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early-access version 2725
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yuzu emulator early access
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=============
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This is the source code for early-access 2724.
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This is the source code for early-access 2725.
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## Legal Notice
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@ -173,6 +173,8 @@ void Maxwell3D::ProcessMethodCall(u32 method, u32 argument, u32 nonshadow_argume
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case MAXWELL3D_REG_INDEX(shadow_ram_control):
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shadow_state.shadow_ram_control = static_cast<Regs::ShadowRamControl>(nonshadow_argument);
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return;
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case MAXWELL3D_REG_INDEX(macros.upload_address):
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return macro_engine->ClearCode(regs.macros.upload_address);
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case MAXWELL3D_REG_INDEX(macros.data):
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return macro_engine->AddCode(regs.macros.upload_address, argument);
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case MAXWELL3D_REG_INDEX(macros.bind):
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@ -134,7 +134,8 @@ void MaxwellDMA::CopyBlockLinearToPitch() {
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// Deswizzle the input and copy it over.
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UNIMPLEMENTED_IF(regs.launch_dma.remap_enable != 0);
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const u32 bytes_per_pixel = 1;
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const u32 bytes_per_pixel =
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regs.launch_dma.remap_enable ? regs.pitch_out / regs.line_length_in : 1;
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const Parameters& src_params = regs.src_params;
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const u32 width = src_params.width;
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const u32 height = src_params.height;
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@ -166,7 +167,8 @@ void MaxwellDMA::CopyPitchToBlockLinear() {
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UNIMPLEMENTED_IF(regs.launch_dma.remap_enable != 0);
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const auto& dst_params = regs.dst_params;
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const u32 bytes_per_pixel = 1;
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const u32 bytes_per_pixel =
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regs.launch_dma.remap_enable ? regs.pitch_in / regs.line_length_in : 1;
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const u32 width = dst_params.width;
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const u32 height = dst_params.height;
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const u32 depth = dst_params.depth;
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@ -210,7 +212,8 @@ void MaxwellDMA::CopyPitchToBlockLinear() {
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}
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void MaxwellDMA::FastCopyBlockLinearToPitch() {
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const u32 bytes_per_pixel = 1;
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const u32 bytes_per_pixel =
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regs.launch_dma.remap_enable ? regs.pitch_out / regs.line_length_in : 1;
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const size_t src_size = GOB_SIZE;
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const size_t dst_size = static_cast<size_t>(regs.pitch_out) * regs.line_count;
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u32 pos_x = regs.src_params.origin.x;
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@ -45,6 +45,11 @@ void MacroEngine::AddCode(u32 method, u32 data) {
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uploaded_macro_code[method].push_back(data);
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}
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void MacroEngine::ClearCode(u32 method) {
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macro_cache.erase(method);
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uploaded_macro_code.erase(method);
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}
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void MacroEngine::Execute(u32 method, const std::vector<u32>& parameters) {
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auto compiled_macro = macro_cache.find(method);
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if (compiled_macro != macro_cache.end()) {
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@ -117,6 +117,9 @@ public:
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// Store the uploaded macro code to compile them when they're called.
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void AddCode(u32 method, u32 data);
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// Clear the code associated with a method.
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void ClearCode(u32 method);
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// Compiles the macro if its not in the cache, and executes the compiled macro
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void Execute(u32 method, const std::vector<u32>& parameters);
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@ -784,8 +784,8 @@ void RasterizerVulkan::UpdateStencilFaces(Tegra::Engines::Maxwell3D::Regs& regs)
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});
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} else {
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// Front face defines both faces
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scheduler.Record([ref = regs.stencil_back_func_ref, write_mask = regs.stencil_back_mask,
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test_mask = regs.stencil_back_func_mask](vk::CommandBuffer cmdbuf) {
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scheduler.Record([ref = regs.stencil_front_func_ref, write_mask = regs.stencil_front_mask,
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test_mask = regs.stencil_front_func_mask](vk::CommandBuffer cmdbuf) {
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cmdbuf.SetStencilReference(VK_STENCIL_FACE_FRONT_AND_BACK, ref);
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cmdbuf.SetStencilWriteMask(VK_STENCIL_FACE_FRONT_AND_BACK, write_mask);
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cmdbuf.SetStencilCompareMask(VK_STENCIL_FACE_FRONT_AND_BACK, test_mask);
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