mirror of
https://github.com/pineappleEA/pineapple-src.git
synced 2024-11-25 12:38:25 -05:00
early-access version 2161
This commit is contained in:
parent
9ddc4e31b1
commit
4350036d17
@ -1,7 +1,7 @@
|
||||
yuzu emulator early access
|
||||
=============
|
||||
|
||||
This is the source code for early-access 2160.
|
||||
This is the source code for early-access 2161.
|
||||
|
||||
## Legal Notice
|
||||
|
||||
|
@ -170,7 +170,7 @@ void Adapter::UpdateYuzuSettings(std::size_t port) {
|
||||
|
||||
if (pads[port].buttons != 0) {
|
||||
pad_status.button = pads[port].last_button;
|
||||
pad_queue.push(pad_status);
|
||||
pad_queue.Push(pad_status);
|
||||
}
|
||||
|
||||
// Accounting for a threshold here to ensure an intentional press
|
||||
@ -181,7 +181,7 @@ void Adapter::UpdateYuzuSettings(std::size_t port) {
|
||||
pad_status.axis = static_cast<PadAxes>(i);
|
||||
pad_status.axis_value = value;
|
||||
pad_status.axis_threshold = axis_threshold;
|
||||
pad_queue.push(pad_status);
|
||||
pad_queue.Push(pad_status);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -478,18 +478,20 @@ bool Adapter::DeviceConnected(std::size_t port) const {
|
||||
}
|
||||
|
||||
void Adapter::BeginConfiguration() {
|
||||
pad_queue.Clear();
|
||||
configuring = true;
|
||||
}
|
||||
|
||||
void Adapter::EndConfiguration() {
|
||||
pad_queue.Clear();
|
||||
configuring = false;
|
||||
}
|
||||
|
||||
Common::MPMCQueue<GCPadStatus>& Adapter::GetPadQueue() {
|
||||
Common::SPSCQueue<GCPadStatus>& Adapter::GetPadQueue() {
|
||||
return pad_queue;
|
||||
}
|
||||
|
||||
const Common::MPMCQueue<GCPadStatus>& Adapter::GetPadQueue() const {
|
||||
const Common::SPSCQueue<GCPadStatus>& Adapter::GetPadQueue() const {
|
||||
return pad_queue;
|
||||
}
|
||||
|
||||
|
@ -8,8 +8,8 @@
|
||||
#include <mutex>
|
||||
#include <thread>
|
||||
#include <unordered_map>
|
||||
#include "common/atomic_threadsafe_queue.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/threadsafe_queue.h"
|
||||
#include "input_common/main.h"
|
||||
|
||||
struct libusb_context;
|
||||
@ -85,8 +85,8 @@ public:
|
||||
void BeginConfiguration();
|
||||
void EndConfiguration();
|
||||
|
||||
Common::MPMCQueue<GCPadStatus>& GetPadQueue();
|
||||
const Common::MPMCQueue<GCPadStatus>& GetPadQueue() const;
|
||||
Common::SPSCQueue<GCPadStatus>& GetPadQueue();
|
||||
const Common::SPSCQueue<GCPadStatus>& GetPadQueue() const;
|
||||
|
||||
GCController& GetPadState(std::size_t port);
|
||||
const GCController& GetPadState(std::size_t port) const;
|
||||
@ -145,7 +145,7 @@ private:
|
||||
|
||||
libusb_device_handle* usb_adapter_handle = nullptr;
|
||||
std::array<GCController, 4> pads;
|
||||
Common::MPMCQueue<GCPadStatus> pad_queue{1024};
|
||||
Common::SPSCQueue<GCPadStatus> pad_queue;
|
||||
|
||||
std::thread adapter_input_thread;
|
||||
std::thread adapter_scan_thread;
|
||||
|
@ -7,7 +7,7 @@
|
||||
#include <mutex>
|
||||
#include <utility>
|
||||
#include "common/assert.h"
|
||||
#include "common/atomic_threadsafe_queue.h"
|
||||
#include "common/threadsafe_queue.h"
|
||||
#include "input_common/gcadapter/gc_adapter.h"
|
||||
#include "input_common/gcadapter/gc_poller.h"
|
||||
|
||||
@ -103,7 +103,7 @@ Common::ParamPackage GCButtonFactory::GetNextInput() const {
