mirror of
https://github.com/pineappleEA/pineapple-src.git
synced 2024-11-25 07:38:25 -05:00
early-access version 3720
This commit is contained in:
parent
6d443adcae
commit
2c5e184f44
@ -1,7 +1,7 @@
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yuzu emulator early access
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=============
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This is the source code for early-access 3719.
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This is the source code for early-access 3720.
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## Legal Notice
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@ -27,6 +27,7 @@
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#include "core/file_sys/savedata_factory.h"
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#include "core/file_sys/vfs_concat.h"
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#include "core/file_sys/vfs_real.h"
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#include "core/gpu_dirty_memory_manager.h"
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#include "core/hid/hid_core.h"
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#include "core/hle/kernel/k_memory_manager.h"
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#include "core/hle/kernel/k_process.h"
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@ -130,7 +131,10 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
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struct System::Impl {
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explicit Impl(System& system)
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: kernel{system}, fs_controller{system}, memory{system}, hid_core{}, room_network{},
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cpu_manager{system}, reporter{system}, applet_manager{system}, time_manager{system} {}
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cpu_manager{system}, reporter{system}, applet_manager{system}, time_manager{system},
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gpu_dirty_memory_write_manager{} {
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memory.SetGPUDirtyManagers(gpu_dirty_memory_write_manager);
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}
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void Initialize(System& system) {
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device_memory = std::make_unique<Core::DeviceMemory>();
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@ -234,6 +238,8 @@ struct System::Impl {
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// Setting changes may require a full system reinitialization (e.g., disabling multicore).
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ReinitializeIfNecessary(system);
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memory.SetGPUDirtyManagers(gpu_dirty_memory_write_manager);
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kernel.Initialize();
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cpu_manager.Initialize();
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@ -540,6 +546,9 @@ struct System::Impl {
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std::array<u64, Core::Hardware::NUM_CPU_CORES> dynarmic_ticks{};
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std::array<MicroProfileToken, Core::Hardware::NUM_CPU_CORES> microprofile_cpu{};
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std::array<Core::GPUDirtyMemoryManager, Core::Hardware::NUM_CPU_CORES>
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gpu_dirty_memory_write_manager{};
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};
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System::System() : impl{std::make_unique<Impl>(*this)} {}
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@ -629,10 +638,31 @@ void System::PrepareReschedule(const u32 core_index) {
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impl->kernel.PrepareReschedule(core_index);
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}
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Core::GPUDirtyMemoryManager& System::CurrentGPUDirtyMemoryManager() {
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const std::size_t core = impl->kernel.GetCurrentHostThreadID();
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return impl->gpu_dirty_memory_write_manager[core < Core::Hardware::NUM_CPU_CORES
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? core
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: Core::Hardware::NUM_CPU_CORES - 1];
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}
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/// Provides a constant reference to the current gou dirty memory manager.
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const Core::GPUDirtyMemoryManager& System::CurrentGPUDirtyMemoryManager() const {
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const std::size_t core = impl->kernel.GetCurrentHostThreadID();
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return impl->gpu_dirty_memory_write_manager[core < Core::Hardware::NUM_CPU_CORES
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? core
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: Core::Hardware::NUM_CPU_CORES - 1];
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}
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size_t System::GetCurrentHostThreadID() const {
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return impl->kernel.GetCurrentHostThreadID();
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}
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void System::GatherGPUDirtyMemory(std::function<void(VAddr, size_t)>& callback) {
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for (auto& manager : impl->gpu_dirty_memory_write_manager) {
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manager.Gather(callback);
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}
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}
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PerfStatsResults System::GetAndResetPerfStats() {
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return impl->GetAndResetPerfStats();
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}
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@ -108,9 +108,10 @@ class CpuManager;
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class Debugger;
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class DeviceMemory;
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class ExclusiveMonitor;
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class SpeedLimiter;
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class GPUDirtyMemoryManager;
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class PerfStats;
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class Reporter;
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class SpeedLimiter;
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class TelemetrySession;
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struct PerfStatsResults;
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@ -225,6 +226,14 @@ public:
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/// Prepare the core emulation for a reschedule
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void PrepareReschedule(u32 core_index);
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/// Provides a reference to the gou dirty memory manager.
