mirror of
https://github.com/pineappleEA/pineapple-src.git
synced 2024-11-29 01:58:23 -05:00
early-access version 3161
This commit is contained in:
parent
1f5ff5d883
commit
6b5fbca567
@ -1,7 +1,7 @@
|
||||
yuzu emulator early access
|
||||
=============
|
||||
|
||||
This is the source code for early-access 3160.
|
||||
This is the source code for early-access 3161.
|
||||
|
||||
## Legal Notice
|
||||
|
||||
|
@ -361,6 +361,12 @@ void SDLDriver::CloseJoystick(SDL_Joystick* sdl_joystick) {
|
||||
}
|
||||
}
|
||||
|
||||
void SDLDriver::PumpEvents() const {
|
||||
if (initialized) {
|
||||
SDL_PumpEvents();
|
||||
}
|
||||
}
|
||||
|
||||
void SDLDriver::HandleGameControllerEvent(const SDL_Event& event) {
|
||||
switch (event.type) {
|
||||
case SDL_JOYBUTTONUP: {
|
||||
@ -451,14 +457,6 @@ SDLDriver::SDLDriver(std::string input_engine_) : InputEngine(std::move(input_en
|
||||
|
||||
initialized = true;
|
||||
if (start_thread) {
|
||||
poll_thread = std::thread([this] {
|
||||
Common::SetCurrentThreadName("SDL_MainLoop");
|
||||
using namespace std::chrono_literals;
|
||||
while (initialized) {
|
||||
SDL_PumpEvents();
|
||||
std::this_thread::sleep_for(1ms);
|
||||
}
|
||||
});
|
||||
vibration_thread = std::thread([this] {
|
||||
Common::SetCurrentThreadName("SDL_Vibration");
|
||||
using namespace std::chrono_literals;
|
||||
@ -481,7 +479,6 @@ SDLDriver::~SDLDriver() {
|
||||
|
||||
initialized = false;
|
||||
if (start_thread) {
|
||||
poll_thread.join();
|
||||
vibration_thread.join();
|
||||
SDL_QuitSubSystem(SDL_INIT_JOYSTICK | SDL_INIT_GAMECONTROLLER);
|
||||
}
|
||||
|
@ -36,6 +36,8 @@ public:
|
||||
/// Unregisters SDL device factories and shut them down.
|
||||
~SDLDriver() override;
|
||||
|
||||
void PumpEvents() const;
|
||||
|
||||
/// Handle SDL_Events for joysticks from SDL_PollEvent
|
||||
void HandleGameControllerEvent(const SDL_Event& event);
|
||||
|
||||
@ -128,7 +130,6 @@ private:
|
||||
bool start_thread = false;
|
||||
std::atomic<bool> initialized = false;
|
||||
|
||||
std::thread poll_thread;
|
||||
std::thread vibration_thread;
|
||||
};
|
||||
} // namespace InputCommon
|
||||
|
@ -334,6 +334,12 @@ struct InputSubsystem::Impl {
|
||||
#endif
|
||||
}
|
||||
|
||||
void PumpEvents() const {
|
||||
#ifdef HAVE_SDL2
|
||||
sdl->PumpEvents();
|
||||
#endif
|
||||
}
|
||||
|
||||
void RegisterInput(const MappingData& data) {
|
||||
mapping_factory->RegisterInput(data);
|
||||
}
|
||||
@ -482,6 +488,10 @@ void InputSubsystem::StopMapping() const {
|
||||
impl->mapping_factory->StopMapping();
|
||||
}
|
||||
|
||||
void InputSubsystem::PumpEvents() const {
|
||||
impl->PumpEvents();
|
||||
}
|
||||
|
||||
std::string GenerateKeyboardParam(int key_code) {
|
||||
Common::ParamPackage param;
|
||||
param.Set("engine", "keyboard");
|
||||
|
@ -147,6 +147,9 @@ public:
|
||||
/// Stop polling from all backends.