|
||||
Common::ParamPackage params;
|
||||
GCAdapter::GCPadStatus pad;
|
||||
auto& queue = adapter->GetPadQueue();
|
||||
while (queue.try_pop(pad)) {
|
||||
while (queue.Pop(pad)) {
|
||||
// This while loop will break on the earliest detected button
|
||||
params.Set("engine", "gcpad");
|
||||
params.Set("port", static_cast<s32>(pad.port));
|
||||
@ -263,7 +263,7 @@ Common::ParamPackage GCAnalogFactory::GetNextInput() {
|
||||
GCAdapter::GCPadStatus pad;
|
||||
Common::ParamPackage params;
|
||||
auto& queue = adapter->GetPadQueue();
|
||||
while (queue.try_pop(pad)) {
|
||||
while (queue.Pop(pad)) {
|
||||
if (pad.button != GCAdapter::PadButton::Undefined) {
|
||||
params.Set("engine", "gcpad");
|
||||
params.Set("port", static_cast<s32>(pad.port));
|
||||
|
@ -52,7 +52,7 @@ void Mouse::UpdateYuzuSettings() {
|
||||
return;
|
||||
}
|
||||
|
||||
mouse_queue.push(MouseStatus{
|
||||
mouse_queue.Push(MouseStatus{
|
||||
.button = last_button,
|
||||
});
|
||||
}
|
||||
@ -153,6 +153,7 @@ void Mouse::ReleaseAllButtons() {
|
||||
void Mouse::BeginConfiguration() {
|
||||
buttons = 0;
|
||||
last_button = MouseButton::Undefined;
|
||||
mouse_queue.Clear();
|
||||
configuring = true;
|
||||
}
|
||||
|
||||
@ -164,6 +165,7 @@ void Mouse::EndConfiguration() {
|
||||
info.data.axis = {0, 0};
|
||||
}
|
||||
last_button = MouseButton::Undefined;
|
||||
mouse_queue.Clear();
|
||||
configuring = false;
|
||||
}
|
||||
|
||||
@ -203,11 +205,11 @@ bool Mouse::UnlockButton(std::size_t button_) {
|
||||
return button_state;
|
||||
}
|
||||
|
||||
Common::MPMCQueue<MouseStatus>& Mouse::GetMouseQueue() {
|
||||
Common::SPSCQueue<MouseStatus>& Mouse::GetMouseQueue() {
|
||||
return mouse_queue;
|
||||
}
|
||||
|
||||
const Common::MPMCQueue<MouseStatus>& Mouse::GetMouseQueue() const {
|
||||
const Common::SPSCQueue<MouseStatus>& Mouse::GetMouseQueue() const {
|
||||
return mouse_queue;
|
||||
}
|
||||
|
||||
|
@ -9,8 +9,8 @@
|
||||
#include <stop_token>
|
||||
#include <thread>
|
||||
|
||||
#include "common/atomic_threadsafe_queue.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/threadsafe_queue.h"
|
||||
#include "common/vector_math.h"
|
||||
#include "core/frontend/input.h"
|
||||
#include "input_common/motion_input.h"
|
||||
@ -79,8 +79,8 @@ public:
|
||||
[[nodiscard]] bool ToggleButton(std::size_t button_);
|
||||
[[nodiscard]] bool UnlockButton(std::size_t button_);
|
||||
|
||||
[[nodiscard]] Common::MPMCQueue<MouseStatus>& GetMouseQueue();
|
||||
[[nodiscard]] const Common::MPMCQueue<MouseStatus>& GetMouseQueue() const;
|
||||
[[nodiscard]] Common::SPSCQueue<MouseStatus>& GetMouseQueue();
|
||||
[[nodiscard]] const Common::SPSCQueue<MouseStatus>& GetMouseQueue() const;
|
||||
|
||||
[[nodiscard]] MouseData& GetMouseState(std::size_t button);
|
||||
[[nodiscard]] const MouseData& GetMouseState(std::size_t button) const;
|
||||
@ -109,7 +109,7 @@ private:
|
||||
std::jthread update_thread;
|
||||
MouseButton last_button{MouseButton::Undefined};
|
||||
std::array<MouseInfo, 7> mouse_info;
|
||||
Common::MPMCQueue<MouseStatus> mouse_queue{1024};
|
||||
Common::SPSCQueue<MouseStatus> mouse_queue;
|
||||
bool configuring{false};
|
||||
int mouse_panning_timout{};
|
||||
};
|
||||
