrentArmInterface().SetReg(0, (u64)result);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Function wrappers that return type Result
|
||||
|
||||
template <Result func(Core::System&, u64)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
FuncReturn(system, func(system, Param(system, 0)).raw);
|
||||
}
|
||||
|
||||
template <Result func(Core::System&, u64, u64)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
FuncReturn(system, func(system, Param(system, 0), Param(system, 1)).raw);
|
||||
}
|
||||
|
||||
template <Result func(Core::System&, u32)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
FuncReturn(system, func(system, static_cast<u32>(Param(system, 0))).raw);
|
||||
}
|
||||
|
||||
template <Result func(Core::System&, u32, u32)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
FuncReturn(
|
||||
system,
|
||||
func(system, static_cast<u32>(Param(system, 0)), static_cast<u32>(Param(system, 1))).raw);
|
||||
}
|
||||
|
||||
// Used by SetThreadActivity
|
||||
template <Result func(Core::System&, Handle, Svc::ThreadActivity)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
FuncReturn(system, func(system, static_cast<u32>(Param(system, 0)),
|
||||
static_cast<Svc::ThreadActivity>(Param(system, 1)))
|
||||
.raw);
|
||||
}
|
||||
|
||||
template <Result func(Core::System&, u32, u64, u64, u64)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
FuncReturn(system, func(system, static_cast<u32>(Param(system, 0)), Param(system, 1),
|
||||
Param(system, 2), Param(system, 3))
|
||||
.raw);
|
||||
}
|
||||
|
||||
// Used by MapProcessMemory and UnmapProcessMemory
|
||||
template <Result func(Core::System&, u64, u32, u64, u64)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
FuncReturn(system, func(system, Param(system, 0), static_cast<u32>(Param(system, 1)),
|
||||
Param(system, 2), Param(system, 3))
|
||||
.raw);
|
||||
}
|
||||
|
||||
// Used by ControlCodeMemory
|
||||
template <Result func(Core::System&, Handle, u32, VAddr, size_t, Svc::MemoryPermission)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
FuncReturn(system, func(system, static_cast<Handle>(Param(system, 0)),
|
||||
static_cast<u32>(Param(system, 1)), Param(system, 2), Param(system, 3),
|
||||
static_cast<Svc::MemoryPermission>(Param(system, 4)))
|
||||
.raw);
|
||||
}
|
||||
|
||||
template <Result func(Core::System&, u32*)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
u32 param = 0;
|
||||
const u32 retval = func(system, ¶m).raw;
|
||||
system.CurrentArmInterface().SetReg(1, param);
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
template <Result func(Core::System&, u32*, u32)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
u32 param_1 = 0;
|
||||
const u32 retval = func(system, ¶m_1, static_cast<u32>(Param(system, 1))).raw;
|
||||
system.CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
template <Result func(Core::System&, u32*, u32*)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
u32 param_1 = 0;
|
||||
u32 param_2 = 0;
|
||||
const u32 retval = func(system, ¶m_1, ¶m_2).raw;
|
||||
|
||||
auto& arm_interface = system.CurrentArmInterface();
|
||||
arm_interface.SetReg(1, param_1);
|
||||
arm_interface.SetReg(2, param_2);
|
||||
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
template <Result func(Core::System&, u32*, u64)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
u32 param_1 = 0;
|
||||
const u32 retval = func(system, ¶m_1, Param(system, 1)).raw;
|
||||
system.CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
template <Result func(Core::System&, u32*, u64, u32)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
u32 param_1 = 0;
|
||||
const u32 retval =
|
||||
func(system, ¶m_1, Param(system, 1), static_cast<u32>(Param(system, 2))).raw;
|
||||
|
||||
system.CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
template <Result func(Core::System&, u64*, u32)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
u64 param_1 = 0;
|
||||
const u32 retval = func(system, ¶m_1, static_cast<u32>(Param(system, 1))).raw;
|
||||
|
||||
system.CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
template <Result func(Core::System&, u64, u32)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
FuncReturn(system, func(system, Param(system, 0), static_cast<u32>(Param(system, 1))).raw);
|
||||
}
|
||||
|
||||
template <Result func(Core::System&, u64*, u64)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
u64 param_1 = 0;
|
||||
const u32 retval = func(system, ¶m_1, Param(system, 1)).raw;
|
||||
|
||||
system.CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
template <Result func(Core::System&, u64*, u32, u32)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
u64 param_1 = 0;
|
||||
const u32 retval = func(system, ¶m_1, static_cast<u32>(Param(system, 1)),
|
||||
static_cast<u32>(Param(system, 2)))
|
||||
.raw;
|
||||
|
||||
system.CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
// Used by GetResourceLimitLimitValue.
|
||||
template <Result func(Core::System&, u64*, Handle, LimitableResource)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
u64 param_1 = 0;
|
||||
const u32 retval = func(system, ¶m_1, static_cast<Handle>(Param(system, 1)),
|
||||
static_cast<LimitableResource>(Param(system, 2)))
|
||||
.raw;
|
||||
|
||||
system.CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
template <Result func(Core::System&, u32, u64)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
FuncReturn(system, func(system, static_cast<u32>(Param(system, 0)), Param(system, 1)).raw);
|
||||
}
|
||||
|
||||
// Used by SetResourceLimitLimitValue
|
||||
template <Result func(Core::System&, Handle, LimitableResource, u64)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
FuncReturn(system, func(system, static_cast<Handle>(Param(system, 0)),
|
||||
static_cast<LimitableResource>(Param(system, 1)), Param(system, 2))
|
||||
.raw);
|
||||
}
|
||||
|
||||
// Used by SetThreadCoreMask
|
||||
template <Result func(Core::System&, Handle, s32, u64)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
FuncReturn(system, func(system, static_cast<u32>(Param(system, 0)),
|
||||
static_cast<s32>(Param(system, 1)), Param(system, 2))
|
||||
.raw);
|
||||
}
|
||||
|
||||
// Used by GetThreadCoreMask
|
||||
template <Result func(Core::System&, Handle, s32*, u64*)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
s32 param_1 = 0;
|
||||
u64 param_2 = 0;
|
||||
const Result retval = func(system, static_cast<u32>(Param(system, 2)), ¶m_1, ¶m_2);
|
||||
|
||||
system.CurrentArmInterface().SetReg(1, param_1);
|
||||
system.CurrentArmInterface().SetReg(2, param_2);
|
||||
FuncReturn(system, retval.raw);
|
||||
}
|
||||
|
||||
template <Result func(Core::System&, u64, u64, u32, u32)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
FuncReturn(system, func(system, Param(system, 0), Param(system, 1),
|
||||
static_cast<u32>(Param(system, 2)), static_cast<u32>(Param(system, 3)))
|
||||
.raw);
|
||||
}
|
||||
|
||||
template <Result func(Core::System&, u64, u64, u32, u64)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
FuncReturn(system, func(system, Param(system, 0), Param(system, 1),
|
||||
static_cast<u32>(Param(system, 2)), Param(system, 3))
|
||||
.raw);
|
||||
}
|
||||
|
||||
template <Result func(Core::System&, u32, u64, u32)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
FuncReturn(system, func(system, static_cast<u32>(Param(system, 0)), Param(system, 1),
|
||||
static_cast<u32>(Param(system, 2)))
|
||||
.raw);
|
||||
}
|
||||
|
||||
template <Result func(Core::System&, u64, u64, u64)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
FuncReturn(system, func(system, Param(system, 0), Param(system, 1), Param(system, 2)).raw);
|
||||
}
|
||||
|
||||
template <Result func(Core::System&, u64, u64, u32)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
FuncReturn(
|
||||
system,
|
||||
func(system, Param(system, 0), Param(system, 1), static_cast<u32>(Param(system, 2))).raw);
|
||||
}
|
||||
|
||||
// Used by SetMemoryPermission
|
||||
template <Result func(Core::System&, u64, u64, Svc::MemoryPermission)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
FuncReturn(system, func(system, Param(system, 0), Param(system, 1),
|
||||
static_cast<Svc::MemoryPermission>(Param(system, 2)))
|
||||
.raw);
|
||||
}
|
||||
|
||||
// Used by MapSharedMemory
|
||||
template <Result func(Core::System&, Handle, u64, u64, Svc::MemoryPermission)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
FuncReturn(system, func(system, static_cast<Handle>(Param(system, 0)), Param(system, 1),
|
||||
Param(system, 2), static_cast<Svc::MemoryPermission>(Param(system, 3)))
|
||||
.raw);
|
||||
}
|
||||
|
||||
template <Result func(Core::System&, u32, u64, u64)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
FuncReturn(
|
||||
system,
|
||||
func(system, static_cast<u32>(Param(system, 0)), Param(system, 1), Param(system, 2)).raw);
|
||||
}
|
||||
|
||||
// Used by WaitSynchronization
|
||||
template <Result func(Core::System&, s32*, u64, s32, s64)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
s32 param_1 = 0;
|
||||
const u32 retval = func(system, ¶m_1, Param(system, 1), static_cast<s32>(Param(system, 2)),
|
||||
static_cast<s64>(Param(system, 3)))
|
||||
.raw;
|
||||
|
||||
system.CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
template <Result func(Core::System&, u64, u64, u32, s64)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
FuncReturn(system, func(system, Param(system, 0), Param(system, 1),
|
||||
static_cast<u32>(Param(system, 2)), static_cast<s64>(Param(system, 3)))
|
||||
.raw);
|
||||
}
|
||||
|
||||
// Used by GetInfo
|
||||
template <Result func(Core::System&, u64*, u64, Handle, u64)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
u64 param_1 = 0;
|
||||
const u32 retval = func(system, ¶m_1, Param(system, 1),
|
||||
static_cast<Handle>(Param(system, 2)), Param(system, 3))
|
||||
.raw;
|
||||
|
||||
system.CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
template <Result func(Core::System&, u32*, u64, u64, u64, u32, s32)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
u32 param_1 = 0;
|
||||
const u32 retval = func(system, ¶m_1, Param(system, 1), Param(system, 2), Param(system, 3),
|
||||
static_cast<u32>(Param(system, 4)), static_cast<s32>(Param(system, 5)))
|
||||
.raw;
|
||||
|
||||
system.CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
// Used by CreateTransferMemory
|
||||
template <Result func(Core::System&, Handle*, u64, u64, Svc::MemoryPermission)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
u32 param_1 = 0;
|
||||
const u32 retval = func(system, ¶m_1, Param(system, 1), Param(system, 2),
|
||||
static_cast<Svc::MemoryPermission>(Param(system, 3)))
|
||||
.raw;
|
||||
|
||||
system.CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
// Used by CreateCodeMemory
|
||||
template <Result func(Core::System&, Handle*, VAddr, size_t)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
u32 param_1 = 0;
|
||||
const u32 retval = func(system, ¶m_1, Param(system, 1), Param(system, 2)).raw;
|
||||
|
||||
system.CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
template <Result func(Core::System&, Handle*, u64, u32, u32)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
u32 param_1 = 0;
|
||||
const u32 retval = func(system, ¶m_1, Param(system, 1), static_cast<u32>(Param(system, 2)),
|
||||
static_cast<u32>(Param(system, 3)))
|
||||
.raw;
|
||||
|
||||
system.CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
// Used by CreateSession
|
||||
template <Result func(Core::System&, Handle*, Handle*, u32, u64)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
Handle param_1 = 0;
|
||||
Handle param_2 = 0;
|
||||
const u32 retval = func(system, ¶m_1, ¶m_2, static_cast<u32>(Param(system, 2)),
|
||||
static_cast<u32>(Param(system, 3)))
|
||||
.raw;
|
||||
|
||||
system.CurrentArmInterface().SetReg(1, param_1);
|
||||
system.CurrentArmInterface().SetReg(2, param_2);
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
// Used by ReplyAndReceive
|
||||
template <Result func(Core::System&, s32*, Handle*, s32, Handle, s64)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
s32 param_1 = 0;
|
||||
s32 num_handles = static_cast<s32>(Param(system, 2));
|
||||
|
||||
std::vector<Handle> handles(num_handles);
|
||||
system.Memory().ReadBlock(Param(system, 1), handles.data(), num_handles * sizeof(Handle));
|
||||
|
||||
const u32 retval = func(system, ¶m_1, handles.data(), num_handles,
|
||||
static_cast<s32>(Param(system, 3)), static_cast<s64>(Param(system, 4)))
|
||||
.raw;
|
||||
|
||||
system.CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
// Used by WaitForAddress
|
||||
template <Result func(Core::System&, u64, Svc::ArbitrationType, s32, s64)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
FuncReturn(system,
|
||||
func(system, Param(system, 0), static_cast<Svc::ArbitrationType>(Param(system, 1)),
|
||||
static_cast<s32>(Param(system, 2)), static_cast<s64>(Param(system, 3)))
|
||||
.raw);
|
||||
}
|
||||
|
||||
// Used by SignalToAddress
|
||||
template <Result func(Core::System&, u64, Svc::SignalType, s32, s32)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
FuncReturn(system,
|
||||
func(system, Param(system, 0), static_cast<Svc::SignalType>(Param(system, 1)),
|
||||
static_cast<s32>(Param(system, 2)), static_cast<s32>(Param(system, 3)))
|
||||
.raw);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Function wrappers that return type u32
|
||||
|
||||
template <u32 func(Core::System&)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
FuncReturn(system, func(system));
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Function wrappers that return type u64
|
||||
|
||||
template <u64 func(Core::System&)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
FuncReturn(system, func(system));
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
/// Function wrappers that return type void
|
||||
|
||||
template <void func(Core::System&)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
func(system);
|
||||
}
|
||||
|
||||
template <void func(Core::System&, u32)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
func(system, static_cast<u32>(Param(system, 0)));
|
||||
}
|
||||
|
||||
template <void func(Core::System&, u32, u64, u64, u64)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
func(system, static_cast<u32>(Param(system, 0)), Param(system, 1), Param(system, 2),
|
||||
Param(system, 3));
|
||||
}
|
||||
|
||||
template <void func(Core::System&, s64)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
func(system, static_cast<s64>(Param(system, 0)));
|
||||
}
|
||||
|
||||
template <void func(Core::System&, u64, s32)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
func(system, Param(system, 0), static_cast<s32>(Param(system, 1)));
|
||||
}
|
||||
|
||||
template <void func(Core::System&, u64, u64)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
func(system, Param(system, 0), Param(system, 1));
|
||||
}
|
||||
|
||||
template <void func(Core::System&, u64, u64, u64)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
func(system, Param(system, 0), Param(system, 1), Param(system, 2));
|
||||
}
|
||||
|
||||
template <void func(Core::System&, u32, u64, u64)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
func(system, static_cast<u32>(Param(system, 0)), Param(system, 1), Param(system, 2));
|
||||
}
|
||||
|
||||
// Used by QueryMemory32, ArbitrateLock32
|
||||
template <Result func(Core::System&, u32, u32, u32)>
|
||||
void SvcWrap32(Core::System& system) {
|
||||
FuncReturn32(system,
|
||||
func(system, Param32(system, 0), Param32(system, 1), Param32(system, 2)).raw);
|
||||
}
|
||||
|
||||
// Used by Break32
|
||||
template <void func(Core::System&, u32, u32, u32)>
|
||||
void SvcWrap32(Core::System& system) {
|
||||
func(system, Param32(system, 0), Param32(system, 1), Param32(system, 2));
|
||||
}
|
||||
|
||||
// Used by ExitProcess32, ExitThread32
|
||||
template <void func(Core::System&)>
|
||||
void SvcWrap32(Core::System& system) {
|
||||
func(system);
|
||||
}
|
||||
|
||||
// Used by GetCurrentProcessorNumber32
|
||||
template <u32 func(Core::System&)>
|
||||
void SvcWrap32(Core::System& system) {
|
||||
FuncReturn32(system, func(system));
|
||||
}
|
||||
|
||||
// Used by SleepThread32
|
||||
template <void func(Core::System&, u32, u32)>
|
||||
void SvcWrap32(Core::System& system) {
|
||||
func(system, Param32(system, 0), Param32(system, 1));
|
||||
}
|
||||
|
||||
// Used by CreateThread32
|
||||
template <Result func(Core::System&, Handle*, u32, u32, u32, u32, s32)>
|
||||
void SvcWrap32(Core::System& system) {
|
||||
Handle param_1 = 0;
|
||||
|
||||
const u32 retval = func(system, ¶m_1, Param32(system, 0), Param32(system, 1),
|
||||
Param32(system, 2), Param32(system, 3), Param32(system, 4))
|
||||
.raw;
|
||||
|
||||
system.CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
// Used by GetInfo32
|
||||
template <Result func(Core::System&, u32*, u32*, u32, u32, u32, u32)>
|
||||
void SvcWrap32(Core::System& system) {
|
||||
u32 param_1 = 0;
|
||||
u32 param_2 = 0;
|
||||
|
||||
const u32 retval = func(system, ¶m_1, ¶m_2, Param32(system, 0), Param32(system, 1),
|
||||
Param32(system, 2), Param32(system, 3))
|
||||
.raw;
|
||||
|
||||
system.CurrentArmInterface().SetReg(1, param_1);
|
||||
system.CurrentArmInterface().SetReg(2, param_2);
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
// Used by GetThreadPriority32, ConnectToNamedPort32
|
||||
template <Result func(Core::System&, u32*, u32)>
|
||||
void SvcWrap32(Core::System& system) {
|
||||
u32 param_1 = 0;
|
||||
const u32 retval = func(system, ¶m_1, Param32(system, 1)).raw;
|
||||
system.CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
// Used by GetThreadId32
|
||||
template <Result func(Core::System&, u32*, u32*, u32)>
|
||||
void SvcWrap32(Core::System& system) {
|
||||
u32 param_1 = 0;
|
||||
u32 param_2 = 0;
|
||||
|
||||
const u32 retval = func(system, ¶m_1, ¶m_2, Param32(system, 1)).raw;
|
||||
system.CurrentArmInterface().SetReg(1, param_1);
|
||||
system.CurrentArmInterface().SetReg(2, param_2);
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
// Used by GetSystemTick32
|
||||
template <void func(Core::System&, u32*, u32*)>
|
||||
void SvcWrap32(Core::System& system) {
|
||||
u32 param_1 = 0;
|
||||
u32 param_2 = 0;
|
||||
|
||||
func(system, ¶m_1, ¶m_2);
|
||||
system.CurrentArmInterface().SetReg(0, param_1);
|
||||
system.CurrentArmInterface().SetReg(1, param_2);
|
||||
}
|
||||
|
||||
// Used by CreateEvent32
|
||||
template <Result func(Core::System&, Handle*, Handle*)>
|
||||
void SvcWrap32(Core::System& system) {
|
||||
Handle param_1 = 0;
|
||||
Handle param_2 = 0;
|
||||
|
||||
const u32 retval = func(system, ¶m_1, ¶m_2).raw;
|
||||
system.CurrentArmInterface().SetReg(1, param_1);
|
||||
system.CurrentArmInterface().SetReg(2, param_2);
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
// Used by GetThreadId32
|
||||
template <Result func(Core::System&, Handle, u32*, u32*, u32*)>
|
||||
void SvcWrap32(Core::System& system) {
|
||||
u32 param_1 = 0;
|
||||
u32 param_2 = 0;
|
||||
u32 param_3 = 0;
|
||||
|
||||
const u32 retval = func(system, Param32(system, 2), ¶m_1, ¶m_2, ¶m_3).raw;
|
||||
system.CurrentArmInterface().SetReg(1, param_1);
|
||||
system.CurrentArmInterface().SetReg(2, param_2);
|
||||
system.CurrentArmInterface().SetReg(3, param_3);
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
// Used by GetThreadCoreMask32
|
||||
template <Result func(Core::System&, Handle, s32*, u32*, u32*)>
|
||||
void SvcWrap32(Core::System& system) {
|
||||
s32 param_1 = 0;
|
||||
u32 param_2 = 0;
|
||||
u32 param_3 = 0;
|
||||
|
||||
const u32 retval = func(system, Param32(system, 2), ¶m_1, ¶m_2, ¶m_3).raw;
|
||||
system.CurrentArmInterface().SetReg(1, param_1);
|
||||
system.CurrentArmInterface().SetReg(2, param_2);
|
||||
system.CurrentArmInterface().SetReg(3, param_3);
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
// Used by SignalProcessWideKey32
|
||||
template <void func(Core::System&, u32, s32)>
|
||||
void SvcWrap32(Core::System& system) {
|
||||
func(system, static_cast<u32>(Param(system, 0)), static_cast<s32>(Param(system, 1)));
|
||||
}
|
||||
|
||||
// Used by SetThreadActivity32
|
||||
template <Result func(Core::System&, Handle, Svc::ThreadActivity)>
|
||||
void SvcWrap32(Core::System& system) {
|
||||
const u32 retval = func(system, static_cast<Handle>(Param(system, 0)),
|
||||
static_cast<Svc::ThreadActivity>(Param(system, 1)))
|
||||
.raw;
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
// Used by SetThreadPriority32
|
||||
template <Result func(Core::System&, Handle, u32)>
|
||||
void SvcWrap32(Core::System& system) {
|
||||
const u32 retval =
|
||||
func(system, static_cast<Handle>(Param(system, 0)), static_cast<u32>(Param(system, 1))).raw;
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
// Used by SetMemoryAttribute32
|
||||
template <Result func(Core::System&, Handle, u32, u32, u32)>
|
||||
void SvcWrap32(Core::System& system) {
|
||||
const u32 retval =
|
||||
func(system, static_cast<Handle>(Param(system, 0)), static_cast<u32>(Param(system, 1)),
|
||||
static_cast<u32>(Param(system, 2)), static_cast<u32>(Param(system, 3)))
|
||||
.raw;
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
// Used by MapSharedMemory32
|
||||
template <Result func(Core::System&, Handle, u32, u32, Svc::MemoryPermission)>
|
||||
void SvcWrap32(Core::System& system) {
|
||||
const u32 retval = func(system, static_cast<Handle>(Param(system, 0)),
|
||||
static_cast<u32>(Param(system, 1)), static_cast<u32>(Param(system, 2)),
|
||||
static_cast<Svc::MemoryPermission>(Param(system, 3)))
|
||||
.raw;
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
// Used by SetThreadCoreMask32
|
||||
template <Result func(Core::System&, Handle, s32, u32, u32)>
|
||||
void SvcWrap32(Core::System& system) {
|
||||
const u32 retval =
|
||||
func(system, static_cast<Handle>(Param(system, 0)), static_cast<s32>(Param(system, 1)),
|
||||
static_cast<u32>(Param(system, 2)), static_cast<u32>(Param(system, 3)))
|
||||
.raw;
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
// Used by WaitProcessWideKeyAtomic32
|
||||
template <Result func(Core::System&, u32, u32, Handle, u32, u32)>
|
||||
void SvcWrap32(Core::System& system) {
|
||||
const u32 retval =
|
||||
func(system, static_cast<u32>(Param(system, 0)), static_cast<u32>(Param(system, 1)),
|
||||
static_cast<Handle>(Param(system, 2)), static_cast<u32>(Param(system, 3)),
|
||||
static_cast<u32>(Param(system, 4)))
|
||||
.raw;
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
// Used by WaitForAddress32
|
||||
template <Result func(Core::System&, u32, Svc::ArbitrationType, s32, u32, u32)>
|
||||
void SvcWrap32(Core::System& system) {
|
||||
const u32 retval = func(system, static_cast<u32>(Param(system, 0)),
|
||||
static_cast<Svc::ArbitrationType>(Param(system, 1)),
|
||||
static_cast<s32>(Param(system, 2)), static_cast<u32>(Param(system, 3)),
|
||||
static_cast<u32>(Param(system, 4)))
|
||||
.raw;
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
// Used by SignalToAddress32
|
||||
template <Result func(Core::System&, u32, Svc::SignalType, s32, s32)>
|
||||
void SvcWrap32(Core::System& system) {
|
||||
const u32 retval = func(system, static_cast<u32>(Param(system, 0)),
|
||||
static_cast<Svc::SignalType>(Param(system, 1)),
|
||||
static_cast<s32>(Param(system, 2)), static_cast<s32>(Param(system, 3)))
|
||||
.raw;
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
// Used by SendSyncRequest32, ArbitrateUnlock32
|
||||
template <Result func(Core::System&, u32)>
|
||||
void SvcWrap32(Core::System& system) {
|
||||
FuncReturn(system, func(system, static_cast<u32>(Param(system, 0))).raw);
|
||||
}
|
||||
|
||||
// Used by CreateTransferMemory32
|
||||
template <Result func(Core::System&, Handle*, u32, u32, Svc::MemoryPermission)>
|
||||
void SvcWrap32(Core::System& system) {
|
||||
Handle handle = 0;
|
||||
const u32 retval = func(system, &handle, Param32(system, 1), Param32(system, 2),
|
||||
static_cast<Svc::MemoryPermission>(Param32(system, 3)))
|
||||
.raw;
|
||||
system.CurrentArmInterface().SetReg(1, handle);
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
// Used by WaitSynchronization32
|
||||
template <Result func(Core::System&, u32, u32, s32, u32, s32*)>
|
||||
void SvcWrap32(Core::System& system) {
|
||||
s32 param_1 = 0;
|
||||
const u32 retval = func(system, Param32(system, 0), Param32(system, 1), Param32(system, 2),
|
||||
Param32(system, 3), ¶m_1)
|
||||
.raw;
|
||||
system.CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
// Used by CreateCodeMemory32
|
||||
template <Result func(Core::System&, Handle*, u32, u32)>
|
||||
void SvcWrap32(Core::System& system) {
|
||||
Handle handle = 0;
|
||||
|
||||
const u32 retval = func(system, &handle, Param32(system, 1), Param32(system, 2)).raw;
|
||||
|
||||
system.CurrentArmInterface().SetReg(1, handle);
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
// Used by ControlCodeMemory32
|
||||
template <Result func(Core::System&, Handle, u32, u64, u64, Svc::MemoryPermission)>
|
||||
void SvcWrap32(Core::System& system) {
|
||||
const u32 retval =
|
||||
func(system, Param32(system, 0), Param32(system, 1), Param(system, 2), Param(system, 4),
|
||||
static_cast<Svc::MemoryPermission>(Param32(system, 6)))
|
||||
.raw;
|
||||
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
// Used by Invalidate/Store/FlushProcessDataCache32
|
||||
template <Result func(Core::System&, Handle, u64, u64)>
|
||||
void SvcWrap32(Core::System& system) {
|
||||
const u64 address = (Param(system, 3) << 32) | Param(system, 2);
|
||||
const u64 size = (Param(system, 4) << 32) | Param(system, 1);
|
||||
FuncReturn32(system, func(system, Param32(system, 0), address, size).raw);
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
@ -1,44 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/kernel/k_scheduler.h"
|
||||
#include "core/hle/kernel/k_thread.h"
|
||||
#include "core/hle/kernel/time_manager.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
TimeManager::TimeManager(Core::System& system_) : system{system_} {
|
||||
time_manager_event_type = Core::Timing::CreateEvent(
|
||||
"Kernel::TimeManagerCallback",
|
||||
[this](std::uintptr_t thread_handle, s64 time,
|
||||
std::chrono::nanoseconds) -> std::optional<std::chrono::nanoseconds> {
|
||||
KThread* thread = reinterpret_cast<KThread*>(thread_handle);
|
||||
{
|
||||
KScopedSchedulerLock sl(system.Kernel());
|
||||
thread->OnTimer();
|
||||
}
|
||||
return std::nullopt;
|
||||
});
|
||||
}
|
||||
|
||||
void TimeManager::ScheduleTimeEvent(KThread* thread, s64 nanoseconds) {
|
||||
std::scoped_lock lock{mutex};
|
||||
if (nanoseconds > 0) {
|
||||
ASSERT(thread);
|
||||
ASSERT(thread->GetState() != ThreadState::Runnable);
|
||||
system.CoreTiming().ScheduleEvent(std::chrono::nanoseconds{nanoseconds},
|
||||
time_manager_event_type,
|
||||
reinterpret_cast<uintptr_t>(thread));
|
||||
}
|
||||
}
|
||||
|
||||
void TimeManager::UnscheduleTimeEvent(KThread* thread) {
|
||||
std::scoped_lock lock{mutex};
|
||||
system.CoreTiming().UnscheduleEvent(time_manager_event_type,
|
||||
reinterpret_cast<uintptr_t>(thread));
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
@ -1,41 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
} // namespace Core
|
||||
|
||||
namespace Core::Timing {
|
||||
struct EventType;
|
||||
} // namespace Core::Timing
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class KThread;
|
||||
|
||||
/**
|
||||
* The `TimeManager` takes care of scheduling time events on threads and executes their TimeUp
|
||||
* method when the event is triggered.