|
||||
void StopMapping() const;
|
||||
|
||||
/// Signals SDL driver for new input events
|
||||
void PumpEvents() const;
|
||||
|
||||
private:
|
||||
struct Impl;
|
||||
std::unique_ptr<Impl> impl;
|
||||
|
@ -168,6 +168,7 @@ __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
|
||||
|
||||
constexpr int default_mouse_hide_timeout = 2500;
|
||||
constexpr int default_mouse_center_timeout = 10;
|
||||
constexpr int default_input_update_timeout = 1;
|
||||
|
||||
/**
|
||||
* "Callouts" are one-time instructional messages shown to the user. In the config settings, there
|
||||
@ -406,6 +407,10 @@ GMainWindow::GMainWindow(std::unique_ptr<Config> config_, bool has_broken_vulkan
|
||||
mouse_center_timer.setInterval(default_mouse_center_timeout);
|
||||
connect(&mouse_center_timer, &QTimer::timeout, this, &GMainWindow::CenterMouseCursor);
|
||||
|
||||
update_input_timer.setInterval(default_input_update_timeout);
|
||||
connect(&update_input_timer, &QTimer::timeout, this, &GMainWindow::UpdateInputDrivers);
|
||||
update_input_timer.start();
|
||||
|
||||
MigrateConfigFiles();
|
||||
|
||||
if (has_broken_vulkan) {
|
||||
@ -3646,6 +3651,13 @@ void GMainWindow::UpdateUISettings() {
|
||||
UISettings::values.first_start = false;
|
||||
}
|
||||
|
||||
void GMainWindow::UpdateInputDrivers() {
|
||||
if (!input_subsystem) {
|
||||
return;
|
||||
}
|
||||
input_subsystem->PumpEvents();
|
||||
}
|
||||
|
||||
void GMainWindow::HideMouseCursor() {
|
||||
if (emu_thread == nullptr && UISettings::values.hide_mouse) {
|
||||
mouse_hide_timer.stop();
|
||||
|
@ -353,6 +353,7 @@ private:
|
||||
void UpdateGPUAccuracyButton();
|
||||
void UpdateStatusButtons();
|
||||
void UpdateUISettings();
|
||||
void UpdateInputDrivers();
|
||||
void HideMouseCursor();
|
||||
void ShowMouseCursor();
|
||||
void CenterMouseCursor();
|
||||
@ -404,6 +405,7 @@ private:
|
||||
bool auto_muted = false;
|
||||
QTimer mouse_hide_timer;
|
||||
QTimer mouse_center_timer;
|
||||
QTimer update_input_timer;
|
||||
|
||||
QString startup_icon_theme;
|
||||
bool os_dark_mode = false;
|
||||
|
@ -6,16 +6,22 @@
|
||||
namespace DefaultINI {
|
||||
|
||||
const char* sdl2_config_file = R"(
|
||||
[ControlsGeneral]
|
||||
|
||||
[ControlsP0]
|
||||
# The input devices and parameters for each Switch native input
|
||||
# The config section determines the player number where the config will be applied on. For example "ControlsP0", "ControlsP1", ...
|
||||
# It should be in the format of "engine:[engine_name],[param1]:[value1],[param2]:[value2]..."
|
||||
# Escape characters $0 (for ':'), $1 (for ',') and $2 (for '$') can be used in values
|
||||
|
||||
# Indicates if this player should be connected at boot
|
||||
connected=
|
||||
|
||||
# for button input, the following devices are available:
|
||||
# - "keyboard" (default) for keyboard input. Required parameters:
|
||||
# - "code": the code of the key to bind
|
||||
# - "sdl" for joystick input using SDL. Required parameters:
|
||||
# - "joystick": the index of the joystick to bind
|
||||
# - "guid": SDL identification GUID of the joystick
|
||||
# - "port": the index of the joystick to bind
|
||||
# - "button"(optional): the index of the button to bind
|
||||
# - "hat"(optional): the index of the hat to bind as direction buttons
|
||||
# - "axis"(optional): the index of the axis to bind
|
||||
@ -58,12 +64,29 @@ button_screenshot=
|
||||
# - "modifier_scale": a float number representing the applied modifier scale to the analog input.
|
||||
# Must be in range of 0.0-1.0. Defaults to 0.5
|
||||
# - "sdl" for joystick input using SDL. Required parameters:
|
||||
# - "joystick": the index of the joystick to bind
|
||||
# - "guid": SDL identification GUID of the joystick
|
||||
# - "port": the index of the joystick to bind
|
||||
# - "axis_x": the index of the axis to bind as x-axis (default to 0)
|
||||
# - "axis_y": the index of the axis to bind as y-axis (default to 1)
|
||||
lstick=
|
||||
rstick=
|
||||
|
||||
# for motion input, the following devices are available:
|
||||
# - "keyboard" (default) for emulating random motion input from buttons. Required parameters:
|
||||
# - "code": the code of the key to bind
|
||||
# - "sdl" for motion input using SDL. Required parameters:
|
||||
# - "guid": SDL identification GUID of the joystick
|
||||
# - "port": the index of the joystick to bind
|
||||
# - "motion": the index of the motion sensor to bind
|
||||
# - "cemuhookudp" for motion input using Cemu Hook protocol. Required parameters:
|
||||
# - "guid": the IP address of the cemu hook server encoded to a hex string. for example 192.168.0.1 = "c0a80001"
|
||||
# - "port": the port of the cemu hook server
|
||||
# - "pad": the index of the joystick
|
||||
# - "motion": the index of the motion sensor of the joystick to bind
|
||||
motionleft=
|
||||
motionright=
|
||||
|
||||
[ControlsGeneral]
|
||||
# To use the debug_pad, prepend `debug_pad_` before each button setting above.
|
||||
# i.e. debug_pad_button_a=
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user