|
@ -52,7 +52,7 @@ Common::ParamPackage MouseButtonFactory::GetNextInput() const {
|
||||
MouseInput::MouseStatus pad;
|
||||
Common::ParamPackage params;
|
||||
auto& queue = mouse_input->GetMouseQueue();
|
||||
while (queue.try_pop(pad)) {
|
||||
while (queue.Pop(pad)) {
|
||||
// This while loop will break on the earliest detected button
|
||||
if (pad.button != MouseInput::MouseButton::Undefined) {
|
||||
params.Set("engine", "mouse");
|
||||
@ -184,7 +184,7 @@ Common::ParamPackage MouseAnalogFactory::GetNextInput() const {
|
||||
MouseInput::MouseStatus pad;
|
||||
Common::ParamPackage params;
|
||||
auto& queue = mouse_input->GetMouseQueue();
|
||||
while (queue.try_pop(pad)) {
|
||||
while (queue.Pop(pad)) {
|
||||
// This while loop will break on the earliest detected button
|
||||
if (pad.button != MouseInput::MouseButton::Undefined) {
|
||||
params.Set("engine", "mouse");
|
||||
@ -227,7 +227,7 @@ Common::ParamPackage MouseMotionFactory::GetNextInput() const {
|
||||
MouseInput::MouseStatus pad;
|
||||
Common::ParamPackage params;
|
||||
auto& queue = mouse_input->GetMouseQueue();
|
||||
while (queue.try_pop(pad)) {
|
||||
while (queue.Pop(pad)) {
|
||||
// This while loop will break on the earliest detected button
|
||||
if (pad.button != MouseInput::MouseButton::Undefined) {
|
||||
params.Set("engine", "mouse");
|
||||
@ -275,7 +275,7 @@ Common::ParamPackage MouseTouchFactory::GetNextInput() const {
|
||||
MouseInput::MouseStatus pad;
|
||||
Common::ParamPackage params;
|
||||
auto& queue = mouse_input->GetMouseQueue();
|
||||
while (queue.try_pop(pad)) {
|
||||
while (queue.Pop(pad)) {
|
||||
// This while loop will break on the earliest detected button
|
||||
if (pad.button != MouseInput::MouseButton::Undefined) {
|
||||
params.Set("engine", "mouse");
|
||||
|
@ -46,7 +46,7 @@ static int SDLEventWatcher(void* user_data, SDL_Event* event) {
|
||||
|
||||
// Don't handle the event if we are configuring
|
||||
if (sdl_state->polling) {
|
||||
sdl_state->event_queue.push(*event);
|
||||
sdl_state->event_queue.Push(*event);
|
||||
} else {
|
||||
sdl_state->HandleGameControllerEvent(*event);
|
||||
}
|
||||
@ -1460,6 +1460,7 @@ public:
|
||||
explicit SDLPoller(SDLState& state_) : state(state_) {}
|
||||
|
||||
void Start([[maybe_unused]] const std::string& device_id) override {
|
||||
state.event_queue.Clear();
|
||||
state.polling = true;
|
||||
}
|
||||
|
||||
@ -1477,7 +1478,7 @@ public:
|
||||
|
||||
Common::ParamPackage GetNextInput() override {
|
||||
SDL_Event event;
|
||||
while (state.event_queue.try_pop(event)) {
|
||||
while (state.event_queue.Pop(event)) {
|
||||
const auto package = FromEvent(event);
|
||||
if (package) {
|
||||
return *package;
|
||||
@ -1549,7 +1550,7 @@ public:
|
||||
|
||||
Common::ParamPackage GetNextInput() override {
|
||||
SDL_Event event;
|
||||
while (state.event_queue.try_pop(event)) {
|
||||
while (state.event_queue.Pop(event)) {
|
||||
const auto package = FromEvent(event);
|
||||
if (package) {
|
||||
return *package;
|
||||
@ -1591,7 +1592,7 @@ public:
|
||||
|
||||
Common::ParamPackage GetNextInput() override {
|
||||
SDL_Event event;
|
||||
while (state.event_queue.try_pop(event)) {
|
||||
while (state.event_queue.Pop(event)) {
|
||||