|
||||
*/
|
||||
class TimeManager {
|
||||
public:
|
||||
explicit TimeManager(Core::System& system);
|
||||
|
||||
/// Schedule a time event on `timetask` thread that will expire in 'nanoseconds'
|
||||
void ScheduleTimeEvent(KThread* time_task, s64 nanoseconds);
|
||||
|
||||
/// Unschedule an existing time event
|
||||
void UnscheduleTimeEvent(KThread* thread);
|
||||
|
||||
private:
|
||||
Core::System& system;
|
||||
std::shared_ptr<Core::Timing::EventType> time_manager_event_type;
|
||||
std::mutex mutex;
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
@ -1,22 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "core/hle/service/am/tcap.h"
|
||||
|
||||
namespace Service::AM {
|
||||
|
||||
TCAP::TCAP(Core::System& system_) : ServiceFramework{system_, "tcap"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "GetContinuousHighSkinTemperatureEvent"},
|
||||
{1, nullptr, "SetOperationMode"},
|
||||
{2, nullptr, "LoadAndApplySettings"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
TCAP::~TCAP() = default;
|
||||
|
||||
} // namespace Service::AM
|
@ -1,20 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Service::AM {
|
||||
|
||||
class TCAP final : public ServiceFramework<TCAP> {
|
||||
public:
|
||||
explicit TCAP(Core::System& system_);
|
||||
~TCAP() override;
|
||||
};
|
||||
|
||||
} // namespace Service::AM
|
@ -1,21 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "core/hle/service/audio/auddbg.h"
|
||||
|
||||
namespace Service::Audio {
|
||||
|
||||
AudDbg::AudDbg(Core::System& system_, const char* name) : ServiceFramework{system_, name} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "RequestSuspendForDebug"},
|
||||
{1, nullptr, "RequestResumeForDebug"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
AudDbg::~AudDbg() = default;
|
||||
|
||||
} // namespace Service::Audio
|
@ -1,20 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Service::Audio {
|
||||
|
||||
class AudDbg final : public ServiceFramework<AudDbg> {
|
||||
public:
|
||||
explicit AudDbg(Core::System& system_, const char* name);
|
||||
~AudDbg() override;
|
||||
};
|
||||
|
||||
} // namespace Service::Audio
|
@ -1,23 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "core/hle/service/audio/audin_a.h"
|
||||
|
||||
namespace Service::Audio {
|
||||
|
||||
AudInA::AudInA(Core::System& system_) : ServiceFramework{system_, "audin:a"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "RequestSuspend"},
|
||||
{1, nullptr, "RequestResume"},
|
||||
{2, nullptr, "GetProcessMasterVolume"},
|
||||
{3, nullptr, "SetProcessMasterVolume"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
AudInA::~AudInA() = default;
|
||||
|
||||
} // namespace Service::Audio
|
@ -1,20 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Service::Audio {
|
||||
|
||||
class AudInA final : public ServiceFramework<AudInA> {
|
||||
public:
|
||||
explicit AudInA(Core::System& system_);
|
||||
~AudInA() override;
|
||||
};
|
||||
|
||||
} // namespace Service::Audio
|
@ -1,25 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "core/hle/service/audio/audout_a.h"
|
||||
|
||||
namespace Service::Audio {
|
||||
|
||||
AudOutA::AudOutA(Core::System& system_) : ServiceFramework{system_, "audout:a"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "RequestSuspend"},
|
||||
{1, nullptr, "RequestResume"},
|
||||
{2, nullptr, "GetProcessMasterVolume"},
|
||||
{3, nullptr, "SetProcessMasterVolume"},
|
||||
{4, nullptr, "GetProcessRecordVolume"},
|
||||
{5, nullptr, "SetProcessRecordVolume"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
AudOutA::~AudOutA() = default;
|
||||
|
||||
} // namespace Service::Audio
|
@ -1,20 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Service::Audio {
|
||||
|
||||
class AudOutA final : public ServiceFramework<AudOutA> {
|
||||
public:
|
||||
explicit AudOutA(Core::System& system_);
|
||||
~AudOutA() override;
|
||||
};
|
||||
|
||||
} // namespace Service::Audio
|
@ -1,27 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "core/hle/service/audio/audren_a.h"
|
||||
|
||||
namespace Service::Audio {
|
||||
|
||||
AudRenA::AudRenA(Core::System& system_) : ServiceFramework{system_, "audren:a"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "RequestSuspend"},
|
||||
{1, nullptr, "RequestResume"},
|
||||
{2, nullptr, "GetProcessMasterVolume"},
|
||||
{3, nullptr, "SetProcessMasterVolume"},
|
||||
{4, nullptr, "RegisterAppletResourceUserId"},
|
||||
{5, nullptr, "UnregisterAppletResourceUserId"},
|
||||
{6, nullptr, "GetProcessRecordVolume"},
|
||||
{7, nullptr, "SetProcessRecordVolume"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
AudRenA::~AudRenA() = default;
|
||||
|
||||
} // namespace Service::Audio
|
@ -1,20 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Service::Audio {
|
||||
|
||||
class AudRenA final : public ServiceFramework<AudRenA> {
|
||||
public:
|
||||
explicit AudRenA(Core::System& system_);
|
||||
~AudRenA() override;
|
||||
};
|
||||
|
||||
} // namespace Service::Audio
|
@ -1,29 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "core/hle/service/audio/codecctl.h"
|
||||
|
||||
namespace Service::Audio {
|
||||
|
||||
CodecCtl::CodecCtl(Core::System& system_) : ServiceFramework{system_, "codecctl"} {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "Initialize"},
|
||||
{1, nullptr, "Finalize"},
|
||||
{2, nullptr, "Sleep"},
|
||||
{3, nullptr, "Wake"},
|
||||
{4, nullptr, "SetVolume"},
|
||||
{5, nullptr, "GetVolumeMax"},
|
||||
{6, nullptr, "GetVolumeMin"},
|
||||
{7, nullptr, "SetActiveTarget"},
|
||||
{8, nullptr, "GetActiveTarget"},
|
||||
{9, nullptr, "BindHeadphoneMicJackInterrupt"},
|
||||
{10, nullptr, "IsHeadphoneMicJackInserted"},
|
||||
{11, nullptr, "ClearHeadphoneMicJackInterrupt"},
|
||||
{12, nullptr, "IsRequested"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
CodecCtl::~CodecCtl() = default;
|
||||
|
||||
} // namespace Service::Audio
|
@ -1,20 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Service::Audio {
|
||||
|
||||
class CodecCtl final : public ServiceFramework<CodecCtl> {
|
||||
public:
|
||||
explicit CodecCtl(Core::System& system_);
|
||||
~CodecCtl() override;
|
||||
};
|
||||
|
||||
} // namespace Service::Audio
|
@ -1,11 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace Service::Friend {
|
||||
|
||||
constexpr Result ERR_NO_NOTIFICATIONS{ErrorModule::Account, 15};
|
||||
}
|
@ -1,400 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hid/hid_types.h"
|
||||
#include "core/hle/kernel/k_event.h"
|
||||
#include "core/hle/service/ipc_helpers.h"
|
||||
#include "core/hle/service/nfc/mifare_user.h"
|
||||
#include "core/hle/service/nfc/nfc_device.h"
|
||||
#include "core/hle/service/nfc/nfc_result.h"
|
||||
|
||||
namespace Service::NFC {
|
||||
|
||||
MFIUser::MFIUser(Core::System& system_)
|
||||
: ServiceFramework{system_, "NFC::MFIUser"}, service_context{system_, service_name} {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &MFIUser::Initialize, "Initialize"},
|
||||
{1, &MFIUser::Finalize, "Finalize"},
|
||||
{2, &MFIUser::ListDevices, "ListDevices"},
|
||||
{3, &MFIUser::StartDetection, "StartDetection"},
|
||||
{4, &MFIUser::StopDetection, "StopDetection"},
|
||||
{5, &MFIUser::Read, "Read"},
|
||||
{6, &MFIUser::Write, "Write"},
|
||||
{7, &MFIUser::GetTagInfo, "GetTagInfo"},
|
||||
{8, &MFIUser::GetActivateEventHandle, "GetActivateEventHandle"},
|
||||
{9, &MFIUser::GetDeactivateEventHandle, "GetDeactivateEventHandle"},
|
||||
{10, &MFIUser::GetState, "GetState"},
|
||||
{11, &MFIUser::GetDeviceState, "GetDeviceState"},
|
||||
{12, &MFIUser::GetNpadId, "GetNpadId"},
|
||||
{13, &MFIUser::GetAvailabilityChangeEventHandle, "GetAvailabilityChangeEventHandle"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
|
||||
availability_change_event = service_context.CreateEvent("MFIUser:AvailabilityChangeEvent");
|
||||
|
||||
for (u32 device_index = 0; device_index < 10; device_index++) {
|
||||
devices[device_index] =
|
||||
std::make_shared<NfcDevice>(Core::HID::IndexToNpadIdType(device_index), system,
|
||||
service_context, availability_change_event);
|
||||
}
|
||||
}
|
||||
|
||||
MFIUser ::~MFIUser() {
|
||||
availability_change_event->Close();
|
||||
}
|
||||
|
||||
void MFIUser::Initialize(HLERequestContext& ctx) {
|
||||
LOG_INFO(Service_NFC, "called");
|
||||
|
||||
state = State::Initialized;
|
||||
|
||||
for (auto& device : devices) {
|
||||
device->Initialize();
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0};
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
|
||||
void MFIUser::Finalize(HLERequestContext& ctx) {
|
||||
LOG_INFO(Service_NFC, "called");
|
||||
|
||||
state = State::NonInitialized;
|
||||
|
||||
for (auto& device : devices) {
|
||||
device->Finalize();
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
|
||||
void MFIUser::ListDevices(HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_NFC, "called");
|
||||
|
||||
if (state == State::NonInitialized) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(MifareNfcDisabled);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!ctx.CanWriteBuffer()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(MifareInvalidArgument);
|
||||
return;
|
||||
}
|
||||
|
||||
if (ctx.GetWriteBufferSize() == 0) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(MifareInvalidArgument);
|
||||
return;
|
||||
}
|
||||
|
||||
std::vector<u64> nfp_devices;
|
||||
const std::size_t max_allowed_devices = ctx.GetWriteBufferNumElements<u64>();
|
||||
|
||||
for (const auto& device : devices) {
|
||||
if (nfp_devices.size() >= max_allowed_devices) {
|
||||
continue;
|
||||
}
|
||||
if (device->GetCurrentState() != NFP::DeviceState::Unavailable) {
|
||||
nfp_devices.push_back(device->GetHandle());
|
||||
}
|
||||
}
|
||||
|
||||
if (nfp_devices.empty()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(MifareDeviceNotFound);
|
||||
return;
|
||||
}
|
||||
|
||||
ctx.WriteBuffer(nfp_devices);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push(static_cast<s32>(nfp_devices.size()));
|
||||
}
|
||||
|
||||
void MFIUser::StartDetection(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto device_handle{rp.Pop<u64>()};
|
||||
LOG_INFO(Service_NFC, "called, device_handle={}", device_handle);
|
||||
|
||||
if (state == State::NonInitialized) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(MifareNfcDisabled);
|
||||
return;
|
||||
}
|
||||
|
||||
auto device = GetNfcDevice(device_handle);
|
||||
|
||||
if (!device.has_value()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(MifareDeviceNotFound);
|
||||
return;
|
||||
}
|
||||
|
||||
const auto result = device.value()->StartDetection(NFP::TagProtocol::All);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
}
|
||||
|
||||
void MFIUser::StopDetection(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto device_handle{rp.Pop<u64>()};
|
||||
LOG_INFO(Service_NFC, "called, device_handle={}", device_handle);
|
||||
|
||||
if (state == State::NonInitialized) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(MifareNfcDisabled);
|
||||
return;
|
||||
}
|
||||
|
||||
auto device = GetNfcDevice(device_handle);
|
||||
|
||||
if (!device.has_value()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(MifareDeviceNotFound);
|
||||
return;
|
||||
}
|
||||
|
||||
const auto result = device.value()->StopDetection();
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
}
|
||||
|
||||
void MFIUser::Read(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto device_handle{rp.Pop<u64>()};
|
||||
const auto buffer{ctx.ReadBuffer()};
|
||||
const auto number_of_commands{ctx.GetReadBufferNumElements<NFP::MifareReadBlockParameter>()};
|
||||
std::vector<NFP::MifareReadBlockParameter> read_commands(number_of_commands);
|
||||
|
||||
memcpy(read_commands.data(), buffer.data(),
|
||||
number_of_commands * sizeof(NFP::MifareReadBlockParameter));
|
||||
|
||||
LOG_INFO(Service_NFC, "(STUBBED) called, device_handle={}, read_commands_size={}",
|
||||
device_handle, number_of_commands);
|
||||
|
||||
if (state == State::NonInitialized) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(MifareNfcDisabled);
|
||||
return;
|
||||
}
|
||||
|
||||
auto device = GetNfcDevice(device_handle);
|
||||
|
||||
if (!device.has_value()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(MifareDeviceNotFound);
|
||||
return;
|
||||
}
|
||||
|
||||
Result result = ResultSuccess;
|
||||
std::vector<NFP::MifareReadBlockData> out_data(number_of_commands);
|
||||
for (std::size_t i = 0; i < number_of_commands; i++) {
|
||||
result = device.value()->MifareRead(read_commands[i], out_data[i]);
|
||||
if (result.IsError()) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
ctx.WriteBuffer(out_data);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
}
|
||||
|
||||
void MFIUser::Write(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto device_handle{rp.Pop<u64>()};
|
||||
const auto buffer{ctx.ReadBuffer()};
|
||||
const auto number_of_commands{ctx.GetReadBufferNumElements<NFP::MifareWriteBlockParameter>()};
|
||||
std::vector<NFP::MifareWriteBlockParameter> write_commands(number_of_commands);
|
||||
|
||||
memcpy(write_commands.data(), buffer.data(),
|
||||
number_of_commands * sizeof(NFP::MifareWriteBlockParameter));
|
||||
|
||||
LOG_INFO(Service_NFC, "(STUBBED) called, device_handle={}, write_commands_size={}",
|
||||
device_handle, number_of_commands);
|
||||
|
||||
if (state == State::NonInitialized) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(MifareNfcDisabled);
|
||||
return;
|
||||
}
|
||||
|
||||
auto device = GetNfcDevice(device_handle);
|
||||
|
||||
if (!device.has_value()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(MifareDeviceNotFound);
|
||||
return;
|
||||
}
|
||||
|
||||
Result result = ResultSuccess;
|
||||
std::vector<NFP::MifareReadBlockData> out_data(number_of_commands);
|
||||
for (std::size_t i = 0; i < number_of_commands; i++) {
|
||||
result = device.value()->MifareWrite(write_commands[i]);
|
||||
if (result.IsError()) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (result.IsSuccess()) {
|
||||
result = device.value()->Flush();
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
}
|
||||
|
||||
void MFIUser::GetTagInfo(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto device_handle{rp.Pop<u64>()};
|
||||
LOG_INFO(Service_NFC, "called, device_handle={}", device_handle);
|
||||
|
||||
if (state == State::NonInitialized) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(MifareNfcDisabled);
|
||||
return;
|
||||
}
|
||||
|
||||
auto device = GetNfcDevice(device_handle);
|
||||
|
||||
if (!device.has_value()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(MifareDeviceNotFound);
|
||||
return;
|
||||
}
|
||||
|
||||
NFP::TagInfo tag_info{};
|
||||
const auto result = device.value()->GetTagInfo(tag_info, true);
|
||||
ctx.WriteBuffer(tag_info);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
}
|
||||
|
||||
void MFIUser::GetActivateEventHandle(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto device_handle{rp.Pop<u64>()};
|
||||
LOG_DEBUG(Service_NFC, "called, device_handle={}", device_handle);
|
||||
|
||||
if (state == State::NonInitialized) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(MifareNfcDisabled);
|
||||
return;
|
||||
}
|
||||
|
||||
auto device = GetNfcDevice(device_handle);
|
||||
|
||||
if (!device.has_value()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(MifareDeviceNotFound);
|
||||
return;
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushCopyObjects(device.value()->GetActivateEvent());
|
||||
}
|
||||
|
||||
void MFIUser::GetDeactivateEventHandle(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto device_handle{rp.Pop<u64>()};
|
||||
LOG_DEBUG(Service_NFC, "called, device_handle={}", device_handle);
|
||||
|
||||
if (state == State::NonInitialized) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(MifareNfcDisabled);
|
||||
return;
|
||||
}
|
||||
|
||||
auto device = GetNfcDevice(device_handle);
|
||||
|
||||
if (!device.has_value()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(MifareDeviceNotFound);
|
||||
return;
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushCopyObjects(device.value()->GetDeactivateEvent());
|
||||
}
|
||||
|
||||
void MFIUser::GetState(HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_NFC, "called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushEnum(state);
|
||||
}
|
||||
|
||||
void MFIUser::GetDeviceState(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto device_handle{rp.Pop<u64>()};
|
||||
LOG_DEBUG(Service_NFC, "called, device_handle={}", device_handle);
|
||||
|
||||
auto device = GetNfcDevice(device_handle);
|
||||
|
||||
if (!device.has_value()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(MifareDeviceNotFound);
|
||||
return;
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushEnum(device.value()->GetCurrentState());
|
||||
}
|
||||
|
||||
void MFIUser::GetNpadId(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto device_handle{rp.Pop<u64>()};
|
||||
LOG_DEBUG(Service_NFC, "called, device_handle={}", device_handle);
|
||||
|
||||
if (state == State::NonInitialized) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(MifareNfcDisabled);
|
||||
return;
|
||||
}
|
||||
|
||||
auto device = GetNfcDevice(device_handle);
|
||||
|
||||
if (!device.has_value()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(MifareDeviceNotFound);
|
||||
return;
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushEnum(device.value()->GetNpadId());
|
||||
}
|
||||
|
||||
void MFIUser::GetAvailabilityChangeEventHandle(HLERequestContext& ctx) {
|
||||
LOG_INFO(Service_NFC, "called");
|
||||
|
||||
if (state == State::NonInitialized) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(MifareNfcDisabled);
|
||||
return;
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushCopyObjects(availability_change_event->GetReadableEvent());
|
||||
}
|
||||
|
||||
std::optional<std::shared_ptr<NfcDevice>> MFIUser::GetNfcDevice(u64 handle) {
|
||||
for (auto& device : devices) {
|
||||
if (device->GetHandle() == handle) {
|
||||
return device;
|
||||
}
|
||||
}
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
} // namespace Service::NFC
|
@ -1,52 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
|
||||
#include "core/hle/service/kernel_helpers.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service::NFC {
|
||||
class NfcDevice;
|
||||
|
||||
class MFIUser final : public ServiceFramework<MFIUser> {
|
||||
public:
|
||||
explicit MFIUser(Core::System& system_);
|
||||
~MFIUser();
|
||||
|
||||
private:
|
||||
enum class State : u32 {
|
||||
NonInitialized,
|
||||
Initialized,
|
||||
};
|
||||
|
||||
void Initialize(HLERequestContext& ctx);
|
||||
void Finalize(HLERequestContext& ctx);
|
||||
void ListDevices(HLERequestContext& ctx);
|
||||
void StartDetection(HLERequestContext& ctx);
|
||||
void StopDetection(HLERequestContext& ctx);
|
||||
void Read(HLERequestContext& ctx);
|
||||
void Write(HLERequestContext& ctx);
|
||||
void GetTagInfo(HLERequestContext& ctx);
|
||||
void GetActivateEventHandle(HLERequestContext& ctx);
|
||||
void GetDeactivateEventHandle(HLERequestContext& ctx);
|
||||
void GetState(HLERequestContext& ctx);
|
||||
void GetDeviceState(HLERequestContext& ctx);
|
||||
void GetNpadId(HLERequestContext& ctx);
|
||||
void GetAvailabilityChangeEventHandle(HLERequestContext& ctx);
|
||||
|
||||
std::optional<std::shared_ptr<NfcDevice>> GetNfcDevice(u64 handle);
|
||||
|
||||
KernelHelpers::ServiceContext service_context;
|
||||
|
||||
std::array<std::shared_ptr<NfcDevice>, 10> devices{};
|
||||
|
||||
State state{State::NonInitialized};
|
||||
Kernel::KEvent* availability_change_event;
|
||||
};
|
||||
|
||||
} // namespace Service::NFC
|
@ -1,288 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/input.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hid/emulated_controller.h"
|
||||
#include "core/hid/hid_core.h"
|
||||
#include "core/hid/hid_types.h"
|
||||
#include "core/hle/kernel/k_event.h"
|
||||
#include "core/hle/service/ipc_helpers.h"
|
||||
#include "core/hle/service/nfc/nfc_device.h"
|
||||
#include "core/hle/service/nfc/nfc_result.h"
|
||||
#include "core/hle/service/nfc/nfc_user.h"
|
||||
|
||||
namespace Service::NFC {
|
||||
NfcDevice::NfcDevice(Core::HID::NpadIdType npad_id_, Core::System& system_,
|
||||
KernelHelpers::ServiceContext& service_context_,
|
||||
Kernel::KEvent* availability_change_event_)
|
||||
: npad_id{npad_id_}, system{system_}, service_context{service_context_},
|
||||
availability_change_event{availability_change_event_} {
|
||||
activate_event = service_context.CreateEvent("IUser:NFCActivateEvent");
|
||||
deactivate_event = service_context.CreateEvent("IUser:NFCDeactivateEvent");
|
||||
npad_device = system.HIDCore().GetEmulatedController(npad_id);
|
||||
|
||||
Core::HID::ControllerUpdateCallback engine_callback{
|
||||
.on_change = [this](Core::HID::ControllerTriggerType type) { NpadUpdate(type); },
|
||||
.is_npad_service = false,
|
||||
};
|
||||
is_controller_set = true;
|
||||
callback_key = npad_device->SetCallback(engine_callback);
|
||||
}
|
||||
|
||||
NfcDevice::~NfcDevice() {
|
||||
activate_event->Close();
|
||||
deactivate_event->Close();
|
||||
if (!is_controller_set) {
|
||||
return;
|
||||
}
|
||||
npad_device->DeleteCallback(callback_key);
|
||||
is_controller_set = false;
|
||||
};
|
||||
|
||||
void NfcDevice::NpadUpdate(Core::HID::ControllerTriggerType type) {
|
||||
if (!is_initalized) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (type == Core::HID::ControllerTriggerType::Connected) {
|
||||
Initialize();
|
||||
availability_change_event->Signal();
|
||||
return;
|
||||
}
|
||||
|
||||
if (type == Core::HID::ControllerTriggerType::Disconnected) {
|
||||
device_state = NFP::DeviceState::Unavailable;
|
||||
availability_change_event->Signal();
|
||||
return;
|
||||
}
|
||||
|
||||
if (type != Core::HID::ControllerTriggerType::Nfc) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!npad_device->IsConnected()) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto nfc_status = npad_device->GetNfc();
|
||||
switch (nfc_status.state) {
|
||||
case Common::Input::NfcState::NewAmiibo:
|
||||
LoadNfcTag(nfc_status.data);
|
||||
break;
|
||||
case Common::Input::NfcState::AmiiboRemoved:
|
||||
if (device_state != NFP::DeviceState::SearchingForTag) {
|
||||
CloseNfcTag();
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
bool NfcDevice::LoadNfcTag(std::span<const u8> data) {
|
||||
if (device_state != NFP::DeviceState::SearchingForTag) {
|
||||
LOG_ERROR(Service_NFC, "Game is not looking for nfc tag, current state {}", device_state);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (data.size() < sizeof(NFP::EncryptedNTAG215File)) {
|
||||
LOG_ERROR(Service_NFC, "Not an amiibo, size={}", data.size());
|
||||
return false;
|
||||
}
|
||||
|
||||
tag_data.resize(data.size());
|
||||
memcpy(tag_data.data(), data.data(), data.size());
|
||||
memcpy(&encrypted_tag_data, data.data(), sizeof(NFP::EncryptedNTAG215File));
|
||||
|
||||
device_state = NFP::DeviceState::TagFound;
|
||||
deactivate_event->GetReadableEvent().Clear();
|
||||
activate_event->Signal();
|
||||
return true;
|
||||
}
|
||||
|
||||
void NfcDevice::CloseNfcTag() {
|
||||
LOG_INFO(Service_NFC, "Remove nfc tag");
|
||||
|
||||
device_state = NFP::DeviceState::TagRemoved;
|
||||
encrypted_tag_data = {};
|
||||
activate_event->GetReadableEvent().Clear();
|
||||
deactivate_event->Signal();
|
||||
}
|
||||
|
||||
Kernel::KReadableEvent& NfcDevice::GetActivateEvent() const {
|
||||
return activate_event->GetReadableEvent();
|
||||
}
|
||||
|
||||
Kernel::KReadableEvent& NfcDevice::GetDeactivateEvent() const {
|
||||
return deactivate_event->GetReadableEvent();
|
||||
}
|
||||
|
||||
void NfcDevice::Initialize() {
|
||||
device_state =
|
||||
npad_device->HasNfc() ? NFP::DeviceState::Initialized : NFP::DeviceState::Unavailable;
|
||||
encrypted_tag_data = {};
|
||||
is_initalized = true;
|
||||
}
|
||||
|
||||
void NfcDevice::Finalize() {
|
||||
if (device_state == NFP::DeviceState::SearchingForTag ||
|
||||
device_state == NFP::DeviceState::TagRemoved) {
|
||||
StopDetection();
|
||||
}
|
||||
device_state = NFP::DeviceState::Unavailable;
|
||||
is_initalized = false;
|
||||
}
|
||||
|
||||
Result NfcDevice::StartDetection(NFP::TagProtocol allowed_protocol) {
|
||||
if (device_state != NFP::DeviceState::Initialized &&
|
||||
device_state != NFP::DeviceState::TagRemoved) {
|
||||
LOG_ERROR(Service_NFC, "Wrong device state {}", device_state);
|
||||
return WrongDeviceState;
|
||||
}
|
||||
|
||||
if (npad_device->SetPollingMode(Core::HID::EmulatedDeviceIndex::RightIndex,
|
||||
Common::Input::PollingMode::NFC) !=
|
||||
Common::Input::DriverResult::Success) {
|
||||
LOG_ERROR(Service_NFC, "Nfc not supported");
|
||||
return NfcDisabled;
|
||||
}
|
||||
|
||||
device_state = NFP::DeviceState::SearchingForTag;
|
||||
allowed_protocols = allowed_protocol;
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
Result NfcDevice::StopDetection() {
|
||||
npad_device->SetPollingMode(Core::HID::EmulatedDeviceIndex::RightIndex,
|
||||
Common::Input::PollingMode::Active);
|
||||
|
||||
if (device_state == NFP::DeviceState::Initialized) {
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
if (device_state == NFP::DeviceState::TagFound ||
|
||||
device_state == NFP::DeviceState::TagMounted) {
|
||||
CloseNfcTag();
|
||||
return ResultSuccess;
|
||||
}
|
||||
if (device_state == NFP::DeviceState::SearchingForTag ||
|
||||
device_state == NFP::DeviceState::TagRemoved) {
|
||||
device_state = NFP::DeviceState::Initialized;
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
LOG_ERROR(Service_NFC, "Wrong device state {}", device_state);
|
||||
return WrongDeviceState;
|
||||
}
|
||||
|
||||
Result NfcDevice::Flush() {
|
||||
if (device_state != NFP::DeviceState::TagFound &&
|
||||
device_state != NFP::DeviceState::TagMounted) {
|
||||
LOG_ERROR(Service_NFC, "Wrong device state {}", device_state);
|
||||
if (device_state == NFP::DeviceState::TagRemoved) {
|
||||
return TagRemoved;
|
||||
}
|
||||
return WrongDeviceState;
|
||||
}
|
||||
|
||||
if (!npad_device->WriteNfc(tag_data)) {
|
||||
LOG_ERROR(Service_NFP, "Error writing to file");
|
||||
return MifareReadError;
|
||||
}
|
||||
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
Result NfcDevice::GetTagInfo(NFP::TagInfo& tag_info, bool is_mifare) const {
|
||||
if (device_state != NFP::DeviceState::TagFound &&
|
||||
device_state != NFP::DeviceState::TagMounted) {
|
||||
LOG_ERROR(Service_NFC, "Wrong device state {}", device_state);
|
||||
if (device_state == NFP::DeviceState::TagRemoved) {
|
||||
return TagRemoved;
|
||||
}
|
||||
return WrongDeviceState;
|
||||
}
|
||||
|
||||
if (is_mifare) {
|
||||
tag_info = {
|
||||
.uuid = encrypted_tag_data.uuid.uid,
|
||||
.uuid_length = static_cast<u8>(encrypted_tag_data.uuid.uid.size()),
|
||||
.protocol = NFP::TagProtocol::TypeA,
|
||||
.tag_type = NFP::TagType::Type4,
|
||||
};
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
// Protocol and tag type may change here
|
||||
tag_info = {
|
||||
.uuid = encrypted_tag_data.uuid.uid,
|
||||
.uuid_length = static_cast<u8>(encrypted_tag_data.uuid.uid.size()),
|
||||
.protocol = NFP::TagProtocol::TypeA,
|
||||
.tag_type = NFP::TagType::Type2,
|
||||
};
|
||||
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
Result NfcDevice::MifareRead(const NFP::MifareReadBlockParameter& parameter,
|
||||
NFP::MifareReadBlockData& read_block_data) {
|
||||
const std::size_t sector_index = parameter.sector_number * sizeof(NFP::DataBlock);
|
||||
read_block_data.sector_number = parameter.sector_number;
|
||||
|
||||
if (device_state != NFP::DeviceState::TagFound &&
|
||||
device_state != NFP::DeviceState::TagMounted) {
|
||||
LOG_ERROR(Service_NFC, "Wrong device state {}", device_state);
|
||||
if (device_state == NFP::DeviceState::TagRemoved) {
|
||||
return TagRemoved;
|
||||
}
|
||||
return WrongDeviceState;
|
||||
}
|
||||
|
||||
if (tag_data.size() < sector_index + sizeof(NFP::DataBlock)) {
|
||||
return MifareReadError;
|
||||
}
|
||||
|
||||
// TODO: Use parameter.sector_key to read encrypted data
|
||||
memcpy(read_block_data.data.data(), tag_data.data() + sector_index, sizeof(NFP::DataBlock));
|
||||
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
Result NfcDevice::MifareWrite(const NFP::MifareWriteBlockParameter& parameter) {
|
||||
const std::size_t sector_index = parameter.sector_number * sizeof(NFP::DataBlock);
|
||||
|
||||
if (device_state != NFP::DeviceState::TagFound &&
|
||||
device_state != NFP::DeviceState::TagMounted) {
|
||||
LOG_ERROR(Service_NFC, "Wrong device state {}", device_state);
|
||||
if (device_state == NFP::DeviceState::TagRemoved) {
|
||||
return TagRemoved;
|
||||
}
|
||||
return WrongDeviceState;
|
||||
}
|
||||
|
||||
if (tag_data.size() < sector_index + sizeof(NFP::DataBlock)) {
|
||||
return MifareReadError;
|
||||
}
|
||||
|
||||
// TODO: Use parameter.sector_key to encrypt the data
|
||||
memcpy(tag_data.data() + sector_index, parameter.data.data(), sizeof(NFP::DataBlock));
|
||||
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
u64 NfcDevice::GetHandle() const {
|
||||
// Generate a handle based of the npad id
|
||||
return static_cast<u64>(npad_id);
|
||||
}
|
||||
|
||||
NFP::DeviceState NfcDevice::GetCurrentState() const {
|
||||
return device_state;
|
||||
}
|
||||
|
||||
Core::HID::NpadIdType NfcDevice::GetNpadId() const {
|
||||
return npad_id;
|
||||
}
|
||||
|
||||
} // namespace Service::NFC
|
@ -1,78 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/service/kernel_helpers.h"
|
||||
#include "core/hle/service/nfp/nfp_types.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Kernel {
|
||||
class KEvent;
|
||||
class KReadableEvent;
|
||||
} // namespace Kernel
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
} // namespace Core
|
||||
|
||||
namespace Core::HID {
|
||||
class EmulatedController;
|
||||
enum class ControllerTriggerType;
|
||||
enum class NpadIdType : u32;
|
||||
} // namespace Core::HID
|
||||
|
||||
namespace Service::NFC {
|
||||
class NfcDevice {
|
||||
public:
|
||||
NfcDevice(Core::HID::NpadIdType npad_id_, Core::System& system_,
|
||||
KernelHelpers::ServiceContext& service_context_,
|
||||
Kernel::KEvent* availability_change_event_);
|
||||
~NfcDevice();
|
||||
|
||||
void Initialize();
|
||||
void Finalize();
|
||||
|
||||
Result StartDetection(NFP::TagProtocol allowed_protocol);
|
||||
Result StopDetection();
|
||||
Result Flush();
|
||||
|
||||
Result GetTagInfo(NFP::TagInfo& tag_info, bool is_mifare) const;
|
||||
|
||||
Result MifareRead(const NFP::MifareReadBlockParameter& parameter,
|
||||
NFP::MifareReadBlockData& read_block_data);
|
||||
|
||||
Result MifareWrite(const NFP::MifareWriteBlockParameter& parameter);
|
||||
|
||||
u64 GetHandle() const;
|
||||
NFP::DeviceState GetCurrentState() const;
|
||||
Core::HID::NpadIdType GetNpadId() const;
|
||||
|
||||
Kernel::KReadableEvent& GetActivateEvent() const;
|
||||
Kernel::KReadableEvent& GetDeactivateEvent() const;
|
||||
|
||||
private:
|
||||
void NpadUpdate(Core::HID::ControllerTriggerType type);
|
||||
bool LoadNfcTag(std::span<const u8> data);
|
||||
void CloseNfcTag();
|
||||
|
||||
bool is_controller_set{};
|
||||
int callback_key;
|
||||
const Core::HID::NpadIdType npad_id;
|
||||
Core::System& system;
|
||||
Core::HID::EmulatedController* npad_device = nullptr;
|
||||
KernelHelpers::ServiceContext& service_context;
|
||||
Kernel::KEvent* activate_event = nullptr;
|
||||
Kernel::KEvent* deactivate_event = nullptr;
|
||||
Kernel::KEvent* availability_change_event = nullptr;
|
||||
|
||||
bool is_initalized{};
|
||||
NFP::TagProtocol allowed_protocols{};
|
||||
NFP::DeviceState device_state{NFP::DeviceState::Unavailable};
|
||||
|
||||
NFP::EncryptedNTAG215File encrypted_tag_data{};
|
||||
std::vector<u8> tag_data{};
|
||||
};
|
||||
|
||||
} // namespace Service::NFC
|
@ -1,365 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hid/hid_types.h"
|
||||
#include "core/hle/kernel/k_event.h"
|
||||
#include "core/hle/service/ipc_helpers.h"
|
||||
#include "core/hle/service/nfc/nfc_device.h"
|
||||
#include "core/hle/service/nfc/nfc_result.h"
|
||||
#include "core/hle/service/nfc/nfc_user.h"
|
||||
#include "core/hle/service/time/clock_types.h"
|
||||
|
||||
namespace Service::NFC {
|
||||
|
||||
IUser::IUser(Core::System& system_)
|
||||
: ServiceFramework{system_, "NFC::IUser"}, service_context{system_, service_name} {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IUser::Initialize, "InitializeOld"},
|
||||
{1, &IUser::Finalize, "FinalizeOld"},
|
||||
{2, &IUser::GetState, "GetStateOld"},
|
||||
{3, &IUser::IsNfcEnabled, "IsNfcEnabledOld"},
|
||||
{400, &IUser::Initialize, "Initialize"},
|
||||
{401, &IUser::Finalize, "Finalize"},
|
||||
{402, &IUser::GetState, "GetState"},
|
||||
{403, &IUser::IsNfcEnabled, "IsNfcEnabled"},
|
||||
{404, &IUser::ListDevices, "ListDevices"},
|
||||
{405, &IUser::GetDeviceState, "GetDeviceState"},
|
||||
{406, &IUser::GetNpadId, "GetNpadId"},
|
||||
{407, &IUser::AttachAvailabilityChangeEvent, "AttachAvailabilityChangeEvent"},
|
||||
{408, &IUser::StartDetection, "StartDetection"},
|
||||
{409, &IUser::StopDetection, "StopDetection"},
|
||||
{410, &IUser::GetTagInfo, "GetTagInfo"},
|
||||
{411, &IUser::AttachActivateEvent, "AttachActivateEvent"},
|
||||
{412, &IUser::AttachDeactivateEvent, "AttachDeactivateEvent"},
|
||||
{1000, nullptr, "ReadMifare"},
|
||||
{1001, nullptr, "WriteMifare"},
|
||||
{1300, &IUser::SendCommandByPassThrough, "SendCommandByPassThrough"},
|
||||
{1301, nullptr, "KeepPassThroughSession"},
|
||||
{1302, nullptr, "ReleasePassThroughSession"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
|
||||
availability_change_event = service_context.CreateEvent("IUser:AvailabilityChangeEvent");
|
||||
|
||||
for (u32 device_index = 0; device_index < 10; device_index++) {
|
||||
devices[device_index] =
|
||||
std::make_shared<NfcDevice>(Core::HID::IndexToNpadIdType(device_index), system,
|
||||
service_context, availability_change_event);
|
||||
}
|
||||
}
|
||||
|
||||
IUser ::~IUser() {
|
||||
availability_change_event->Close();
|
||||
}
|
||||
|
||||
void IUser::Initialize(HLERequestContext& ctx) {
|
||||
LOG_INFO(Service_NFC, "called");
|
||||
|
||||
state = State::Initialized;
|
||||
|
||||
for (auto& device : devices) {
|
||||
device->Initialize();
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0};
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
|
||||
void IUser::Finalize(HLERequestContext& ctx) {
|
||||
LOG_INFO(Service_NFC, "called");
|
||||
|
||||
state = State::NonInitialized;
|
||||
|
||||
for (auto& device : devices) {
|
||||
device->Finalize();
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
|
||||
void IUser::GetState(HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_NFC, "called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushEnum(state);
|
||||
}
|
||||
|
||||
void IUser::IsNfcEnabled(HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_NFC, "called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push(state != State::NonInitialized);
|
||||
}
|
||||
|
||||
void IUser::ListDevices(HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_NFC, "called");
|
||||
|
||||
if (state == State::NonInitialized) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(NfcDisabled);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!ctx.CanWriteBuffer()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(InvalidArgument);
|
||||
return;
|
||||
}
|
||||
|
||||
if (ctx.GetWriteBufferSize() == 0) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(InvalidArgument);
|
||||
return;
|
||||
}
|
||||
|
||||
std::vector<u64> nfp_devices;
|
||||