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[[nodiscard]] Core::GPUDirtyMemoryManager& CurrentGPUDirtyMemoryManager();
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/// Provides a constant reference to the current gou dirty memory manager.
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[[nodiscard]] const Core::GPUDirtyMemoryManager& CurrentGPUDirtyMemoryManager() const;
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void GatherGPUDirtyMemory(std::function<void(VAddr, size_t)>& callback);
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[[nodiscard]] size_t GetCurrentHostThreadID() const;
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/// Gets and resets core performance statistics
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|
122
src/core/gpu_dirty_memory_manager.h
Executable file
122
src/core/gpu_dirty_memory_manager.h
Executable file
@ -0,0 +1,122 @@
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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#pragma once
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#include <atomic>
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#include <bit>
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#include <functional>
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#include <mutex>
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#include <utility>
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#include <vector>
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#include "core/memory.h"
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namespace Core {
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class GPUDirtyMemoryManager {
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public:
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GPUDirtyMemoryManager() : current{default_transform} {
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back_buffer.reserve(256);
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front_buffer.reserve(256);
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}
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~GPUDirtyMemoryManager() = default;
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void Collect(VAddr address, size_t size) {
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TransformAddress t = BuildTransform(address, size);
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TransformAddress tmp, original;
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do {
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tmp = current.load(std::memory_order_acquire);
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original = tmp;
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if (tmp.address != t.address) {
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if (IsValid(tmp.address)) {
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std::scoped_lock lk(guard);
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back_buffer.emplace_back(tmp);
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current.exchange(t, std::memory_order_relaxed);
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return;
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}
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tmp.address = t.address;
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tmp.mask = 0;
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}
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if ((tmp.mask | t.mask) == tmp.mask) {
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return;
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}
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tmp.mask |= t.mask;
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} while (!current.compare_exchange_weak(original, tmp, std::memory_order_release,
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std::memory_order_relaxed));
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}
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void Gather(std::function<void(VAddr, size_t)>& callback) {
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{
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std::scoped_lock lk(guard);
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TransformAddress t = current.exchange(default_transform, std::memory_order_relaxed);
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front_buffer.swap(back_buffer);
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if (IsValid(t.address)) {
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front_buffer.emplace_back(t);
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}
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}
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for (auto& transform : front_buffer) {
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size_t offset = 0;
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u64 mask = transform.mask;
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while (mask != 0) {
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const size_t empty_bits = std::countr_zero(mask);
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offset += empty_bits << align_bits;
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mask = mask >> empty_bits;
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const size_t continuous_bits = std::countr_one(mask);
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callback((static_cast<VAddr>(transform.address) << page_bits) + offset,
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continuous_bits << align_bits);
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mask = continuous_bits < align_size ? (mask >> continuous_bits) : 0;
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offset += continuous_bits << align_bits;
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}
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}
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front_buffer.clear();
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}
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private:
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struct alignas(8) TransformAddress {
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u32 address;
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u32 mask;
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};
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constexpr static size_t page_bits = Memory::YUZU_PAGEBITS - 1;
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constexpr static size_t page_size = 1ULL << page_bits;
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constexpr static size_t page_mask = page_size - 1;
