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early-access version 2376
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@ -1,7 +1,7 @@
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yuzu emulator early access
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=============
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This is the source code for early-access 2373.
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This is the source code for early-access 2376.
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## Legal Notice
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1934
dist/languages/ca.ts
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1934
dist/languages/ca.ts
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Load Diff
665
dist/languages/cs.ts
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665
dist/languages/cs.ts
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653
dist/languages/da.ts
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653
dist/languages/da.ts
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665
dist/languages/de.ts
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665
dist/languages/de.ts
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701
dist/languages/es.ts
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701
dist/languages/es.ts
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679
dist/languages/fr.ts
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679
dist/languages/fr.ts
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795
dist/languages/it.ts
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795
dist/languages/it.ts
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655
dist/languages/ja_JP.ts
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655
dist/languages/ja_JP.ts
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655
dist/languages/ko_KR.ts
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655
dist/languages/ko_KR.ts
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665
dist/languages/nb.ts
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665
dist/languages/nb.ts
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665
dist/languages/nl.ts
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665
dist/languages/nl.ts
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665
dist/languages/pl.ts
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665
dist/languages/pl.ts
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935
dist/languages/pt_BR.ts
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935
dist/languages/pt_BR.ts
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663
dist/languages/pt_PT.ts
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663
dist/languages/pt_PT.ts
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655
dist/languages/ru_RU.ts
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655
dist/languages/ru_RU.ts
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663
dist/languages/sv.ts
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663
dist/languages/sv.ts
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761
dist/languages/tr_TR.ts
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761
dist/languages/tr_TR.ts
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663
dist/languages/vi_VN.ts
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663
dist/languages/vi_VN.ts
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655
dist/languages/zh_CN.ts
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655
dist/languages/zh_CN.ts
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751
dist/languages/zh_TW.ts
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751
dist/languages/zh_TW.ts
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@ -131,7 +131,6 @@ std::string VarAlloc::AddDefine(IR::Inst& inst, GlslVarType type) {
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} else {
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return "";
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}
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return Representation(inst.Definition<Id>());
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}
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std::string VarAlloc::Consume(const IR::Value& value) {
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@ -381,7 +381,7 @@ void FileEnvironment::Deserialize(std::ifstream& file) {
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}
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}
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void FileEnvironment::Dump(u64 [[maybe_unused]] hash) {
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void FileEnvironment::Dump(u64 hash) {
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DumpImpl(hash, code.get(), read_highest, read_lowest, initial_offset, stage);
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}
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@ -45,20 +45,21 @@
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ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id, const std::string& file_name,
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Core::System& system_)
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: QDialog(parent), ui(std::make_unique<Ui::ConfigurePerGame>()),
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title_id(title_id), system{system_}, addons_tab{std::make_unique<ConfigurePerGameAddons>(
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system_, this)},
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audio_tab{std::make_unique<ConfigureAudio>(system_, this)},
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cpu_tab{std::make_unique<ConfigureCpu>(system_, this)},
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general_tab{std::make_unique<ConfigureGeneral>(system_, this)},
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graphics_tab{std::make_unique<ConfigureGraphics>(system_, this)},
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graphics_advanced_tab{std::make_unique<ConfigureGraphicsAdvanced>(system_, this)},
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system_tab{std::make_unique<ConfigureSystem>(system_, this)} {
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title_id(title_id), system{system_} {
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const auto file_path = std::filesystem::path(Common::FS::ToU8String(file_name));
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const auto config_file_name = title_id == 0 ? Common::FS::PathToUTF8String(file_path.filename())
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: fmt::format("{:016X}", title_id);
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game_config =
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std::make_unique<Config>(system, config_file_name, Config::ConfigType::PerGameConfig);
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addons_tab = std::make_unique<ConfigurePerGameAddons>(system_, this);
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audio_tab = std::make_unique<ConfigureAudio>(system_, this);
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cpu_tab = std::make_unique<ConfigureCpu>(system_, this);
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general_tab = std::make_unique<ConfigureGeneral>(system_, this);
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graphics_tab = std::make_unique<ConfigureGraphics>(system_, this);
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graphics_advanced_tab = std::make_unique<ConfigureGraphicsAdvanced>(system_, this);
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system_tab = std::make_unique<ConfigureSystem>(system_, this);
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ui->setupUi(this);
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ui->tabWidget->addTab(addons_tab.get(), tr("Add-Ons"));
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@ -187,11 +188,4 @@ void ConfigurePerGame::LoadConfiguration() {
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const auto valueText = ReadableByteSize(file->GetSize());
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ui->display_size->setText(valueText);
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general_tab->SetConfiguration();
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cpu_tab->SetConfiguration();
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system_tab->SetConfiguration();
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graphics_tab->SetConfiguration();
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graphics_advanced_tab->SetConfiguration();
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audio_tab->SetConfiguration();
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}
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