const std::size_t max_allowed_devices = ctx.GetWriteBufferNumElements<u64>();
|
||||
|
||||
for (auto& device : devices) {
|
||||
if (nfp_devices.size() >= max_allowed_devices) {
|
||||
continue;
|
||||
}
|
||||
if (device->GetCurrentState() != NFP::DeviceState::Unavailable) {
|
||||
nfp_devices.push_back(device->GetHandle());
|
||||
}
|
||||
}
|
||||
|
||||
if (nfp_devices.empty()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(DeviceNotFound);
|
||||
return;
|
||||
}
|
||||
|
||||
ctx.WriteBuffer(nfp_devices);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push(static_cast<s32>(nfp_devices.size()));
|
||||
}
|
||||
|
||||
void IUser::GetDeviceState(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto device_handle{rp.Pop<u64>()};
|
||||
LOG_DEBUG(Service_NFC, "called, device_handle={}", device_handle);
|
||||
|
||||
auto device = GetNfcDevice(device_handle);
|
||||
|
||||
if (!device.has_value()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(DeviceNotFound);
|
||||
return;
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushEnum(device.value()->GetCurrentState());
|
||||
}
|
||||
|
||||
void IUser::GetNpadId(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto device_handle{rp.Pop<u64>()};
|
||||
LOG_DEBUG(Service_NFC, "called, device_handle={}", device_handle);
|
||||
|
||||
if (state == State::NonInitialized) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(NfcDisabled);
|
||||
return;
|
||||
}
|
||||
|
||||
auto device = GetNfcDevice(device_handle);
|
||||
|
||||
if (!device.has_value()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(DeviceNotFound);
|
||||
return;
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushEnum(device.value()->GetNpadId());
|
||||
}
|
||||
|
||||
void IUser::AttachAvailabilityChangeEvent(HLERequestContext& ctx) {
|
||||
LOG_INFO(Service_NFC, "called");
|
||||
|
||||
if (state == State::NonInitialized) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(NfcDisabled);
|
||||
return;
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushCopyObjects(availability_change_event->GetReadableEvent());
|
||||
}
|
||||
|
||||
void IUser::StartDetection(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto device_handle{rp.Pop<u64>()};
|
||||
const auto nfp_protocol{rp.PopEnum<NFP::TagProtocol>()};
|
||||
LOG_INFO(Service_NFC, "called, device_handle={}, nfp_protocol={}", device_handle, nfp_protocol);
|
||||
|
||||
if (state == State::NonInitialized) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(NfcDisabled);
|
||||
return;
|
||||
}
|
||||
|
||||
auto device = GetNfcDevice(device_handle);
|
||||
|
||||
if (!device.has_value()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(DeviceNotFound);
|
||||
return;
|
||||
}
|
||||
|
||||
const auto result = device.value()->StartDetection(nfp_protocol);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
}
|
||||
|
||||
void IUser::StopDetection(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto device_handle{rp.Pop<u64>()};
|
||||
LOG_INFO(Service_NFC, "called, device_handle={}", device_handle);
|
||||
|
||||
if (state == State::NonInitialized) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(NfcDisabled);
|
||||
return;
|
||||
}
|
||||
|
||||
auto device = GetNfcDevice(device_handle);
|
||||
|
||||
if (!device.has_value()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(DeviceNotFound);
|
||||
return;
|
||||
}
|
||||
|
||||
const auto result = device.value()->StopDetection();
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
}
|
||||
|
||||
void IUser::GetTagInfo(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto device_handle{rp.Pop<u64>()};
|
||||
LOG_INFO(Service_NFC, "called, device_handle={}", device_handle);
|
||||
|
||||
if (state == State::NonInitialized) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(NfcDisabled);
|
||||
return;
|
||||
}
|
||||
|
||||
auto device = GetNfcDevice(device_handle);
|
||||
|
||||
if (!device.has_value()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(DeviceNotFound);
|
||||
return;
|
||||
}
|
||||
|
||||
NFP::TagInfo tag_info{};
|
||||
const auto result = device.value()->GetTagInfo(tag_info, false);
|
||||
ctx.WriteBuffer(tag_info);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
}
|
||||
|
||||
void IUser::AttachActivateEvent(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto device_handle{rp.Pop<u64>()};
|
||||
LOG_DEBUG(Service_NFC, "called, device_handle={}", device_handle);
|
||||
|
||||
if (state == State::NonInitialized) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(NfcDisabled);
|
||||
return;
|
||||
}
|
||||
|
||||
auto device = GetNfcDevice(device_handle);
|
||||
|
||||
if (!device.has_value()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(DeviceNotFound);
|
||||
return;
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushCopyObjects(device.value()->GetActivateEvent());
|
||||
}
|
||||
|
||||
void IUser::AttachDeactivateEvent(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto device_handle{rp.Pop<u64>()};
|
||||
LOG_DEBUG(Service_NFC, "called, device_handle={}", device_handle);
|
||||
|
||||
if (state == State::NonInitialized) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(NfcDisabled);
|
||||
return;
|
||||
}
|
||||
|
||||
auto device = GetNfcDevice(device_handle);
|
||||
|
||||
if (!device.has_value()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(DeviceNotFound);
|
||||
return;
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushCopyObjects(device.value()->GetDeactivateEvent());
|
||||
}
|
||||
|
||||
void IUser::SendCommandByPassThrough(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto device_handle{rp.Pop<u64>()};
|
||||
const auto timeout{rp.PopRaw<Time::Clock::TimeSpanType>()};
|
||||
const auto command_data{ctx.ReadBuffer()};
|
||||
|
||||
LOG_INFO(Service_NFC, "(STUBBED) called, device_handle={}, timeout={}, data_size={}",
|
||||
device_handle, timeout.ToSeconds(), command_data.size());
|
||||
|
||||
if (state == State::NonInitialized) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(NfcDisabled);
|
||||
return;
|
||||
}
|
||||
|
||||
auto device = GetNfcDevice(device_handle);
|
||||
|
||||
if (!device.has_value()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(DeviceNotFound);
|
||||
return;
|
||||
}
|
||||
|
||||
std::vector<u8> out_data(1);
|
||||
// TODO: Request data from nfc device
|
||||
ctx.WriteBuffer(out_data);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push(static_cast<u32>(out_data.size()));
|
||||
}
|
||||
|
||||
std::optional<std::shared_ptr<NfcDevice>> IUser::GetNfcDevice(u64 handle) {
|
||||
for (auto& device : devices) {
|
||||
if (device->GetHandle() == handle) {
|
||||
return device;
|
||||
}
|
||||
}
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
} // namespace Service::NFC
|
@ -1,52 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
|
||||
#include "core/hle/service/kernel_helpers.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service::NFC {
|
||||
class NfcDevice;
|
||||
|
||||
class IUser final : public ServiceFramework<IUser> {
|
||||
public:
|
||||
explicit IUser(Core::System& system_);
|
||||
~IUser();
|
||||
|
||||
private:
|
||||
enum class State : u32 {
|
||||
NonInitialized,
|
||||
Initialized,
|
||||
};
|
||||
|
||||
void Initialize(HLERequestContext& ctx);
|
||||
void Finalize(HLERequestContext& ctx);
|
||||
void GetState(HLERequestContext& ctx);
|
||||
void IsNfcEnabled(HLERequestContext& ctx);
|
||||
void ListDevices(HLERequestContext& ctx);
|
||||
void GetDeviceState(HLERequestContext& ctx);
|
||||
void GetNpadId(HLERequestContext& ctx);
|
||||
void AttachAvailabilityChangeEvent(HLERequestContext& ctx);
|
||||
void StartDetection(HLERequestContext& ctx);
|
||||
void StopDetection(HLERequestContext& ctx);
|
||||
void GetTagInfo(HLERequestContext& ctx);
|
||||
void AttachActivateEvent(HLERequestContext& ctx);
|
||||
void AttachDeactivateEvent(HLERequestContext& ctx);
|
||||
void SendCommandByPassThrough(HLERequestContext& ctx);
|
||||
|
||||
std::optional<std::shared_ptr<NfcDevice>> GetNfcDevice(u64 handle);
|
||||
|
||||
KernelHelpers::ServiceContext service_context;
|
||||
|
||||
std::array<std::shared_ptr<NfcDevice>, 10> devices{};
|
||||
|
||||
State state{State::NonInitialized};
|
||||
Kernel::KEvent* availability_change_event;
|
||||
};
|
||||
|
||||
} // namespace Service::NFC
|
@ -1,405 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2017 socram8888/amiitool
|
||||
// SPDX-License-Identifier: MIT
|
||||
|
||||
#include <array>
|
||||
#include <mbedtls/aes.h>
|
||||
#include <mbedtls/hmac_drbg.h>
|
||||
|
||||
#include "common/fs/file.h"
|
||||
#include "common/fs/fs.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/service/nfp/amiibo_crypto.h"
|
||||
|
||||
namespace Service::NFP::AmiiboCrypto {
|
||||
|
||||
bool IsAmiiboValid(const EncryptedNTAG215File& ntag_file) {
|
||||
const auto& amiibo_data = ntag_file.user_memory;
|
||||
LOG_DEBUG(Service_NFP, "uuid_lock=0x{0:x}", ntag_file.static_lock);
|
||||
LOG_DEBUG(Service_NFP, "compability_container=0x{0:x}", ntag_file.compability_container);
|
||||
LOG_DEBUG(Service_NFP, "write_count={}", static_cast<u16>(amiibo_data.write_counter));
|
||||
|
||||
LOG_DEBUG(Service_NFP, "character_id=0x{0:x}", amiibo_data.model_info.character_id);
|
||||
LOG_DEBUG(Service_NFP, "character_variant={}", amiibo_data.model_info.character_variant);
|
||||
LOG_DEBUG(Service_NFP, "amiibo_type={}", amiibo_data.model_info.amiibo_type);
|
||||
LOG_DEBUG(Service_NFP, "model_number=0x{0:x}",
|
||||
static_cast<u16>(amiibo_data.model_info.model_number));
|
||||
LOG_DEBUG(Service_NFP, "series={}", amiibo_data.model_info.series);
|
||||
LOG_DEBUG(Service_NFP, "tag_type=0x{0:x}", amiibo_data.model_info.tag_type);
|
||||
|
||||
LOG_DEBUG(Service_NFP, "tag_dynamic_lock=0x{0:x}", ntag_file.dynamic_lock);
|
||||
LOG_DEBUG(Service_NFP, "tag_CFG0=0x{0:x}", ntag_file.CFG0);
|
||||
LOG_DEBUG(Service_NFP, "tag_CFG1=0x{0:x}", ntag_file.CFG1);
|
||||
|
||||
// Validate UUID
|
||||
constexpr u8 CT = 0x88; // As defined in `ISO / IEC 14443 - 3`
|
||||
if ((CT ^ ntag_file.uuid.uid[0] ^ ntag_file.uuid.uid[1] ^ ntag_file.uuid.uid[2]) !=
|
||||
ntag_file.uuid.uid[3]) {
|
||||
return false;
|
||||
}
|
||||
if ((ntag_file.uuid.uid[4] ^ ntag_file.uuid.uid[5] ^ ntag_file.uuid.uid[6] ^
|
||||
ntag_file.uuid.nintendo_id) != ntag_file.uuid.lock_bytes[0]) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Check against all know constants on an amiibo binary
|
||||
if (ntag_file.static_lock != 0xE00F) {
|
||||
return false;
|
||||
}
|
||||
if (ntag_file.compability_container != 0xEEFF10F1U) {
|
||||
return false;
|
||||
}
|
||||
if (amiibo_data.constant_value != 0xA5) {
|
||||
return false;
|
||||
}
|
||||
if (amiibo_data.model_info.tag_type != PackedTagType::Type2) {
|
||||
return false;
|
||||
}
|
||||
if ((ntag_file.dynamic_lock & 0xFFFFFF) != 0x0F0001U) {
|
||||
return false;
|
||||
}
|
||||
if (ntag_file.CFG0 != 0x04000000U) {
|
||||
return false;
|
||||
}
|
||||
if (ntag_file.CFG1 != 0x5F) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool IsAmiiboValid(const NTAG215File& ntag_file) {
|
||||
return IsAmiiboValid(EncodedDataToNfcData(ntag_file));
|
||||
}
|
||||
|
||||
NTAG215File NfcDataToEncodedData(const EncryptedNTAG215File& nfc_data) {
|
||||
NTAG215File encoded_data{};
|
||||
|
||||
encoded_data.uid = nfc_data.uuid.uid;
|
||||
encoded_data.nintendo_id = nfc_data.uuid.nintendo_id;
|
||||
encoded_data.static_lock = nfc_data.static_lock;
|
||||
encoded_data.compability_container = nfc_data.compability_container;
|
||||
encoded_data.hmac_data = nfc_data.user_memory.hmac_data;
|
||||
encoded_data.constant_value = nfc_data.user_memory.constant_value;
|
||||
encoded_data.write_counter = nfc_data.user_memory.write_counter;
|
||||
encoded_data.amiibo_version = nfc_data.user_memory.amiibo_version;
|
||||
encoded_data.settings = nfc_data.user_memory.settings;
|
||||
encoded_data.owner_mii = nfc_data.user_memory.owner_mii;
|
||||
encoded_data.application_id = nfc_data.user_memory.application_id;
|
||||
encoded_data.application_write_counter = nfc_data.user_memory.application_write_counter;
|
||||
encoded_data.application_area_id = nfc_data.user_memory.application_area_id;
|
||||
encoded_data.application_id_byte = nfc_data.user_memory.application_id_byte;
|
||||
encoded_data.unknown = nfc_data.user_memory.unknown;
|
||||
encoded_data.mii_extension = nfc_data.user_memory.mii_extension;
|
||||
encoded_data.unknown2 = nfc_data.user_memory.unknown2;
|
||||
encoded_data.register_info_crc = nfc_data.user_memory.register_info_crc;
|
||||
encoded_data.application_area = nfc_data.user_memory.application_area;
|
||||
encoded_data.hmac_tag = nfc_data.user_memory.hmac_tag;
|
||||
encoded_data.lock_bytes = nfc_data.uuid.lock_bytes;
|
||||
encoded_data.model_info = nfc_data.user_memory.model_info;
|
||||
encoded_data.keygen_salt = nfc_data.user_memory.keygen_salt;
|
||||
encoded_data.dynamic_lock = nfc_data.dynamic_lock;
|
||||
encoded_data.CFG0 = nfc_data.CFG0;
|
||||
encoded_data.CFG1 = nfc_data.CFG1;
|
||||
encoded_data.password = nfc_data.password;
|
||||
|
||||
return encoded_data;
|
||||
}
|
||||
|
||||
EncryptedNTAG215File EncodedDataToNfcData(const NTAG215File& encoded_data) {
|
||||
EncryptedNTAG215File nfc_data{};
|
||||
|
||||
nfc_data.uuid.uid = encoded_data.uid;
|
||||
nfc_data.uuid.nintendo_id = encoded_data.nintendo_id;
|
||||
nfc_data.uuid.lock_bytes = encoded_data.lock_bytes;
|
||||
nfc_data.static_lock = encoded_data.static_lock;
|
||||
nfc_data.compability_container = encoded_data.compability_container;
|
||||
nfc_data.user_memory.hmac_data = encoded_data.hmac_data;
|
||||
nfc_data.user_memory.constant_value = encoded_data.constant_value;
|
||||
nfc_data.user_memory.write_counter = encoded_data.write_counter;
|
||||
nfc_data.user_memory.amiibo_version = encoded_data.amiibo_version;
|
||||
nfc_data.user_memory.settings = encoded_data.settings;
|
||||
nfc_data.user_memory.owner_mii = encoded_data.owner_mii;
|
||||
nfc_data.user_memory.application_id = encoded_data.application_id;
|
||||
nfc_data.user_memory.application_write_counter = encoded_data.application_write_counter;
|
||||
nfc_data.user_memory.application_area_id = encoded_data.application_area_id;
|
||||
nfc_data.user_memory.application_id_byte = encoded_data.application_id_byte;
|
||||
nfc_data.user_memory.unknown = encoded_data.unknown;
|
||||
nfc_data.user_memory.mii_extension = encoded_data.mii_extension;
|
||||
nfc_data.user_memory.unknown2 = encoded_data.unknown2;
|
||||
nfc_data.user_memory.register_info_crc = encoded_data.register_info_crc;
|
||||
nfc_data.user_memory.application_area = encoded_data.application_area;
|
||||
nfc_data.user_memory.hmac_tag = encoded_data.hmac_tag;
|
||||
nfc_data.user_memory.model_info = encoded_data.model_info;
|
||||
nfc_data.user_memory.keygen_salt = encoded_data.keygen_salt;
|
||||
nfc_data.dynamic_lock = encoded_data.dynamic_lock;
|
||||
nfc_data.CFG0 = encoded_data.CFG0;
|
||||
nfc_data.CFG1 = encoded_data.CFG1;
|
||||
nfc_data.password = encoded_data.password;
|
||||
|
||||
return nfc_data;
|
||||
}
|
||||
|
||||
u32 GetTagPassword(const TagUuid& uuid) {
|
||||
// Verify that the generated password is correct
|
||||
u32 password = 0xAA ^ (uuid.uid[1] ^ uuid.uid[3]);
|
||||
password &= (0x55 ^ (uuid.uid[2] ^ uuid.uid[4])) << 8;
|
||||
password &= (0xAA ^ (uuid.uid[3] ^ uuid.uid[5])) << 16;
|
||||
password &= (0x55 ^ (uuid.uid[4] ^ uuid.uid[6])) << 24;
|
||||
return password;
|
||||
}
|
||||
|
||||
HashSeed GetSeed(const NTAG215File& data) {
|
||||
HashSeed seed{
|
||||
.magic = data.write_counter,
|
||||
.padding = {},
|
||||
.uid_1 = data.uid,
|
||||
.nintendo_id_1 = data.nintendo_id,
|
||||
.uid_2 = data.uid,
|
||||
.nintendo_id_2 = data.nintendo_id,
|
||||
.keygen_salt = data.keygen_salt,
|
||||
};
|
||||
|
||||
return seed;
|
||||
}
|
||||
|
||||
std::vector<u8> GenerateInternalKey(const InternalKey& key, const HashSeed& seed) {
|
||||
const std::size_t seedPart1Len = sizeof(key.magic_bytes) - key.magic_length;
|
||||
const std::size_t string_size = key.type_string.size();
|
||||
std::vector<u8> output(string_size + seedPart1Len);
|
||||
|
||||
// Copy whole type string
|
||||
memccpy(output.data(), key.type_string.data(), '\0', string_size);
|
||||
|
||||
// Append (16 - magic_length) from the input seed
|
||||
memcpy(output.data() + string_size, &seed, seedPart1Len);
|
||||
|
||||
// Append all bytes from magicBytes
|
||||
output.insert(output.end(), key.magic_bytes.begin(),
|
||||
key.magic_bytes.begin() + key.magic_length);
|
||||
|
||||
output.insert(output.end(), seed.uid_1.begin(), seed.uid_1.end());
|
||||
output.emplace_back(seed.nintendo_id_1);
|
||||
output.insert(output.end(), seed.uid_2.begin(), seed.uid_2.end());
|
||||
output.emplace_back(seed.nintendo_id_2);
|
||||
|
||||
for (std::size_t i = 0; i < sizeof(seed.keygen_salt); i++) {
|
||||
output.emplace_back(static_cast<u8>(seed.keygen_salt[i] ^ key.xor_pad[i]));
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
void CryptoInit(CryptoCtx& ctx, mbedtls_md_context_t& hmac_ctx, const HmacKey& hmac_key,
|
||||
const std::vector<u8>& seed) {
|
||||
// Initialize context
|
||||
ctx.used = false;
|
||||
ctx.counter = 0;
|
||||
ctx.buffer_size = sizeof(ctx.counter) + seed.size();
|
||||
memcpy(ctx.buffer.data() + sizeof(u16), seed.data(), seed.size());
|
||||
|
||||
// Initialize HMAC context
|
||||
mbedtls_md_init(&hmac_ctx);
|
||||
mbedtls_md_setup(&hmac_ctx, mbedtls_md_info_from_type(MBEDTLS_MD_SHA256), 1);
|
||||
mbedtls_md_hmac_starts(&hmac_ctx, hmac_key.data(), hmac_key.size());
|
||||
}
|
||||
|
||||
void CryptoStep(CryptoCtx& ctx, mbedtls_md_context_t& hmac_ctx, DrgbOutput& output) {
|
||||
// If used at least once, reinitialize the HMAC
|
||||
if (ctx.used) {
|
||||
mbedtls_md_hmac_reset(&hmac_ctx);
|
||||
}
|
||||
|
||||
ctx.used = true;
|
||||
|
||||
// Store counter in big endian, and increment it
|
||||
ctx.buffer[0] = static_cast<u8>(ctx.counter >> 8);
|
||||
ctx.buffer[1] = static_cast<u8>(ctx.counter >> 0);
|
||||
ctx.counter++;
|
||||
|
||||
// Do HMAC magic
|
||||
mbedtls_md_hmac_update(&hmac_ctx, reinterpret_cast<const unsigned char*>(ctx.buffer.data()),
|
||||
ctx.buffer_size);
|
||||
mbedtls_md_hmac_finish(&hmac_ctx, output.data());
|
||||
}
|
||||
|
||||
DerivedKeys GenerateKey(const InternalKey& key, const NTAG215File& data) {
|
||||
const auto seed = GetSeed(data);
|
||||
|
||||
// Generate internal seed
|
||||
const std::vector<u8> internal_key = GenerateInternalKey(key, seed);
|
||||
|
||||
// Initialize context
|
||||
CryptoCtx ctx{};
|
||||
mbedtls_md_context_t hmac_ctx;
|
||||
CryptoInit(ctx, hmac_ctx, key.hmac_key, internal_key);
|
||||
|
||||
// Generate derived keys
|
||||
DerivedKeys derived_keys{};
|
||||
std::array<DrgbOutput, 2> temp{};
|
||||
CryptoStep(ctx, hmac_ctx, temp[0]);
|
||||
CryptoStep(ctx, hmac_ctx, temp[1]);
|
||||
memcpy(&derived_keys, temp.data(), sizeof(DerivedKeys));
|
||||
|
||||
// Cleanup context
|
||||
mbedtls_md_free(&hmac_ctx);
|
||||
|
||||
return derived_keys;
|
||||
}
|
||||
|
||||
void Cipher(const DerivedKeys& keys, const NTAG215File& in_data, NTAG215File& out_data) {
|
||||
mbedtls_aes_context aes;
|
||||
std::size_t nc_off = 0;
|
||||
std::array<u8, sizeof(keys.aes_iv)> nonce_counter{};
|
||||
std::array<u8, sizeof(keys.aes_iv)> stream_block{};
|
||||
|
||||
const auto aes_key_size = static_cast<u32>(keys.aes_key.size() * 8);
|
||||
mbedtls_aes_setkey_enc(&aes, keys.aes_key.data(), aes_key_size);
|
||||
memcpy(nonce_counter.data(), keys.aes_iv.data(), sizeof(keys.aes_iv));
|
||||
|
||||
constexpr std::size_t encrypted_data_size = HMAC_TAG_START - SETTINGS_START;
|
||||
mbedtls_aes_crypt_ctr(&aes, encrypted_data_size, &nc_off, nonce_counter.data(),
|
||||
stream_block.data(),
|
||||
reinterpret_cast<const unsigned char*>(&in_data.settings),
|
||||
reinterpret_cast<unsigned char*>(&out_data.settings));
|
||||
|
||||
// Copy the rest of the data directly
|
||||
out_data.uid = in_data.uid;
|
||||
out_data.nintendo_id = in_data.nintendo_id;
|
||||
out_data.lock_bytes = in_data.lock_bytes;
|
||||
out_data.static_lock = in_data.static_lock;
|
||||
out_data.compability_container = in_data.compability_container;
|
||||
|
||||
out_data.constant_value = in_data.constant_value;
|
||||
out_data.write_counter = in_data.write_counter;
|
||||
|
||||
out_data.model_info = in_data.model_info;
|
||||
out_data.keygen_salt = in_data.keygen_salt;
|
||||
out_data.dynamic_lock = in_data.dynamic_lock;
|
||||
out_data.CFG0 = in_data.CFG0;
|
||||
out_data.CFG1 = in_data.CFG1;
|
||||
out_data.password = in_data.password;
|
||||
}
|
||||
|
||||
bool LoadKeys(InternalKey& locked_secret, InternalKey& unfixed_info) {
|
||||
const auto yuzu_keys_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::KeysDir);
|
||||
|
||||
const Common::FS::IOFile keys_file{yuzu_keys_dir / "key_retail.bin",
|
||||
Common::FS::FileAccessMode::Read,
|
||||
Common::FS::FileType::BinaryFile};
|
||||
|
||||
if (!keys_file.IsOpen()) {
|
||||
LOG_ERROR(Service_NFP, "Failed to open key file");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (keys_file.Read(unfixed_info) != 1) {
|
||||
LOG_ERROR(Service_NFP, "Failed to read unfixed_info");
|
||||
return false;
|
||||
}
|
||||
if (keys_file.Read(locked_secret) != 1) {
|
||||
LOG_ERROR(Service_NFP, "Failed to read locked-secret");
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool IsKeyAvailable() {
|
||||
const auto yuzu_keys_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::KeysDir);
|
||||
return Common::FS::Exists(yuzu_keys_dir / "key_retail.bin");
|
||||
}
|
||||
|
||||
bool DecodeAmiibo(const EncryptedNTAG215File& encrypted_tag_data, NTAG215File& tag_data) {
|
||||
InternalKey locked_secret{};
|
||||
InternalKey unfixed_info{};
|
||||
|
||||
if (!LoadKeys(locked_secret, unfixed_info)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Generate keys
|
||||
NTAG215File encoded_data = NfcDataToEncodedData(encrypted_tag_data);
|
||||
const auto data_keys = GenerateKey(unfixed_info, encoded_data);
|
||||
const auto tag_keys = GenerateKey(locked_secret, encoded_data);
|
||||
|
||||
// Decrypt
|
||||
Cipher(data_keys, encoded_data, tag_data);
|
||||
|
||||
// Regenerate tag HMAC. Note: order matters, data HMAC depends on tag HMAC!
|
||||
constexpr std::size_t input_length = DYNAMIC_LOCK_START - UUID_START;
|
||||
mbedtls_md_hmac(mbedtls_md_info_from_type(MBEDTLS_MD_SHA256), tag_keys.hmac_key.data(),
|
||||
sizeof(HmacKey), reinterpret_cast<const unsigned char*>(&tag_data.uid),
|
||||
input_length, reinterpret_cast<unsigned char*>(&tag_data.hmac_tag));
|
||||
|
||||
// Regenerate data HMAC
|
||||
constexpr std::size_t input_length2 = DYNAMIC_LOCK_START - WRITE_COUNTER_START;
|
||||
mbedtls_md_hmac(mbedtls_md_info_from_type(MBEDTLS_MD_SHA256), data_keys.hmac_key.data(),
|
||||
sizeof(HmacKey),
|
||||
reinterpret_cast<const unsigned char*>(&tag_data.write_counter), input_length2,
|
||||
reinterpret_cast<unsigned char*>(&tag_data.hmac_data));
|
||||
|
||||
if (tag_data.hmac_data != encrypted_tag_data.user_memory.hmac_data) {
|
||||
LOG_ERROR(Service_NFP, "hmac_data doesn't match");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (tag_data.hmac_tag != encrypted_tag_data.user_memory.hmac_tag) {
|
||||
LOG_ERROR(Service_NFP, "hmac_tag doesn't match");
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool EncodeAmiibo(const NTAG215File& tag_data, EncryptedNTAG215File& encrypted_tag_data) {
|
||||
InternalKey locked_secret{};
|
||||
InternalKey unfixed_info{};
|
||||
|
||||
if (!LoadKeys(locked_secret, unfixed_info)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Generate keys
|
||||
const auto data_keys = GenerateKey(unfixed_info, tag_data);
|
||||
const auto tag_keys = GenerateKey(locked_secret, tag_data);
|
||||
|
||||
NTAG215File encoded_tag_data{};
|
||||
|
||||
// Generate tag HMAC
|
||||
constexpr std::size_t input_length = DYNAMIC_LOCK_START - UUID_START;
|
||||
constexpr std::size_t input_length2 = HMAC_TAG_START - WRITE_COUNTER_START;
|
||||
mbedtls_md_hmac(mbedtls_md_info_from_type(MBEDTLS_MD_SHA256), tag_keys.hmac_key.data(),
|
||||
sizeof(HmacKey), reinterpret_cast<const unsigned char*>(&tag_data.uid),
|
||||
input_length, reinterpret_cast<unsigned char*>(&encoded_tag_data.hmac_tag));
|
||||
|
||||
// Init mbedtls HMAC context
|
||||
mbedtls_md_context_t ctx;
|
||||
mbedtls_md_init(&ctx);
|
||||
mbedtls_md_setup(&ctx, mbedtls_md_info_from_type(MBEDTLS_MD_SHA256), 1);
|
||||
|
||||
// Generate data HMAC
|
||||
mbedtls_md_hmac_starts(&ctx, data_keys.hmac_key.data(), sizeof(HmacKey));
|
||||
mbedtls_md_hmac_update(&ctx, reinterpret_cast<const unsigned char*>(&tag_data.write_counter),
|
||||
input_length2); // Data
|
||||
mbedtls_md_hmac_update(&ctx, reinterpret_cast<unsigned char*>(&encoded_tag_data.hmac_tag),
|
||||
sizeof(HashData)); // Tag HMAC
|
||||
mbedtls_md_hmac_update(&ctx, reinterpret_cast<const unsigned char*>(&tag_data.uid),
|
||||
input_length);
|
||||
mbedtls_md_hmac_finish(&ctx, reinterpret_cast<unsigned char*>(&encoded_tag_data.hmac_data));
|
||||
|
||||
// HMAC cleanup
|
||||
mbedtls_md_free(&ctx);
|
||||
|
||||
// Encrypt
|
||||
Cipher(data_keys, tag_data, encoded_tag_data);
|
||||
|
||||
// Convert back to hardware
|
||||
encrypted_tag_data = EncodedDataToNfcData(encoded_tag_data);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace Service::NFP::AmiiboCrypto
|
@ -1,106 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
|
||||
#include "core/hle/service/nfp/nfp_types.h"
|
||||
|
||||
struct mbedtls_md_context_t;
|
||||
|
||||
namespace Service::NFP::AmiiboCrypto {
|
||||
// Byte locations in Service::NFP::NTAG215File
|
||||
constexpr std::size_t HMAC_DATA_START = 0x8;
|
||||
constexpr std::size_t SETTINGS_START = 0x2c;
|
||||
constexpr std::size_t WRITE_COUNTER_START = 0x29;
|
||||
constexpr std::size_t HMAC_TAG_START = 0x1B4;
|
||||
constexpr std::size_t UUID_START = 0x1D4;
|
||||
constexpr std::size_t DYNAMIC_LOCK_START = 0x208;
|
||||
|
||||
using HmacKey = std::array<u8, 0x10>;
|
||||
using DrgbOutput = std::array<u8, 0x20>;
|
||||
|
||||
struct HashSeed {
|
||||
u16_be magic;
|
||||
std::array<u8, 0xE> padding;
|
||||
UniqueSerialNumber uid_1;
|
||||
u8 nintendo_id_1;
|
||||
UniqueSerialNumber uid_2;
|
||||
u8 nintendo_id_2;
|
||||
std::array<u8, 0x20> keygen_salt;
|
||||
};
|
||||
static_assert(sizeof(HashSeed) == 0x40, "HashSeed is an invalid size");
|
||||
|
||||
struct InternalKey {
|
||||
HmacKey hmac_key;
|
||||
std::array<char, 0xE> type_string;
|
||||
u8 reserved;
|
||||
u8 magic_length;
|
||||
std::array<u8, 0x10> magic_bytes;
|
||||
std::array<u8, 0x20> xor_pad;
|
||||
};
|
||||
static_assert(sizeof(InternalKey) == 0x50, "InternalKey is an invalid size");
|
||||
static_assert(std::is_trivially_copyable_v<InternalKey>, "InternalKey must be trivially copyable.");
|
||||
|
||||
struct CryptoCtx {
|
||||
std::array<char, 480> buffer;
|
||||
bool used;
|
||||
std::size_t buffer_size;
|
||||
s16 counter;
|
||||
};
|
||||
|
||||
struct DerivedKeys {
|
||||
std::array<u8, 0x10> aes_key;
|
||||
std::array<u8, 0x10> aes_iv;
|
||||
std::array<u8, 0x10> hmac_key;
|
||||
};
|
||||
static_assert(sizeof(DerivedKeys) == 0x30, "DerivedKeys is an invalid size");
|
||||
|
||||
/// Validates that the amiibo file is not corrupted
|
||||
bool IsAmiiboValid(const EncryptedNTAG215File& ntag_file);
|
||||
|
||||
/// Validates that the amiibo file is not corrupted
|
||||
bool IsAmiiboValid(const NTAG215File& ntag_file);
|
||||
|
||||
/// Converts from encrypted file format to encoded file format
|
||||
NTAG215File NfcDataToEncodedData(const EncryptedNTAG215File& nfc_data);
|
||||
|
||||
/// Converts from encoded file format to encrypted file format
|
||||
EncryptedNTAG215File EncodedDataToNfcData(const NTAG215File& encoded_data);
|
||||
|
||||
/// Returns password needed to allow write access to protected memory
|
||||
u32 GetTagPassword(const TagUuid& uuid);
|
||||
|
||||
// Generates Seed needed for key derivation
|
||||
HashSeed GetSeed(const NTAG215File& data);
|
||||
|
||||
// Middle step on the generation of derived keys
|
||||
std::vector<u8> GenerateInternalKey(const InternalKey& key, const HashSeed& seed);
|
||||
|
||||
// Initializes mbedtls context
|
||||
void CryptoInit(CryptoCtx& ctx, mbedtls_md_context_t& hmac_ctx, const HmacKey& hmac_key,
|
||||
const std::vector<u8>& seed);
|
||||
|
||||
// Feeds data to mbedtls context to generate the derived key
|
||||
void CryptoStep(CryptoCtx& ctx, mbedtls_md_context_t& hmac_ctx, DrgbOutput& output);
|
||||
|
||||
// Generates the derived key from amiibo data
|
||||
DerivedKeys GenerateKey(const InternalKey& key, const NTAG215File& data);
|
||||
|
||||
// Encodes or decodes amiibo data
|
||||
void Cipher(const DerivedKeys& keys, const NTAG215File& in_data, NTAG215File& out_data);
|
||||
|
||||
/// Loads both amiibo keys from key_retail.bin
|
||||
bool LoadKeys(InternalKey& locked_secret, InternalKey& unfixed_info);
|
||||
|
||||
/// Returns true if key_retail.bin exist
|
||||
bool IsKeyAvailable();
|
||||
|
||||
/// Decodes encrypted amiibo data returns true if output is valid
|
||||
bool DecodeAmiibo(const EncryptedNTAG215File& encrypted_tag_data, NTAG215File& tag_data);
|
||||
|
||||
/// Encodes plain amiibo data returns true if output is valid
|
||||
bool EncodeAmiibo(const NTAG215File& tag_data, EncryptedNTAG215File& encrypted_tag_data);
|
||||
|
||||
} // namespace Service::NFP::AmiiboCrypto
|
File diff suppressed because it is too large
Load Diff
@ -1,120 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <span>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/service/kernel_helpers.h"
|
||||
#include "core/hle/service/nfp/nfp_types.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Kernel {
|
||||
class KEvent;
|
||||
class KReadableEvent;
|
||||
} // namespace Kernel
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
} // namespace Core
|
||||
|
||||
namespace Core::HID {
|
||||
class EmulatedController;
|
||||
enum class ControllerTriggerType;
|
||||
enum class NpadIdType : u32;
|
||||
} // namespace Core::HID
|
||||
|
||||
namespace Service::NFP {
|
||||
class NfpDevice {
|
||||
public:
|
||||
NfpDevice(Core::HID::NpadIdType npad_id_, Core::System& system_,
|
||||
KernelHelpers::ServiceContext& service_context_,
|
||||
Kernel::KEvent* availability_change_event_);
|
||||
~NfpDevice();
|
||||
|
||||
void Initialize();
|
||||
void Finalize();
|
||||
|
||||
Result StartDetection(TagProtocol allowed_protocol);
|
||||
Result StopDetection();
|
||||
Result Mount(MountTarget mount_target);
|
||||
Result Unmount();
|
||||
|
||||
Result Flush();
|
||||
Result FlushDebug();
|
||||
Result FlushWithBreak(BreakType break_type);
|
||||
|
||||
Result GetTagInfo(TagInfo& tag_info) const;
|
||||
Result GetCommonInfo(CommonInfo& common_info) const;
|
||||
Result GetModelInfo(ModelInfo& model_info) const;
|
||||
Result GetRegisterInfo(RegisterInfo& register_info) const;
|
||||
Result GetRegisterInfoPrivate(RegisterInfoPrivate& register_info) const;
|
||||
Result GetAdminInfo(AdminInfo& admin_info) const;
|
||||
|
||||
Result DeleteRegisterInfo();
|
||||
Result SetRegisterInfoPrivate(const AmiiboName& amiibo_name);
|
||||
Result RestoreAmiibo();
|
||||
Result Format();
|
||||
|
||||
Result OpenApplicationArea(u32 access_id);
|
||||
Result GetApplicationAreaId(u32& application_area_id) const;
|
||||
Result GetApplicationArea(std::vector<u8>& data) const;
|
||||
Result SetApplicationArea(std::span<const u8> data);
|
||||
Result CreateApplicationArea(u32 access_id, std::span<const u8> data);
|
||||
Result RecreateApplicationArea(u32 access_id, std::span<const u8> data);
|
||||
Result DeleteApplicationArea();
|
||||
Result ExistApplicationArea(bool& has_application_area);
|
||||
|
||||
Result GetAll(NfpData& data) const;
|
||||
Result SetAll(const NfpData& data);
|
||||
Result BreakTag(BreakType break_type);
|
||||
Result ReadBackupData();
|
||||
Result WriteBackupData();
|
||||
Result WriteNtf();
|
||||
|
||||
u64 GetHandle() const;
|
||||
u32 GetApplicationAreaSize() const;
|
||||
DeviceState GetCurrentState() const;
|
||||
Core::HID::NpadIdType GetNpadId() const;
|
||||
|
||||
Kernel::KReadableEvent& GetActivateEvent() const;
|
||||
Kernel::KReadableEvent& GetDeactivateEvent() const;
|
||||
|
||||
private:
|
||||
void NpadUpdate(Core::HID::ControllerTriggerType type);
|
||||
bool LoadAmiibo(std::span<const u8> data);
|
||||
void CloseAmiibo();
|
||||
|
||||
AmiiboName GetAmiiboName(const AmiiboSettings& settings) const;
|
||||
void SetAmiiboName(AmiiboSettings& settings, const AmiiboName& amiibo_name);
|
||||
AmiiboDate GetAmiiboDate(s64 posix_time) const;
|
||||
u64 RemoveVersionByte(u64 application_id) const;
|
||||
void UpdateSettingsCrc();
|
||||
void UpdateRegisterInfoCrc();
|
||||
|
||||
bool is_controller_set{};
|
||||
int callback_key;
|
||||
const Core::HID::NpadIdType npad_id;
|
||||
Core::System& system;
|
||||
Core::HID::EmulatedController* npad_device = nullptr;
|
||||
KernelHelpers::ServiceContext& service_context;
|
||||
Kernel::KEvent* activate_event = nullptr;
|
||||
Kernel::KEvent* deactivate_event = nullptr;
|
||||
Kernel::KEvent* availability_change_event = nullptr;
|
||||
|
||||
bool is_initalized{};
|
||||
bool is_data_moddified{};
|
||||
bool is_app_area_open{};
|
||||
bool is_plain_amiibo{};
|
||||
TagProtocol allowed_protocols{};
|
||||
s64 current_posix_time{};
|
||||
MountTarget mount_target{MountTarget::None};
|
||||
DeviceState device_state{DeviceState::Unavailable};
|
||||
|
||||
NTAG215File tag_data{};
|
||||
EncryptedNTAG215File encrypted_tag_data{};
|
||||
};
|
||||
|
||||
} // namespace Service::NFP
|
@ -1,672 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hid/hid_types.h"
|
||||
#include "core/hle/kernel/k_event.h"
|
||||
#include "core/hle/service/ipc_helpers.h"
|
||||
#include "core/hle/service/nfp/nfp_device.h"
|
||||
#include "core/hle/service/nfp/nfp_result.h"
|
||||
#include "core/hle/service/nfp/nfp_user.h"
|
||||
|
||||
namespace Service::NFP {
|
||||
|
||||
IUser::IUser(Core::System& system_)
|
||||
: ServiceFramework{system_, "NFP::IUser"}, service_context{system_, service_name} {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IUser::Initialize, "Initialize"},
|
||||
{1, &IUser::Finalize, "Finalize"},
|
||||
{2, &IUser::ListDevices, "ListDevices"},
|
||||
{3, &IUser::StartDetection, "StartDetection"},
|
||||
{4, &IUser::StopDetection, "StopDetection"},
|
||||
{5, &IUser::Mount, "Mount"},
|
||||
{6, &IUser::Unmount, "Unmount"},
|
||||
{7, &IUser::OpenApplicationArea, "OpenApplicationArea"},
|
||||
{8, &IUser::GetApplicationArea, "GetApplicationArea"},
|
||||
{9, &IUser::SetApplicationArea, "SetApplicationArea"},
|
||||
{10, &IUser::Flush, "Flush"},
|
||||
{11, &IUser::Restore, "Restore"},
|
||||
{12, &IUser::CreateApplicationArea, "CreateApplicationArea"},
|
||||
{13, &IUser::GetTagInfo, "GetTagInfo"},
|
||||
{14, &IUser::GetRegisterInfo, "GetRegisterInfo"},
|
||||
{15, &IUser::GetCommonInfo, "GetCommonInfo"},
|
||||
{16, &IUser::GetModelInfo, "GetModelInfo"},
|
||||
{17, &IUser::AttachActivateEvent, "AttachActivateEvent"},
|
||||
{18, &IUser::AttachDeactivateEvent, "AttachDeactivateEvent"},
|
||||
{19, &IUser::GetState, "GetState"},
|
||||
{20, &IUser::GetDeviceState, "GetDeviceState"},
|
||||
{21, &IUser::GetNpadId, "GetNpadId"},
|
||||
{22, &IUser::GetApplicationAreaSize, "GetApplicationAreaSize"},
|
||||
{23, &IUser::AttachAvailabilityChangeEvent, "AttachAvailabilityChangeEvent"},
|
||||
{24, &IUser::RecreateApplicationArea, "RecreateApplicationArea"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
|
||||
availability_change_event = service_context.CreateEvent("IUser:AvailabilityChangeEvent");
|
||||
|
||||
for (u32 device_index = 0; device_index < 10; device_index++) {
|
||||
devices[device_index] =
|
||||
std::make_shared<NfpDevice>(Core::HID::IndexToNpadIdType(device_index), system,
