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https://github.com/pineappleEA/pineapple-src.git
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early-access version 4017
This commit is contained in:
parent
29cac37e95
commit
76fa9cc8e2
@ -1,7 +1,7 @@
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yuzu emulator early access
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=============
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This is the source code for early-access 4016.
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This is the source code for early-access 4017.
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## Legal Notice
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@ -354,18 +354,36 @@ std::string_view RemoveTrailingSlash(std::string_view path) {
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return path;
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}
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std::vector<std::string> SplitPathComponents(std::string_view filename) {
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std::string copy(filename);
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std::replace(copy.begin(), copy.end(), '\\', '/');
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std::vector<std::string> out;
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std::stringstream stream(copy);
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std::string item;
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while (std::getline(stream, item, '/')) {
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out.push_back(std::move(item));
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template <typename F>
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static void ForEachPathComponent(std::string_view filename, F&& cb) {
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const char* component_begin = filename.data();
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const char* const end = component_begin + filename.size();
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for (const char* it = component_begin; it != end; ++it) {
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const char c = *it;
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if (c == '\\' || c == '/') {
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if (component_begin != it) {
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cb(std::string_view{component_begin, it});
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}
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component_begin = it + 1;
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}
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}
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if (component_begin != end) {
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cb(std::string_view{component_begin, end});
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}
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}
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return out;
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std::vector<std::string_view> SplitPathComponents(std::string_view filename) {
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std::vector<std::string_view> components;
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ForEachPathComponent(filename, [&](auto component) { components.emplace_back(component); });
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return components;
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}
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std::vector<std::string> SplitPathComponentsCopy(std::string_view filename) {
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std::vector<std::string> components;
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ForEachPathComponent(filename, [&](auto component) { components.emplace_back(component); });
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return components;
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}
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std::string SanitizePath(std::string_view path_, DirectorySeparator directory_separator) {
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@ -289,7 +289,11 @@ enum class DirectorySeparator {
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// Splits the path on '/' or '\' and put the components into a vector
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// i.e. "C:\Users\Yuzu\Documents\save.bin" becomes {"C:", "Users", "Yuzu", "Documents", "save.bin" }
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[[nodiscard]] std::vector<std::string> SplitPathComponents(std::string_view filename);
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[[nodiscard]] std::vector<std::string_view> SplitPathComponents(std::string_view filename);
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// Splits the path on '/' or '\' and put the components into a vector
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// i.e. "C:\Users\Yuzu\Documents\save.bin" becomes {"C:", "Users", "Yuzu", "Documents", "save.bin" }
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[[nodiscard]] std::vector<std::string> SplitPathComponentsCopy(std::string_view filename);
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// Removes trailing slash, makes all '\\' into '/', and removes duplicate '/'. Makes '/' into '\\'
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// depending if directory_separator is BackwardSlash or PlatformDefault and running on windows
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@ -201,8 +201,6 @@ std::string VfsFile::GetFullPath() const {
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VirtualFile VfsDirectory::GetFileRelative(std::string_view path) const {
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auto vec = Common::FS::SplitPathComponents(path);
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vec.erase(std::remove_if(vec.begin(), vec.end(), [](const auto& str) { return str.empty(); }),
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vec.end());
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if (vec.empty()) {
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return nullptr;
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}
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@ -237,8 +235,6 @@ VirtualFile VfsDirectory::GetFileAbsolute(std::string_view path) const {
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VirtualDir VfsDirectory::GetDirectoryRelative(std::string_view path) const {
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auto vec = Common::FS::SplitPathComponents(path);
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vec.erase(std::remove_if(vec.begin(), vec.end(), [](const auto& str) { return str.empty(); }),
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vec.end());
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if (vec.empty()) {
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// TODO(DarkLordZach): Return this directory if path is '/' or similar. Can't currently
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// because of const-ness
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@ -303,8 +299,6 @@ std::size_t VfsDirectory::GetSize() const {
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VirtualFile VfsDirectory::CreateFileRelative(std::string_view path) {
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auto vec = Common::FS::SplitPathComponents(path);
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vec.erase(std::remove_if(vec.begin(), vec.end(), [](const auto& str) { return str.empty(); }),
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vec.end());
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if (vec.empty()) {
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return nullptr;
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}
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@ -334,8 +328,6 @@ VirtualFile VfsDirectory::CreateFileAbsolute(std::string_view path) {
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VirtualDir VfsDirectory::CreateDirectoryRelative(std::string_view path) {
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auto vec = Common::FS::SplitPathComponents(path);
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vec.erase(std::remove_if(vec.begin(), vec.end(), [](const auto& str) { return str.empty(); }),
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vec.end());
