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early-access version 1775
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@ -1,7 +1,7 @@
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yuzu emulator early access
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=============
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This is the source code for early-access 1774.
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This is the source code for early-access 1775.
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## Legal Notice
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@ -1,17 +1,21 @@
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#ifdef __linux__
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#ifdef _WIN32
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#include <iterator>
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#include <unordered_map>
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#include <boost/icl/separate_interval_set.hpp>
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#include <windows.h>
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#include "common/dynamic_library.h"
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#elif defined(__linux__) // ^^^ Windows ^^^ vvv Linux vvv
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#ifndef _GNU_SOURCE
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#define _GNU_SOURCE
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#endif
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#include <fcntl.h>
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#include <sys/mman.h>
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#include <unistd.h>
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#elif defined(_WIN32) // ^^^ Linux ^^^ vvv Windows vvv
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#include <iterator>
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#include <unordered_map>
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#include <boost/icl/separate_interval_set.hpp>
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#include <windows.h>
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#include "common/dynamic_library.h"
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#endif // ^^^ Windows ^^^
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#endif // ^^^ Linux ^^^
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#include <mutex>
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@ -19,6 +23,7 @@
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#include "common/assert.h"
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#include "common/host_memory.h"
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#include "common/logging/log.h"
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#include "common/scope_exit.h"
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namespace Common {
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@ -34,6 +39,12 @@ constexpr size_t HugePageSize = 0x200000;
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#ifndef MEM_REPLACE_PLACEHOLDER
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#define MEM_REPLACE_PLACEHOLDER 0x00004000
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#endif
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#ifndef MEM_COALESCE_PLACEHOLDERS
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#define MEM_COALESCE_PLACEHOLDERS 0x00000001
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#endif
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#ifndef MEM_PRESERVE_PLACEHOLDER
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#define MEM_PRESERVE_PLACEHOLDER 0x00000002
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#endif
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using PFN_CreateFileMapping2 = _Ret_maybenull_ HANDLE(WINAPI*)(
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_In_ HANDLE File, _In_opt_ SECURITY_ATTRIBUTES* SecurityAttributes, _In_ ULONG DesiredAccess,
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@ -333,18 +344,23 @@ private:
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std::unordered_map<size_t, size_t> placeholder_host_pointers; ///< Placeholder backing offset
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};
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#elif defined(__linux__)
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#elif defined(__linux__) // ^^^ Windows ^^^ vvv Linux vvv
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class HostMemory::Impl {
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public:
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explicit Impl(size_t backing_size_, size_t virtual_size_)
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: backing_size{backing_size_}, virtual_size{virtual_size_} {
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bool good = false;
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SCOPE_EXIT({
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if (!good) {
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Release();
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}
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});
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// Backing memory initialization
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fd = memfd_create("HostMemory", 0);
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if (fd == -1) {
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LOG_CRITICAL(HW_Memory, "memfd_create failed: {}", strerror(errno));
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Release();
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throw std::bad_alloc{};
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}
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@ -353,7 +369,6 @@ public:
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if (ret != 0) {
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LOG_CRITICAL(HW_Memory, "ftruncate failed with {}, are you out-of-memory?",
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strerror(errno));
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Release();
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throw std::bad_alloc{};
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}
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@ -361,7 +376,6 @@ public:
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mmap(nullptr, backing_size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0));
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if (backing_base == MAP_FAILED) {
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LOG_CRITICAL(HW_Memory, "mmap failed: {}", strerror(errno));
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Release();
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throw std::bad_alloc{};
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}
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@ -370,9 +384,10 @@ public:
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mmap(nullptr, virtual_size, PROT_NONE, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0));
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if (virtual_base == MAP_FAILED) {
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LOG_CRITICAL(HW_Memory, "mmap failed: {}", strerror(errno));
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Release();
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throw std::bad_alloc{};
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}
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good = true;
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}
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~Impl() {
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@ -397,10 +412,12 @@ public:
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void Protect(size_t virtual_offset, size_t length, bool read, bool write) {
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int flags = 0;
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if (read)
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if (read) {
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flags |= PROT_READ;
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if (write)
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}
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if (write) {
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flags |= PROT_WRITE;
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}
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int ret = mprotect(virtual_base + virtual_offset, length, flags);
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ASSERT_MSG(ret == 0, "mprotect failed: {}", strerror(errno));
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}
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@ -433,7 +450,7 @@ private:
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int fd{-1}; // memfd file descriptor, -1 is the error value of memfd_create
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};
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#else
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#else // ^^^ Linux ^^^
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#error Please implement the host memory for your platform
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@ -22,8 +22,8 @@ public:
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* Copy constructors. They shall return a copy of the buffer without the mappings.
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* TODO: Implement them with COW if needed.
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*/
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HostMemory(HostMemory& other) = delete;
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HostMemory& operator=(HostMemory& other) = delete;
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HostMemory(const HostMemory& other) = delete;
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HostMemory& operator=(const HostMemory& other) = delete;
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/**
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* Move constructors. They will move the buffer and the mappings to the new object.
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@ -41,10 +41,7 @@ class ServiceManager;
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}
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/// Default number of maximum connections to a server session.
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static constexpr u32 ServerSessionCountMax = 0x40;
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static_assert(ServerSessionCountMax == 0x40,
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"ServerSessionCountMax isn't 0x40 somehow, this assert is a reminder that this will "
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"break lots of things");
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static constexpr u32 ServerSessionCountMax = 0x10000;
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/**
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* This is an non-templated base of ServiceFramework to reduce code bloat and compilation times, it
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