|
||||
service_context, availability_change_event);
|
||||
}
|
||||
}
|
||||
|
||||
IUser ::~IUser() {
|
||||
availability_change_event->Close();
|
||||
}
|
||||
|
||||
void IUser::Initialize(HLERequestContext& ctx) {
|
||||
LOG_INFO(Service_NFP, "called");
|
||||
|
||||
state = State::Initialized;
|
||||
|
||||
for (auto& device : devices) {
|
||||
device->Initialize();
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
|
||||
void IUser::Finalize(HLERequestContext& ctx) {
|
||||
LOG_INFO(Service_NFP, "called");
|
||||
|
||||
state = State::NonInitialized;
|
||||
|
||||
for (auto& device : devices) {
|
||||
device->Finalize();
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
|
||||
void IUser::ListDevices(HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_NFP, "called");
|
||||
|
||||
if (state == State::NonInitialized) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(NfcDisabled);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!ctx.CanWriteBuffer()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(InvalidArgument);
|
||||
return;
|
||||
}
|
||||
|
||||
if (ctx.GetWriteBufferSize() == 0) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(InvalidArgument);
|
||||
return;
|
||||
}
|
||||
|
||||
std::vector<u64> nfp_devices;
|
||||
const std::size_t max_allowed_devices = ctx.GetWriteBufferNumElements<u64>();
|
||||
|
||||
for (const auto& device : devices) {
|
||||
if (nfp_devices.size() >= max_allowed_devices) {
|
||||
continue;
|
||||
}
|
||||
if (device->GetCurrentState() != DeviceState::Unavailable) {
|
||||
nfp_devices.push_back(device->GetHandle());
|
||||
}
|
||||
}
|
||||
|
||||
if (nfp_devices.empty()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(DeviceNotFound);
|
||||
return;
|
||||
}
|
||||
|
||||
ctx.WriteBuffer(nfp_devices);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push(static_cast<s32>(nfp_devices.size()));
|
||||
}
|
||||
|
||||
void IUser::StartDetection(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto device_handle{rp.Pop<u64>()};
|
||||
const auto nfp_protocol{rp.PopEnum<TagProtocol>()};
|
||||
LOG_INFO(Service_NFP, "called, device_handle={}, nfp_protocol={}", device_handle, nfp_protocol);
|
||||
|
||||
if (state == State::NonInitialized) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(NfcDisabled);
|
||||
return;
|
||||
}
|
||||
|
||||
auto device = GetNfpDevice(device_handle);
|
||||
|
||||
if (!device.has_value()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(DeviceNotFound);
|
||||
return;
|
||||
}
|
||||
|
||||
const auto result = device.value()->StartDetection(nfp_protocol);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
}
|
||||
|
||||
void IUser::StopDetection(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto device_handle{rp.Pop<u64>()};
|
||||
LOG_INFO(Service_NFP, "called, device_handle={}", device_handle);
|
||||
|
||||
if (state == State::NonInitialized) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(NfcDisabled);
|
||||
return;
|
||||
}
|
||||
|
||||
auto device = GetNfpDevice(device_handle);
|
||||
|
||||
if (!device.has_value()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(DeviceNotFound);
|
||||
return;
|
||||
}
|
||||
|
||||
const auto result = device.value()->StopDetection();
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
}
|
||||
|
||||
void IUser::Mount(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto device_handle{rp.Pop<u64>()};
|
||||
const auto model_type{rp.PopEnum<ModelType>()};
|
||||
const auto mount_target{rp.PopEnum<MountTarget>()};
|
||||
LOG_INFO(Service_NFP, "called, device_handle={}, model_type={}, mount_target={}", device_handle,
|
||||
model_type, mount_target);
|
||||
|
||||
if (state == State::NonInitialized) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(NfcDisabled);
|
||||
return;
|
||||
}
|
||||
|
||||
auto device = GetNfpDevice(device_handle);
|
||||
|
||||
if (!device.has_value()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(DeviceNotFound);
|
||||
return;
|
||||
}
|
||||
|
||||
const auto result = device.value()->Mount(mount_target);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
}
|
||||
|
||||
void IUser::Unmount(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto device_handle{rp.Pop<u64>()};
|
||||
LOG_INFO(Service_NFP, "called, device_handle={}", device_handle);
|
||||
|
||||
if (state == State::NonInitialized) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(NfcDisabled);
|
||||
return;
|
||||
}
|
||||
|
||||
auto device = GetNfpDevice(device_handle);
|
||||
|
||||
if (!device.has_value()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(DeviceNotFound);
|
||||
return;
|
||||
}
|
||||
|
||||
const auto result = device.value()->Unmount();
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
}
|
||||
|
||||
void IUser::OpenApplicationArea(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto device_handle{rp.Pop<u64>()};
|
||||
const auto access_id{rp.Pop<u32>()};
|
||||
LOG_INFO(Service_NFP, "called, device_handle={}, access_id={}", device_handle, access_id);
|
||||
|
||||
if (state == State::NonInitialized) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(NfcDisabled);
|
||||
return;
|
||||
}
|
||||
|
||||
auto device = GetNfpDevice(device_handle);
|
||||
|
||||
if (!device.has_value()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(DeviceNotFound);
|
||||
return;
|
||||
}
|
||||
|
||||
const auto result = device.value()->OpenApplicationArea(access_id);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
}
|
||||
|
||||
void IUser::GetApplicationArea(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto device_handle{rp.Pop<u64>()};
|
||||
const auto data_size = ctx.GetWriteBufferSize();
|
||||
LOG_INFO(Service_NFP, "called, device_handle={}", device_handle);
|
||||
|
||||
if (state == State::NonInitialized) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(NfcDisabled);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!ctx.CanWriteBuffer()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(InvalidArgument);
|
||||
return;
|
||||
}
|
||||
|
||||
auto device = GetNfpDevice(device_handle);
|
||||
|
||||
if (!device.has_value()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(DeviceNotFound);
|
||||
return;
|
||||
}
|
||||
|
||||
std::vector<u8> data(data_size);
|
||||
const auto result = device.value()->GetApplicationArea(data);
|
||||
ctx.WriteBuffer(data);
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(result);
|
||||
rb.Push(static_cast<u32>(data_size));
|
||||
}
|
||||
|
||||
void IUser::SetApplicationArea(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto device_handle{rp.Pop<u64>()};
|
||||
const auto data{ctx.ReadBuffer()};
|
||||
LOG_INFO(Service_NFP, "called, device_handle={}, data_size={}", device_handle, data.size());
|
||||
|
||||
if (state == State::NonInitialized) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(NfcDisabled);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!ctx.CanReadBuffer()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(InvalidArgument);
|
||||
return;
|
||||
}
|
||||
|
||||
auto device = GetNfpDevice(device_handle);
|
||||
|
||||
if (!device.has_value()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(DeviceNotFound);
|
||||
return;
|
||||
}
|
||||
|
||||
const auto result = device.value()->SetApplicationArea(data);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
}
|
||||
|
||||
void IUser::Flush(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto device_handle{rp.Pop<u64>()};
|
||||
LOG_INFO(Service_NFP, "called, device_handle={}", device_handle);
|
||||
|
||||
if (state == State::NonInitialized) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(NfcDisabled);
|
||||
return;
|
||||
}
|
||||
|
||||
auto device = GetNfpDevice(device_handle);
|
||||
|
||||
if (!device.has_value()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(DeviceNotFound);
|
||||
return;
|
||||
}
|
||||
|
||||
const auto result = device.value()->Flush();
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
}
|
||||
|
||||
void IUser::Restore(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto device_handle{rp.Pop<u64>()};
|
||||
LOG_WARNING(Service_NFP, "(STUBBED) called, device_handle={}", device_handle);
|
||||
|
||||
if (state == State::NonInitialized) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(NfcDisabled);
|
||||
return;
|
||||
}
|
||||
|
||||
auto device = GetNfpDevice(device_handle);
|
||||
|
||||
if (!device.has_value()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(DeviceNotFound);
|
||||
return;
|
||||
}
|
||||
|
||||
const auto result = device.value()->RestoreAmiibo();
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
}
|
||||
|
||||
void IUser::CreateApplicationArea(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto device_handle{rp.Pop<u64>()};
|
||||
const auto access_id{rp.Pop<u32>()};
|
||||
const auto data{ctx.ReadBuffer()};
|
||||
LOG_INFO(Service_NFP, "called, device_handle={}, data_size={}, access_id={}", device_handle,
|
||||
access_id, data.size());
|
||||
|
||||
if (state == State::NonInitialized) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(NfcDisabled);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!ctx.CanReadBuffer()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(InvalidArgument);
|
||||
return;
|
||||
}
|
||||
|
||||
auto device = GetNfpDevice(device_handle);
|
||||
|
||||
if (!device.has_value()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(DeviceNotFound);
|
||||
return;
|
||||
}
|
||||
|
||||
const auto result = device.value()->CreateApplicationArea(access_id, data);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
}
|
||||
|
||||
void IUser::GetTagInfo(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto device_handle{rp.Pop<u64>()};
|
||||
LOG_INFO(Service_NFP, "called, device_handle={}", device_handle);
|
||||
|
||||
if (state == State::NonInitialized) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(NfcDisabled);
|
||||
return;
|
||||
}
|
||||
|
||||
auto device = GetNfpDevice(device_handle);
|
||||
|
||||
if (!device.has_value()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(DeviceNotFound);
|
||||
return;
|
||||
}
|
||||
|
||||
TagInfo tag_info{};
|
||||
const auto result = device.value()->GetTagInfo(tag_info);
|
||||
ctx.WriteBuffer(tag_info);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
}
|
||||
|
||||
void IUser::GetRegisterInfo(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto device_handle{rp.Pop<u64>()};
|
||||
LOG_INFO(Service_NFP, "called, device_handle={}", device_handle);
|
||||
|
||||
if (state == State::NonInitialized) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(NfcDisabled);
|
||||
return;
|
||||
}
|
||||
|
||||
auto device = GetNfpDevice(device_handle);
|
||||
|
||||
if (!device.has_value()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(DeviceNotFound);
|
||||
return;
|
||||
}
|
||||
|
||||
RegisterInfo register_info{};
|
||||
const auto result = device.value()->GetRegisterInfo(register_info);
|
||||
ctx.WriteBuffer(register_info);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
}
|
||||
|
||||
void IUser::GetCommonInfo(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto device_handle{rp.Pop<u64>()};
|
||||
LOG_INFO(Service_NFP, "called, device_handle={}", device_handle);
|
||||
|
||||
if (state == State::NonInitialized) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(NfcDisabled);
|
||||
return;
|
||||
}
|
||||
|
||||
auto device = GetNfpDevice(device_handle);
|
||||
|
||||
if (!device.has_value()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(DeviceNotFound);
|
||||
return;
|
||||
}
|
||||
|
||||
CommonInfo common_info{};
|
||||
const auto result = device.value()->GetCommonInfo(common_info);
|
||||
ctx.WriteBuffer(common_info);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
}
|
||||
|
||||
void IUser::GetModelInfo(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto device_handle{rp.Pop<u64>()};
|
||||
LOG_INFO(Service_NFP, "called, device_handle={}", device_handle);
|
||||
|
||||
if (state == State::NonInitialized) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(NfcDisabled);
|
||||
return;
|
||||
}
|
||||
|
||||
auto device = GetNfpDevice(device_handle);
|
||||
|
||||
if (!device.has_value()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(DeviceNotFound);
|
||||
return;
|
||||
}
|
||||
|
||||
ModelInfo model_info{};
|
||||
const auto result = device.value()->GetModelInfo(model_info);
|
||||
ctx.WriteBuffer(model_info);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
}
|
||||
|
||||
void IUser::AttachActivateEvent(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto device_handle{rp.Pop<u64>()};
|
||||
LOG_DEBUG(Service_NFP, "called, device_handle={}", device_handle);
|
||||
|
||||
if (state == State::NonInitialized) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(NfcDisabled);
|
||||
return;
|
||||
}
|
||||
|
||||
auto device = GetNfpDevice(device_handle);
|
||||
|
||||
if (!device.has_value()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(DeviceNotFound);
|
||||
return;
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushCopyObjects(device.value()->GetActivateEvent());
|
||||
}
|
||||
|
||||
void IUser::AttachDeactivateEvent(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto device_handle{rp.Pop<u64>()};
|
||||
LOG_DEBUG(Service_NFP, "called, device_handle={}", device_handle);
|
||||
|
||||
if (state == State::NonInitialized) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(NfcDisabled);
|
||||
return;
|
||||
}
|
||||
|
||||
auto device = GetNfpDevice(device_handle);
|
||||
|
||||
if (!device.has_value()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(DeviceNotFound);
|
||||
return;
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushCopyObjects(device.value()->GetDeactivateEvent());
|
||||
}
|
||||
|
||||
void IUser::GetState(HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_NFP, "called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushEnum(state);
|
||||
}
|
||||
|
||||
void IUser::GetDeviceState(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto device_handle{rp.Pop<u64>()};
|
||||
LOG_DEBUG(Service_NFP, "called, device_handle={}", device_handle);
|
||||
|
||||
auto device = GetNfpDevice(device_handle);
|
||||
|
||||
if (!device.has_value()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(DeviceNotFound);
|
||||
return;
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushEnum(device.value()->GetCurrentState());
|
||||
}
|
||||
|
||||
void IUser::GetNpadId(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto device_handle{rp.Pop<u64>()};
|
||||
LOG_DEBUG(Service_NFP, "called, device_handle={}", device_handle);
|
||||
|
||||
if (state == State::NonInitialized) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(NfcDisabled);
|
||||
return;
|
||||
}
|
||||
|
||||
auto device = GetNfpDevice(device_handle);
|
||||
|
||||
if (!device.has_value()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(DeviceNotFound);
|
||||
return;
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushEnum(device.value()->GetNpadId());
|
||||
}
|
||||
|
||||
void IUser::GetApplicationAreaSize(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto device_handle{rp.Pop<u64>()};
|
||||
LOG_DEBUG(Service_NFP, "called, device_handle={}", device_handle);
|
||||
|
||||
auto device = GetNfpDevice(device_handle);
|
||||
|
||||
if (!device.has_value()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(DeviceNotFound);
|
||||
return;
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push(device.value()->GetApplicationAreaSize());
|
||||
}
|
||||
|
||||
void IUser::AttachAvailabilityChangeEvent(HLERequestContext& ctx) {
|
||||
LOG_INFO(Service_NFP, "called");
|
||||
|
||||
if (state == State::NonInitialized) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(NfcDisabled);
|
||||
return;
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushCopyObjects(availability_change_event->GetReadableEvent());
|
||||
}
|
||||
|
||||
void IUser::RecreateApplicationArea(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto device_handle{rp.Pop<u64>()};
|
||||
const auto access_id{rp.Pop<u32>()};
|
||||
const auto data{ctx.ReadBuffer()};
|
||||
LOG_INFO(Service_NFP, "called, device_handle={}, data_size={}, access_id={}", device_handle,
|
||||
access_id, data.size());
|
||||
|
||||
if (state == State::NonInitialized) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(NfcDisabled);
|
||||
return;
|
||||
}
|
||||
|
||||
auto device = GetNfpDevice(device_handle);
|
||||
|
||||
if (!device.has_value()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(DeviceNotFound);
|
||||
return;
|
||||
}
|
||||
|
||||
const auto result = device.value()->RecreateApplicationArea(access_id, data);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
}
|
||||
|
||||
std::optional<std::shared_ptr<NfpDevice>> IUser::GetNfpDevice(u64 handle) {
|
||||
for (auto& device : devices) {
|
||||
if (device->GetHandle() == handle) {
|
||||
return device;
|
||||
}
|
||||
}
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
} // namespace Service::NFP
|
@ -1,63 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
|
||||
#include "core/hle/service/kernel_helpers.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service::NFP {
|
||||
class NfpDevice;
|
||||
|
||||
class IUser final : public ServiceFramework<IUser> {
|
||||
public:
|
||||
explicit IUser(Core::System& system_);
|
||||
~IUser();
|
||||
|
||||
private:
|
||||
enum class State : u32 {
|
||||
NonInitialized,
|
||||
Initialized,
|
||||
};
|
||||
|
||||
void Initialize(HLERequestContext& ctx);
|
||||
void Finalize(HLERequestContext& ctx);
|
||||
void ListDevices(HLERequestContext& ctx);
|
||||
void StartDetection(HLERequestContext& ctx);
|
||||
void StopDetection(HLERequestContext& ctx);
|
||||
void Mount(HLERequestContext& ctx);
|
||||
void Unmount(HLERequestContext& ctx);
|
||||
void OpenApplicationArea(HLERequestContext& ctx);
|
||||
void GetApplicationArea(HLERequestContext& ctx);
|
||||
void SetApplicationArea(HLERequestContext& ctx);
|
||||
void Flush(HLERequestContext& ctx);
|
||||
void Restore(HLERequestContext& ctx);
|
||||
void CreateApplicationArea(HLERequestContext& ctx);
|
||||
void GetTagInfo(HLERequestContext& ctx);
|
||||
void GetRegisterInfo(HLERequestContext& ctx);
|
||||
void GetCommonInfo(HLERequestContext& ctx);
|
||||
void GetModelInfo(HLERequestContext& ctx);
|
||||
void AttachActivateEvent(HLERequestContext& ctx);
|
||||
void AttachDeactivateEvent(HLERequestContext& ctx);
|
||||
void GetState(HLERequestContext& ctx);
|
||||
void GetDeviceState(HLERequestContext& ctx);
|
||||
void GetNpadId(HLERequestContext& ctx);
|
||||
void GetApplicationAreaSize(HLERequestContext& ctx);
|
||||
void AttachAvailabilityChangeEvent(HLERequestContext& ctx);
|
||||
void RecreateApplicationArea(HLERequestContext& ctx);
|
||||
|
||||
std::optional<std::shared_ptr<NfpDevice>> GetNfpDevice(u64 handle);
|
||||
|
||||
KernelHelpers::ServiceContext service_context;
|
||||
|
||||
std::array<std::shared_ptr<NfpDevice>, 10> devices{};
|
||||
|
||||
State state{State::NonInitialized};
|
||||
Kernel::KEvent* availability_change_event;
|
||||
};
|
||||
|
||||
} // namespace Service::NFP
|
@ -1,43 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2014 The Android Open Source Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// Parts of this implementation were based on:
|
||||
// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/include/binder/IBinder.h
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Kernel {
|
||||
class HLERequestContext;
|
||||
class KReadableEvent;
|
||||
} // namespace Kernel
|
||||
|
||||
namespace Service::android {
|
||||
|
||||
enum class TransactionId {
|
||||
RequestBuffer = 1,
|
||||
SetBufferCount = 2,
|
||||
DequeueBuffer = 3,
|
||||
DetachBuffer = 4,
|
||||
DetachNextBuffer = 5,
|
||||
AttachBuffer = 6,
|
||||
QueueBuffer = 7,
|
||||
CancelBuffer = 8,
|
||||
Query = 9,
|
||||
Connect = 10,
|
||||
Disconnect = 11,
|
||||
AllocateBuffers = 13,
|
||||
SetPreallocatedBuffer = 14,
|
||||
GetBufferHistory = 17,
|
||||
};
|
||||
|
||||
class IBinder {
|
||||
public:
|
||||
virtual ~IBinder() = default;
|
||||
virtual void Transact(Kernel::HLERequestContext& ctx, android::TransactionId code,
|
||||
u32 flags) = 0;
|
||||
virtual Kernel::KReadableEvent& GetNativeHandle() = 0;
|
||||
};
|
||||
|
||||
} // namespace Service::android
|
@ -1,46 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2014 The Android Open Source Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// Parts of this implementation were based on:
|
||||
// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/include/gui/BufferItem.h
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/math_util.h"
|
||||
#include "core/hle/service/nvflinger/ui/fence.h"
|
||||
#include "core/hle/service/nvflinger/window.h"
|
||||
|
||||
namespace Service::android {
|
||||
|
||||
class GraphicBuffer;
|
||||
|
||||
class BufferItem final {
|
||||
public:
|
||||
constexpr BufferItem() = default;
|
||||
|
||||
std::shared_ptr<GraphicBuffer> graphic_buffer;
|
||||
Fence fence;
|
||||
Common::Rectangle<s32> crop;
|
||||
NativeWindowTransform transform{};
|
||||
u32 scaling_mode{};
|
||||
s64 timestamp{};
|
||||
bool is_auto_timestamp{};
|
||||
u64 frame_number{};
|
||||
|
||||
// The default value for buf, used to indicate this doesn't correspond to a slot.
|
||||
static constexpr s32 INVALID_BUFFER_SLOT = -1;
|
||||
union {
|
||||
s32 slot{INVALID_BUFFER_SLOT};
|
||||
s32 buf;
|
||||
};
|
||||
|
||||
bool is_droppable{};
|
||||
bool acquire_called{};
|
||||
bool transform_to_display_inverse{};
|
||||
s32 swap_interval{};
|
||||
};
|
||||
|
||||
} // namespace Service::android
|
@ -1,59 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2012 The Android Open Source Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// Parts of this implementation were based on:
|
||||
// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/libs/gui/BufferItemConsumer.cpp
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/service/nvflinger/buffer_item.h"
|
||||
#include "core/hle/service/nvflinger/buffer_item_consumer.h"
|
||||
#include "core/hle/service/nvflinger/buffer_queue_consumer.h"
|
||||
|
||||
namespace Service::android {
|
||||
|
||||
BufferItemConsumer::BufferItemConsumer(std::unique_ptr<BufferQueueConsumer> consumer_)
|
||||
: ConsumerBase{std::move(consumer_)} {}
|
||||
|
||||
Status BufferItemConsumer::AcquireBuffer(BufferItem* item, std::chrono::nanoseconds present_when,
|
||||
bool wait_for_fence) {
|
||||
if (!item) {
|
||||
return Status::BadValue;
|
||||
}
|
||||
|
||||
std::scoped_lock lock{mutex};
|
||||
|
||||
if (const auto status = AcquireBufferLocked(item, present_when); status != Status::NoError) {
|
||||
if (status != Status::NoBufferAvailable) {
|
||||
LOG_ERROR(Service_NVFlinger, "Failed to acquire buffer: {}", status);
|
||||
}
|
||||
return status;
|
||||
}
|
||||
|
||||
if (wait_for_fence) {
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
|
||||
item->graphic_buffer = slots[item->slot].graphic_buffer;
|
||||
|
||||
return Status::NoError;
|
||||
}
|
||||
|
||||
Status BufferItemConsumer::ReleaseBuffer(const BufferItem& item, const Fence& release_fence) {
|
||||
std::scoped_lock lock{mutex};
|
||||
|
||||
if (const auto status = AddReleaseFenceLocked(item.buf, item.graphic_buffer, release_fence);
|
||||
status != Status::NoError) {
|
||||
LOG_ERROR(Service_NVFlinger, "Failed to add fence: {}", status);
|
||||
}
|
||||
|
||||
if (const auto status = ReleaseBufferLocked(item.buf, item.graphic_buffer);
|
||||
status != Status::NoError) {
|
||||
LOG_WARNING(Service_NVFlinger, "Failed to release buffer: {}", status);
|
||||
return status;
|
||||
}
|
||||
|
||||
return Status::NoError;
|
||||
}
|
||||
|
||||
} // namespace Service::android
|
@ -1,28 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2012 The Android Open Source Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// Parts of this implementation were based on:
|
||||
// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/include/gui/BufferItemConsumer.h
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <chrono>
|
||||
#include <memory>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/service/nvflinger/consumer_base.h"
|
||||
#include "core/hle/service/nvflinger/status.h"
|
||||
|
||||
namespace Service::android {
|
||||
|
||||
class BufferItem;
|
||||
|
||||
class BufferItemConsumer final : public ConsumerBase {
|
||||
public:
|
||||
explicit BufferItemConsumer(std::unique_ptr<BufferQueueConsumer> consumer);
|
||||
Status AcquireBuffer(BufferItem* item, std::chrono::nanoseconds present_when,
|
||||
bool wait_for_fence = true);
|
||||
Status ReleaseBuffer(const BufferItem& item, const Fence& release_fence);
|
||||
};
|
||||
|
||||
} // namespace Service::android
|
@ -1,213 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2014 The Android Open Source Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// Parts of this implementation were based on:
|
||||
// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/libs/gui/BufferQueueConsumer.cpp
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/service/nvdrv/core/nvmap.h"
|
||||
#include "core/hle/service/nvflinger/buffer_item.h"
|
||||
#include "core/hle/service/nvflinger/buffer_queue_consumer.h"
|
||||
#include "core/hle/service/nvflinger/buffer_queue_core.h"
|
||||
#include "core/hle/service/nvflinger/producer_listener.h"
|
||||
#include "core/hle/service/nvflinger/ui/graphic_buffer.h"
|
||||
|
||||
namespace Service::android {
|
||||
|
||||
BufferQueueConsumer::BufferQueueConsumer(std::shared_ptr<BufferQueueCore> core_,
|
||||
Service::Nvidia::NvCore::NvMap& nvmap_)
|
||||
: core{std::move(core_)}, slots{core->slots}, nvmap(nvmap_) {}
|
||||
|
||||
BufferQueueConsumer::~BufferQueueConsumer() = default;
|
||||
|
||||
Status BufferQueueConsumer::AcquireBuffer(BufferItem* out_buffer,
|
||||
std::chrono::nanoseconds expected_present) {
|
||||
std::scoped_lock lock{core->mutex};
|
||||
|
||||
// Check that the consumer doesn't currently have the maximum number of buffers acquired.
|
||||
const s32 num_acquired_buffers{
|
||||
static_cast<s32>(std::count_if(slots.begin(), slots.end(), [](const auto& slot) {
|
||||
return slot.buffer_state == BufferState::Acquired;
|
||||
}))};
|
||||
|
||||
if (num_acquired_buffers >= core->max_acquired_buffer_count + 1) {
|
||||
LOG_ERROR(Service_NVFlinger, "max acquired buffer count reached: {} (max {})",
|
||||
num_acquired_buffers, core->max_acquired_buffer_count);
|
||||
return Status::InvalidOperation;
|
||||
}
|
||||
|
||||
// Check if the queue is empty.
|
||||
if (core->queue.empty()) {
|
||||
return Status::NoBufferAvailable;
|
||||
}
|
||||
|
||||
auto front(core->queue.begin());
|
||||
|
||||
// If expected_present is specified, we may not want to return a buffer yet.
|
||||
if (expected_present.count() != 0) {
|
||||
constexpr auto MAX_REASONABLE_NSEC = 1000000000LL; // 1 second
|
||||
|
||||
// The expected_present argument indicates when the buffer is expected to be presented
|
||||
// on-screen.
|
||||
while (core->queue.size() > 1 && !core->queue[0].is_auto_timestamp) {
|
||||
const auto& buffer_item{core->queue[1]};
|
||||
|
||||
// If entry[1] is timely, drop entry[0] (and repeat).
|
||||
const auto desired_present = buffer_item.timestamp;
|
||||
if (desired_present < expected_present.count() - MAX_REASONABLE_NSEC ||
|
||||
desired_present > expected_present.count()) {
|
||||
// This buffer is set to display in the near future, or desired_present is garbage.
|
||||
LOG_DEBUG(Service_NVFlinger, "nodrop desire={} expect={}", desired_present,
|
||||
expected_present.count());
|
||||
break;
|
||||
}
|
||||
|
||||
LOG_DEBUG(Service_NVFlinger, "drop desire={} expect={} size={}", desired_present,
|
||||
expected_present.count(), core->queue.size());
|
||||
|
||||
if (core->StillTracking(*front)) {
|
||||
// Front buffer is still in mSlots, so mark the slot as free
|
||||
slots[front->slot].buffer_state = BufferState::Free;
|
||||
}
|
||||
|
||||
core->queue.erase(front);
|
||||
front = core->queue.begin();
|
||||
}
|
||||
|
||||
// See if the front buffer is ready to be acquired.
|
||||
const auto desired_present = front->timestamp;
|
||||
if (desired_present > expected_present.count() &&
|
||||
desired_present < expected_present.count() + MAX_REASONABLE_NSEC) {
|
||||
LOG_DEBUG(Service_NVFlinger, "defer desire={} expect={}", desired_present,
|
||||
expected_present.count());
|
||||
return Status::PresentLater;
|
||||
}
|
||||
|
||||
LOG_DEBUG(Service_NVFlinger, "accept desire={} expect={}", desired_present,
|
||||
expected_present.count());
|
||||
}
|
||||
|
||||
const auto slot = front->slot;
|
||||
*out_buffer = *front;
|
||||
|
||||
LOG_DEBUG(Service_NVFlinger, "acquiring slot={}", slot);
|
||||
|
||||
// If the buffer has previously been acquired by the consumer, set graphic_buffer to nullptr to
|
||||
// avoid unnecessarily remapping this buffer on the consumer side.
|
||||
if (out_buffer->acquire_called) {
|
||||
out_buffer->graphic_buffer = nullptr;
|
||||
}
|
||||
|
||||
core->queue.erase(front);
|
||||
|
||||
// We might have freed a slot while dropping old buffers, or the producer may be blocked
|
||||
// waiting for the number of buffers in the queue to decrease.
|
||||
core->SignalDequeueCondition();
|
||||
|
||||
return Status::NoError;
|
||||
}
|
||||
|
||||
Status BufferQueueConsumer::ReleaseBuffer(s32 slot, u64 frame_number, const Fence& release_fence) {
|
||||
if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) {
|
||||
LOG_ERROR(Service_NVFlinger, "slot {} out of range", slot);
|
||||
return Status::BadValue;
|
||||
}
|
||||
|
||||
std::shared_ptr<IProducerListener> listener;
|
||||
{
|
||||
std::scoped_lock lock{core->mutex};
|
||||
|
||||
// If the frame number has changed because the buffer has been reallocated, we can ignore
|
||||
// this ReleaseBuffer for the old buffer.
|
||||
if (frame_number != slots[slot].frame_number) {
|
||||
return Status::StaleBufferSlot;
|
||||
}
|
||||
|
||||
// Make sure this buffer hasn't been queued while acquired by the consumer.
|
||||
auto current(core->queue.begin());
|
||||
while (current != core->queue.end()) {
|
||||
if (current->slot == slot) {
|
||||
LOG_ERROR(Service_NVFlinger, "buffer slot {} pending release is currently queued",
|
||||
slot);
|
||||
return Status::BadValue;
|
||||
}
|
||||
++current;
|
||||
}
|
||||
|
||||
slots[slot].buffer_state = BufferState::Free;
|
||||
|
||||
nvmap.FreeHandle(slots[slot].graphic_buffer->BufferId(), true);
|
||||
|
||||
listener = core->connected_producer_listener;
|
||||
|
||||
LOG_DEBUG(Service_NVFlinger, "releasing slot {}", slot);
|
||||
|
||||
core->SignalDequeueCondition();
|
||||
}
|
||||
|
||||
// Call back without lock held
|
||||
if (listener != nullptr) {
|
||||
listener->OnBufferReleased();
|
||||
}
|
||||
|
||||
return Status::NoError;
|
||||
}
|
||||
|
||||
Status BufferQueueConsumer::Connect(std::shared_ptr<IConsumerListener> consumer_listener,
|
||||
bool controlled_by_app) {
|
||||
if (consumer_listener == nullptr) {
|
||||
LOG_ERROR(Service_NVFlinger, "consumer_listener may not be nullptr");
|
||||
return Status::BadValue;
|
||||
}
|
||||
|
||||
LOG_DEBUG(Service_NVFlinger, "controlled_by_app={}", controlled_by_app);
|
||||
|
||||
std::scoped_lock lock{core->mutex};
|
||||
|
||||
if (core->is_abandoned) {
|
||||
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
|
||||
return Status::NoInit;
|
||||
}
|
||||
|
||||
core->consumer_listener = std::move(consumer_listener);
|
||||
core->consumer_controlled_by_app = controlled_by_app;
|
||||
|
||||
return Status::NoError;
|
||||
}
|
||||
|
||||
Status BufferQueueConsumer::GetReleasedBuffers(u64* out_slot_mask) {
|
||||
if (out_slot_mask == nullptr) {
|
||||
LOG_ERROR(Service_NVFlinger, "out_slot_mask may not be nullptr");
|
||||
return Status::BadValue;
|
||||
}
|
||||
|
||||
std::scoped_lock lock{core->mutex};
|
||||
|
||||
if (core->is_abandoned) {
|
||||
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
|
||||
return Status::NoInit;
|
||||
}
|
||||
|
||||
u64 mask = 0;
|
||||
for (int s = 0; s < BufferQueueDefs::NUM_BUFFER_SLOTS; ++s) {
|
||||
if (!slots[s].acquire_called) {
|
||||
mask |= (1ULL << s);
|
||||
}
|
||||
}
|
||||
|
||||
// Remove from the mask queued buffers for which acquire has been called, since the consumer
|
||||
// will not receive their buffer addresses and so must retain their cached information
|
||||
auto current(core->queue.begin());
|
||||
while (current != core->queue.end()) {
|
||||
if (current->acquire_called) {
|
||||
mask &= ~(1ULL << current->slot);
|
||||
}
|
||||
++current;
|
||||
}
|
||||
|
||||
LOG_DEBUG(Service_NVFlinger, "returning mask {}", mask);
|
||||
*out_slot_mask = mask;
|
||||
return Status::NoError;
|
||||
}
|
||||
|
||||
} // namespace Service::android
|
@ -1,43 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2014 The Android Open Source Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// Parts of this implementation were based on:
|
||||
// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/include/gui/BufferQueueConsumer.h
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <chrono>
|
||||
#include <memory>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/service/nvflinger/buffer_queue_defs.h"
|
||||
#include "core/hle/service/nvflinger/status.h"
|
||||
|
||||
namespace Service::Nvidia::NvCore {
|
||||
class NvMap;
|
||||
} // namespace Service::Nvidia::NvCore
|
||||
|
||||
namespace Service::android {
|
||||
|
||||
class BufferItem;
|
||||
class BufferQueueCore;
|
||||
class IConsumerListener;
|
||||
|
||||
class BufferQueueConsumer final {
|
||||
public:
|
||||
explicit BufferQueueConsumer(std::shared_ptr<BufferQueueCore> core_,
|
||||
Service::Nvidia::NvCore::NvMap& nvmap_);
|
||||
~BufferQueueConsumer();
|
||||
|
||||
Status AcquireBuffer(BufferItem* out_buffer, std::chrono::nanoseconds expected_present);
|
||||
Status ReleaseBuffer(s32 slot, u64 frame_number, const Fence& release_fence);
|
||||
Status Connect(std::shared_ptr<IConsumerListener> consumer_listener, bool controlled_by_app);
|
||||
Status GetReleasedBuffers(u64* out_slot_mask);
|
||||
|
||||
private:
|
||||
std::shared_ptr<BufferQueueCore> core;
|
||||
BufferQueueDefs::SlotsType& slots;
|
||||
Service::Nvidia::NvCore::NvMap& nvmap;
|
||||
};
|
||||
|
||||
} // namespace Service::android
|
@ -1,115 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2014 The Android Open Source Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// Parts of this implementation were based on:
|
||||
// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/libs/gui/BufferQueueCore.cpp
|
||||
|
||||
#include "common/assert.h"
|
||||
|
||||
#include "core/hle/service/nvflinger/buffer_queue_core.h"
|
||||
|
||||
namespace Service::android {
|
||||
|
||||
BufferQueueCore::BufferQueueCore() = default;
|
||||
|
||||
BufferQueueCore::~BufferQueueCore() = default;
|
||||
|
||||
void BufferQueueCore::NotifyShutdown() {
|
||||
std::scoped_lock lock{mutex};
|
||||
|
||||
is_shutting_down = true;
|
||||
|
||||
SignalDequeueCondition();
|
||||
}
|
||||
|
||||
void BufferQueueCore::SignalDequeueCondition() {
|
||||
dequeue_possible.store(true);
|
||||
dequeue_condition.notify_all();
|
||||
}
|
||||
|
||||
bool BufferQueueCore::WaitForDequeueCondition(std::unique_lock<std::mutex>& lk) {
|
||||
if (is_shutting_down) {
|
||||
return false;
|
||||
}
|
||||
|
||||
dequeue_condition.wait(lk, [&] { return dequeue_possible.load(); });
|
||||
dequeue_possible.store(false);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
s32 BufferQueueCore::GetMinUndequeuedBufferCountLocked(bool async) const {
|
||||
// If DequeueBuffer is allowed to error out, we don't have to add an extra buffer.