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constexpr static size_t align_bits = 6U;
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constexpr static size_t align_size = 1U << align_bits;
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constexpr static size_t align_mask = align_size - 1;
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constexpr static TransformAddress default_transform = {.address = ~0U, .mask = 0U};
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bool IsValid(VAddr address) {
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return address < (1ULL << 39);
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}
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template <typename T>
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T CreateMask(size_t top_bit, size_t minor_bit) {
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T mask = ~T(0);
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mask <<= (sizeof(T) * 8 - top_bit);
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mask >>= (sizeof(T) * 8 - top_bit);
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mask >>= minor_bit;
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mask <<= minor_bit;
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return mask;
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}
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TransformAddress BuildTransform(VAddr address, size_t size) {
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const size_t minor_address = address & page_mask;
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const size_t minor_bit = minor_address >> align_bits;
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const size_t top_bit = (minor_address + size + align_mask) >> align_bits;
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TransformAddress result{};
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result.address = static_cast<u32>(address >> page_bits);
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result.mask = CreateMask<u32>(top_bit, minor_bit);
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return result;
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}
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std::atomic<TransformAddress> current{};
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std::mutex guard;
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std::vector<TransformAddress> back_buffer;
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std::vector<TransformAddress> front_buffer;
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};
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} // namespace Core
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#include <algorithm>
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#include <cstring>
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#include <span>
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#include "common/assert.h"
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#include "common/atomic_ops.h"
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@ -13,6 +14,7 @@
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#include "common/swap.h"
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#include "core/core.h"
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#include "core/device_memory.h"
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#include "core/gpu_dirty_memory_manager.h"
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#include "core/hardware_properties.h"
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#include "core/hle/kernel/k_page_table.h"
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#include "core/hle/kernel/k_process.h"
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@ -678,7 +680,7 @@ struct Memory::Impl {
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LOG_ERROR(HW_Memory, "Unmapped Write{} @ 0x{:016X} = 0x{:016X}", sizeof(T) * 8,
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GetInteger(vaddr), static_cast<u64>(data));
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},
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[&]() { system.GPU().InvalidateRegion(GetInteger(vaddr), sizeof(T)); });
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[&]() { HandleRasterizerWrite(GetInteger(vaddr), sizeof(T)); });
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if (ptr) {
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std::memcpy(ptr, &data, sizeof(T));
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}
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@ -692,7 +694,7 @@ struct Memory::Impl {
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LOG_ERROR(HW_Memory, "Unmapped WriteExclusive{} @ 0x{:016X} = 0x{:016X}",
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sizeof(T) * 8, GetInteger(vaddr), static_cast<u64>(data));
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},
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[&]() { system.GPU().InvalidateRegion(GetInteger(vaddr), sizeof(T)); });
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[&]() { HandleRasterizerWrite(GetInteger(vaddr), sizeof(T)); });
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if (ptr) {
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const auto volatile_pointer = reinterpret_cast<volatile T*>(ptr);
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return Common::AtomicCompareAndSwap(volatile_pointer, data, expected);
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@ -707,7 +709,7 @@ struct Memory::Impl {
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LOG_ERROR(HW_Memory, "Unmapped WriteExclusive128 @ 0x{:016X} = 0x{:016X}{:016X}",
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GetInteger(vaddr), static_cast<u64>(data[1]), static_cast<u64>(data[0]));
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},
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[&]() { system.GPU().InvalidateRegion(GetInteger(vaddr), sizeof(u128)); });
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[&]() { HandleRasterizerWrite(GetInteger(vaddr), sizeof(u128)); });
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if (ptr) {
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const auto volatile_pointer = reinterpret_cast<volatile u64*>(ptr);
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return Common::AtomicCompareAndSwap(volatile_pointer, data, expected);
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@ -717,7 +719,7 @@ struct Memory::Impl {
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void HandleRasterizerDownload(VAddr address, size_t size) {
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const size_t core = system.GetCurrentHostThreadID();
