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early-access version 1456
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@ -1,7 +1,7 @@
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yuzu emulator early access
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=============
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This is the source code for early-access 1452.
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This is the source code for early-access 1456.
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## Legal Notice
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@ -399,6 +399,7 @@ add_library(core STATIC
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hle/service/hid/controllers/xpad.h
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hle/service/lbl/lbl.cpp
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hle/service/lbl/lbl.h
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hle/service/ldn/errors.h
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hle/service/ldn/ldn.cpp
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hle/service/ldn/ldn.h
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hle/service/ldr/ldr.cpp
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@ -1047,20 +1047,21 @@ void IStorageAccessor::Write(Kernel::HLERequestContext& ctx) {
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const u64 offset{rp.Pop<u64>()};
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const std::vector<u8> data{ctx.ReadBuffer()};
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const std::size_t size{std::min(data.size(), backing.GetSize() - offset)};
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LOG_DEBUG(Service_AM, "called, offset={}, size={}", offset, data.size());
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LOG_DEBUG(Service_AM, "called, offset={}, size={}", offset, size);
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if (data.size() > backing.GetSize() - offset) {
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if (offset > backing.GetSize()) {
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LOG_ERROR(Service_AM,
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"offset is out of bounds, backing_buffer_sz={}, data_size={}, offset={}",
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backing.GetSize(), data.size(), offset);
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backing.GetSize(), size, offset);
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(ERR_SIZE_OUT_OF_BOUNDS);
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return;
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}
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std::memcpy(backing.GetData().data() + offset, data.data(), data.size());
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std::memcpy(backing.GetData().data() + offset, data.data(), size);
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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@ -1070,11 +1071,11 @@ void IStorageAccessor::Read(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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const u64 offset{rp.Pop<u64>()};
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const std::size_t size{ctx.GetWriteBufferSize()};
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const std::size_t size{std::min(ctx.GetWriteBufferSize(), backing.GetSize() - offset)};
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LOG_DEBUG(Service_AM, "called, offset={}, size={}", offset, size);
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if (size > backing.GetSize() - offset) {
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if (offset > backing.GetSize()) {
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LOG_ERROR(Service_AM, "offset is out of bounds, backing_buffer_sz={}, size={}, offset={}",
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backing.GetSize(), size, offset);
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13
src/core/hle/service/ldn/errors.h
Executable file
13
src/core/hle/service/ldn/errors.h
Executable file
@ -0,0 +1,13 @@
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// Copyright 2021 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "core/hle/result.h"
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namespace Service::LDN {
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constexpr ResultCode ERROR_DISABLED{ErrorModule::LDN, 22};
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} // namespace Service::LDN
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@ -6,6 +6,7 @@
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#include "core/hle/ipc_helpers.h"
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#include "core/hle/result.h"
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#include "core/hle/service/ldn/errors.h"
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#include "core/hle/service/ldn/ldn.h"
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#include "core/hle/service/sm/sm.h"
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@ -140,10 +141,11 @@ public:
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void Initialize2(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_LDN, "(STUBBED) called");
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// Result success seem make this services start network and continue.
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// If we just pass result error then it will stop and maybe try again and again.
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// Return the disabled error to indicate that LDN is currently unavailable, otherwise games
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// will continue to try to make a connection.
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_UNKNOWN);
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rb.Push(ERROR_DISABLED);
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}
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};
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@ -40,7 +40,7 @@ std::pair<std::span<u8>, size_t> StreamBuffer::Request(size_t size) noexcept {
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glClientWaitSync(fences[region].handle, 0, GL_TIMEOUT_IGNORED);
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fences[region].Release();
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}
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if (iterator + size > free_iterator) {
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if (iterator + size >= free_iterator) {
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free_iterator = iterator + size;
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}
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if (iterator + size > STREAM_BUFFER_SIZE) {
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@ -824,6 +824,7 @@ GLuint Image::StorageHandle() noexcept {
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return texture.handle;
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}
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}
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void Image::CopyBufferToImage(const VideoCommon::BufferImageCopy& copy, size_t buffer_offset) {
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// Compressed formats don't have a pixel format or type
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const bool is_compressed = gl_format == GL_NONE;
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@ -21,7 +21,12 @@ public:
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/// Returns the current logical tick.
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[[nodiscard]] u64 CurrentTick() const noexcept {
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return current_tick;
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return current_tick.load(std::memory_order_relaxed);
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}
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/// Returns the last known GPU tick.
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[[nodiscard]] u64 KnownGpuTick() const noexcept {
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return gpu_tick.load(std::memory_order_relaxed);
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}
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/// Returns the timeline semaphore handle.
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@ -31,7 +36,7 @@ public:
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/// Returns true when a tick has been hit by the GPU.
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[[nodiscard]] bool IsFree(u64 tick) {
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return gpu_tick >= tick;
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return gpu_tick.load(std::memory_order_relaxed) >= tick;
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}
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/// Advance to the logical tick.
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@ -41,7 +46,7 @@ public:
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/// Refresh the known GPU tick
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void Refresh() {
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gpu_tick = semaphore.GetCounter();
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gpu_tick.store(semaphore.GetCounter(), std::memory_order_relaxed);
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}
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/// Waits for a tick to be hit on the GPU
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@ -153,7 +153,7 @@ StagingBufferRef StagingBufferPool::GetStreamBuffer(size_t size) {
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used_iterator = iterator;
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free_iterator = std::max(free_iterator, iterator + size);
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if (iterator + size > STREAM_BUFFER_SIZE) {
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if (iterator + size >= STREAM_BUFFER_SIZE) {
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std::fill(sync_ticks.begin() + Region(used_iterator), sync_ticks.begin() + NUM_SYNCS,
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current_tick);
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used_iterator = 0;
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@ -175,8 +175,9 @@ StagingBufferRef StagingBufferPool::GetStreamBuffer(size_t size) {
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}
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bool StagingBufferPool::AreRegionsActive(size_t region_begin, size_t region_end) const {
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const u64 gpu_tick = scheduler.GetMasterSemaphore().KnownGpuTick();
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return std::any_of(sync_ticks.begin() + region_begin, sync_ticks.begin() + region_end,
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[this](u64 sync_tick) { return !scheduler.IsFree(sync_tick); });
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[gpu_tick](u64 sync_tick) { return gpu_tick < sync_tick; });
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};
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StagingBufferRef StagingBufferPool::GetStagingBuffer(size_t size, MemoryUsage usage) {
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