|
||||
if (!use_async_buffer) {
|
||||
return max_acquired_buffer_count;
|
||||
}
|
||||
|
||||
if (dequeue_buffer_cannot_block || async) {
|
||||
return max_acquired_buffer_count + 1;
|
||||
}
|
||||
|
||||
return max_acquired_buffer_count;
|
||||
}
|
||||
|
||||
s32 BufferQueueCore::GetMinMaxBufferCountLocked(bool async) const {
|
||||
return GetMinUndequeuedBufferCountLocked(async) + 1;
|
||||
}
|
||||
|
||||
s32 BufferQueueCore::GetMaxBufferCountLocked(bool async) const {
|
||||
const auto min_buffer_count = GetMinMaxBufferCountLocked(async);
|
||||
auto max_buffer_count = std::max(default_max_buffer_count, min_buffer_count);
|
||||
|
||||
if (override_max_buffer_count != 0) {
|
||||
ASSERT(override_max_buffer_count >= min_buffer_count);
|
||||
max_buffer_count = override_max_buffer_count;
|
||||
}
|
||||
|
||||
// Any buffers that are dequeued by the producer or sitting in the queue waiting to be consumed
|
||||
// need to have their slots preserved.
|
||||
for (s32 slot = max_buffer_count; slot < BufferQueueDefs::NUM_BUFFER_SLOTS; ++slot) {
|
||||
const auto state = slots[slot].buffer_state;
|
||||
if (state == BufferState::Queued || state == BufferState::Dequeued) {
|
||||
max_buffer_count = slot + 1;
|
||||
}
|
||||
}
|
||||
|
||||
return max_buffer_count;
|
||||
}
|
||||
|
||||
s32 BufferQueueCore::GetPreallocatedBufferCountLocked() const {
|
||||
return static_cast<s32>(std::count_if(slots.begin(), slots.end(),
|
||||
[](const auto& slot) { return slot.is_preallocated; }));
|
||||
}
|
||||
|
||||
void BufferQueueCore::FreeBufferLocked(s32 slot) {
|
||||
LOG_DEBUG(Service_NVFlinger, "slot {}", slot);
|
||||
|
||||
slots[slot].graphic_buffer.reset();
|
||||
|
||||
slots[slot].buffer_state = BufferState::Free;
|
||||
slots[slot].frame_number = UINT32_MAX;
|
||||
slots[slot].acquire_called = false;
|
||||
slots[slot].fence = Fence::NoFence();
|
||||
}
|
||||
|
||||
void BufferQueueCore::FreeAllBuffersLocked() {
|
||||
buffer_has_been_queued = false;
|
||||
|
||||
for (s32 slot = 0; slot < BufferQueueDefs::NUM_BUFFER_SLOTS; ++slot) {
|
||||
FreeBufferLocked(slot);
|
||||
}
|
||||
}
|
||||
|
||||
bool BufferQueueCore::StillTracking(const BufferItem& item) const {
|
||||
const BufferSlot& slot = slots[item.slot];
|
||||
|
||||
return (slot.graphic_buffer != nullptr) && (item.graphic_buffer == slot.graphic_buffer);
|
||||
}
|
||||
|
||||
void BufferQueueCore::WaitWhileAllocatingLocked() const {
|
||||
while (is_allocating) {
|
||||
is_allocating_condition.wait(mutex);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Service::android
|
@ -1,80 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2014 The Android Open Source Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// Parts of this implementation were based on:
|
||||
// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/include/gui/BufferQueueCore.h
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <condition_variable>
|
||||
#include <list>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <set>
|
||||
#include <vector>
|
||||
|
||||
#include "core/hle/service/nvflinger/buffer_item.h"
|
||||
#include "core/hle/service/nvflinger/buffer_queue_defs.h"
|
||||
#include "core/hle/service/nvflinger/pixel_format.h"
|
||||
#include "core/hle/service/nvflinger/status.h"
|
||||
#include "core/hle/service/nvflinger/window.h"
|
||||
|
||||
namespace Service::android {
|
||||
|
||||
class IConsumerListener;
|
||||
class IProducerListener;
|
||||
|
||||
class BufferQueueCore final {
|
||||
friend class BufferQueueProducer;
|
||||
friend class BufferQueueConsumer;
|
||||
|
||||
public:
|
||||
static constexpr s32 INVALID_BUFFER_SLOT = BufferItem::INVALID_BUFFER_SLOT;
|
||||
|
||||
BufferQueueCore();
|
||||
~BufferQueueCore();
|
||||
|
||||
void NotifyShutdown();
|
||||
|
||||
private:
|
||||
void SignalDequeueCondition();
|
||||
bool WaitForDequeueCondition(std::unique_lock<std::mutex>& lk);
|
||||
|
||||
s32 GetMinUndequeuedBufferCountLocked(bool async) const;
|
||||
s32 GetMinMaxBufferCountLocked(bool async) const;
|
||||
s32 GetMaxBufferCountLocked(bool async) const;
|
||||
s32 GetPreallocatedBufferCountLocked() const;
|
||||
void FreeBufferLocked(s32 slot);
|
||||
void FreeAllBuffersLocked();
|
||||
bool StillTracking(const BufferItem& item) const;
|
||||
void WaitWhileAllocatingLocked() const;
|
||||
|
||||
private:
|
||||
mutable std::mutex mutex;
|
||||
bool is_abandoned{};
|
||||
bool consumer_controlled_by_app{};
|
||||
std::shared_ptr<IConsumerListener> consumer_listener;
|
||||
u32 consumer_usage_bit{};
|
||||
NativeWindowApi connected_api{NativeWindowApi::NoConnectedApi};
|
||||
std::shared_ptr<IProducerListener> connected_producer_listener;
|
||||
BufferQueueDefs::SlotsType slots{};
|
||||
std::vector<BufferItem> queue;
|
||||
s32 override_max_buffer_count{};
|
||||
std::condition_variable dequeue_condition;
|
||||
std::atomic<bool> dequeue_possible{};
|
||||
const bool use_async_buffer{}; // This is always disabled on HOS
|
||||
bool dequeue_buffer_cannot_block{};
|
||||
PixelFormat default_buffer_format{PixelFormat::Rgba8888};
|
||||
u32 default_width{1};
|
||||
u32 default_height{1};
|
||||
s32 default_max_buffer_count{2};
|
||||
const s32 max_acquired_buffer_count{}; // This is always zero on HOS
|
||||
bool buffer_has_been_queued{};
|
||||
u64 frame_counter{};
|
||||
u32 transform_hint{};
|
||||
bool is_allocating{};
|
||||
mutable std::condition_variable_any is_allocating_condition;
|
||||
bool is_shutting_down{};
|
||||
};
|
||||
|
||||
} // namespace Service::android
|
@ -1,21 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2014 The Android Open Source Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// Parts of this implementation were based on:
|
||||
// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/include/gui/BufferQueueDefs.h
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/service/nvflinger/buffer_slot.h"
|
||||
|
||||
namespace Service::android::BufferQueueDefs {
|
||||
|
||||
// BufferQueue will keep track of at most this value of buffers.
|
||||
constexpr s32 NUM_BUFFER_SLOTS = 64;
|
||||
|
||||
using SlotsType = std::array<BufferSlot, NUM_BUFFER_SLOTS>;
|
||||
|
||||
} // namespace Service::android::BufferQueueDefs
|
@ -1,933 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2014 The Android Open Source Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// Parts of this implementation were based on:
|
||||
// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/libs/gui/BufferQueueProducer.cpp
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/settings.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/hle_ipc.h"
|
||||
#include "core/hle/kernel/k_event.h"
|
||||
#include "core/hle/kernel/k_readable_event.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/service/kernel_helpers.h"
|
||||
#include "core/hle/service/nvdrv/core/nvmap.h"
|
||||
#include "core/hle/service/nvflinger/buffer_queue_core.h"
|
||||
#include "core/hle/service/nvflinger/buffer_queue_producer.h"
|
||||
#include "core/hle/service/nvflinger/consumer_listener.h"
|
||||
#include "core/hle/service/nvflinger/parcel.h"
|
||||
#include "core/hle/service/nvflinger/ui/graphic_buffer.h"
|
||||
#include "core/hle/service/nvflinger/window.h"
|
||||
#include "core/hle/service/vi/vi.h"
|
||||
|
||||
namespace Service::android {
|
||||
|
||||
BufferQueueProducer::BufferQueueProducer(Service::KernelHelpers::ServiceContext& service_context_,
|
||||
std::shared_ptr<BufferQueueCore> buffer_queue_core_,
|
||||
Service::Nvidia::NvCore::NvMap& nvmap_)
|
||||
: service_context{service_context_}, core{std::move(buffer_queue_core_)}, slots(core->slots),
|
||||
nvmap(nvmap_) {
|
||||
buffer_wait_event = service_context.CreateEvent("BufferQueue:WaitEvent");
|
||||
}
|
||||
|
||||
BufferQueueProducer::~BufferQueueProducer() {
|
||||
service_context.CloseEvent(buffer_wait_event);
|
||||
}
|
||||
|
||||
Status BufferQueueProducer::RequestBuffer(s32 slot, std::shared_ptr<GraphicBuffer>* buf) {
|
||||
LOG_DEBUG(Service_NVFlinger, "slot {}", slot);
|
||||
|
||||
std::scoped_lock lock{core->mutex};
|
||||
|
||||
if (core->is_abandoned) {
|
||||
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
|
||||
return Status::NoInit;
|
||||
}
|
||||
if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) {
|
||||
LOG_ERROR(Service_NVFlinger, "slot index {} out of range [0, {})", slot,
|
||||
BufferQueueDefs::NUM_BUFFER_SLOTS);
|
||||
return Status::BadValue;
|
||||
} else if (slots[slot].buffer_state != BufferState::Dequeued) {
|
||||
LOG_ERROR(Service_NVFlinger, "slot {} is not owned by the producer (state = {})", slot,
|
||||
slots[slot].buffer_state);
|
||||
return Status::BadValue;
|
||||
}
|
||||
|
||||
slots[slot].request_buffer_called = true;
|
||||
*buf = slots[slot].graphic_buffer;
|
||||
|
||||
return Status::NoError;
|
||||
}
|
||||
|
||||
Status BufferQueueProducer::SetBufferCount(s32 buffer_count) {
|
||||
LOG_DEBUG(Service_NVFlinger, "count = {}", buffer_count);
|
||||
|
||||
std::shared_ptr<IConsumerListener> listener;
|
||||
{
|
||||
std::scoped_lock lock{core->mutex};
|
||||
core->WaitWhileAllocatingLocked();
|
||||
|
||||
if (core->is_abandoned) {
|
||||
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
|
||||
return Status::NoInit;
|
||||
}
|
||||
|
||||
if (buffer_count > BufferQueueDefs::NUM_BUFFER_SLOTS) {
|
||||
LOG_ERROR(Service_NVFlinger, "buffer_count {} too large (max {})", buffer_count,
|
||||
BufferQueueDefs::NUM_BUFFER_SLOTS);
|
||||
return Status::BadValue;
|
||||
}
|
||||
|
||||
// There must be no dequeued buffers when changing the buffer count.
|
||||
for (s32 s{}; s < BufferQueueDefs::NUM_BUFFER_SLOTS; ++s) {
|
||||
if (slots[s].buffer_state == BufferState::Dequeued) {
|
||||
LOG_ERROR(Service_NVFlinger, "buffer owned by producer");
|
||||
return Status::BadValue;
|
||||
}
|
||||
}
|
||||
|
||||
if (buffer_count == 0) {
|
||||
core->override_max_buffer_count = 0;
|
||||
core->SignalDequeueCondition();
|
||||
return Status::NoError;
|
||||
}
|
||||
|
||||
const s32 min_buffer_slots = core->GetMinMaxBufferCountLocked(false);
|
||||
if (buffer_count < min_buffer_slots) {
|
||||
LOG_ERROR(Service_NVFlinger, "requested buffer count {} is less than minimum {}",
|
||||
buffer_count, min_buffer_slots);
|
||||
return Status::BadValue;
|
||||
}
|
||||
|
||||
// Here we are guaranteed that the producer doesn't have any dequeued buffers and will
|
||||
// release all of its buffer references.
|
||||
if (core->GetPreallocatedBufferCountLocked() <= 0) {
|
||||
core->FreeAllBuffersLocked();
|
||||
}
|
||||
|
||||
core->override_max_buffer_count = buffer_count;
|
||||
core->SignalDequeueCondition();
|
||||
buffer_wait_event->Signal();
|
||||
listener = core->consumer_listener;
|
||||
}
|
||||
|
||||
// Call back without lock held
|
||||
if (listener != nullptr) {
|
||||
listener->OnBuffersReleased();
|
||||
}
|
||||
|
||||
return Status::NoError;
|
||||
}
|
||||
|
||||
Status BufferQueueProducer::WaitForFreeSlotThenRelock(bool async, s32* found, Status* return_flags,
|
||||
std::unique_lock<std::mutex>& lk) const {
|
||||
bool try_again = true;
|
||||
|
||||
while (try_again) {
|
||||
if (core->is_abandoned) {
|
||||
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
|
||||
return Status::NoInit;
|
||||
}
|
||||
|
||||
const s32 max_buffer_count = core->GetMaxBufferCountLocked(async);
|
||||
if (async && core->override_max_buffer_count) {
|
||||
if (core->override_max_buffer_count < max_buffer_count) {
|
||||
LOG_ERROR(Service_NVFlinger, "async mode is invalid with buffer count override");
|
||||
return Status::BadValue;
|
||||
}
|
||||
}
|
||||
|
||||
// Free up any buffers that are in slots beyond the max buffer count
|
||||
for (s32 s = max_buffer_count; s < BufferQueueDefs::NUM_BUFFER_SLOTS; ++s) {
|
||||
ASSERT(slots[s].buffer_state == BufferState::Free);
|
||||
if (slots[s].graphic_buffer != nullptr) {
|
||||
core->FreeBufferLocked(s);
|
||||
*return_flags |= Status::ReleaseAllBuffers;
|
||||
}
|
||||
}
|
||||
|
||||
// Look for a free buffer to give to the client
|
||||
*found = BufferQueueCore::INVALID_BUFFER_SLOT;
|
||||
s32 dequeued_count{};
|
||||
s32 acquired_count{};
|
||||
for (s32 s{}; s < max_buffer_count; ++s) {
|
||||
switch (slots[s].buffer_state) {
|
||||
case BufferState::Dequeued:
|
||||
++dequeued_count;
|
||||
break;
|
||||
case BufferState::Acquired:
|
||||
++acquired_count;
|
||||
break;
|
||||
case BufferState::Free:
|
||||
// We return the oldest of the free buffers to avoid stalling the producer if
|
||||
// possible, since the consumer may still have pending reads of in-flight buffers
|
||||
if (*found == BufferQueueCore::INVALID_BUFFER_SLOT ||
|
||||
slots[s].frame_number < slots[*found].frame_number) {
|
||||
*found = s;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Producers are not allowed to dequeue more than one buffer if they did not set a buffer
|
||||
// count
|
||||
if (!core->override_max_buffer_count && dequeued_count) {
|
||||
LOG_ERROR(Service_NVFlinger,
|
||||
"can't dequeue multiple buffers without setting the buffer count");
|
||||
return Status::InvalidOperation;
|
||||
}
|
||||
|
||||
// See whether a buffer has been queued since the last SetBufferCount so we know whether to
|
||||
// perform the min undequeued buffers check below
|
||||
if (core->buffer_has_been_queued) {
|
||||
// Make sure the producer is not trying to dequeue more buffers than allowed
|
||||
const s32 new_undequeued_count = max_buffer_count - (dequeued_count + 1);
|
||||
const s32 min_undequeued_count = core->GetMinUndequeuedBufferCountLocked(async);
|
||||
if (new_undequeued_count < min_undequeued_count) {
|
||||
LOG_ERROR(Service_NVFlinger,
|
||||
"min undequeued buffer count({}) exceeded (dequeued={} undequeued={})",
|
||||
min_undequeued_count, dequeued_count, new_undequeued_count);
|
||||
return Status::InvalidOperation;
|
||||
}
|
||||
}
|
||||
|
||||
// If we disconnect and reconnect quickly, we can be in a state where our slots are empty
|
||||
// but we have many buffers in the queue. This can cause us to run out of memory if we
|
||||
// outrun the consumer. Wait here if it looks like we have too many buffers queued up.
|
||||
const bool too_many_buffers = core->queue.size() > static_cast<size_t>(max_buffer_count);
|
||||
if (too_many_buffers) {
|
||||
LOG_ERROR(Service_NVFlinger, "queue size is {}, waiting", core->queue.size());
|
||||
}
|
||||
|
||||
// If no buffer is found, or if the queue has too many buffers outstanding, wait for a
|
||||
// buffer to be acquired or released, or for the max buffer count to change.
|
||||
try_again = (*found == BufferQueueCore::INVALID_BUFFER_SLOT) || too_many_buffers;
|
||||
if (try_again) {
|
||||
// Return an error if we're in non-blocking mode (producer and consumer are controlled
|
||||
// by the application).
|
||||
if (core->dequeue_buffer_cannot_block &&
|
||||
(acquired_count <= core->max_acquired_buffer_count)) {
|
||||
return Status::WouldBlock;
|
||||
}
|
||||
|
||||
if (!core->WaitForDequeueCondition(lk)) {
|
||||
// We are no longer running
|
||||
return Status::NoError;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return Status::NoError;
|
||||
}
|
||||
|
||||
Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool async, u32 width,
|
||||
u32 height, PixelFormat format, u32 usage) {
|
||||
LOG_DEBUG(Service_NVFlinger, "async={} w={} h={} format={}, usage={}", async ? "true" : "false",
|
||||
width, height, format, usage);
|
||||
|
||||
if ((width != 0 && height == 0) || (width == 0 && height != 0)) {
|
||||
LOG_ERROR(Service_NVFlinger, "invalid size: w={} h={}", width, height);
|
||||
return Status::BadValue;
|
||||
}
|
||||
|
||||
Status return_flags = Status::NoError;
|
||||
bool attached_by_consumer = false;
|
||||
{
|
||||
std::unique_lock lock{core->mutex};
|
||||
core->WaitWhileAllocatingLocked();
|
||||
|
||||
if (format == PixelFormat::NoFormat) {
|
||||
format = core->default_buffer_format;
|
||||
}
|
||||
|
||||
// Enable the usage bits the consumer requested
|
||||
usage |= core->consumer_usage_bit;
|
||||
|
||||
s32 found{};
|
||||
Status status = WaitForFreeSlotThenRelock(async, &found, &return_flags, lock);
|
||||
if (status != Status::NoError) {
|
||||
return status;
|
||||
}
|
||||
|
||||
// This should not happen
|
||||
if (found == BufferQueueCore::INVALID_BUFFER_SLOT) {
|
||||
LOG_ERROR(Service_NVFlinger, "no available buffer slots");
|
||||
return Status::Busy;
|
||||
}
|
||||
|
||||
*out_slot = found;
|
||||
|
||||
attached_by_consumer = slots[found].attached_by_consumer;
|
||||
|
||||
const bool use_default_size = !width && !height;
|
||||
if (use_default_size) {
|
||||
width = core->default_width;
|
||||
height = core->default_height;
|
||||
}
|
||||
|
||||
slots[found].buffer_state = BufferState::Dequeued;
|
||||
|
||||
const std::shared_ptr<GraphicBuffer>& buffer(slots[found].graphic_buffer);
|
||||
if ((buffer == nullptr) || (buffer->Width() != width) || (buffer->Height() != height) ||
|
||||
(buffer->Format() != format) || ((buffer->Usage() & usage) != usage)) {
|
||||
slots[found].acquire_called = false;
|
||||
slots[found].graphic_buffer = nullptr;
|
||||
slots[found].request_buffer_called = false;
|
||||
slots[found].fence = Fence::NoFence();
|
||||
|
||||
return_flags |= Status::BufferNeedsReallocation;
|
||||
}
|
||||
|
||||
*out_fence = slots[found].fence;
|
||||
slots[found].fence = Fence::NoFence();
|
||||
}
|
||||
|
||||
if ((return_flags & Status::BufferNeedsReallocation) != Status::None) {
|
||||
LOG_DEBUG(Service_NVFlinger, "allocating a new buffer for slot {}", *out_slot);
|
||||
|
||||
auto graphic_buffer = std::make_shared<GraphicBuffer>(width, height, format, usage);
|
||||
if (graphic_buffer == nullptr) {
|
||||
LOG_ERROR(Service_NVFlinger, "creating GraphicBuffer failed");
|
||||
return Status::NoMemory;
|
||||
}
|
||||
|
||||
{
|
||||
std::scoped_lock lock{core->mutex};
|
||||
|
||||
if (core->is_abandoned) {
|
||||
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
|
||||
return Status::NoInit;
|
||||
}
|
||||
|
||||
slots[*out_slot].frame_number = UINT32_MAX;
|
||||
slots[*out_slot].graphic_buffer = graphic_buffer;
|
||||
}
|
||||
}
|
||||
|
||||
if (attached_by_consumer) {
|
||||
return_flags |= Status::BufferNeedsReallocation;
|
||||
}
|
||||
|
||||
LOG_DEBUG(Service_NVFlinger, "returning slot={} frame={}, flags={}", *out_slot,
|
||||
slots[*out_slot].frame_number, return_flags);
|
||||
|
||||
return return_flags;
|
||||
}
|
||||
|
||||
Status BufferQueueProducer::DetachBuffer(s32 slot) {
|
||||
LOG_DEBUG(Service_NVFlinger, "slot {}", slot);
|
||||
|
||||
std::scoped_lock lock{core->mutex};
|
||||
|
||||
if (core->is_abandoned) {
|
||||
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
|
||||
return Status::NoInit;
|
||||
}
|
||||
|
||||
if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) {
|
||||
LOG_ERROR(Service_NVFlinger, "slot {} out of range [0, {})", slot,
|
||||
BufferQueueDefs::NUM_BUFFER_SLOTS);
|
||||
return Status::BadValue;
|
||||
} else if (slots[slot].buffer_state != BufferState::Dequeued) {
|
||||
LOG_ERROR(Service_NVFlinger, "slot {} is not owned by the producer (state = {})", slot,
|
||||
slots[slot].buffer_state);
|
||||
return Status::BadValue;
|
||||
} else if (!slots[slot].request_buffer_called) {
|
||||
LOG_ERROR(Service_NVFlinger, "buffer in slot {} has not been requested", slot);
|
||||
return Status::BadValue;
|
||||
}
|
||||
|
||||
core->FreeBufferLocked(slot);
|
||||
core->SignalDequeueCondition();
|
||||
|
||||
return Status::NoError;
|
||||
}
|
||||
|
||||
Status BufferQueueProducer::DetachNextBuffer(std::shared_ptr<GraphicBuffer>* out_buffer,
|
||||
Fence* out_fence) {
|
||||
if (out_buffer == nullptr) {
|
||||
LOG_ERROR(Service_NVFlinger, "out_buffer must not be nullptr");
|
||||
return Status::BadValue;
|
||||
} else if (out_fence == nullptr) {
|
||||
LOG_ERROR(Service_NVFlinger, "out_fence must not be nullptr");
|
||||
return Status::BadValue;
|
||||
}
|
||||
|
||||
std::scoped_lock lock{core->mutex};
|
||||
core->WaitWhileAllocatingLocked();
|
||||
|
||||
if (core->is_abandoned) {
|
||||
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
|
||||
return Status::NoInit;
|
||||
}
|
||||
|
||||
// Find the oldest valid slot
|
||||
int found = BufferQueueCore::INVALID_BUFFER_SLOT;
|
||||
for (int s = 0; s < BufferQueueDefs::NUM_BUFFER_SLOTS; ++s) {
|
||||
if (slots[s].buffer_state == BufferState::Free && slots[s].graphic_buffer != nullptr) {
|
||||
if (found == BufferQueueCore::INVALID_BUFFER_SLOT ||
|
||||
slots[s].frame_number < slots[found].frame_number) {
|
||||
found = s;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (found == BufferQueueCore::INVALID_BUFFER_SLOT) {
|
||||
return Status::NoMemory;
|
||||
}
|
||||
|
||||
LOG_DEBUG(Service_NVFlinger, "Detached slot {}", found);
|
||||
|
||||
*out_buffer = slots[found].graphic_buffer;
|
||||
*out_fence = slots[found].fence;
|
||||
|
||||
core->FreeBufferLocked(found);
|
||||
|
||||
return Status::NoError;
|
||||
}
|
||||
|
||||
Status BufferQueueProducer::AttachBuffer(s32* out_slot,
|
||||
const std::shared_ptr<GraphicBuffer>& buffer) {
|
||||
if (out_slot == nullptr) {
|
||||
LOG_ERROR(Service_NVFlinger, "out_slot must not be nullptr");
|
||||
return Status::BadValue;
|
||||
} else if (buffer == nullptr) {
|
||||
LOG_ERROR(Service_NVFlinger, "Cannot attach nullptr buffer");
|
||||
return Status::BadValue;
|
||||
}
|
||||
|
||||
std::unique_lock lock{core->mutex};
|
||||
core->WaitWhileAllocatingLocked();
|
||||
|
||||
Status return_flags = Status::NoError;
|
||||
s32 found{};
|
||||
|
||||
const auto status = WaitForFreeSlotThenRelock(false, &found, &return_flags, lock);
|
||||
if (status != Status::NoError) {
|
||||
return status;
|
||||
}
|
||||
|
||||
// This should not happen
|
||||
if (found == BufferQueueCore::INVALID_BUFFER_SLOT) {
|
||||
LOG_ERROR(Service_NVFlinger, "No available buffer slots");
|
||||
return Status::Busy;
|
||||
}
|
||||
|
||||
*out_slot = found;
|
||||
|
||||
LOG_DEBUG(Service_NVFlinger, "Returning slot {} flags={}", *out_slot, return_flags);
|
||||
|
||||
slots[*out_slot].graphic_buffer = buffer;
|
||||
slots[*out_slot].buffer_state = BufferState::Dequeued;
|
||||
slots[*out_slot].fence = Fence::NoFence();
|
||||
slots[*out_slot].request_buffer_called = true;
|
||||
|
||||
return return_flags;
|
||||
}
|
||||
|
||||
Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
|
||||
QueueBufferOutput* output) {
|
||||
s64 timestamp{};
|
||||
bool is_auto_timestamp{};
|
||||
Common::Rectangle<s32> crop;
|
||||
NativeWindowScalingMode scaling_mode{};
|
||||
NativeWindowTransform transform;
|
||||
u32 sticky_transform_{};
|
||||
bool async{};
|
||||
s32 swap_interval{};
|
||||
Fence fence{};
|
||||
|
||||
input.Deflate(×tamp, &is_auto_timestamp, &crop, &scaling_mode, &transform,
|
||||
&sticky_transform_, &async, &swap_interval, &fence);
|
||||
|
||||
switch (scaling_mode) {
|
||||
case NativeWindowScalingMode::Freeze:
|
||||
case NativeWindowScalingMode::ScaleToWindow:
|
||||
case NativeWindowScalingMode::ScaleCrop:
|
||||
case NativeWindowScalingMode::NoScaleCrop:
|
||||
break;
|
||||
default:
|
||||
LOG_ERROR(Service_NVFlinger, "unknown scaling mode {}", scaling_mode);
|
||||
return Status::BadValue;
|
||||
}
|
||||
|
||||
std::shared_ptr<IConsumerListener> frame_available_listener;
|
||||
std::shared_ptr<IConsumerListener> frame_replaced_listener;
|
||||
s32 callback_ticket{};
|
||||
BufferItem item;
|
||||
|
||||
{
|
||||
std::scoped_lock lock{core->mutex};
|
||||
|
||||
if (core->is_abandoned) {
|
||||
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
|
||||
return Status::NoInit;
|
||||
}
|
||||
|
||||
const s32 max_buffer_count = core->GetMaxBufferCountLocked(async);
|
||||
if (async && core->override_max_buffer_count) {
|
||||
if (core->override_max_buffer_count < max_buffer_count) {
|
||||
LOG_ERROR(Service_NVFlinger, "async mode is invalid with "
|
||||
"buffer count override");
|
||||
return Status::BadValue;
|
||||
}
|
||||
}
|
||||
|
||||
if (slot < 0 || slot >= max_buffer_count) {
|
||||
LOG_ERROR(Service_NVFlinger, "slot index {} out of range [0, {})", slot,
|
||||
max_buffer_count);
|
||||
return Status::BadValue;
|
||||
} else if (slots[slot].buffer_state != BufferState::Dequeued) {
|
||||
LOG_ERROR(Service_NVFlinger,
|
||||
"slot {} is not owned by the producer "
|
||||
"(state = {})",
|
||||
slot, slots[slot].buffer_state);
|
||||
return Status::BadValue;
|
||||
} else if (!slots[slot].request_buffer_called) {
|
||||
LOG_ERROR(Service_NVFlinger,
|
||||
"slot {} was queued without requesting "
|
||||
"a buffer",
|
||||
slot);
|
||||
return Status::BadValue;
|
||||
}
|
||||
|
||||
LOG_DEBUG(Service_NVFlinger,
|
||||
"slot={} frame={} time={} crop=[{},{},{},{}] transform={} scale={}", slot,
|
||||
core->frame_counter + 1, timestamp, crop.Left(), crop.Top(), crop.Right(),
|
||||
crop.Bottom(), transform, scaling_mode);
|
||||
|
||||
const std::shared_ptr<GraphicBuffer>& graphic_buffer(slots[slot].graphic_buffer);
|
||||
Common::Rectangle<s32> buffer_rect(graphic_buffer->Width(), graphic_buffer->Height());
|
||||
Common::Rectangle<s32> cropped_rect;
|
||||
[[maybe_unused]] const bool unused = crop.Intersect(buffer_rect, &cropped_rect);
|
||||
|
||||
if (cropped_rect != crop) {
|
||||
LOG_ERROR(Service_NVFlinger, "crop rect is not contained within the buffer in slot {}",
|
||||
slot);
|
||||
return Status::BadValue;
|
||||
}
|
||||
|
||||
slots[slot].fence = fence;
|
||||
slots[slot].buffer_state = BufferState::Queued;
|
||||
++core->frame_counter;
|
||||
slots[slot].frame_number = core->frame_counter;
|
||||
|
||||
item.acquire_called = slots[slot].acquire_called;
|
||||
item.graphic_buffer = slots[slot].graphic_buffer;
|
||||
item.crop = crop;
|
||||
item.transform = transform & ~NativeWindowTransform::InverseDisplay;
|
||||
item.transform_to_display_inverse =
|
||||
(transform & NativeWindowTransform::InverseDisplay) != NativeWindowTransform::None;
|
||||
item.scaling_mode = static_cast<u32>(scaling_mode);
|
||||
item.timestamp = timestamp;
|
||||
item.is_auto_timestamp = is_auto_timestamp;
|
||||
item.frame_number = core->frame_counter;
|
||||
item.slot = slot;
|
||||
item.fence = fence;
|
||||
item.is_droppable = core->dequeue_buffer_cannot_block || async;
|
||||
item.swap_interval = swap_interval;
|
||||
|
||||
nvmap.DuplicateHandle(item.graphic_buffer->BufferId(), true);
|
||||
|
||||
sticky_transform = sticky_transform_;
|
||||
|
||||
if (core->queue.empty()) {
|
||||
// When the queue is empty, we can simply queue this buffer
|
||||
core->queue.push_back(item);
|
||||
frame_available_listener = core->consumer_listener;
|
||||
} else {
|
||||
// When the queue is not empty, we need to look at the front buffer
|
||||
// state to see if we need to replace it
|
||||
auto front(core->queue.begin());
|
||||
|
||||
if (front->is_droppable) {
|
||||
// If the front queued buffer is still being tracked, we first
|
||||
// mark it as freed
|
||||
if (core->StillTracking(*front)) {
|
||||
slots[front->slot].buffer_state = BufferState::Free;
|
||||
// Reset the frame number of the freed buffer so that it is the first in line to
|
||||
// be dequeued again
|
||||
slots[front->slot].frame_number = 0;
|
||||
}
|
||||
// Overwrite the droppable buffer with the incoming one
|
||||
*front = item;
|
||||
frame_replaced_listener = core->consumer_listener;
|
||||
} else {
|
||||
core->queue.push_back(item);
|
||||
frame_available_listener = core->consumer_listener;
|
||||
}
|
||||
}
|
||||
|
||||
core->buffer_has_been_queued = true;
|
||||
core->SignalDequeueCondition();
|
||||
output->Inflate(core->default_width, core->default_height, core->transform_hint,
|
||||
static_cast<u32>(core->queue.size()));
|
||||
|
||||
// Take a ticket for the callback functions
|
||||
callback_ticket = next_callback_ticket++;
|
||||
}
|
||||
|
||||
// Don't send the GraphicBuffer through the callback, and don't send the slot number, since the
|
||||
// consumer shouldn't need it
|
||||
item.graphic_buffer.reset();
|
||||
item.slot = BufferItem::INVALID_BUFFER_SLOT;
|
||||
|
||||
// Call back without the main BufferQueue lock held, but with the callback lock held so we can
|
||||
// ensure that callbacks occur in order
|
||||
{
|
||||
std::scoped_lock lock{callback_mutex};
|
||||
while (callback_ticket != current_callback_ticket) {
|
||||
callback_condition.wait(callback_mutex);
|
||||
}
|
||||
|
||||
if (frame_available_listener != nullptr) {
|
||||
frame_available_listener->OnFrameAvailable(item);
|
||||
} else if (frame_replaced_listener != nullptr) {
|
||||
frame_replaced_listener->OnFrameReplaced(item);
|
||||
}
|
||||
|
||||
++current_callback_ticket;
|
||||
callback_condition.notify_all();
|
||||
}
|
||||
|
||||
return Status::NoError;
|
||||
}
|
||||
|
||||
void BufferQueueProducer::CancelBuffer(s32 slot, const Fence& fence) {
|
||||
LOG_DEBUG(Service_NVFlinger, "slot {}", slot);
|
||||
|
||||
std::scoped_lock lock{core->mutex};
|
||||
|
||||
if (core->is_abandoned) {
|
||||
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
|
||||
return;
|
||||
}
|
||||
|
||||
if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) {
|
||||
LOG_ERROR(Service_NVFlinger, "slot index {} out of range [0, {})", slot,
|
||||
BufferQueueDefs::NUM_BUFFER_SLOTS);
|
||||
return;
|
||||
} else if (slots[slot].buffer_state != BufferState::Dequeued) {
|
||||
LOG_ERROR(Service_NVFlinger, "slot {} is not owned by the producer (state = {})", slot,
|
||||
slots[slot].buffer_state);
|
||||
return;
|
||||
}
|
||||
|
||||
slots[slot].buffer_state = BufferState::Free;
|
||||
slots[slot].frame_number = 0;
|
||||
slots[slot].fence = fence;
|
||||
|
||||
core->SignalDequeueCondition();
|
||||
buffer_wait_event->Signal();
|
||||
}
|
||||
|
||||
Status BufferQueueProducer::Query(NativeWindow what, s32* out_value) {
|
||||
std::scoped_lock lock{core->mutex};
|
||||
|
||||
if (out_value == nullptr) {
|
||||
LOG_ERROR(Service_NVFlinger, "outValue was nullptr");
|
||||
return Status::BadValue;
|
||||
}
|
||||
|
||||
if (core->is_abandoned) {
|
||||
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
|
||||
return Status::NoInit;
|
||||
}
|
||||
|
||||
u32 value{};
|
||||
switch (what) {
|
||||
case NativeWindow::Width:
|
||||
value = core->default_width;
|
||||
break;
|
||||
case NativeWindow::Height:
|
||||
value = core->default_height;
|
||||
break;
|
||||
case NativeWindow::Format:
|
||||
value = static_cast<u32>(core->default_buffer_format);
|
||||
break;
|
||||
case NativeWindow::MinUndequeedBuffers:
|
||||
value = core->GetMinUndequeuedBufferCountLocked(false);
|
||||
break;
|
||||
case NativeWindow::StickyTransform:
|
||||
value = sticky_transform;
|
||||
break;
|
||||
case NativeWindow::ConsumerRunningBehind:
|
||||
value = (core->queue.size() > 1);
|
||||
break;
|
||||
case NativeWindow::ConsumerUsageBits:
|
||||
value = core->consumer_usage_bit;
|
||||
break;
|
||||
default:
|
||||
ASSERT(false);
|
||||
return Status::BadValue;
|
||||
}
|
||||
|
||||
LOG_DEBUG(Service_NVFlinger, "what = {}, value = {}", what, value);
|
||||
|
||||
*out_value = static_cast<s32>(value);
|
||||
|
||||
return Status::NoError;
|
||||
}
|
||||
|
||||
Status BufferQueueProducer::Connect(const std::shared_ptr<IProducerListener>& listener,
|
||||
NativeWindowApi api, bool producer_controlled_by_app,
|
||||
QueueBufferOutput* output) {
|
||||
std::scoped_lock lock{core->mutex};
|
||||
|
||||
LOG_DEBUG(Service_NVFlinger, "api = {} producer_controlled_by_app = {}", api,
|
||||
producer_controlled_by_app);
|
||||
|
||||
if (core->is_abandoned) {
|
||||
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
|
||||
return Status::NoInit;
|
||||
}
|
||||
|
||||
if (core->consumer_listener == nullptr) {
|
||||
LOG_ERROR(Service_NVFlinger, "BufferQueue has no consumer");
|
||||
return Status::NoInit;
|
||||
}
|
||||
|
||||
if (output == nullptr) {
|
||||
LOG_ERROR(Service_NVFlinger, "output was nullptr");
|
||||
return Status::BadValue;
|
||||
}
|
||||
|
||||
if (core->connected_api != NativeWindowApi::NoConnectedApi) {
|
||||
LOG_ERROR(Service_NVFlinger, "already connected (cur = {} req = {})", core->connected_api,
|
||||
api);
|
||||
return Status::BadValue;
|
||||
}
|
||||
|
||||
Status status = Status::NoError;
|
||||
switch (api) {
|
||||
case NativeWindowApi::Egl:
|
||||
case NativeWindowApi::Cpu:
|
||||
case NativeWindowApi::Media:
|
||||
case NativeWindowApi::Camera:
|
||||
core->connected_api = api;
|
||||
output->Inflate(core->default_width, core->default_height, core->transform_hint,
|
||||
static_cast<u32>(core->queue.size()));
|
||||
core->connected_producer_listener = listener;
|
||||
break;
|
||||
default:
|
||||
LOG_ERROR(Service_NVFlinger, "unknown api = {}", api);
|
||||
status = Status::BadValue;
|
||||
break;
|
||||
}
|
||||
|
||||
core->buffer_has_been_queued = false;
|
||||
core->dequeue_buffer_cannot_block =
|
||||
core->consumer_controlled_by_app && producer_controlled_by_app;
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
Status BufferQueueProducer::Disconnect(NativeWindowApi api) {
|
||||
LOG_DEBUG(Service_NVFlinger, "api = {}", api);
|
||||
|
||||
Status status = Status::NoError;
|
||||
std::shared_ptr<IConsumerListener> listener;
|
||||
|
||||
{
|
||||
std::scoped_lock lock{core->mutex};
|
||||
|
||||
core->WaitWhileAllocatingLocked();
|
||||
|
||||
if (core->is_abandoned) {
|
||||
// Disconnecting after the surface has been abandoned is a no-op.