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auto& current_area = rasterizer_areas[core];
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auto& current_area = rasterizer_read_areas[core];
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const VAddr end_address = address + size;
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if (current_area.start_address <= address && end_address <= current_area.end_address)
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[[likely]] {
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@ -726,9 +728,31 @@ struct Memory::Impl {
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current_area = system.GPU().OnCPURead(address, size);
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}
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Common::PageTable* current_page_table = nullptr;
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std::array<VideoCore::RasterizerDownloadArea, Core::Hardware::NUM_CPU_CORES> rasterizer_areas{};
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void HandleRasterizerWrite(VAddr address, size_t size) {
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const size_t core = system.GetCurrentHostThreadID();
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auto& current_area = rasterizer_write_areas[core];
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VAddr subaddress = address >> YUZU_PAGEBITS;
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bool do_collection = current_area.last_address == subaddress;
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if (!do_collection) [[unlikely]] {
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do_collection = system.GPU().OnCPUWrite(address, size);
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if (!do_collection) {
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return;
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}
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current_area.last_address = subaddress;
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}
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gpu_dirty_managers[core].Collect(address, size);
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}
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struct GPUDirtyState {
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VAddr last_address;
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};
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Core::System& system;
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Common::PageTable* current_page_table = nullptr;
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std::array<VideoCore::RasterizerDownloadArea, Core::Hardware::NUM_CPU_CORES>
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rasterizer_read_areas{};
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std::array<GPUDirtyState, Core::Hardware::NUM_CPU_CORES> rasterizer_write_areas{};
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std::span<Core::GPUDirtyMemoryManager> gpu_dirty_managers;
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};
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Memory::Memory(Core::System& system_) : system{system_} {
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@ -876,6 +900,10 @@ void Memory::ZeroBlock(Common::ProcessAddress dest_addr, const std::size_t size)
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impl->ZeroBlock(*system.ApplicationProcess(), dest_addr, size);
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}
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void Memory::SetGPUDirtyManagers(std::span<Core::GPUDirtyMemoryManager> managers) {
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impl->gpu_dirty_managers = managers;
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}
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Result Memory::InvalidateDataCache(Common::ProcessAddress dest_addr, const std::size_t size) {
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return impl->InvalidateDataCache(*system.ApplicationProcess(), dest_addr, size);
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}
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@ -5,6 +5,7 @@
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#include <cstddef>
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#include <memory>
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#include <span>
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#include <string>
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#include "common/typed_address.h"
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#include "core/hle/result.h"
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@ -15,7 +16,8 @@ struct PageTable;
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namespace Core {
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class System;
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}
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class GPUDirtyMemoryManager;
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} // namespace Core
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namespace Kernel {
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class PhysicalMemory;
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@ -458,6 +460,8 @@ public:
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*/
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void MarkRegionDebug(Common::ProcessAddress vaddr, u64 size, bool debug);
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void SetGPUDirtyManagers(std::span<Core::GPUDirtyMemoryManager> managers);
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private:
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Core::System& system;
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|
@ -75,7 +75,7 @@ Common::Input::DriverResult JoyconCommonProtocol::SendRawData(std::span<const u8
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Common::Input::DriverResult JoyconCommonProtocol::GetSubCommandResponse(
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SubCommand sc, SubCommandResponse& output) {
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constexpr int timeout_mili = 66;
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constexpr int MaxTries = 5;
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constexpr int MaxTries = 10;
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int tries = 0;
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do {
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@ -70,7 +70,7 @@ Common::Input::DriverResult RingConProtocol::StartRingconPolling() {