if (event.type != SDL_JOYAXISMOTION) {
|
||||
// Check for a button press
|
||||
auto button_press = button_poller.FromEvent(event);
|
||||
|
@ -12,8 +12,8 @@
|
||||
|
||||
#include <SDL.h>
|
||||
|
||||
#include "common/atomic_threadsafe_queue.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/threadsafe_queue.h"
|
||||
#include "input_common/sdl/sdl.h"
|
||||
|
||||
union SDL_Event;
|
||||
@ -59,7 +59,7 @@ public:
|
||||
|
||||
/// Used by the Pollers during config
|
||||
std::atomic<bool> polling = false;
|
||||
Common::MPMCQueue<SDL_Event> event_queue{1024};
|
||||
Common::SPSCQueue<SDL_Event> event_queue;
|
||||
|
||||
std::vector<Common::ParamPackage> GetInputDevices() override;
|
||||
|
||||
|
@ -338,7 +338,7 @@ void Client::UpdateYuzuSettings(std::size_t client, std::size_t pad_index,
|
||||
gyro[0], gyro[1], gyro[2], acc[0], acc[1], acc[2]);
|
||||
}
|
||||
UDPPadStatus pad{
|
||||
.host = clients[client].host.c_str(),
|
||||
.host = clients[client].host,
|
||||
.port = clients[client].port,
|
||||
.pad_index = pad_index,
|
||||
};
|
||||
@ -346,12 +346,12 @@ void Client::UpdateYuzuSettings(std::size_t client, std::size_t pad_index,
|
||||
if (gyro[i] > 5.0f || gyro[i] < -5.0f) {
|
||||
pad.motion = static_cast<PadMotion>(i);
|
||||
pad.motion_value = gyro[i];
|
||||
pad_queue.push(pad);
|
||||
pad_queue.Push(pad);
|
||||
}
|
||||
if (acc[i] > 1.75f || acc[i] < -1.75f) {
|
||||
pad.motion = static_cast<PadMotion>(i + 3);
|
||||
pad.motion_value = acc[i];
|
||||
pad_queue.push(pad);
|
||||
pad_queue.Push(pad);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -401,10 +401,12 @@ void Client::UpdateTouchInput(Response::TouchPad& touch_pad, std::size_t client,
|
||||
}
|
||||
|
||||
void Client::BeginConfiguration() {
|
||||
pad_queue.Clear();
|
||||
configuring = true;
|
||||
}
|
||||
|
||||
void Client::EndConfiguration() {
|
||||
pad_queue.Clear();
|
||||
configuring = false;
|
||||
}
|
||||
|
||||
@ -432,11 +434,11 @@ const Input::TouchStatus& Client::GetTouchState() const {
|
||||
return touch_status;
|
||||
}
|
||||
|
||||
Common::MPMCQueue<UDPPadStatus>& Client::GetPadQueue() {
|
||||
Common::SPSCQueue<UDPPadStatus>& Client::GetPadQueue() {
|
||||
return pad_queue;
|
||||
}
|
||||
|
||||
const Common::MPMCQueue<UDPPadStatus>& Client::GetPadQueue() const {
|
||||
const Common::SPSCQueue<UDPPadStatus>& Client::GetPadQueue() const {
|
||||
return pad_queue;
|
||||
}
|
||||
|
||||
|
@ -11,10 +11,10 @@
|
||||
#include <string>
|
||||
#include <thread>
|
||||
#include <tuple>
|
||||
#include "common/atomic_threadsafe_queue.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/param_package.h"
|
||||
#include "common/thread.h"
|
||||
#include "common/threadsafe_queue.h"
|
||||
#include "common/vector_math.h"
|
||||
#include "core/frontend/input.h"
|
||||
#include "input_common/motion_input.h"
|
||||
@ -46,7 +46,7 @@ enum class PadTouch {
|
||||
};
|
||||
|
||||
struct UDPPadStatus {
|
||||
const char* host{"127.0.0.1"};
|
||||
std::string host{"127.0.0.1"};
|
||||
u16 port{26760};
|
||||
std::size_t pad_index{};
|
||||
PadMotion motion{PadMotion::Undefined};
|
||||
@ -85,8 +85,8 @@ public:
|
||||
bool DeviceConnected(std::size_t pad) const;
|
||||
void ReloadSockets();
|
||||
|
||||