|
||||
return Status::NoError;
|
||||
}
|
||||
|
||||
// HACK: We are not Android. Remove handle for items in queue, and clear queue.
|
||||
// Allows synchronous destruction of nvmap handles.
|
||||
for (auto& item : core->queue) {
|
||||
nvmap.FreeHandle(item.graphic_buffer->BufferId(), true);
|
||||
}
|
||||
core->queue.clear();
|
||||
|
||||
switch (api) {
|
||||
case NativeWindowApi::Egl:
|
||||
case NativeWindowApi::Cpu:
|
||||
case NativeWindowApi::Media:
|
||||
case NativeWindowApi::Camera:
|
||||
if (core->connected_api == api) {
|
||||
core->FreeAllBuffersLocked();
|
||||
core->connected_producer_listener = nullptr;
|
||||
core->connected_api = NativeWindowApi::NoConnectedApi;
|
||||
core->SignalDequeueCondition();
|
||||
buffer_wait_event->Signal();
|
||||
listener = core->consumer_listener;
|
||||
} else {
|
||||
LOG_ERROR(Service_NVFlinger, "still connected to another api (cur = {} req = {})",
|
||||
core->connected_api, api);
|
||||
status = Status::BadValue;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
LOG_ERROR(Service_NVFlinger, "unknown api = {}", api);
|
||||
status = Status::BadValue;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Call back without lock held
|
||||
if (listener != nullptr) {
|
||||
listener->OnBuffersReleased();
|
||||
}
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
Status BufferQueueProducer::SetPreallocatedBuffer(s32 slot,
|
||||
const std::shared_ptr<GraphicBuffer>& buffer) {
|
||||
LOG_DEBUG(Service_NVFlinger, "slot {}", slot);
|
||||
|
||||
if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) {
|
||||
return Status::BadValue;
|
||||
}
|
||||
|
||||
std::scoped_lock lock{core->mutex};
|
||||
|
||||
slots[slot] = {};
|
||||
slots[slot].graphic_buffer = buffer;
|
||||
slots[slot].frame_number = 0;
|
||||
|
||||
// Most games preallocate a buffer and pass a valid buffer here. However, it is possible for
|
||||
// this to be called with an empty buffer, Naruto Ultimate Ninja Storm is a game that does this.
|
||||
if (buffer) {
|
||||
slots[slot].is_preallocated = true;
|
||||
|
||||
core->override_max_buffer_count = core->GetPreallocatedBufferCountLocked();
|
||||
core->default_width = buffer->Width();
|
||||
core->default_height = buffer->Height();
|
||||
core->default_buffer_format = buffer->Format();
|
||||
}
|
||||
|
||||
core->SignalDequeueCondition();
|
||||
buffer_wait_event->Signal();
|
||||
|
||||
return Status::NoError;
|
||||
}
|
||||
|
||||
void BufferQueueProducer::Transact(Kernel::HLERequestContext& ctx, TransactionId code, u32 flags) {
|
||||
Status status{Status::NoError};
|
||||
InputParcel parcel_in{ctx.ReadBuffer()};
|
||||
OutputParcel parcel_out{};
|
||||
|
||||
switch (code) {
|
||||
case TransactionId::Connect: {
|
||||
const auto enable_listener = parcel_in.Read<bool>();
|
||||
const auto api = parcel_in.Read<NativeWindowApi>();
|
||||
const auto producer_controlled_by_app = parcel_in.Read<bool>();
|
||||
|
||||
UNIMPLEMENTED_IF_MSG(enable_listener, "Listener is unimplemented!");
|
||||
|
||||
std::shared_ptr<IProducerListener> listener;
|
||||
QueueBufferOutput output{};
|
||||
|
||||
status = Connect(listener, api, producer_controlled_by_app, &output);
|
||||
|
||||
parcel_out.Write(output);
|
||||
break;
|
||||
}
|
||||
case TransactionId::SetPreallocatedBuffer: {
|
||||
const auto slot = parcel_in.Read<s32>();
|
||||
const auto buffer = parcel_in.ReadObject<GraphicBuffer>();
|
||||
|
||||
status = SetPreallocatedBuffer(slot, buffer);
|
||||
break;
|
||||
}
|
||||
case TransactionId::DequeueBuffer: {
|
||||
const auto is_async = parcel_in.Read<bool>();
|
||||
const auto width = parcel_in.Read<u32>();
|
||||
const auto height = parcel_in.Read<u32>();
|
||||
const auto pixel_format = parcel_in.Read<PixelFormat>();
|
||||
const auto usage = parcel_in.Read<u32>();
|
||||
|
||||
s32 slot{};
|
||||
Fence fence{};
|
||||
|
||||
status = DequeueBuffer(&slot, &fence, is_async, width, height, pixel_format, usage);
|
||||
|
||||
parcel_out.Write(slot);
|
||||
parcel_out.WriteObject(&fence);
|
||||
break;
|
||||
}
|
||||
case TransactionId::RequestBuffer: {
|
||||
const auto slot = parcel_in.Read<s32>();
|
||||
|
||||
std::shared_ptr<GraphicBuffer> buf;
|
||||
|
||||
status = RequestBuffer(slot, &buf);
|
||||
|
||||
parcel_out.WriteObject(buf);
|
||||
break;
|
||||
}
|
||||
case TransactionId::QueueBuffer: {
|
||||
const auto slot = parcel_in.Read<s32>();
|
||||
|
||||
QueueBufferInput input{parcel_in};
|
||||
QueueBufferOutput output;
|
||||
|
||||
status = QueueBuffer(slot, input, &output);
|
||||
|
||||
parcel_out.Write(output);
|
||||
break;
|
||||
}
|
||||
case TransactionId::Query: {
|
||||
const auto what = parcel_in.Read<NativeWindow>();
|
||||
|
||||
s32 value{};
|
||||
|
||||
status = Query(what, &value);
|
||||
|
||||
parcel_out.Write(value);
|
||||
break;
|
||||
}
|
||||
case TransactionId::CancelBuffer: {
|
||||
const auto slot = parcel_in.Read<s32>();
|
||||
const auto fence = parcel_in.ReadFlattened<Fence>();
|
||||
|
||||
CancelBuffer(slot, fence);
|
||||
break;
|
||||
}
|
||||
case TransactionId::Disconnect: {
|
||||
const auto api = parcel_in.Read<NativeWindowApi>();
|
||||
|
||||
status = Disconnect(api);
|
||||
break;
|
||||
}
|
||||
case TransactionId::DetachBuffer: {
|
||||
const auto slot = parcel_in.Read<s32>();
|
||||
|
||||
status = DetachBuffer(slot);
|
||||
break;
|
||||
}
|
||||
case TransactionId::SetBufferCount: {
|
||||
const auto buffer_count = parcel_in.Read<s32>();
|
||||
|
||||
status = SetBufferCount(buffer_count);
|
||||
break;
|
||||
}
|
||||
case TransactionId::GetBufferHistory:
|
||||
LOG_WARNING(Service_NVFlinger, "(STUBBED) called, transaction=GetBufferHistory");
|
||||
break;
|
||||
default:
|
||||
ASSERT_MSG(false, "Unimplemented TransactionId {}", code);
|
||||
break;
|
||||
}
|
||||
|
||||
parcel_out.Write(status);
|
||||
|
||||
ctx.WriteBuffer(parcel_out.Serialize());
|
||||
}
|
||||
|
||||
Kernel::KReadableEvent& BufferQueueProducer::GetNativeHandle() {
|
||||
return buffer_wait_event->GetReadableEvent();
|
||||
}
|
||||
|
||||
} // namespace Service::android
|
@ -1,90 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2014 The Android Open Source Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// Parts of this implementation were based on:
|
||||
// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/include/gui/BufferQueueProducer.h
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <condition_variable>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "core/hle/service/nvdrv/nvdata.h"
|
||||
#include "core/hle/service/nvflinger/binder.h"
|
||||
#include "core/hle/service/nvflinger/buffer_queue_defs.h"
|
||||
#include "core/hle/service/nvflinger/buffer_slot.h"
|
||||
#include "core/hle/service/nvflinger/graphic_buffer_producer.h"
|
||||
#include "core/hle/service/nvflinger/pixel_format.h"
|
||||
#include "core/hle/service/nvflinger/status.h"
|
||||
#include "core/hle/service/nvflinger/window.h"
|
||||
|
||||
namespace Kernel {
|
||||
class KernelCore;
|
||||
class KEvent;
|
||||
class KReadableEvent;
|
||||
} // namespace Kernel
|
||||
|
||||
namespace Service::KernelHelpers {
|
||||
class ServiceContext;
|
||||
} // namespace Service::KernelHelpers
|
||||
|
||||
namespace Service::Nvidia::NvCore {
|
||||
class NvMap;
|
||||
} // namespace Service::Nvidia::NvCore
|
||||
|
||||
namespace Service::android {
|
||||
|
||||
class BufferQueueCore;
|
||||
class IProducerListener;
|
||||
|
||||
class BufferQueueProducer final : public IBinder {
|
||||
public:
|
||||
explicit BufferQueueProducer(Service::KernelHelpers::ServiceContext& service_context_,
|
||||
std::shared_ptr<BufferQueueCore> buffer_queue_core_,
|
||||
Service::Nvidia::NvCore::NvMap& nvmap_);
|
||||
~BufferQueueProducer();
|
||||
|
||||
void Transact(Kernel::HLERequestContext& ctx, android::TransactionId code, u32 flags) override;
|
||||
|
||||
Kernel::KReadableEvent& GetNativeHandle() override;
|
||||
|
||||
public:
|
||||
Status RequestBuffer(s32 slot, std::shared_ptr<GraphicBuffer>* buf);
|
||||
Status SetBufferCount(s32 buffer_count);
|
||||
Status DequeueBuffer(s32* out_slot, android::Fence* out_fence, bool async, u32 width,
|
||||
u32 height, PixelFormat format, u32 usage);
|
||||
Status DetachBuffer(s32 slot);
|
||||
Status DetachNextBuffer(std::shared_ptr<GraphicBuffer>* out_buffer, Fence* out_fence);
|
||||
Status AttachBuffer(s32* outSlot, const std::shared_ptr<GraphicBuffer>& buffer);
|
||||
Status QueueBuffer(s32 slot, const QueueBufferInput& input, QueueBufferOutput* output);
|
||||
void CancelBuffer(s32 slot, const Fence& fence);
|
||||
Status Query(NativeWindow what, s32* out_value);
|
||||
Status Connect(const std::shared_ptr<IProducerListener>& listener, NativeWindowApi api,
|
||||
bool producer_controlled_by_app, QueueBufferOutput* output);
|
||||
|
||||
Status Disconnect(NativeWindowApi api);
|
||||
Status SetPreallocatedBuffer(s32 slot, const std::shared_ptr<GraphicBuffer>& buffer);
|
||||
|
||||
private:
|
||||
BufferQueueProducer(const BufferQueueProducer&) = delete;
|
||||
|
||||
Status WaitForFreeSlotThenRelock(bool async, s32* found, Status* return_flags,
|
||||
std::unique_lock<std::mutex>& lk) const;
|
||||
|
||||
Kernel::KEvent* buffer_wait_event{};
|
||||
Service::KernelHelpers::ServiceContext& service_context;
|
||||
|
||||
std::shared_ptr<BufferQueueCore> core;
|
||||
BufferQueueDefs::SlotsType& slots;
|
||||
u32 sticky_transform{};
|
||||
std::mutex callback_mutex;
|
||||
s32 next_callback_ticket{};
|
||||
s32 current_callback_ticket{};
|
||||
std::condition_variable_any callback_condition;
|
||||
|
||||
Service::Nvidia::NvCore::NvMap& nvmap;
|
||||
};
|
||||
|
||||
} // namespace Service::android
|
@ -1,38 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2014 The Android Open Source Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// Parts of this implementation were based on:
|
||||
// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/include/gui/BufferSlot.h
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/service/nvflinger/ui/fence.h"
|
||||
|
||||
namespace Service::android {
|
||||
|
||||
class GraphicBuffer;
|
||||
|
||||
enum class BufferState : u32 {
|
||||
Free = 0,
|
||||
Dequeued = 1,
|
||||
Queued = 2,
|
||||
Acquired = 3,
|
||||
};
|
||||
|
||||
struct BufferSlot final {
|
||||
constexpr BufferSlot() = default;
|
||||
|
||||
std::shared_ptr<GraphicBuffer> graphic_buffer;
|
||||
BufferState buffer_state{BufferState::Free};
|
||||
bool request_buffer_called{};
|
||||
u64 frame_number{};
|
||||
Fence fence;
|
||||
bool acquire_called{};
|
||||
bool attached_by_consumer{};
|
||||
bool is_preallocated{};
|
||||
};
|
||||
|
||||
} // namespace Service::android
|
@ -1,25 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Service::android {
|
||||
|
||||
enum class BufferTransformFlags : u32 {
|
||||
/// No transform flags are set
|
||||
Unset = 0x00,
|
||||
/// Flip source image horizontally (around the vertical axis)
|
||||
FlipH = 0x01,
|
||||
/// Flip source image vertically (around the horizontal axis)
|
||||
FlipV = 0x02,
|
||||
/// Rotate source image 90 degrees clockwise
|
||||
Rotate90 = 0x04,
|
||||
/// Rotate source image 180 degrees
|
||||
Rotate180 = 0x03,
|
||||
/// Rotate source image 270 degrees clockwise
|
||||
Rotate270 = 0x07,
|
||||
};
|
||||
|
||||
} // namespace Service::android
|
@ -1,133 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2010 The Android Open Source Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// Parts of this implementation were based on:
|
||||
// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/libs/gui/ConsumerBase.cpp
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/service/nvflinger/buffer_item.h"
|
||||
#include "core/hle/service/nvflinger/buffer_queue_consumer.h"
|
||||
#include "core/hle/service/nvflinger/buffer_queue_core.h"
|
||||
#include "core/hle/service/nvflinger/consumer_base.h"
|
||||
#include "core/hle/service/nvflinger/ui/graphic_buffer.h"
|
||||
|
||||
namespace Service::android {
|
||||
|
||||
ConsumerBase::ConsumerBase(std::unique_ptr<BufferQueueConsumer> consumer_)
|
||||
: consumer{std::move(consumer_)} {}
|
||||
|
||||
ConsumerBase::~ConsumerBase() {
|
||||
std::scoped_lock lock{mutex};
|
||||
|
||||
ASSERT_MSG(is_abandoned, "consumer is not abandoned!");
|
||||
}
|
||||
|
||||
void ConsumerBase::Connect(bool controlled_by_app) {
|
||||
consumer->Connect(shared_from_this(), controlled_by_app);
|
||||
}
|
||||
|
||||
void ConsumerBase::FreeBufferLocked(s32 slot_index) {
|
||||
LOG_DEBUG(Service_NVFlinger, "slot_index={}", slot_index);
|
||||
|
||||
slots[slot_index].graphic_buffer = nullptr;
|
||||
slots[slot_index].fence = Fence::NoFence();
|
||||
slots[slot_index].frame_number = 0;
|
||||
}
|
||||
|
||||
void ConsumerBase::OnFrameAvailable(const BufferItem& item) {
|
||||
LOG_DEBUG(Service_NVFlinger, "called");
|
||||
}
|
||||
|
||||
void ConsumerBase::OnFrameReplaced(const BufferItem& item) {
|
||||
LOG_DEBUG(Service_NVFlinger, "called");
|
||||
}
|
||||
|
||||
void ConsumerBase::OnBuffersReleased() {
|
||||
std::scoped_lock lock{mutex};
|
||||
|
||||
LOG_DEBUG(Service_NVFlinger, "called");
|
||||
|
||||
if (is_abandoned) {
|
||||
// Nothing to do if we're already abandoned.
|
||||
return;
|
||||
}
|
||||
|
||||
u64 mask = 0;
|
||||
consumer->GetReleasedBuffers(&mask);
|
||||
for (int i = 0; i < BufferQueueDefs::NUM_BUFFER_SLOTS; i++) {
|
||||
if (mask & (1ULL << i)) {
|
||||
FreeBufferLocked(i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ConsumerBase::OnSidebandStreamChanged() {}
|
||||
|
||||
Status ConsumerBase::AcquireBufferLocked(BufferItem* item, std::chrono::nanoseconds present_when) {
|
||||
Status err = consumer->AcquireBuffer(item, present_when);
|
||||
if (err != Status::NoError) {
|
||||
return err;
|
||||
}
|
||||
|
||||
if (item->graphic_buffer != nullptr) {
|
||||
slots[item->slot].graphic_buffer = item->graphic_buffer;
|
||||
}
|
||||
|
||||
slots[item->slot].frame_number = item->frame_number;
|
||||
slots[item->slot].fence = item->fence;
|
||||
|
||||
LOG_DEBUG(Service_NVFlinger, "slot={}", item->slot);
|
||||
|
||||
return Status::NoError;
|
||||
}
|
||||
|
||||
Status ConsumerBase::AddReleaseFenceLocked(s32 slot,
|
||||
const std::shared_ptr<GraphicBuffer>& graphic_buffer,
|
||||
const Fence& fence) {
|
||||
LOG_DEBUG(Service_NVFlinger, "slot={}", slot);
|
||||
|
||||
// If consumer no longer tracks this graphic_buffer, we can safely
|
||||
// drop this fence, as it will never be received by the producer.
|
||||
|
||||
if (!StillTracking(slot, graphic_buffer)) {
|
||||
return Status::NoError;
|
||||
}
|
||||
|
||||
slots[slot].fence = fence;
|
||||
|
||||
return Status::NoError;
|
||||
}
|
||||
|
||||
Status ConsumerBase::ReleaseBufferLocked(s32 slot,
|
||||
const std::shared_ptr<GraphicBuffer>& graphic_buffer) {
|
||||
// If consumer no longer tracks this graphic_buffer (we received a new
|
||||
// buffer on the same slot), the buffer producer is definitely no longer
|
||||
// tracking it.
|
||||
|
||||
if (!StillTracking(slot, graphic_buffer)) {
|
||||
return Status::NoError;
|
||||
}
|
||||
|
||||
LOG_DEBUG(Service_NVFlinger, "slot={}", slot);
|
||||
Status err = consumer->ReleaseBuffer(slot, slots[slot].frame_number, slots[slot].fence);
|
||||
if (err == Status::StaleBufferSlot) {
|
||||
FreeBufferLocked(slot);
|
||||
}
|
||||
|
||||
slots[slot].fence = Fence::NoFence();
|
||||
|
||||
return err;
|
||||
}
|
||||
|
||||
bool ConsumerBase::StillTracking(s32 slot,
|
||||
const std::shared_ptr<GraphicBuffer>& graphic_buffer) const {
|
||||
if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return (slots[slot].graphic_buffer != nullptr &&
|
||||
slots[slot].graphic_buffer->Handle() == graphic_buffer->Handle());
|
||||
}
|
||||
|
||||
} // namespace Service::android
|
@ -1,60 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2010 The Android Open Source Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// Parts of this implementation were based on:
|
||||
// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/include/gui/ConsumerBase.h
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <chrono>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/service/nvflinger/buffer_queue_defs.h"
|
||||
#include "core/hle/service/nvflinger/consumer_listener.h"
|
||||
#include "core/hle/service/nvflinger/status.h"
|
||||
|
||||
namespace Service::android {
|
||||
|
||||
class BufferItem;
|
||||
class BufferQueueConsumer;
|
||||
|
||||
class ConsumerBase : public IConsumerListener, public std::enable_shared_from_this<ConsumerBase> {
|
||||
public:
|
||||
void Connect(bool controlled_by_app);
|
||||
|
||||
protected:
|
||||
explicit ConsumerBase(std::unique_ptr<BufferQueueConsumer> consumer_);
|
||||
~ConsumerBase() override;
|
||||
|
||||
void OnFrameAvailable(const BufferItem& item) override;
|
||||
void OnFrameReplaced(const BufferItem& item) override;
|
||||
void OnBuffersReleased() override;
|
||||
void OnSidebandStreamChanged() override;
|
||||
|
||||
void FreeBufferLocked(s32 slot_index);
|
||||
Status AcquireBufferLocked(BufferItem* item, std::chrono::nanoseconds present_when);
|
||||
Status ReleaseBufferLocked(s32 slot, const std::shared_ptr<GraphicBuffer>& graphic_buffer);
|
||||
bool StillTracking(s32 slot, const std::shared_ptr<GraphicBuffer>& graphic_buffer) const;
|
||||
Status AddReleaseFenceLocked(s32 slot, const std::shared_ptr<GraphicBuffer>& graphic_buffer,
|
||||
const Fence& fence);
|
||||
|
||||
struct Slot final {
|
||||
std::shared_ptr<GraphicBuffer> graphic_buffer;
|
||||
Fence fence;
|
||||
u64 frame_number{};
|
||||
};
|
||||
|
||||
protected:
|
||||
std::array<Slot, BufferQueueDefs::NUM_BUFFER_SLOTS> slots;
|
||||
|
||||
bool is_abandoned{};
|
||||
|
||||
std::unique_ptr<BufferQueueConsumer> consumer;
|
||||
|
||||
mutable std::mutex mutex;
|
||||
};
|
||||
|
||||
} // namespace Service::android
|
@ -1,26 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2014 The Android Open Source Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// Parts of this implementation were based on:
|
||||
// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/include/gui/IConsumerListener.h
|
||||
|
||||
#pragma once
|
||||
|
||||
namespace Service::android {
|
||||
|
||||
class BufferItem;
|
||||
|
||||
/// ConsumerListener is the interface through which the BufferQueue notifies the consumer of events
|
||||
/// that the consumer may wish to react to.
|
||||
class IConsumerListener {
|
||||
public:
|
||||
IConsumerListener() = default;
|
||||
virtual ~IConsumerListener() = default;
|
||||
|
||||
virtual void OnFrameAvailable(const BufferItem& item) = 0;
|
||||
virtual void OnFrameReplaced(const BufferItem& item) = 0;
|
||||
virtual void OnBuffersReleased() = 0;
|
||||
virtual void OnSidebandStreamChanged() = 0;
|
||||
};
|
||||
|
||||
}; // namespace Service::android
|
@ -1,18 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2010 The Android Open Source Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// Parts of this implementation were based on:
|
||||
// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/libs/gui/IGraphicBufferProducer.cpp
|
||||
|
||||
#include "core/hle/service/nvflinger/graphic_buffer_producer.h"
|
||||
#include "core/hle/service/nvflinger/parcel.h"
|
||||
|
||||
namespace Service::android {
|
||||
|
||||
QueueBufferInput::QueueBufferInput(InputParcel& parcel) {
|
||||
parcel.ReadFlattened(*this);
|
||||
}
|
||||
|
||||
QueueBufferOutput::QueueBufferOutput() = default;
|
||||
|
||||
} // namespace Service::android
|
@ -1,76 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2010 The Android Open Source Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// Parts of this implementation were based on:
|
||||
// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/include/gui/IGraphicBufferProducer.h
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/math_util.h"
|
||||
#include "core/hle/service/nvflinger/ui/fence.h"
|
||||
#include "core/hle/service/nvflinger/window.h"
|
||||
|
||||
namespace Service::android {
|
||||
|
||||
class InputParcel;
|
||||
|
||||
#pragma pack(push, 1)
|
||||
struct QueueBufferInput final {
|
||||
explicit QueueBufferInput(InputParcel& parcel);
|
||||
|
||||
void Deflate(s64* timestamp_, bool* is_auto_timestamp_, Common::Rectangle<s32>* crop_,
|
||||
NativeWindowScalingMode* scaling_mode_, NativeWindowTransform* transform_,
|
||||
u32* sticky_transform_, bool* async_, s32* swap_interval_, Fence* fence_) const {
|
||||
*timestamp_ = timestamp;
|
||||
*is_auto_timestamp_ = static_cast<bool>(is_auto_timestamp);
|
||||
*crop_ = crop;
|
||||
*scaling_mode_ = scaling_mode;
|
||||
*transform_ = transform;
|
||||
*sticky_transform_ = sticky_transform;
|
||||
*async_ = static_cast<bool>(async);
|
||||
*swap_interval_ = swap_interval;
|
||||
*fence_ = fence;
|
||||
}
|
||||
|
||||
private:
|
||||
s64 timestamp{};
|
||||
s32 is_auto_timestamp{};
|
||||
Common::Rectangle<s32> crop{};
|
||||
NativeWindowScalingMode scaling_mode{};
|
||||
NativeWindowTransform transform{};
|
||||
u32 sticky_transform{};
|
||||
s32 async{};
|
||||
s32 swap_interval{};
|
||||
Fence fence{};
|
||||
};
|
||||
#pragma pack(pop)
|
||||
static_assert(sizeof(QueueBufferInput) == 84, "QueueBufferInput has wrong size");
|
||||
|
||||
struct QueueBufferOutput final {
|
||||
QueueBufferOutput();
|
||||
|
||||
void Deflate(u32* width_, u32* height_, u32* transform_hint_, u32* num_pending_buffers_) const {
|
||||
*width_ = width;
|
||||
*height_ = height;
|
||||
*transform_hint_ = transform_hint;
|
||||
*num_pending_buffers_ = num_pending_buffers;
|
||||
}
|
||||
|
||||
void Inflate(u32 width_, u32 height_, u32 transform_hint_, u32 num_pending_buffers_) {
|
||||
width = width_;
|
||||
height = height_;
|
||||
transform_hint = transform_hint_;
|
||||
num_pending_buffers = num_pending_buffers_;
|
||||
}
|
||||
|
||||
private:
|
||||
u32 width{};
|
||||
u32 height{};
|
||||
u32 transform_hint{};
|
||||
u32 num_pending_buffers{};
|
||||
};
|
||||
static_assert(sizeof(QueueBufferOutput) == 16, "QueueBufferOutput has wrong size");
|
||||
|
||||
} // namespace Service::android
|
@ -1,36 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include <mutex>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/service/nvflinger/hos_binder_driver_server.h"
|
||||
|
||||
namespace Service::NVFlinger {
|
||||
|
||||
HosBinderDriverServer::HosBinderDriverServer(Core::System& system_)
|
||||
: service_context(system_, "HosBinderDriverServer") {}
|
||||
|
||||
HosBinderDriverServer::~HosBinderDriverServer() {}
|
||||
|
||||
u64 HosBinderDriverServer::RegisterProducer(std::unique_ptr<android::IBinder>&& binder) {
|
||||
std::scoped_lock lk{lock};
|
||||
|
||||
last_id++;
|
||||
|
||||
producers[last_id] = std::move(binder);
|
||||
|
||||
return last_id;
|
||||
}
|
||||
|
||||
android::IBinder* HosBinderDriverServer::TryGetProducer(u64 id) {
|
||||
std::scoped_lock lk{lock};
|
||||
|
||||
if (auto search = producers.find(id); search != producers.end()) {
|
||||
return search->second.get();
|
||||
}
|
||||
|
||||
return {};
|
||||
}
|
||||
|
||||
} // namespace Service::NVFlinger
|
@ -1,37 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <unordered_map>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/service/kernel_helpers.h"
|
||||
#include "core/hle/service/nvflinger/binder.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Service::NVFlinger {
|
||||
|
||||
class HosBinderDriverServer final {
|
||||
public:
|
||||
explicit HosBinderDriverServer(Core::System& system_);
|
||||
~HosBinderDriverServer();
|
||||
|
||||
u64 RegisterProducer(std::unique_ptr<android::IBinder>&& binder);
|
||||
|
||||
android::IBinder* TryGetProducer(u64 id);
|
||||
|
||||
private:
|
||||
KernelHelpers::ServiceContext service_context;
|
||||
|
||||
std::unordered_map<u64, std::unique_ptr<android::IBinder>> producers;
|
||||
std::mutex lock;
|
||||
u64 last_id{};
|
||||
};
|
||||
|
||||
} // namespace Service::NVFlinger
|
@ -1,335 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
#include <optional>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/microprofile.h"
|
||||
#include "common/scope_exit.h"
|
||||
#include "common/settings.h"
|
||||
#include "common/thread.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/kernel/k_readable_event.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
|
||||
#include "core/hle/service/nvdrv/nvdrv.h"
|
||||
#include "core/hle/service/nvflinger/buffer_item_consumer.h"
|
||||
#include "core/hle/service/nvflinger/buffer_queue_core.h"
|
||||
#include "core/hle/service/nvflinger/hos_binder_driver_server.h"
|
||||
#include "core/hle/service/nvflinger/nvflinger.h"
|
||||
#include "core/hle/service/nvflinger/ui/graphic_buffer.h"
|
||||
#include "core/hle/service/vi/display/vi_display.h"
|
||||
#include "core/hle/service/vi/layer/vi_layer.h"
|
||||
#include "core/hle/service/vi/vi_results.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/host1x/host1x.h"
|
||||
#include "video_core/host1x/syncpoint_manager.h"
|
||||
|
||||
namespace Service::NVFlinger {
|
||||
|
||||
constexpr auto frame_ns = std::chrono::nanoseconds{1000000000 / 60};
|
||||
|
||||
void NVFlinger::SplitVSync(std::stop_token stop_token) {
|
||||
system.RegisterHostThread();
|
||||
std::string name = "VSyncThread";
|
||||
MicroProfileOnThreadCreate(name.c_str());
|
||||
|
||||
// Cleanup
|
||||
SCOPE_EXIT({ MicroProfileOnThreadExit(); });
|
||||
|
||||
Common::SetCurrentThreadName(name.c_str());
|
||||
Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
|
||||
|
||||
while (!stop_token.stop_requested()) {
|
||||
vsync_signal.wait(false);
|
||||
vsync_signal.store(false);
|
||||
|
||||
guard->lock();
|
||||
|
||||
Compose();
|
||||
|
||||
guard->unlock();
|
||||
}
|
||||
}
|
||||
|
||||
NVFlinger::NVFlinger(Core::System& system_, HosBinderDriverServer& hos_binder_driver_server_)
|
||||
: system(system_), service_context(system_, "nvflinger"),
|
||||
hos_binder_driver_server(hos_binder_driver_server_) {
|
||||
displays.emplace_back(0, "Default", hos_binder_driver_server, service_context, system);
|
||||
displays.emplace_back(1, "External", hos_binder_driver_server, service_context, system);
|
||||
displays.emplace_back(2, "Edid", hos_binder_driver_server, service_context, system);
|
||||
displays.emplace_back(3, "Internal", hos_binder_driver_server, service_context, system);
|
||||
displays.emplace_back(4, "Null", hos_binder_driver_server, service_context, system);
|
||||
guard = std::make_shared<std::mutex>();
|
||||
|
||||
// Schedule the screen composition events
|
||||
multi_composition_event = Core::Timing::CreateEvent(
|
||||
"ScreenComposition",
|
||||
[this](std::uintptr_t, s64 time,
|
||||
std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
|
||||
vsync_signal.store(true);
|
||||
vsync_signal.notify_all();
|
||||
return std::chrono::nanoseconds(GetNextTicks());
|
||||
});
|
||||
|
||||
single_composition_event = Core::Timing::CreateEvent(
|
||||
"ScreenComposition",
|
||||
[this](std::uintptr_t, s64 time,
|
||||
std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
|
||||
const auto lock_guard = Lock();
|
||||
Compose();
|
||||
|
||||
return std::chrono::nanoseconds(GetNextTicks());
|
||||
});
|
||||
|
||||
if (system.IsMulticore()) {
|
||||
system.CoreTiming().ScheduleLoopingEvent(frame_ns, frame_ns, multi_composition_event);
|
||||
vsync_thread = std::jthread([this](std::stop_token token) { SplitVSync(token); });
|
||||
} else {
|
||||
system.CoreTiming().ScheduleLoopingEvent(frame_ns, frame_ns, single_composition_event);
|
||||
}
|
||||
}
|
||||
|
||||
NVFlinger::~NVFlinger() {
|
||||
if (system.IsMulticore()) {
|
||||
system.CoreTiming().UnscheduleEvent(multi_composition_event, {});
|
||||
vsync_thread.request_stop();
|
||||
vsync_signal.store(true);
|
||||
vsync_signal.notify_all();
|
||||
} else {
|
||||
system.CoreTiming().UnscheduleEvent(single_composition_event, {});
|
||||
}
|
||||
|
||||
ShutdownLayers();
|
||||
|
||||
if (nvdrv) {
|
||||
nvdrv->Close(disp_fd);
|
||||
}
|
||||
}
|
||||
|
||||
void NVFlinger::ShutdownLayers() {
|
||||
for (auto& display : displays) {
|
||||
for (size_t layer = 0; layer < display.GetNumLayers(); ++layer) {
|
||||
display.GetLayer(layer).Core().NotifyShutdown();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void NVFlinger::SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance) {
|
||||
nvdrv = std::move(instance);
|
||||
disp_fd = nvdrv->Open("/dev/nvdisp_disp0");
|
||||
}
|
||||
|
||||
std::optional<u64> NVFlinger::OpenDisplay(std::string_view name) {
|
||||
const auto lock_guard = Lock();
|
||||
|
||||
LOG_DEBUG(Service_NVFlinger, "Opening \"{}\" display", name);
|
||||
|
||||
const auto itr =
|
||||
std::find_if(displays.begin(), displays.end(),
|
||||
[&](const VI::Display& display) { return display.GetName() == name; });
|
||||
|
||||
if (itr == displays.end()) {
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
return itr->GetID();
|
||||
}
|
||||
|
||||
bool NVFlinger::CloseDisplay(u64 display_id) {
|
||||
const auto lock_guard = Lock();
|
||||
auto* const display = FindDisplay(display_id);
|
||||
|
||||
if (display == nullptr) {
|
||||
return false;
|
||||
}
|
||||
|
||||
display->Reset();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
std::optional<u64> NVFlinger::CreateLayer(u64 display_id) {
|
||||
const auto lock_guard = Lock();
|
||||
auto* const display = FindDisplay(display_id);
|
||||
|
||||
if (display == nullptr) {
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
const u64 layer_id = next_layer_id++;
|
||||
CreateLayerAtId(*display, layer_id);
|
||||
return layer_id;
|
||||
}
|
||||
|
||||
void NVFlinger::CreateLayerAtId(VI::Display& display, u64 layer_id) {
|
||||
const auto buffer_id = next_buffer_queue_id++;
|
||||
display.CreateLayer(layer_id, buffer_id, nvdrv->container);
|
||||
}
|
||||
|
||||
void NVFlinger::CloseLayer(u64 layer_id) {
|
||||
const auto lock_guard = Lock();
|
||||
|
||||
for (auto& display : displays) {
|
||||
display.CloseLayer(layer_id);
|
||||
}
|
||||
}
|
||||
|
||||
std::optional<u32> NVFlinger::FindBufferQueueId(u64 display_id, u64 layer_id) {
|
||||
const auto lock_guard = Lock();
|
||||
const auto* const layer = FindOrCreateLayer(display_id, layer_id);
|
||||
|
||||
if (layer == nullptr) {
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
return layer->GetBinderId();
|
||||
}
|
||||
|
||||
ResultVal<Kernel::KReadableEvent*> NVFlinger::FindVsyncEvent(u64 display_id) {
|
||||
const auto lock_guard = Lock();
|
||||
auto* const display = FindDisplay(display_id);
|
||||
|
||||
if (display == nullptr) {
|
||||
return VI::ResultNotFound;
|
||||
}
|
||||
|
||||
return display->GetVSyncEvent();
|
||||
}
|
||||
|
||||
VI::Display* NVFlinger::FindDisplay(u64 display_id) {
|
||||
const auto itr =
|
||||
std::find_if(displays.begin(), displays.end(),
|
||||
[&](const VI::Display& display) { return display.GetID() == display_id; });
|
||||
|
||||
if (itr == displays.end()) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return &*itr;
|
||||
}
|
||||
|
||||
const VI::Display* NVFlinger::FindDisplay(u64 display_id) const {
|
||||
const auto itr =
|
||||
std::find_if(displays.begin(), displays.end(),
|
||||
[&](const VI::Display& display) { return display.GetID() == display_id; });
|
||||
|
||||
if (itr == displays.end()) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return &*itr;
|
||||
}
|
||||
|
||||
VI::Layer* NVFlinger::FindLayer(u64 display_id, u64 layer_id) {
|
||||
auto* const display = FindDisplay(display_id);
|
||||
|
||||
if (display == nullptr) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return display->FindLayer(layer_id);
|
||||
}
|
||||
|
||||
const VI::Layer* NVFlinger::FindLayer(u64 display_id, u64 layer_id) const {
|
||||
const auto* const display = FindDisplay(display_id);
|
||||
|
||||
if (display == nullptr) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return display->FindLayer(layer_id);
|
||||
}
|
||||
|
||||
VI::Layer* NVFlinger::FindOrCreateLayer(u64 display_id, u64 layer_id) {
|
||||
auto* const display = FindDisplay(display_id);
|
||||
|
||||
if (display == nullptr) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
auto* layer = display->FindLayer(layer_id);
|
||||
|
||||
if (layer == nullptr) {
|
||||
LOG_DEBUG(Service_NVFlinger, "Layer at id {} not found. Trying to create it.", layer_id);
|
||||
CreateLayerAtId(*display, layer_id);
|
||||
return display->FindLayer(layer_id);
|
||||
}
|
||||
|
||||
return layer;
|
||||
}
|
||||
|
||||
void NVFlinger::Compose() {
|
||||
for (auto& display : displays) {
|
||||
// Trigger vsync for this display at the end of drawing
|
||||
SCOPE_EXIT({ display.SignalVSyncEvent(); });
|
||||
|
||||
// Don't do anything for displays without layers.
