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early-access version 4163
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yuzu emulator early access
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yuzu emulator early access
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=============
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=============
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This is the source code for early-access 4162.
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This is the source code for early-access 4163.
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## Legal Notice
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## Legal Notice
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@ -67,9 +67,13 @@ public:
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oboe::AudioStreamBuilder builder;
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oboe::AudioStreamBuilder builder;
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const auto result = ConfigureBuilder(builder, direction)->openStream(temp_stream);
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const auto result = ConfigureBuilder(builder, direction)->openStream(temp_stream);
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ASSERT(result == oboe::Result::OK);
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if (result == oboe::Result::OK) {
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return temp_stream->getChannelCount() >= 6 ? 6 : 2;
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}
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return temp_stream->getChannelCount() >= 6 ? 6 : 2;
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LOG_ERROR(Audio_Sink, "Failed to open {} stream. Using default channel count 2",
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direction == oboe::Direction::Output ? "output" : "input");
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return 2;
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}
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}
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protected:
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protected:
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@ -10,6 +10,8 @@
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#include "common/polyfill_thread.h"
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#include "common/polyfill_thread.h"
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#include "common/thread.h"
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#include "common/thread.h"
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#include "core/hle/service/vi/vsync_manager.h"
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namespace Core {
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namespace Core {
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class System;
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class System;
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}
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}
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@ -26,7 +28,6 @@ namespace Service::VI {
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class Container;
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class Container;
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class DisplayList;
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class DisplayList;
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class VsyncManager;
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class Conductor {
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class Conductor {
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public:
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public:
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@ -125,9 +125,11 @@ VkRect2D GetScissorState(const Maxwell& regs, size_t index, u32 up_scale = 1, u3
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return value < 0 ? std::min<s32>(converted_value - acumm, -1)
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return value < 0 ? std::min<s32>(converted_value - acumm, -1)
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: std::max<s32>(converted_value + acumm, 1);
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: std::max<s32>(converted_value + acumm, 1);
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};
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};
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const bool lower_left = regs.window_origin.mode != Maxwell::WindowOrigin::Mode::UpperLeft;
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const s32 y_adj = lower_left ? scale_up(regs.surface_clip.height - (src.max_y - src.min_y)) : 0;
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if (src.enable) {
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if (src.enable) {
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scissor.offset.x = scale_up(static_cast<s32>(src.min_x));
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scissor.offset.x = scale_up(static_cast<s32>(src.min_x));
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scissor.offset.y = scale_up(static_cast<s32>(src.min_y));
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scissor.offset.y = scale_up(static_cast<s32>(src.min_y)) + y_adj;
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scissor.extent.width = scale_up(src.max_x - src.min_x);
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scissor.extent.width = scale_up(src.max_x - src.min_x);
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scissor.extent.height = scale_up(src.max_y - src.min_y);
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scissor.extent.height = scale_up(src.max_y - src.min_y);
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} else {
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} else {
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