Common::MPMCQueue<UDPPadStatus>& GetPadQueue();
|
||||
const Common::MPMCQueue<UDPPadStatus>& GetPadQueue() const;
|
||||
Common::SPSCQueue<UDPPadStatus>& GetPadQueue();
|
||||
const Common::SPSCQueue<UDPPadStatus>& GetPadQueue() const;
|
||||
|
||||
DeviceStatus& GetPadState(const std::string& host, u16 port, std::size_t pad);
|
||||
const DeviceStatus& GetPadState(const std::string& host, u16 port, std::size_t pad) const;
|
||||
@ -146,7 +146,7 @@ private:
|
||||
static constexpr std::size_t MAX_TOUCH_FINGERS = MAX_UDP_CLIENTS * 2;
|
||||
std::array<PadData, MAX_UDP_CLIENTS * PADS_PER_CLIENT> pads{};
|
||||
std::array<ClientConnection, MAX_UDP_CLIENTS> clients{};
|
||||
Common::MPMCQueue<UDPPadStatus> pad_queue{1024};
|
||||
Common::SPSCQueue<UDPPadStatus> pad_queue{};
|
||||
Input::TouchStatus touch_status{};
|
||||
std::array<std::size_t, MAX_TOUCH_FINGERS> finger_id{};
|
||||
};
|
||||
|
@ -59,7 +59,7 @@ Common::ParamPackage UDPMotionFactory::GetNextInput() {
|
||||
Common::ParamPackage params;
|
||||
CemuhookUDP::UDPPadStatus pad;
|
||||
auto& queue = client->GetPadQueue();
|
||||
while (queue.try_pop(pad)) {
|
||||
while (queue.Pop(pad)) {
|
||||
if (pad.motion == CemuhookUDP::PadMotion::Undefined || std::abs(pad.motion_value) < 1) {
|
||||
continue;
|
||||
}
|
||||
|
@ -32,10 +32,7 @@ static void RunThread(std::stop_token stop_token, Core::System& system,
|
||||
VideoCore::RasterizerInterface* const rasterizer = renderer.ReadRasterizer();
|
||||
|
||||
while (!stop_token.stop_requested()) {
|
||||
CommandDataContainer next;
|
||||
if (!state.queue.try_pop(next)) {
|
||||
continue;
|
||||
}
|
||||
CommandDataContainer next = state.queue.PopWait(stop_token);
|
||||
if (stop_token.stop_requested()) {
|
||||
break;
|
||||
}
|
||||
@ -122,7 +119,7 @@ u64 ThreadManager::PushCommand(CommandData&& command_data, bool block) {
|
||||
|
||||
std::unique_lock lk(state.write_lock);
|
||||
const u64 fence{++state.last_fence};
|
||||
state.queue.push(CommandDataContainer(std::move(command_data), fence, block));
|
||||
state.queue.Push(CommandDataContainer(std::move(command_data), fence, block));
|
||||
|
||||
if (block) {
|
||||
state.cv.wait(lk, thread.get_stop_token(), [this, fence] {
|
||||
|
@ -11,7 +11,7 @@
|
||||
#include <thread>
|
||||
#include <variant>
|
||||
|
||||
#include "common/atomic_threadsafe_queue.h"
|
||||
#include "common/threadsafe_queue.h"
|
||||
#include "video_core/framebuffer_config.h"
|
||||
|
||||
namespace Tegra {
|
||||
@ -97,9 +97,9 @@ struct CommandDataContainer {
|
||||
|
||||
/// Struct used to synchronize the GPU thread
|
||||
struct SynchState final {
|
||||
using CommandQueue = Common::MPMCQueue<CommandDataContainer>;
|
||||
using CommandQueue = Common::SPSCQueue<CommandDataContainer, true>;
|
||||
std::mutex write_lock;
|
||||
CommandQueue queue{100000};
|
||||
CommandQueue queue;
|
||||
u64 last_fence{};
|
||||
std::atomic<u64> signaled_fence{};
|
||||
std::condition_variable_any cv;
|
||||
|
@ -81,8 +81,11 @@ ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry,
|
||||
SetConfiguration();
|
||||
PopulateSelectionList();
|
||||
|
||||
connect(ui->tabWidget, &QTabWidget::currentChanged, this,
|
||||
[this]() { debug_tab_tab->SetCurrentIndex(0); });
|
||||
