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early-access version 2066
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@ -1,7 +1,7 @@
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yuzu emulator early access
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=============
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This is the source code for early-access 2065.
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This is the source code for early-access 2066.
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## Legal Notice
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@ -243,7 +243,6 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
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SetupFamilies(surface);
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SetupFeatures();
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SetupProperties();
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CollectTelemetryParameters();
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const auto queue_cis = GetDeviceQueueCreateInfos();
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const std::vector extensions = LoadExtensions(surface != nullptr);
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@ -369,20 +368,9 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
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};
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SetNext(next, demote);
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if (driver_id == VK_DRIVER_ID_AMD_PROPRIETARY || driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE) {
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const u32 version = properties.driverVersion;
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// Broken in this driver
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if (version > VK_MAKE_API_VERSION(0, 2, 0, 193)) {
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LOG_WARNING(Render_Vulkan, "AMD proprietary driver versions newer than 21.9.1 "
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"(windows) / 0.2.0.194 (amdvlk) have "
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"broken VkPhysicalDeviceFloat16Int8FeaturesKHR");
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is_int8_supported = false;
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is_float16_supported = false;
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}
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}
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VkPhysicalDeviceFloat16Int8FeaturesKHR float16_int8;
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if (is_int8_supported || is_float16_supported) {
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VkPhysicalDeviceFloat16Int8FeaturesKHR float16_int8{
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float16_int8 = {
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR,
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.pNext = nullptr,
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.shaderFloat16 = is_float16_supported,
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@ -573,6 +561,7 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
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logical = vk::Device::Create(physical, queue_cis, extensions, first_next, dld);
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CollectPhysicalMemoryInfo();
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CollectTelemetryParameters();
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CollectToolingInfo();
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if (driver_id == VK_DRIVER_ID_NVIDIA_PROPRIETARY_KHR) {
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