|
||||
if (!display.HasLayers())
|
||||
continue;
|
||||
|
||||
// TODO(Subv): Support more than 1 layer.
|
||||
VI::Layer& layer = display.GetLayer(0);
|
||||
|
||||
android::BufferItem buffer{};
|
||||
const auto status = layer.GetConsumer().AcquireBuffer(&buffer, {}, false);
|
||||
|
||||
if (status != android::Status::NoError) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const auto& igbp_buffer = *buffer.graphic_buffer;
|
||||
|
||||
if (!system.IsPoweredOn()) {
|
||||
return; // We are likely shutting down
|
||||
}
|
||||
|
||||
// Now send the buffer to the GPU for drawing.
|
||||
// TODO(Subv): Support more than just disp0. The display device selection is probably based
|
||||
// on which display we're drawing (Default, Internal, External, etc)
|
||||
auto nvdisp = nvdrv->GetDevice<Nvidia::Devices::nvdisp_disp0>(disp_fd);
|
||||
ASSERT(nvdisp);
|
||||
|
||||
guard->unlock();
|
||||
Common::Rectangle<int> crop_rect{
|
||||
static_cast<int>(buffer.crop.Left()), static_cast<int>(buffer.crop.Top()),
|
||||
static_cast<int>(buffer.crop.Right()), static_cast<int>(buffer.crop.Bottom())};
|
||||
|
||||
nvdisp->flip(igbp_buffer.BufferId(), igbp_buffer.Offset(), igbp_buffer.ExternalFormat(),
|
||||
igbp_buffer.Width(), igbp_buffer.Height(), igbp_buffer.Stride(),
|
||||
static_cast<android::BufferTransformFlags>(buffer.transform), crop_rect,
|
||||
buffer.fence.fences, buffer.fence.num_fences);
|
||||
|
||||
MicroProfileFlip();
|
||||
guard->lock();
|
||||
|
||||
swap_interval = buffer.swap_interval;
|
||||
|
||||
layer.GetConsumer().ReleaseBuffer(buffer, android::Fence::NoFence());
|
||||
}
|
||||
}
|
||||
|
||||
s64 NVFlinger::GetNextTicks() const {
|
||||
const auto& settings = Settings::values;
|
||||
auto speed_scale = 1.f;
|
||||
if (settings.use_multi_core.GetValue()) {
|
||||
if (settings.use_speed_limit.GetValue()) {
|
||||
// Scales the speed based on speed_limit setting on MC. SC is handled by
|
||||
// SpeedLimiter::DoSpeedLimiting.
|
||||
speed_scale = 100.f / settings.speed_limit.GetValue();
|
||||
} else {
|
||||
// Run at unlocked framerate.
|
||||
speed_scale = 0.01f;
|
||||
}
|
||||
}
|
||||
|
||||
// As an extension, treat nonpositive swap interval as framerate multiplier.
|
||||
const f32 effective_fps = swap_interval <= 0 ? 120.f * static_cast<f32>(1 - swap_interval)
|
||||
: 60.f / static_cast<f32>(swap_interval);
|
||||
|
||||
return static_cast<s64>(speed_scale * (1000000000.f / effective_fps));
|
||||
}
|
||||
|
||||
} // namespace Service::NVFlinger
|
@ -1,155 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <list>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <optional>
|
||||
#include <thread>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/polyfill_thread.h"
|
||||
#include "core/hle/result.h"
|
||||
#include "core/hle/service/kernel_helpers.h"
|
||||
|
||||
namespace Common {
|
||||
class Event;
|
||||
} // namespace Common
|
||||
|
||||
namespace Core::Timing {
|
||||
class CoreTiming;
|
||||
struct EventType;
|
||||
} // namespace Core::Timing
|
||||
|
||||
namespace Kernel {
|
||||
class KReadableEvent;
|
||||
} // namespace Kernel
|
||||
|
||||
namespace Service::Nvidia {
|
||||
class Module;
|
||||
} // namespace Service::Nvidia
|
||||
|
||||
namespace Service::VI {
|
||||
class Display;
|
||||
class Layer;
|
||||
} // namespace Service::VI
|
||||
|
||||
namespace Service::android {
|
||||
class BufferQueueCore;
|
||||
class BufferQueueProducer;
|
||||
} // namespace Service::android
|
||||
|
||||
namespace Service::NVFlinger {
|
||||
|
||||
class NVFlinger final {
|
||||
public:
|
||||
explicit NVFlinger(Core::System& system_, HosBinderDriverServer& hos_binder_driver_server_);
|
||||
~NVFlinger();
|
||||
|
||||
void ShutdownLayers();
|
||||
|
||||
/// Sets the NVDrv module instance to use to send buffers to the GPU.
|
||||
void SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance);
|
||||
|
||||
/// Opens the specified display and returns the ID.
|
||||
///
|
||||
/// If an invalid display name is provided, then an empty optional is returned.
|
||||
[[nodiscard]] std::optional<u64> OpenDisplay(std::string_view name);
|
||||
|
||||
/// Closes the specified display by its ID.
|
||||
///
|
||||
/// Returns false if an invalid display ID is provided.
|
||||
[[nodiscard]] bool CloseDisplay(u64 display_id);
|
||||
|
||||
/// Creates a layer on the specified display and returns the layer ID.
|
||||
///
|
||||
/// If an invalid display ID is specified, then an empty optional is returned.
|
||||
[[nodiscard]] std::optional<u64> CreateLayer(u64 display_id);
|
||||
|
||||
/// Closes a layer on all displays for the given layer ID.
|
||||
void CloseLayer(u64 layer_id);
|
||||
|
||||
/// Finds the buffer queue ID of the specified layer in the specified display.
|
||||
///
|
||||
/// If an invalid display ID or layer ID is provided, then an empty optional is returned.
|
||||
[[nodiscard]] std::optional<u32> FindBufferQueueId(u64 display_id, u64 layer_id);
|
||||
|
||||
/// Gets the vsync event for the specified display.
|
||||
///
|
||||
/// If an invalid display ID is provided, then VI::ResultNotFound is returned.
|
||||
/// If the vsync event has already been retrieved, then VI::ResultPermissionDenied is returned.
|
||||
[[nodiscard]] ResultVal<Kernel::KReadableEvent*> FindVsyncEvent(u64 display_id);
|
||||
|
||||
/// Performs a composition request to the emulated nvidia GPU and triggers the vsync events when
|
||||
/// finished.
|
||||
void Compose();
|
||||
|
||||
[[nodiscard]] s64 GetNextTicks() const;
|
||||
|
||||
private:
|
||||
struct Layer {
|
||||
std::unique_ptr<android::BufferQueueCore> core;
|
||||
std::unique_ptr<android::BufferQueueProducer> producer;
|
||||
};
|
||||
|
||||
private:
|
||||
[[nodiscard]] std::unique_lock<std::mutex> Lock() const {
|
||||
return std::unique_lock{*guard};
|
||||
}
|
||||
|
||||
/// Finds the display identified by the specified ID.
|
||||
[[nodiscard]] VI::Display* FindDisplay(u64 display_id);
|
||||
|
||||
/// Finds the display identified by the specified ID.
|
||||
[[nodiscard]] const VI::Display* FindDisplay(u64 display_id) const;
|
||||
|
||||
/// Finds the layer identified by the specified ID in the desired display.
|
||||
[[nodiscard]] VI::Layer* FindLayer(u64 display_id, u64 layer_id);
|
||||
|
||||
/// Finds the layer identified by the specified ID in the desired display.
|
||||
[[nodiscard]] const VI::Layer* FindLayer(u64 display_id, u64 layer_id) const;
|
||||
|
||||
/// Finds the layer identified by the specified ID in the desired display,
|
||||
/// or creates the layer if it is not found.
|
||||
/// To be used when the system expects the specified ID to already exist.
|
||||
[[nodiscard]] VI::Layer* FindOrCreateLayer(u64 display_id, u64 layer_id);
|
||||
|
||||
/// Creates a layer with the specified layer ID in the desired display.
|
||||
void CreateLayerAtId(VI::Display& display, u64 layer_id);
|
||||
|
||||
void SplitVSync(std::stop_token stop_token);
|
||||
|
||||
std::shared_ptr<Nvidia::Module> nvdrv;
|
||||
s32 disp_fd;
|
||||
|
||||
std::list<VI::Display> displays;
|
||||
|
||||
/// Id to use for the next layer that is created, this counter is shared among all displays.
|
||||
u64 next_layer_id = 1;
|
||||
/// Id to use for the next buffer queue that is created, this counter is shared among all
|
||||
/// layers.
|
||||
u32 next_buffer_queue_id = 1;
|
||||
|
||||
s32 swap_interval = 1;
|
||||
|
||||
/// Event that handles screen composition.
|
||||
std::shared_ptr<Core::Timing::EventType> multi_composition_event;
|
||||
std::shared_ptr<Core::Timing::EventType> single_composition_event;
|
||||
|
||||
std::shared_ptr<std::mutex> guard;
|
||||
|
||||
Core::System& system;
|
||||
|
||||
std::atomic<bool> vsync_signal;
|
||||
|
||||
std::jthread vsync_thread;
|
||||
|
||||
KernelHelpers::ServiceContext service_context;
|
||||
|
||||
HosBinderDriverServer& hos_binder_driver_server;
|
||||
};
|
||||
|
||||
} // namespace Service::NVFlinger
|
@ -1,177 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <span>
|
||||
#include <vector>
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Service::android {
|
||||
|
||||
struct ParcelHeader {
|
||||
u32 data_size;
|
||||
u32 data_offset;
|
||||
u32 objects_size;
|
||||
u32 objects_offset;
|
||||
};
|
||||
static_assert(sizeof(ParcelHeader) == 16, "ParcelHeader has wrong size");
|
||||
|
||||
class InputParcel final {
|
||||
public:
|
||||
explicit InputParcel(std::span<const u8> in_data) : read_buffer(std::move(in_data)) {
|
||||
DeserializeHeader();
|
||||
[[maybe_unused]] const std::u16string token = ReadInterfaceToken();
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
void Read(T& val) {
|
||||
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable.");
|
||||
ASSERT(read_index + sizeof(T) <= read_buffer.size());
|
||||
|
||||
std::memcpy(&val, read_buffer.data() + read_index, sizeof(T));
|
||||
read_index += sizeof(T);
|
||||
read_index = Common::AlignUp(read_index, 4);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
T Read() {
|
||||
T val;
|
||||
Read(val);
|
||||
return val;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
void ReadFlattened(T& val) {
|
||||
const auto flattened_size = Read<s64>();
|
||||
ASSERT(sizeof(T) == flattened_size);
|
||||
Read(val);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
T ReadFlattened() {
|
||||
T val;
|
||||
ReadFlattened(val);
|
||||
return val;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
T ReadUnaligned() {
|
||||
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable.");
|
||||
ASSERT(read_index + sizeof(T) <= read_buffer.size());
|
||||
|
||||
T val;
|
||||
std::memcpy(&val, read_buffer.data() + read_index, sizeof(T));
|
||||
read_index += sizeof(T);
|
||||
return val;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
const std::shared_ptr<T> ReadObject() {
|
||||
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable.");
|
||||
|
||||
const auto is_valid{Read<bool>()};
|
||||
|
||||
if (is_valid) {
|
||||
auto result = std::make_shared<T>();
|
||||
ReadFlattened(*result);
|
||||
return result;
|
||||
}
|
||||
|
||||
return {};
|
||||
}
|
||||
|
||||
std::u16string ReadInterfaceToken() {
|
||||
[[maybe_unused]] const u32 unknown = Read<u32>();
|
||||
const u32 length = Read<u32>();
|
||||
|
||||
std::u16string token;
|
||||
token.reserve(length + 1);
|
||||
|
||||
for (u32 ch = 0; ch < length + 1; ++ch) {
|
||||
token.push_back(ReadUnaligned<u16>());
|
||||
}
|
||||
|
||||
read_index = Common::AlignUp(read_index, 4);
|
||||
|
||||
return token;
|
||||
}
|
||||
|
||||
void DeserializeHeader() {
|
||||
ASSERT(read_buffer.size() > sizeof(ParcelHeader));
|
||||
|
||||
ParcelHeader header{};
|
||||
std::memcpy(&header, read_buffer.data(), sizeof(ParcelHeader));
|
||||
|
||||
read_index = header.data_offset;
|
||||
}
|
||||
|
||||
private:
|
||||
std::span<const u8> read_buffer;
|
||||
std::size_t read_index = 0;
|
||||
};
|
||||
|
||||
class OutputParcel final {
|
||||
public:
|
||||
static constexpr std::size_t DefaultBufferSize = 0x40;
|
||||
|
||||
OutputParcel() : buffer(DefaultBufferSize) {}
|
||||
|
||||
template <typename T>
|
||||
explicit OutputParcel(const T& out_data) : buffer(DefaultBufferSize) {
|
||||
Write(out_data);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
void Write(const T& val) {
|
||||
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable.");
|
||||
|
||||
if (buffer.size() < write_index + sizeof(T)) {
|
||||
buffer.resize(buffer.size() + sizeof(T) + DefaultBufferSize);
|
||||
}
|
||||
|
||||
std::memcpy(buffer.data() + write_index, &val, sizeof(T));
|
||||
write_index += sizeof(T);
|
||||
write_index = Common::AlignUp(write_index, 4);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
void WriteObject(const T* ptr) {
|
||||
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable.");
|
||||
|
||||
if (!ptr) {
|
||||
Write<u32>(0);
|
||||
return;
|
||||
}
|
||||
|
||||
Write<u32>(1);
|
||||
Write<s64>(sizeof(T));
|
||||
Write(*ptr);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
void WriteObject(const std::shared_ptr<T> ptr) {
|
||||
WriteObject(ptr.get());
|
||||
}
|
||||
|
||||
std::vector<u8> Serialize() const {
|
||||
ParcelHeader header{};
|
||||
header.data_size = static_cast<u32>(write_index - sizeof(ParcelHeader));
|
||||
header.data_offset = sizeof(ParcelHeader);
|
||||
header.objects_size = 4;
|
||||
header.objects_offset = static_cast<u32>(sizeof(ParcelHeader) + header.data_size);
|
||||
std::memcpy(buffer.data(), &header, sizeof(ParcelHeader));
|
||||
|
||||
return buffer;
|
||||
}
|
||||
|
||||
private:
|
||||
mutable std::vector<u8> buffer;
|
||||
std::size_t write_index = sizeof(ParcelHeader);
|
||||
};
|
||||
|
||||
} // namespace Service::android
|
@ -1,21 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Service::android {
|
||||
|
||||
enum class PixelFormat : u32 {
|
||||
NoFormat = 0,
|
||||
Rgba8888 = 1,
|
||||
Rgbx8888 = 2,
|
||||
Rgb888 = 3,
|
||||
Rgb565 = 4,
|
||||
Bgra8888 = 5,
|
||||
Rgba5551 = 6,
|
||||
Rgba4444 = 7,
|
||||
};
|
||||
|
||||
} // namespace Service::android
|
@ -1,17 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2014 The Android Open Source Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// Parts of this implementation were based on:
|
||||
// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/include/gui/IProducerListener.h
|
||||
|
||||
#pragma once
|
||||
|
||||
namespace Service::android {
|
||||
|
||||
class IProducerListener {
|
||||
public:
|
||||
virtual ~IProducerListener() = default;
|
||||
virtual void OnBufferReleased() = 0;
|
||||
};
|
||||
|
||||
} // namespace Service::android
|
@ -1,28 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Service::android {
|
||||
|
||||
enum class Status : s32 {
|
||||
None = 0,
|
||||
NoError = 0,
|
||||
StaleBufferSlot = 1,
|
||||
NoBufferAvailable = 2,
|
||||
PresentLater = 3,
|
||||
WouldBlock = -11,
|
||||
NoMemory = -12,
|
||||
Busy = -16,
|
||||
NoInit = -19,
|
||||
BadValue = -22,
|
||||
InvalidOperation = -37,
|
||||
BufferNeedsReallocation = 1,
|
||||
ReleaseAllBuffers = 2,
|
||||
};
|
||||
DECLARE_ENUM_FLAG_OPERATORS(Status);
|
||||
|
||||
} // namespace Service::android
|
@ -1,32 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2012 The Android Open Source Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// Parts of this implementation were based on:
|
||||
// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/include/ui/Fence.h
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/service/nvdrv/nvdata.h"
|
||||
|
||||
namespace Service::android {
|
||||
|
||||
class Fence {
|
||||
public:
|
||||
constexpr Fence() = default;
|
||||
|
||||
static constexpr Fence NoFence() {
|
||||
Fence fence;
|
||||
fence.fences[0].id = -1;
|
||||
return fence;
|
||||
}
|
||||
|
||||
public:
|
||||
u32 num_fences{};
|
||||
std::array<Service::Nvidia::NvFence, 4> fences{};
|
||||
};
|
||||
static_assert(sizeof(Fence) == 36, "Fence has wrong size");
|
||||
|
||||
} // namespace Service::android
|
@ -1,100 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2007 The Android Open Source Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// Parts of this implementation were based on:
|
||||
// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/include/ui/GraphicBuffer.h
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/service/nvflinger/pixel_format.h"
|
||||
|
||||
namespace Service::android {
|
||||
|
||||
class GraphicBuffer final {
|
||||
public:
|
||||
constexpr GraphicBuffer() = default;
|
||||
|
||||
constexpr GraphicBuffer(u32 width_, u32 height_, PixelFormat format_, u32 usage_)
|
||||
: width{static_cast<s32>(width_)}, height{static_cast<s32>(height_)}, format{format_},
|
||||
usage{static_cast<s32>(usage_)} {}
|
||||
|
||||
constexpr u32 Width() const {
|
||||
return static_cast<u32>(width);
|
||||
}
|
||||
|
||||
constexpr u32 Height() const {
|
||||
return static_cast<u32>(height);
|
||||
}
|
||||
|
||||
constexpr u32 Stride() const {
|
||||
return static_cast<u32>(stride);
|
||||
}
|
||||
|
||||
constexpr u32 Usage() const {
|
||||
return static_cast<u32>(usage);
|
||||
}
|
||||
|
||||
constexpr PixelFormat Format() const {
|
||||
return format;
|
||||
}
|
||||
|
||||
constexpr u32 BufferId() const {
|
||||
return buffer_id;
|
||||
}
|
||||
|
||||
constexpr PixelFormat ExternalFormat() const {
|
||||
return external_format;
|
||||
}
|
||||
|
||||
constexpr u32 Handle() const {
|
||||
return handle;
|
||||
}
|
||||
|
||||
constexpr u32 Offset() const {
|
||||
return offset;
|
||||
}
|
||||
|
||||
constexpr bool NeedsReallocation(u32 width_, u32 height_, PixelFormat format_,
|
||||
u32 usage_) const {
|
||||
if (static_cast<s32>(width_) != width) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (static_cast<s32>(height_) != height) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (format_ != format) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if ((static_cast<u32>(usage) & usage_) != usage_) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private:
|
||||
u32 magic{};
|
||||
s32 width{};
|
||||
s32 height{};
|
||||
s32 stride{};
|
||||
PixelFormat format{};
|
||||
s32 usage{};
|
||||
INSERT_PADDING_WORDS(1);
|
||||
u32 index{};
|
||||
INSERT_PADDING_WORDS(3);
|
||||
u32 buffer_id{};
|
||||
INSERT_PADDING_WORDS(6);
|
||||
PixelFormat external_format{};
|
||||
INSERT_PADDING_WORDS(10);
|
||||
u32 handle{};
|
||||
u32 offset{};
|
||||
INSERT_PADDING_WORDS(60);
|
||||
};
|
||||
static_assert(sizeof(GraphicBuffer) == 0x16C, "GraphicBuffer has wrong size");
|
||||
|
||||
} // namespace Service::android
|
@ -1,53 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Service::android {
|
||||
|
||||
/// Attributes queryable with Query
|
||||
enum class NativeWindow : s32 {
|
||||
Width = 0,
|
||||
Height = 1,
|
||||
Format = 2,
|
||||
MinUndequeedBuffers = 3,
|
||||
QueuesToWindowComposer = 4,
|
||||
ConcreteType = 5,
|
||||
DefaultWidth = 6,
|
||||
DefaultHeight = 7,
|
||||
TransformHint = 8,
|
||||
ConsumerRunningBehind = 9,
|
||||
ConsumerUsageBits = 10,
|
||||
StickyTransform = 11,
|
||||
DefaultDataSpace = 12,
|
||||
BufferAge = 13,
|
||||
};
|
||||
|
||||
/// Parameter for Connect/Disconnect
|
||||
enum class NativeWindowApi : s32 {
|
||||
NoConnectedApi = 0,
|
||||
Egl = 1,
|
||||
Cpu = 2,
|
||||
Media = 3,
|
||||
Camera = 4,
|
||||
};
|
||||
|
||||
/// Scaling mode parameter for QueueBuffer
|
||||
enum class NativeWindowScalingMode : s32 {
|
||||
Freeze = 0,
|
||||
ScaleToWindow = 1,
|
||||
ScaleCrop = 2,
|
||||
NoScaleCrop = 3,
|
||||
};
|
||||
|
||||
/// Transform parameter for QueueBuffer
|
||||
enum class NativeWindowTransform : u32 {
|
||||
None = 0x0,
|
||||
InverseDisplay = 0x08,
|
||||
};
|
||||
DECLARE_ENUM_FLAG_OPERATORS(NativeWindowTransform);
|
||||
|
||||
} // namespace Service::android
|
@ -1,42 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "core/hle/service/sockets/ethc.h"
|
||||
|
||||
namespace Service::Sockets {
|
||||
|
||||
ETHC_C::ETHC_C(Core::System& system_) : ServiceFramework{system_, "ethc:c"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "Initialize"},
|
||||
{1, nullptr, "Cancel"},
|
||||
{2, nullptr, "GetResult"},
|
||||
{3, nullptr, "GetMediaList"},
|
||||
{4, nullptr, "SetMediaType"},
|
||||
{5, nullptr, "GetMediaType"},
|
||||
{6, nullptr, "Unknown6"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
ETHC_C::~ETHC_C() = default;
|
||||
|
||||
ETHC_I::ETHC_I(Core::System& system_) : ServiceFramework{system_, "ethc:i"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "GetReadableHandle"},
|
||||
{1, nullptr, "Cancel"},
|
||||
{2, nullptr, "GetResult"},
|
||||
{3, nullptr, "GetInterfaceList"},
|
||||
{4, nullptr, "GetInterfaceCount"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
ETHC_I::~ETHC_I() = default;
|
||||
|
||||
} // namespace Service::Sockets
|
@ -1,26 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Service::Sockets {
|
||||
|
||||
class ETHC_C final : public ServiceFramework<ETHC_C> {
|
||||
public:
|
||||
explicit ETHC_C(Core::System& system_);
|
||||
~ETHC_C() override;
|
||||
};
|
||||
|
||||
class ETHC_I final : public ServiceFramework<ETHC_I> {
|
||||
public:
|
||||
explicit ETHC_I(Core::System& system_);
|
||||
~ETHC_I() override;
|
||||
};
|
||||
|
||||
} // namespace Service::Sockets
|
@ -1,186 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
#include "core/hle/service/sm/sm.h"
|
||||
#include "core/hle/service/wlan/wlan.h"
|
||||
|
||||
namespace Service::WLAN {
|
||||
|
||||
class WLANInfra final : public ServiceFramework<WLANInfra> {
|
||||
public:
|
||||
explicit WLANInfra(Core::System& system_) : ServiceFramework{system_, "wlan:inf"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "OpenMode"},
|
||||
{1, nullptr, "CloseMode"},
|
||||
{2, nullptr, "GetMacAddress"},
|
||||
{3, nullptr, "StartScan"},
|
||||
{4, nullptr, "StopScan"},
|
||||
{5, nullptr, "Connect"},
|
||||
{6, nullptr, "CancelConnect"},
|
||||
{7, nullptr, "Disconnect"},
|
||||
{8, nullptr, "GetConnectionEvent"},
|
||||
{9, nullptr, "GetConnectionStatus"},
|
||||
{10, nullptr, "GetState"},
|
||||
{11, nullptr, "GetScanResult"},
|
||||
{12, nullptr, "GetRssi"},
|
||||
{13, nullptr, "ChangeRxAntenna"},
|
||||
{14, nullptr, "GetFwVersion"},
|
||||
{15, nullptr, "RequestSleep"},
|
||||
{16, nullptr, "RequestWakeUp"},
|
||||
{17, nullptr, "RequestIfUpDown"},
|
||||
{18, nullptr, "Unknown18"},
|
||||
{19, nullptr, "Unknown19"},
|
||||
{20, nullptr, "Unknown20"},
|
||||
{21, nullptr, "Unknown21"},
|
||||
{22, nullptr, "Unknown22"},
|
||||
{23, nullptr, "Unknown23"},
|
||||
{24, nullptr, "Unknown24"},
|
||||
{25, nullptr, "Unknown25"},
|
||||
{26, nullptr, "Unknown26"},
|
||||
{27, nullptr, "Unknown27"},
|
||||
{28, nullptr, "Unknown28"},
|
||||
{29, nullptr, "Unknown29"},
|
||||
{30, nullptr, "Unknown30"},
|
||||
{31, nullptr, "Unknown31"},
|
||||
{32, nullptr, "Unknown32"},
|
||||
{33, nullptr, "Unknown33"},
|
||||
{34, nullptr, "Unknown34"},
|
||||
{35, nullptr, "Unknown35"},
|
||||
{36, nullptr, "Unknown36"},
|
||||
{37, nullptr, "Unknown37"},
|
||||
{38, nullptr, "Unknown38"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
};
|
||||
|
||||
class WLANLocal final : public ServiceFramework<WLANLocal> {
|
||||
public:
|
||||
explicit WLANLocal(Core::System& system_) : ServiceFramework{system_, "wlan:lcl"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "Unknown0"},
|
||||
{1, nullptr, "Unknown1"},
|
||||
{2, nullptr, "Unknown2"},
|
||||
{3, nullptr, "Unknown3"},
|
||||
{4, nullptr, "Unknown4"},
|
||||
{5, nullptr, "Unknown5"},
|
||||
{6, nullptr, "GetMacAddress"},
|
||||
{7, nullptr, "CreateBss"},
|
||||
{8, nullptr, "DestroyBss"},
|
||||
{9, nullptr, "StartScan"},
|
||||
{10, nullptr, "StopScan"},
|
||||
{11, nullptr, "Connect"},
|
||||
{12, nullptr, "CancelConnect"},
|
||||
{13, nullptr, "Join"},
|
||||
{14, nullptr, "CancelJoin"},
|
||||
{15, nullptr, "Disconnect"},
|
||||
{16, nullptr, "SetBeaconLostCount"},
|
||||
{17, nullptr, "Unknown17"},
|
||||
{18, nullptr, "Unknown18"},
|
||||
{19, nullptr, "Unknown19"},
|
||||
{20, nullptr, "GetBssIndicationEvent"},
|
||||
{21, nullptr, "GetBssIndicationInfo"},
|
||||
{22, nullptr, "GetState"},
|
||||
{23, nullptr, "GetAllowedChannels"},
|
||||
{24, nullptr, "AddIe"},
|
||||
{25, nullptr, "DeleteIe"},
|
||||
{26, nullptr, "Unknown26"},
|
||||
{27, nullptr, "Unknown27"},
|
||||
{28, nullptr, "CreateRxEntry"},
|
||||
{29, nullptr, "DeleteRxEntry"},
|
||||
{30, nullptr, "Unknown30"},
|
||||
{31, nullptr, "Unknown31"},
|
||||
{32, nullptr, "AddMatchingDataToRxEntry"},
|
||||
{33, nullptr, "RemoveMatchingDataFromRxEntry"},
|
||||
{34, nullptr, "GetScanResult"},
|
||||
{35, nullptr, "Unknown35"},
|
||||
{36, nullptr, "SetActionFrameWithBeacon"},
|
||||
{37, nullptr, "CancelActionFrameWithBeacon"},
|
||||
{38, nullptr, "CreateRxEntryForActionFrame"},
|
||||
{39, nullptr, "DeleteRxEntryForActionFrame"},
|
||||
{40, nullptr, "Unknown40"},
|
||||
{41, nullptr, "Unknown41"},
|
||||
{42, nullptr, "CancelGetActionFrame"},
|
||||
{43, nullptr, "GetRssi"},
|
||||
{44, nullptr, "Unknown44"},
|
||||
{45, nullptr, "Unknown45"},
|
||||
{46, nullptr, "Unknown46"},
|
||||
{47, nullptr, "Unknown47"},
|
||||
{48, nullptr, "Unknown48"},
|
||||
{49, nullptr, "Unknown49"},
|
||||
{50, nullptr, "Unknown50"},
|
||||
{51, nullptr, "Unknown51"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
};
|
||||
|
||||
class WLANLocalGetFrame final : public ServiceFramework<WLANLocalGetFrame> {
|
||||
public:
|
||||
explicit WLANLocalGetFrame(Core::System& system_) : ServiceFramework{system_, "wlan:lg"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "Unknown"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
};
|
||||
|
||||
class WLANSocketGetFrame final : public ServiceFramework<WLANSocketGetFrame> {
|
||||
public:
|
||||
explicit WLANSocketGetFrame(Core::System& system_) : ServiceFramework{system_, "wlan:sg"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "Unknown"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
};
|
||||
|
||||
class WLANSocketManager final : public ServiceFramework<WLANSocketManager> {
|
||||
public:
|
||||
explicit WLANSocketManager(Core::System& system_) : ServiceFramework{system_, "wlan:soc"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "Unknown0"},
|
||||
{1, nullptr, "Unknown1"},
|
||||
{2, nullptr, "Unknown2"},
|
||||
{3, nullptr, "Unknown3"},
|
||||
{4, nullptr, "Unknown4"},
|
||||
{5, nullptr, "Unknown5"},
|
||||
{6, nullptr, "GetMacAddress"},
|
||||
{7, nullptr, "SwitchTsfTimerFunction"},
|
||||
{8, nullptr, "Unknown8"},
|
||||
{9, nullptr, "Unknown9"},
|
||||
{10, nullptr, "Unknown10"},
|
||||
{11, nullptr, "Unknown11"},
|
||||
{12, nullptr, "Unknown12"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
};
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& sm, Core::System& system) {
|
||||
std::make_shared<WLANInfra>(system)->InstallAsService(sm);
|
||||
std::make_shared<WLANLocal>(system)->InstallAsService(sm);
|
||||
std::make_shared<WLANLocalGetFrame>(system)->InstallAsService(sm);
|
||||
std::make_shared<WLANSocketGetFrame>(system)->InstallAsService(sm);
|
||||
std::make_shared<WLANSocketManager>(system)->InstallAsService(sm);
|
||||
}
|
||||
|
||||
} // namespace Service::WLAN
|
@ -1,18 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Service::SM {
|
||||
class ServiceManager;
|
||||
}
|
||||
|
||||
namespace Service::WLAN {
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& sm, Core::System& system);
|
||||
|
||||
} // namespace Service::WLAN
|
@ -1,8 +0,0 @@
|
||||
// SPDX-FileCopyrightText: 2016 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#define CATCH_CONFIG_MAIN
|
||||
#include <catch2/catch.hpp>
|
||||
|
||||
// Catch provides the main function since we've given it the
|
||||
// CATCH_CONFIG_MAIN preprocessor directive.