connect(ui->tabWidget, &QTabWidget::currentChanged, this, [this](int index) {
|
||||
if (index != -1) {
|
||||
debug_tab_tab->SetCurrentIndex(0);
|
||||
}
|
||||
});
|
||||
connect(ui_tab.get(), &ConfigureUi::LanguageChanged, this, &ConfigureDialog::OnLanguageChanged);
|
||||
connect(ui->selectorList, &QListWidget::itemSelectionChanged, this,
|
||||
&ConfigureDialog::UpdateVisibleTabs);
|
||||
|
@ -66,7 +66,7 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id, const std::str
|
||||
ui->tabWidget->addTab(system_tab.get(), tr("System"));
|
||||
ui->tabWidget->addTab(cpu_tab.get(), tr("CPU"));
|
||||
ui->tabWidget->addTab(graphics_tab.get(), tr("Graphics"));
|
||||
ui->tabWidget->addTab(graphics_advanced_tab.get(), tr("GraphicsAdvanced"));
|
||||
ui->tabWidget->addTab(graphics_advanced_tab.get(), tr("Adv. Graphics"));
|
||||
ui->tabWidget->addTab(audio_tab.get(), tr("Audio"));
|
||||
|
||||
setFocusPolicy(Qt::ClickFocus);
|
||||
|
@ -2,14 +2,6 @@
|
||||
<ui version="4.0">
|
||||
<class>ConfigurePerGame</class>
|
||||
<widget class="QDialog" name="ConfigurePerGame">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>900</width>
|
||||
<height>630</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="minimumSize">
|
||||
<size>
|
||||
<width>900</width>
|
||||
|
@ -291,6 +291,14 @@ GMainWindow::GMainWindow()
|
||||
|
||||
ui->action_Fullscreen->setChecked(false);
|
||||
|
||||
#if defined(HAVE_SDL2) && !defined(_WIN32)
|
||||
SDL_InitSubSystem(SDL_INIT_VIDEO);
|
||||
// SDL disables the screen saver by default, and setting the hint
|
||||
// SDL_HINT_VIDEO_ALLOW_SCREENSAVER doesn't seem to work, so we just enable the screen saver
|
||||
// for now.
|
||||
SDL_EnableScreenSaver();
|
||||
#endif
|
||||
|
||||
QStringList args = QApplication::arguments();
|
||||
|
||||
if (args.size() < 2) {
|
||||
@ -361,10 +369,15 @@ GMainWindow::GMainWindow()
|
||||
|
||||
GMainWindow::~GMainWindow() {
|
||||
// will get automatically deleted otherwise
|
||||
if (render_window->parent() == nullptr)
|
||||
if (render_window->parent() == nullptr) {
|
||||
delete render_window;
|
||||
}
|
||||
|
||||
#if defined(HAVE_SDL2) && !defined(_WIN32)
|
||||
SDL_QuitSubSystem(SDL_INIT_VIDEO);
|
||||
#endif
|
||||
}
|
||||
|
||||
void GMainWindow::RegisterMetaTypes() {
|
||||
// Register integral and floating point types
|
||||
qRegisterMetaType<u8>("u8");
|
||||
@ -1453,14 +1466,6 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t
|
||||
SelectAndSetCurrentUser();
|
||||
}
|
||||
|
||||
#if defined(HAVE_SDL2) && !defined(_WIN32)
|
||||
SDL_InitSubSystem(SDL_INIT_VIDEO);
|
||||
// SDL disables the screen saver by default, and setting the hint
|
||||
// SDL_HINT_VIDEO_ALLOW_SCREENSAVER doesn't seem to work, so we just enable the screen saver
|
||||
// for now.
|
||||
SDL_EnableScreenSaver();
|
||||
#endif
|
||||
|
||||
if (!LoadROM(filename, program_id, program_index))
|
||||
return;
|
||||
|
||||
@ -1553,10 +1558,6 @@ void GMainWindow::ShutdownGame() {
|
||||
|
||||
AllowOSSleep();
|
||||
|
||||
#if defined(HAVE_SDL2) && !defined(_WIN32)
|
||||
SDL_QuitSubSystem(SDL_INIT_VIDEO);
|
||||
#endif
|
||||
|
||||
discord_rpc->Pause();
|
||||
emu_thread->RequestStop();
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user