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Common::Input::DriverResult RingConProtocol::IsRingConnected(bool& is_connected) {
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LOG_DEBUG(Input, "IsRingConnected");
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constexpr std::size_t max_tries = 28;
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constexpr std::size_t max_tries = 42;
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SubCommandResponse output{};
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std::size_t tries = 0;
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is_connected = false;
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@ -115,7 +115,34 @@ void BufferCache<P>::WriteMemory(VAddr cpu_addr, u64 size) {
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template <class P>
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void BufferCache<P>::CachedWriteMemory(VAddr cpu_addr, u64 size) {
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memory_tracker.CachedCpuWrite(cpu_addr, size);
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const bool is_dirty = IsRegionRegistered(cpu_addr, size);
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if (!is_dirty) {
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return;
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}
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VAddr aligned_start = Common::AlignDown(cpu_addr, YUZU_PAGESIZE);
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VAddr aligned_end = Common::AlignUp(cpu_addr + size, YUZU_PAGESIZE);
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if (!IsRegionGpuModified(aligned_start, aligned_end - aligned_start)) {
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WriteMemory(cpu_addr, size);
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return;
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}
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tmp_buffer.resize_destructive(size);
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cpu_memory.ReadBlockUnsafe(cpu_addr, tmp_buffer.data(), size);
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InlineMemoryImplementation(cpu_addr, size, tmp_buffer);
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}
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template <class P>
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bool BufferCache<P>::OnCPUWrite(VAddr cpu_addr, u64 size) {
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const bool is_dirty = IsRegionRegistered(cpu_addr, size);
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if (!is_dirty) {
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return false;
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}
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if (memory_tracker.IsRegionGpuModified(cpu_addr, size)) {
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return true;
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}
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WriteMemory(cpu_addr, size);
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return false;
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}
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template <class P>
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@ -1553,6 +1580,14 @@ bool BufferCache<P>::InlineMemory(VAddr dest_address, size_t copy_size,
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return false;
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}
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InlineMemoryImplementation(dest_address, copy_size, inlined_buffer);
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return true;
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}
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template <class P>
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void BufferCache<P>::InlineMemoryImplementation(VAddr dest_address, size_t copy_size,
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std::span<const u8> inlined_buffer) {
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const IntervalType subtract_interval{dest_address, dest_address + copy_size};
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ClearDownload(subtract_interval);
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common_ranges.subtract(subtract_interval);
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@ -1574,8 +1609,6 @@ bool BufferCache<P>::InlineMemory(VAddr dest_address, size_t copy_size,
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} else {
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buffer.ImmediateUpload(buffer.Offset(dest_address), inlined_buffer.first(copy_size));
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}
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return true;
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}
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template <class P>
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|
@ -245,6 +245,8 @@ public:
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void CachedWriteMemory(VAddr cpu_addr, u64 size);
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bool OnCPUWrite(VAddr cpu_addr, u64 size);
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void DownloadMemory(VAddr cpu_addr, u64 size);
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|
||||
std::optional<VideoCore::RasterizerDownloadArea> GetFlushArea(VAddr cpu_addr, u64 size);
|
||||
@ -543,6 +545,9 @@ private:
|
||||
|
||||
void ClearDownload(IntervalType subtract_interval);
|
||||
|
||||
void InlineMemoryImplementation(VAddr dest_address, size_t copy_size,
|
||||
std::span<const u8> inlined_buffer);
|
||||
|
||||
VideoCore::RasterizerInterface& rasterizer;
|
||||
Core::Memory::Memory& cpu_memory;
|
||||
|
||||
|
@ -69,7 +69,6 @@ public:
|
||||
}
|
||||
|
||||
void SignalFence(std::function<void()>&& func) {
|
||||
rasterizer.InvalidateGPUCache();
|
||||
bool delay_fence = Settings::IsGPULevelHigh();
|
||||
if constexpr (!can_async_check) {
|
||||
TryReleasePendingFences<false>();
|
||||
@ -96,6 +95,7 @@ public:
|
||||
guard.unlock();
|
||||
cv.notify_all();
|
||||
}
|
||||
rasterizer.InvalidateGPUCache();
|
||||
}
|
||||
|
||||
void SignalSyncPoint(u32 value) {
|
||||
|
@ -95,7 +95,9 @@ struct GPU::Impl {
|
||||
|
||||
/// Synchronizes CPU writes with Host GPU memory.
|
||||
void InvalidateGPUCache() {
|
||||
rasterizer->InvalidateGPUCache();
|
||||
std::function<void(VAddr, size_t)> callback_writes(
|
||||
[this](VAddr address, size_t size) { rasterizer->OnCacheInvalidation(address, size); });
|
||||
system.GatherGPUDirtyMemory(callback_writes);
|
||||
}
|
||||
|
||||
/// Signal the ending of command list.