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if (vec.empty()) {
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return nullptr;
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}
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@ -268,7 +268,7 @@ void RealVfsFilesystem::RemoveReferenceFromListLocked(FileReference& reference)
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RealVfsFile::RealVfsFile(RealVfsFilesystem& base_, std::unique_ptr<FileReference> reference_,
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const std::string& path_, Mode perms_, std::optional<u64> size_)
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: base(base_), reference(std::move(reference_)), path(path_),
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parent_path(FS::GetParentPath(path_)), path_components(FS::SplitPathComponents(path_)),
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parent_path(FS::GetParentPath(path_)), path_components(FS::SplitPathComponentsCopy(path_)),
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size(size_), perms(perms_) {}
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RealVfsFile::~RealVfsFile() {
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@ -276,7 +276,7 @@ RealVfsFile::~RealVfsFile() {
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}
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std::string RealVfsFile::GetName() const {
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return path_components.back();
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return path_components.empty() ? "" : std::string(path_components.back());
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}
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std::size_t RealVfsFile::GetSize() const {
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@ -375,7 +375,7 @@ std::vector<VirtualDir> RealVfsDirectory::IterateEntries<RealVfsDirectory, VfsDi
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RealVfsDirectory::RealVfsDirectory(RealVfsFilesystem& base_, const std::string& path_, Mode perms_)
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: base(base_), path(FS::RemoveTrailingSlash(path_)), parent_path(FS::GetParentPath(path)),
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path_components(FS::SplitPathComponents(path)), perms(perms_) {
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path_components(FS::SplitPathComponentsCopy(path)), perms(perms_) {
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if (!FS::Exists(path) && True(perms & Mode::Write)) {
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void(FS::CreateDirs(path));
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}
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@ -464,7 +464,7 @@ bool RealVfsDirectory::IsReadable() const {
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}
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std::string RealVfsDirectory::GetName() const {
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return path_components.back();
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return path_components.empty() ? "" : std::string(path_components.back());
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}
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VirtualDir RealVfsDirectory::GetParentDirectory() const {
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@ -104,11 +104,7 @@ Result VfsDirectoryServiceWrapper::CreateDirectory(const std::string& path_) con
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const auto components = Common::FS::SplitPathComponents(path);
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std::string relative_path;
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for (const auto& component : components) {
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// Skip empty path components
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if (component.empty()) {
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continue;
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}
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relative_path = Common::FS::SanitizePath(relative_path + '/' + component);
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relative_path = Common::FS::SanitizePath(fmt::format("{}/{}", relative_path, component));
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auto new_dir = backing->CreateSubdirectory(relative_path);
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if (new_dir == nullptr) {
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// TODO(DarkLordZach): Find a better error code for this
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@ -204,8 +204,9 @@ Result FbShareBufferManager::Initialize(u64* out_buffer_id, u64* out_layer_id, u
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// Record the display id.
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m_display_id = display_id;
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// Create a layer for the display.
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// Create and open a layer for the display.
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m_layer_id = m_flinger.CreateLayer(m_display_id).value();
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m_flinger.OpenLayer(m_layer_id);
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// Set up the buffer.
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m_buffer_id = m_next_buffer_id++;
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@ -66,7 +66,7 @@ public:
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/// Whether or not this display has any layers added to it.
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bool HasLayers() const {
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return !layers.empty();
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return GetNumLayers() > 0;
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}
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/// Gets a layer for this display based off an index.
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@ -381,7 +381,7 @@
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<item row="5" column="0">
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<widget class="QCheckBox" name="disable_buffer_reorder">
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<property name="toolTip">
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<string><html><head/><body><p>When checked, disables reording of mapped memory uploads which allows to associate uploads with specific draws. May reduce performance in some cases.</p></body></html></string>
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<string><html><head/><body><p>When checked, disables reordering of mapped memory uploads which allows to associate uploads with specific draws. May reduce performance in some cases.</p></body></html></string>
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</property>
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<property name="text">
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<string>Disable Buffer Reorder</string>
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@ -1,7 +1,7 @@
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{
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"$schema": "https://raw.githubusercontent.com/microsoft/vcpkg-tool/main/docs/vcpkg.schema.json",
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"name": "yuzu",
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"builtin-baseline": "cbf56573a987527b39272e88cbdd11389b78c6e4",
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"builtin-baseline": "a42af01b72c28a8e1d7b48107b33e4f286a55ef6",
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"version": "1.0",
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"dependencies": [
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"boost-algorithm",
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@ -50,7 +50,7 @@
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},
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{
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"name": "fmt",
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"version": "10.0.0"
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"version": "10.1.1"
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}
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]
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}
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