|
@ -1,549 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <stdexcept>
|
||||
#include <unordered_map>
|
||||
|
||||
#include <catch2/catch_test_macros.hpp>
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/buffer_cache/buffer_base.h"
|
||||
|
||||
namespace {
|
||||
using VideoCommon::BufferBase;
|
||||
using Range = std::pair<u64, u64>;
|
||||
|
||||
constexpr u64 PAGE = 4096;
|
||||
constexpr u64 WORD = 4096 * 64;
|
||||
|
||||
constexpr VAddr c = 0x1328914000;
|
||||
|
||||
class RasterizerInterface {
|
||||
public:
|
||||
void UpdatePagesCachedCount(VAddr addr, u64 size, int delta) {
|
||||
const u64 page_start{addr >> Core::Memory::YUZU_PAGEBITS};
|
||||
const u64 page_end{(addr + size + Core::Memory::YUZU_PAGESIZE - 1) >>
|
||||
Core::Memory::YUZU_PAGEBITS};
|
||||
for (u64 page = page_start; page < page_end; ++page) {
|
||||
int& value = page_table[page];
|
||||
value += delta;
|
||||
if (value < 0) {
|
||||
throw std::logic_error{"negative page"};
|
||||
}
|
||||
if (value == 0) {
|
||||
page_table.erase(page);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[[nodiscard]] int Count(VAddr addr) const noexcept {
|
||||
const auto it = page_table.find(addr >> Core::Memory::YUZU_PAGEBITS);
|
||||
return it == page_table.end() ? 0 : it->second;
|
||||
}
|
||||
|
||||
[[nodiscard]] unsigned Count() const noexcept {
|
||||
unsigned count = 0;
|
||||
for (const auto& [index, value] : page_table) {
|
||||
count += value;
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
private:
|
||||
std::unordered_map<u64, int> page_table;
|
||||
};
|
||||
} // Anonymous namespace
|
||||
|
||||
TEST_CASE("BufferBase: Small buffer", "[video_core]") {
|
||||
RasterizerInterface rasterizer;
|
||||
BufferBase buffer(rasterizer, c, WORD);
|
||||
REQUIRE(rasterizer.Count() == 0);
|
||||
buffer.UnmarkRegionAsCpuModified(c, WORD);
|
||||
REQUIRE(rasterizer.Count() == WORD / PAGE);
|
||||
REQUIRE(buffer.ModifiedCpuRegion(c, WORD) == Range{0, 0});
|
||||
|
||||
buffer.MarkRegionAsCpuModified(c + PAGE, 1);
|
||||
REQUIRE(buffer.ModifiedCpuRegion(c, WORD) == Range{PAGE * 1, PAGE * 2});
|
||||
}
|
||||
|
||||
TEST_CASE("BufferBase: Large buffer", "[video_core]") {
|
||||
RasterizerInterface rasterizer;
|
||||
BufferBase buffer(rasterizer, c, WORD * 32);
|
||||
buffer.UnmarkRegionAsCpuModified(c, WORD * 32);
|
||||
buffer.MarkRegionAsCpuModified(c + 4096, WORD * 4);
|
||||
REQUIRE(buffer.ModifiedCpuRegion(c, WORD + PAGE * 2) == Range{PAGE, WORD + PAGE * 2});
|
||||
REQUIRE(buffer.ModifiedCpuRegion(c + PAGE * 2, PAGE * 6) == Range{PAGE * 2, PAGE * 8});
|
||||
REQUIRE(buffer.ModifiedCpuRegion(c, WORD * 32) == Range{PAGE, WORD * 4 + PAGE});
|
||||
REQUIRE(buffer.ModifiedCpuRegion(c + WORD * 4, PAGE) == Range{WORD * 4, WORD * 4 + PAGE});
|
||||
REQUIRE(buffer.ModifiedCpuRegion(c + WORD * 3 + PAGE * 63, PAGE) ==
|
||||
Range{WORD * 3 + PAGE * 63, WORD * 4});
|
||||
|
||||
buffer.MarkRegionAsCpuModified(c + WORD * 5 + PAGE * 6, PAGE);
|
||||
buffer.MarkRegionAsCpuModified(c + WORD * 5 + PAGE * 8, PAGE);
|
||||
REQUIRE(buffer.ModifiedCpuRegion(c + WORD * 5, WORD) ==
|
||||
Range{WORD * 5 + PAGE * 6, WORD * 5 + PAGE * 9});
|
||||
|
||||
buffer.UnmarkRegionAsCpuModified(c + WORD * 5 + PAGE * 8, PAGE);
|
||||
REQUIRE(buffer.ModifiedCpuRegion(c + WORD * 5, WORD) ==
|
||||
Range{WORD * 5 + PAGE * 6, WORD * 5 + PAGE * 7});
|
||||
|
||||
buffer.MarkRegionAsCpuModified(c + PAGE, WORD * 31 + PAGE * 63);
|
||||
REQUIRE(buffer.ModifiedCpuRegion(c, WORD * 32) == Range{PAGE, WORD * 32});
|
||||
|
||||
buffer.UnmarkRegionAsCpuModified(c + PAGE * 4, PAGE);
|
||||
buffer.UnmarkRegionAsCpuModified(c + PAGE * 6, PAGE);
|
||||
|
||||
buffer.UnmarkRegionAsCpuModified(c, WORD * 32);
|
||||
REQUIRE(buffer.ModifiedCpuRegion(c, WORD * 32) == Range{0, 0});
|
||||
}
|
||||
|
||||
TEST_CASE("BufferBase: Rasterizer counting", "[video_core]") {
|
||||
RasterizerInterface rasterizer;
|
||||
BufferBase buffer(rasterizer, c, PAGE * 2);
|
||||
REQUIRE(rasterizer.Count() == 0);
|
||||
buffer.UnmarkRegionAsCpuModified(c, PAGE);
|
||||
REQUIRE(rasterizer.Count() == 1);
|
||||
buffer.MarkRegionAsCpuModified(c, PAGE * 2);
|
||||
REQUIRE(rasterizer.Count() == 0);
|
||||
buffer.UnmarkRegionAsCpuModified(c, PAGE);
|
||||
buffer.UnmarkRegionAsCpuModified(c + PAGE, PAGE);
|
||||
REQUIRE(rasterizer.Count() == 2);
|
||||
buffer.MarkRegionAsCpuModified(c, PAGE * 2);
|
||||
REQUIRE(rasterizer.Count() == 0);
|
||||
}
|
||||
|
||||
TEST_CASE("BufferBase: Basic range", "[video_core]") {
|
||||
RasterizerInterface rasterizer;
|
||||
BufferBase buffer(rasterizer, c, WORD);
|
||||
buffer.UnmarkRegionAsCpuModified(c, WORD);
|
||||
buffer.MarkRegionAsCpuModified(c, PAGE);
|
||||
int num = 0;
|
||||
buffer.ForEachUploadRange(c, WORD, [&](u64 offset, u64 size) {
|
||||
REQUIRE(offset == 0U);
|
||||
REQUIRE(size == PAGE);
|
||||
++num;
|
||||
});
|
||||
REQUIRE(num == 1U);
|
||||
}
|
||||
|
||||
TEST_CASE("BufferBase: Border upload", "[video_core]") {
|
||||
RasterizerInterface rasterizer;
|
||||
BufferBase buffer(rasterizer, c, WORD * 2);
|
||||
buffer.UnmarkRegionAsCpuModified(c, WORD * 2);
|
||||
buffer.MarkRegionAsCpuModified(c + WORD - PAGE, PAGE * 2);
|
||||
buffer.ForEachUploadRange(c, WORD * 2, [](u64 offset, u64 size) {
|
||||
REQUIRE(offset == WORD - PAGE);
|
||||
REQUIRE(size == PAGE * 2);
|
||||
});
|
||||
}
|
||||
|
||||
TEST_CASE("BufferBase: Border upload range", "[video_core]") {
|
||||
RasterizerInterface rasterizer;
|
||||
BufferBase buffer(rasterizer, c, WORD * 2);
|
||||
buffer.UnmarkRegionAsCpuModified(c, WORD * 2);
|
||||
buffer.MarkRegionAsCpuModified(c + WORD - PAGE, PAGE * 2);
|
||||
buffer.ForEachUploadRange(c + WORD - PAGE, PAGE * 2, [](u64 offset, u64 size) {
|
||||
REQUIRE(offset == WORD - PAGE);
|
||||
REQUIRE(size == PAGE * 2);
|
||||
});
|
||||
buffer.MarkRegionAsCpuModified(c + WORD - PAGE, PAGE * 2);
|
||||
buffer.ForEachUploadRange(c + WORD - PAGE, PAGE, [](u64 offset, u64 size) {
|
||||
REQUIRE(offset == WORD - PAGE);
|
||||
REQUIRE(size == PAGE);
|
||||
});
|
||||
buffer.ForEachUploadRange(c + WORD, PAGE, [](u64 offset, u64 size) {
|
||||
REQUIRE(offset == WORD);
|
||||
REQUIRE(size == PAGE);
|
||||
});
|
||||
}
|
||||
|
||||
TEST_CASE("BufferBase: Border upload partial range", "[video_core]") {
|
||||
RasterizerInterface rasterizer;
|
||||
BufferBase buffer(rasterizer, c, WORD * 2);
|
||||
buffer.UnmarkRegionAsCpuModified(c, WORD * 2);
|
||||
buffer.MarkRegionAsCpuModified(c + WORD - PAGE, PAGE * 2);
|
||||
buffer.ForEachUploadRange(c + WORD - 1, 2, [](u64 offset, u64 size) {
|
||||
REQUIRE(offset == WORD - PAGE);
|
||||
REQUIRE(size == PAGE * 2);
|
||||
});
|
||||
buffer.MarkRegionAsCpuModified(c + WORD - PAGE, PAGE * 2);
|
||||
buffer.ForEachUploadRange(c + WORD - 1, 1, [](u64 offset, u64 size) {
|
||||
REQUIRE(offset == WORD - PAGE);
|
||||
REQUIRE(size == PAGE);
|
||||
});
|
||||
buffer.ForEachUploadRange(c + WORD + 50, 1, [](u64 offset, u64 size) {
|
||||
REQUIRE(offset == WORD);
|
||||
REQUIRE(size == PAGE);
|
||||
});
|
||||
}
|
||||
|
||||
TEST_CASE("BufferBase: Partial word uploads", "[video_core]") {
|
||||
RasterizerInterface rasterizer;
|
||||
BufferBase buffer(rasterizer, c, 0x9d000);
|
||||
int num = 0;
|
||||
buffer.ForEachUploadRange(c, WORD, [&](u64 offset, u64 size) {
|
||||
REQUIRE(offset == 0U);
|
||||
REQUIRE(size == WORD);
|
||||
++num;
|
||||
});
|
||||
REQUIRE(num == 1);
|
||||
buffer.ForEachUploadRange(c + WORD, WORD, [&](u64 offset, u64 size) {
|
||||
REQUIRE(offset == WORD);
|
||||
REQUIRE(size == WORD);
|
||||
++num;
|
||||
});
|
||||
REQUIRE(num == 2);
|
||||
buffer.ForEachUploadRange(c + 0x79000, 0x24000, [&](u64 offset, u64 size) {
|
||||
REQUIRE(offset == WORD * 2);
|
||||
REQUIRE(size == PAGE * 0x1d);
|
||||
++num;
|
||||
});
|
||||
REQUIRE(num == 3);
|
||||
}
|
||||
|
||||
TEST_CASE("BufferBase: Partial page upload", "[video_core]") {
|
||||
RasterizerInterface rasterizer;
|
||||
BufferBase buffer(rasterizer, c, WORD);
|
||||
buffer.UnmarkRegionAsCpuModified(c, WORD);
|
||||
int num = 0;
|
||||
buffer.MarkRegionAsCpuModified(c + PAGE * 2, PAGE);
|
||||
buffer.MarkRegionAsCpuModified(c + PAGE * 9, PAGE);
|
||||
buffer.ForEachUploadRange(c, PAGE * 3, [&](u64 offset, u64 size) {
|
||||
REQUIRE(offset == PAGE * 2);
|
||||
REQUIRE(size == PAGE);
|
||||
++num;
|
||||
});
|
||||
REQUIRE(num == 1);
|
||||
buffer.ForEachUploadRange(c + PAGE * 7, PAGE * 3, [&](u64 offset, u64 size) {
|
||||
REQUIRE(offset == PAGE * 9);
|
||||
REQUIRE(size == PAGE);
|
||||
++num;
|
||||
});
|
||||
REQUIRE(num == 2);
|
||||
}
|
||||
|
||||
TEST_CASE("BufferBase: Partial page upload with multiple words on the right") {
|
||||
RasterizerInterface rasterizer;
|
||||
BufferBase buffer(rasterizer, c, WORD * 8);
|
||||
buffer.UnmarkRegionAsCpuModified(c, WORD * 8);
|
||||
buffer.MarkRegionAsCpuModified(c + PAGE * 13, WORD * 7);
|
||||
int num = 0;
|
||||
buffer.ForEachUploadRange(c + PAGE * 10, WORD * 7, [&](u64 offset, u64 size) {
|
||||
REQUIRE(offset == PAGE * 13);
|
||||
REQUIRE(size == WORD * 7 - PAGE * 3);
|
||||
++num;
|
||||
});
|
||||
REQUIRE(num == 1);
|
||||
buffer.ForEachUploadRange(c + PAGE, WORD * 8, [&](u64 offset, u64 size) {
|
||||
REQUIRE(offset == WORD * 7 + PAGE * 10);
|
||||
REQUIRE(size == PAGE * 3);
|
||||
++num;
|
||||
});
|
||||
REQUIRE(num == 2);
|
||||
}
|
||||
|
||||
TEST_CASE("BufferBase: Partial page upload with multiple words on the left", "[video_core]") {
|
||||
RasterizerInterface rasterizer;
|
||||
BufferBase buffer(rasterizer, c, WORD * 8);
|
||||
buffer.UnmarkRegionAsCpuModified(c, WORD * 8);
|
||||
buffer.MarkRegionAsCpuModified(c + PAGE * 13, WORD * 7);
|
||||
int num = 0;
|
||||
buffer.ForEachUploadRange(c + PAGE * 16, WORD * 7, [&](u64 offset, u64 size) {
|
||||
REQUIRE(offset == PAGE * 16);
|
||||
REQUIRE(size == WORD * 7 - PAGE * 3);
|
||||
++num;
|
||||
});
|
||||
REQUIRE(num == 1);
|
||||
buffer.ForEachUploadRange(c + PAGE, WORD, [&](u64 offset, u64 size) {
|
||||
REQUIRE(offset == PAGE * 13);
|
||||
REQUIRE(size == PAGE * 3);
|
||||
++num;
|
||||
});
|
||||
REQUIRE(num == 2);
|
||||
}
|
||||
|
||||
TEST_CASE("BufferBase: Partial page upload with multiple words in the middle", "[video_core]") {
|
||||
RasterizerInterface rasterizer;
|
||||
BufferBase buffer(rasterizer, c, WORD * 8);
|
||||
buffer.UnmarkRegionAsCpuModified(c, WORD * 8);
|
||||
buffer.MarkRegionAsCpuModified(c + PAGE * 13, PAGE * 140);
|
||||
int num = 0;
|
||||
buffer.ForEachUploadRange(c + PAGE * 16, WORD, [&](u64 offset, u64 size) {
|
||||
REQUIRE(offset == PAGE * 16);
|
||||
REQUIRE(size == WORD);
|
||||
++num;
|
||||
});
|
||||
REQUIRE(num == 1);
|
||||
buffer.ForEachUploadRange(c, WORD, [&](u64 offset, u64 size) {
|
||||
REQUIRE(offset == PAGE * 13);
|
||||
REQUIRE(size == PAGE * 3);
|
||||
++num;
|
||||
});
|
||||
REQUIRE(num == 2);
|
||||
buffer.ForEachUploadRange(c, WORD * 8, [&](u64 offset, u64 size) {
|
||||
REQUIRE(offset == WORD + PAGE * 16);
|
||||
REQUIRE(size == PAGE * 73);
|
||||
++num;
|
||||
});
|
||||
REQUIRE(num == 3);
|
||||
}
|
||||
|
||||
TEST_CASE("BufferBase: Empty right bits", "[video_core]") {
|
||||
RasterizerInterface rasterizer;
|
||||
BufferBase buffer(rasterizer, c, WORD * 2048);
|
||||
buffer.UnmarkRegionAsCpuModified(c, WORD * 2048);
|
||||
buffer.MarkRegionAsCpuModified(c + WORD - PAGE, PAGE * 2);
|
||||
buffer.ForEachUploadRange(c, WORD * 2048, [](u64 offset, u64 size) {
|
||||
REQUIRE(offset == WORD - PAGE);
|
||||
REQUIRE(size == PAGE * 2);
|
||||
});
|
||||
}
|
||||
|
||||
TEST_CASE("BufferBase: Out of bound ranges 1", "[video_core]") {
|
||||
RasterizerInterface rasterizer;
|
||||
BufferBase buffer(rasterizer, c, WORD);
|
||||
buffer.UnmarkRegionAsCpuModified(c, WORD);
|
||||
buffer.MarkRegionAsCpuModified(c, PAGE);
|
||||
int num = 0;
|
||||
buffer.ForEachUploadRange(c - WORD, WORD, [&](u64 offset, u64 size) { ++num; });
|
||||
buffer.ForEachUploadRange(c + WORD, WORD, [&](u64 offset, u64 size) { ++num; });
|
||||
buffer.ForEachUploadRange(c - PAGE, PAGE, [&](u64 offset, u64 size) { ++num; });
|
||||
REQUIRE(num == 0);
|
||||
buffer.ForEachUploadRange(c - PAGE, PAGE * 2, [&](u64 offset, u64 size) { ++num; });
|
||||
REQUIRE(num == 1);
|
||||
buffer.MarkRegionAsCpuModified(c, WORD);
|
||||
REQUIRE(rasterizer.Count() == 0);
|
||||
}
|
||||
|
||||
TEST_CASE("BufferBase: Out of bound ranges 2", "[video_core]") {
|
||||
RasterizerInterface rasterizer;
|
||||
BufferBase buffer(rasterizer, c, 0x22000);
|
||||
REQUIRE_NOTHROW(buffer.UnmarkRegionAsCpuModified(c + 0x22000, PAGE));
|
||||
REQUIRE_NOTHROW(buffer.UnmarkRegionAsCpuModified(c + 0x28000, PAGE));
|
||||
REQUIRE(rasterizer.Count() == 0);
|
||||
REQUIRE_NOTHROW(buffer.UnmarkRegionAsCpuModified(c + 0x21100, PAGE - 0x100));
|
||||
REQUIRE(rasterizer.Count() == 1);
|
||||
REQUIRE_NOTHROW(buffer.UnmarkRegionAsCpuModified(c - 0x1000, PAGE * 2));
|
||||
buffer.UnmarkRegionAsCpuModified(c - 0x3000, PAGE * 2);
|
||||
buffer.UnmarkRegionAsCpuModified(c - 0x2000, PAGE * 2);
|
||||
REQUIRE(rasterizer.Count() == 2);
|
||||
}
|
||||
|
||||
TEST_CASE("BufferBase: Out of bound ranges 3", "[video_core]") {
|
||||
RasterizerInterface rasterizer;
|
||||
BufferBase buffer(rasterizer, c, 0x310720);
|
||||
buffer.UnmarkRegionAsCpuModified(c, 0x310720);
|
||||
REQUIRE(rasterizer.Count(c) == 1);
|
||||
REQUIRE(rasterizer.Count(c + PAGE) == 1);
|
||||
REQUIRE(rasterizer.Count(c + WORD) == 1);
|
||||
REQUIRE(rasterizer.Count(c + WORD + PAGE) == 1);
|
||||
}
|
||||
|
||||
TEST_CASE("BufferBase: Sparse regions 1", "[video_core]") {
|
||||
RasterizerInterface rasterizer;
|
||||
BufferBase buffer(rasterizer, c, WORD);
|
||||
buffer.UnmarkRegionAsCpuModified(c, WORD);
|
||||
buffer.MarkRegionAsCpuModified(c + PAGE * 1, PAGE);
|
||||
buffer.MarkRegionAsCpuModified(c + PAGE * 3, PAGE * 4);
|
||||
buffer.ForEachUploadRange(c, WORD, [i = 0](u64 offset, u64 size) mutable {
|
||||
static constexpr std::array<u64, 2> offsets{PAGE, PAGE * 3};
|
||||
static constexpr std::array<u64, 2> sizes{PAGE, PAGE * 4};
|
||||
REQUIRE(offset == offsets.at(i));
|
||||
REQUIRE(size == sizes.at(i));
|
||||
++i;
|
||||
});
|
||||
}
|
||||
|
||||
TEST_CASE("BufferBase: Sparse regions 2", "[video_core]") {
|
||||
RasterizerInterface rasterizer;
|
||||
BufferBase buffer(rasterizer, c, 0x22000);
|
||||
buffer.UnmarkRegionAsCpuModified(c, 0x22000);
|
||||
REQUIRE(rasterizer.Count() == 0x22);
|
||||
buffer.MarkRegionAsCpuModified(c + PAGE * 0x1B, PAGE);
|
||||
buffer.MarkRegionAsCpuModified(c + PAGE * 0x21, PAGE);
|
||||
buffer.ForEachUploadRange(c, WORD, [i = 0](u64 offset, u64 size) mutable {
|
||||
static constexpr std::array<u64, 2> offsets{PAGE * 0x1B, PAGE * 0x21};
|
||||
static constexpr std::array<u64, 2> sizes{PAGE, PAGE};
|
||||
REQUIRE(offset == offsets.at(i));
|
||||
REQUIRE(size == sizes.at(i));
|
||||
++i;
|
||||
});
|
||||
}
|
||||
|
||||
TEST_CASE("BufferBase: Single page modified range", "[video_core]") {
|
||||
RasterizerInterface rasterizer;
|
||||
BufferBase buffer(rasterizer, c, PAGE);
|
||||
REQUIRE(buffer.IsRegionCpuModified(c, PAGE));
|
||||
buffer.UnmarkRegionAsCpuModified(c, PAGE);
|
||||
REQUIRE(!buffer.IsRegionCpuModified(c, PAGE));
|
||||
}
|
||||
|
||||
TEST_CASE("BufferBase: Two page modified range", "[video_core]") {
|
||||
RasterizerInterface rasterizer;
|
||||
BufferBase buffer(rasterizer, c, PAGE * 2);
|
||||
REQUIRE(buffer.IsRegionCpuModified(c, PAGE));
|
||||
REQUIRE(buffer.IsRegionCpuModified(c + PAGE, PAGE));
|
||||
REQUIRE(buffer.IsRegionCpuModified(c, PAGE * 2));
|
||||
buffer.UnmarkRegionAsCpuModified(c, PAGE);
|
||||
REQUIRE(!buffer.IsRegionCpuModified(c, PAGE));
|
||||
}
|
||||
|
||||
TEST_CASE("BufferBase: Multi word modified ranges", "[video_core]") {
|
||||
for (int offset = 0; offset < 4; ++offset) {
|
||||
const VAddr address = c + WORD * offset;
|
||||
RasterizerInterface rasterizer;
|
||||
BufferBase buffer(rasterizer, address, WORD * 4);
|
||||
REQUIRE(buffer.IsRegionCpuModified(address, PAGE));
|
||||
REQUIRE(buffer.IsRegionCpuModified(address + PAGE * 48, PAGE));
|
||||
REQUIRE(buffer.IsRegionCpuModified(address + PAGE * 56, PAGE));
|
||||
|
||||
buffer.UnmarkRegionAsCpuModified(address + PAGE * 32, PAGE);
|
||||
REQUIRE(buffer.IsRegionCpuModified(address + PAGE, WORD));
|
||||
REQUIRE(buffer.IsRegionCpuModified(address + PAGE * 31, PAGE));
|
||||
REQUIRE(!buffer.IsRegionCpuModified(address + PAGE * 32, PAGE));
|
||||
REQUIRE(buffer.IsRegionCpuModified(address + PAGE * 33, PAGE));
|
||||
REQUIRE(buffer.IsRegionCpuModified(address + PAGE * 31, PAGE * 2));
|
||||
REQUIRE(buffer.IsRegionCpuModified(address + PAGE * 32, PAGE * 2));
|
||||
|
||||
buffer.UnmarkRegionAsCpuModified(address + PAGE * 33, PAGE);
|
||||
REQUIRE(!buffer.IsRegionCpuModified(address + PAGE * 32, PAGE * 2));
|
||||
}
|
||||
}
|
||||
|
||||
TEST_CASE("BufferBase: Single page in large buffer", "[video_core]") {
|
||||
RasterizerInterface rasterizer;
|
||||
BufferBase buffer(rasterizer, c, WORD * 16);
|
||||
buffer.UnmarkRegionAsCpuModified(c, WORD * 16);
|
||||
REQUIRE(!buffer.IsRegionCpuModified(c, WORD * 16));
|
||||
|
||||
buffer.MarkRegionAsCpuModified(c + WORD * 12 + PAGE * 8, PAGE);
|
||||
REQUIRE(buffer.IsRegionCpuModified(c, WORD * 16));
|
||||
REQUIRE(buffer.IsRegionCpuModified(c + WORD * 10, WORD * 2));
|
||||
REQUIRE(buffer.IsRegionCpuModified(c + WORD * 11, WORD * 2));
|
||||
REQUIRE(buffer.IsRegionCpuModified(c + WORD * 12, WORD * 2));
|
||||
REQUIRE(buffer.IsRegionCpuModified(c + WORD * 12 + PAGE * 4, PAGE * 8));
|
||||
REQUIRE(buffer.IsRegionCpuModified(c + WORD * 12 + PAGE * 6, PAGE * 8));
|
||||
REQUIRE(!buffer.IsRegionCpuModified(c + WORD * 12 + PAGE * 6, PAGE));
|
||||
REQUIRE(buffer.IsRegionCpuModified(c + WORD * 12 + PAGE * 7, PAGE * 2));
|
||||
REQUIRE(buffer.IsRegionCpuModified(c + WORD * 12 + PAGE * 8, PAGE * 2));
|
||||
}
|
||||
|
||||
TEST_CASE("BufferBase: Out of bounds region query") {
|
||||
RasterizerInterface rasterizer;
|
||||
BufferBase buffer(rasterizer, c, WORD * 16);
|
||||
REQUIRE(!buffer.IsRegionCpuModified(c - PAGE, PAGE));
|
||||
REQUIRE(!buffer.IsRegionCpuModified(c - PAGE * 2, PAGE));
|
||||
REQUIRE(!buffer.IsRegionCpuModified(c + WORD * 16, PAGE));
|
||||
REQUIRE(buffer.IsRegionCpuModified(c + WORD * 16 - PAGE, WORD * 64));
|
||||
REQUIRE(!buffer.IsRegionCpuModified(c + WORD * 16, WORD * 64));
|
||||
}
|
||||
|
||||
TEST_CASE("BufferBase: Wrap word regions") {
|
||||
RasterizerInterface rasterizer;
|
||||
BufferBase buffer(rasterizer, c, WORD * 2);
|
||||
buffer.UnmarkRegionAsCpuModified(c, WORD * 2);
|
||||
buffer.MarkRegionAsCpuModified(c + PAGE * 63, PAGE * 2);
|
||||
REQUIRE(buffer.IsRegionCpuModified(c, WORD * 2));
|
||||
REQUIRE(!buffer.IsRegionCpuModified(c + PAGE * 62, PAGE));
|
||||
REQUIRE(buffer.IsRegionCpuModified(c + PAGE * 63, PAGE));
|
||||
REQUIRE(buffer.IsRegionCpuModified(c + PAGE * 64, PAGE));
|
||||
REQUIRE(buffer.IsRegionCpuModified(c + PAGE * 63, PAGE * 2));
|
||||
REQUIRE(buffer.IsRegionCpuModified(c + PAGE * 63, PAGE * 8));
|
||||
REQUIRE(buffer.IsRegionCpuModified(c + PAGE * 60, PAGE * 8));
|
||||
|
||||
REQUIRE(!buffer.IsRegionCpuModified(c + PAGE * 127, WORD * 16));
|
||||
buffer.MarkRegionAsCpuModified(c + PAGE * 127, PAGE);
|
||||
REQUIRE(buffer.IsRegionCpuModified(c + PAGE * 127, WORD * 16));
|
||||
REQUIRE(buffer.IsRegionCpuModified(c + PAGE * 127, PAGE));
|
||||
REQUIRE(!buffer.IsRegionCpuModified(c + PAGE * 126, PAGE));
|
||||
REQUIRE(buffer.IsRegionCpuModified(c + PAGE * 126, PAGE * 2));
|
||||
REQUIRE(!buffer.IsRegionCpuModified(c + PAGE * 128, WORD * 16));
|
||||
}
|
||||
|
||||
TEST_CASE("BufferBase: Unaligned page region query") {
|
||||
RasterizerInterface rasterizer;
|
||||
BufferBase buffer(rasterizer, c, WORD);
|
||||
buffer.UnmarkRegionAsCpuModified(c, WORD);
|
||||
buffer.MarkRegionAsCpuModified(c + 4000, 1000);
|
||||
REQUIRE(buffer.IsRegionCpuModified(c, PAGE));
|
||||
REQUIRE(buffer.IsRegionCpuModified(c + PAGE, PAGE));
|
||||
REQUIRE(buffer.IsRegionCpuModified(c + 4000, 1000));
|
||||
REQUIRE(buffer.IsRegionCpuModified(c + 4000, 1));
|
||||
}
|
||||
|
||||
TEST_CASE("BufferBase: Cached write") {
|
||||
RasterizerInterface rasterizer;
|
||||
BufferBase buffer(rasterizer, c, WORD);
|
||||
buffer.UnmarkRegionAsCpuModified(c, WORD);
|
||||
buffer.CachedCpuWrite(c + PAGE, PAGE);
|
||||
REQUIRE(!buffer.IsRegionCpuModified(c + PAGE, PAGE));
|
||||
buffer.FlushCachedWrites();
|
||||
REQUIRE(buffer.IsRegionCpuModified(c + PAGE, PAGE));
|
||||
buffer.MarkRegionAsCpuModified(c, WORD);
|
||||
REQUIRE(rasterizer.Count() == 0);
|
||||
}
|
||||
|
||||
TEST_CASE("BufferBase: Multiple cached write") {
|
||||
RasterizerInterface rasterizer;
|
||||
BufferBase buffer(rasterizer, c, WORD);
|
||||
buffer.UnmarkRegionAsCpuModified(c, WORD);
|
||||
buffer.CachedCpuWrite(c + PAGE, PAGE);
|
||||
buffer.CachedCpuWrite(c + PAGE * 3, PAGE);
|
||||
REQUIRE(!buffer.IsRegionCpuModified(c + PAGE, PAGE));
|
||||
REQUIRE(!buffer.IsRegionCpuModified(c + PAGE * 3, PAGE));
|
||||
buffer.FlushCachedWrites();
|
||||
REQUIRE(buffer.IsRegionCpuModified(c + PAGE, PAGE));
|
||||
REQUIRE(buffer.IsRegionCpuModified(c + PAGE * 3, PAGE));
|
||||
buffer.MarkRegionAsCpuModified(c, WORD);
|
||||
REQUIRE(rasterizer.Count() == 0);
|
||||
}
|
||||
|
||||
TEST_CASE("BufferBase: Cached write unmarked") {
|
||||
RasterizerInterface rasterizer;
|
||||
BufferBase buffer(rasterizer, c, WORD);
|
||||
buffer.UnmarkRegionAsCpuModified(c, WORD);
|
||||
buffer.CachedCpuWrite(c + PAGE, PAGE);
|
||||
buffer.UnmarkRegionAsCpuModified(c + PAGE, PAGE);
|
||||
REQUIRE(!buffer.IsRegionCpuModified(c + PAGE, PAGE));
|
||||
buffer.FlushCachedWrites();
|
||||
REQUIRE(buffer.IsRegionCpuModified(c + PAGE, PAGE));
|
||||
buffer.MarkRegionAsCpuModified(c, WORD);
|
||||
REQUIRE(rasterizer.Count() == 0);
|
||||
}
|
||||
|
||||
TEST_CASE("BufferBase: Cached write iterated") {
|
||||
RasterizerInterface rasterizer;
|
||||
BufferBase buffer(rasterizer, c, WORD);
|
||||
buffer.UnmarkRegionAsCpuModified(c, WORD);
|
||||
buffer.CachedCpuWrite(c + PAGE, PAGE);
|
||||
int num = 0;
|
||||
buffer.ForEachUploadRange(c, WORD, [&](u64 offset, u64 size) { ++num; });
|
||||
REQUIRE(num == 0);
|
||||
REQUIRE(!buffer.IsRegionCpuModified(c + PAGE, PAGE));
|
||||
buffer.FlushCachedWrites();
|
||||
REQUIRE(buffer.IsRegionCpuModified(c + PAGE, PAGE));
|
||||
buffer.MarkRegionAsCpuModified(c, WORD);
|
||||
REQUIRE(rasterizer.Count() == 0);
|
||||
}
|
||||
|
||||
TEST_CASE("BufferBase: Cached write downloads") {
|
||||
RasterizerInterface rasterizer;
|
||||
BufferBase buffer(rasterizer, c, WORD);
|
||||
buffer.UnmarkRegionAsCpuModified(c, WORD);
|
||||
REQUIRE(rasterizer.Count() == 64);
|
||||
buffer.CachedCpuWrite(c + PAGE, PAGE);
|
||||
REQUIRE(rasterizer.Count() == 63);
|
||||
buffer.MarkRegionAsGpuModified(c + PAGE, PAGE);
|
||||
int num = 0;
|
||||
buffer.ForEachDownloadRangeAndClear(c, WORD, [&](u64 offset, u64 size) { ++num; });
|
||||
buffer.ForEachUploadRange(c, WORD, [&](u64 offset, u64 size) { ++num; });
|
||||
REQUIRE(num == 0);
|
||||
REQUIRE(!buffer.IsRegionCpuModified(c + PAGE, PAGE));
|
||||
REQUIRE(!buffer.IsRegionGpuModified(c + PAGE, PAGE));
|
||||
buffer.FlushCachedWrites();
|
||||
REQUIRE(buffer.IsRegionCpuModified(c + PAGE, PAGE));
|
||||
REQUIRE(!buffer.IsRegionGpuModified(c + PAGE, PAGE));
|
||||
buffer.MarkRegionAsCpuModified(c, WORD);
|
||||
REQUIRE(rasterizer.Count() == 0);
|
||||
}
|
@ -1,13 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 450
|
||||
|
||||
layout(binding = 0) uniform sampler2D tex;
|
||||
|
||||
layout(location = 0) in vec2 texcoord;
|
||||
layout(location = 0) out vec4 color;
|
||||
|
||||
void main() {
|
||||
color = textureLod(tex, texcoord, 0);
|
||||
}
|
Loading…
Reference in New Issue
Block a user