|
||||
@ -299,6 +301,10 @@ struct GPU::Impl {
|
||||
gpu_thread.InvalidateRegion(addr, size);
|
||||
}
|
||||
|
||||
bool OnCPUWrite(VAddr addr, u64 size) {
|
||||
return rasterizer->OnCPUWrite(addr, size);
|
||||
}
|
||||
|
||||
/// Notify rasterizer that any caches of the specified region should be flushed and invalidated
|
||||
void FlushAndInvalidateRegion(VAddr addr, u64 size) {
|
||||
gpu_thread.FlushAndInvalidateRegion(addr, size);
|
||||
@ -561,6 +567,10 @@ void GPU::InvalidateRegion(VAddr addr, u64 size) {
|
||||
impl->InvalidateRegion(addr, size);
|
||||
}
|
||||
|
||||
bool GPU::OnCPUWrite(VAddr addr, u64 size) {
|
||||
return impl->OnCPUWrite(addr, size);
|
||||
}
|
||||
|
||||
void GPU::FlushAndInvalidateRegion(VAddr addr, u64 size) {
|
||||
impl->FlushAndInvalidateRegion(addr, size);
|
||||
}
|
||||
|
@ -250,6 +250,10 @@ public:
|
||||
/// Notify rasterizer that any caches of the specified region should be invalidated
|
||||
void InvalidateRegion(VAddr addr, u64 size);
|
||||
|
||||
/// Notify rasterizer that CPU is trying to write this area. It returns true if the area is
|
||||
/// sensible, false otherwise
|
||||
bool OnCPUWrite(VAddr addr, u64 size);
|
||||
|
||||
/// Notify rasterizer that any caches of the specified region should be flushed and invalidated
|
||||
void FlushAndInvalidateRegion(VAddr addr, u64 size);
|
||||
|
||||
|
@ -47,7 +47,7 @@ static void RunThread(std::stop_token stop_token, Core::System& system,
|
||||
} else if (const auto* flush = std::get_if<FlushRegionCommand>(&next.data)) {
|
||||
rasterizer->FlushRegion(flush->addr, flush->size);
|
||||
} else if (const auto* invalidate = std::get_if<InvalidateRegionCommand>(&next.data)) {
|
||||
rasterizer->OnCPUWrite(invalidate->addr, invalidate->size);
|
||||
rasterizer->OnCacheInvalidation(invalidate->addr, invalidate->size);
|
||||
} else {
|
||||
ASSERT(false);
|
||||
}
|
||||
@ -102,12 +102,12 @@ void ThreadManager::TickGPU() {
|
||||
}
|
||||
|
||||
void ThreadManager::InvalidateRegion(VAddr addr, u64 size) {
|
||||
rasterizer->OnCPUWrite(addr, size);
|
||||
rasterizer->OnCacheInvalidation(addr, size);
|
||||
}
|
||||
|
||||
void ThreadManager::FlushAndInvalidateRegion(VAddr addr, u64 size) {
|
||||
// Skip flush on asynch mode, as FlushAndInvalidateRegion is not used for anything too important
|
||||
rasterizer->OnCPUWrite(addr, size);
|
||||
rasterizer->OnCacheInvalidation(addr, size);
|
||||
}
|
||||
|
||||
u64 ThreadManager::PushCommand(CommandData&& command_data, bool block) {
|
||||
|
@ -109,7 +109,9 @@ public:
|
||||
}
|
||||
|
||||
/// Notify rasterizer that any caches of the specified region are desync with guest
|
||||
virtual void OnCPUWrite(VAddr addr, u64 size) = 0;
|
||||
virtual void OnCacheInvalidation(VAddr addr, u64 size) = 0;
|
||||
|
||||
virtual bool OnCPUWrite(VAddr addr, u64 size) = 0;
|
||||
|
||||
/// Sync memory between guest and host.
|
||||
virtual void InvalidateGPUCache() = 0;
|
||||
|
@ -47,7 +47,10 @@ bool RasterizerNull::MustFlushRegion(VAddr addr, u64 size, VideoCommon::CacheTyp
|
||||
return false;
|
||||
}
|
||||
void RasterizerNull::InvalidateRegion(VAddr addr, u64 size, VideoCommon::CacheType) {}
|
||||
void RasterizerNull::OnCPUWrite(VAddr addr, u64 size) {}
|
||||
bool RasterizerNull::OnCPUWrite(VAddr addr, u64 size) {
|
||||
return false;
|
||||
}
|
||||
void RasterizerNull::OnCacheInvalidation(VAddr addr, u64 size) {}
|
||||
VideoCore::RasterizerDownloadArea RasterizerNull::GetFlushArea(VAddr addr, u64 size) {
|
||||
VideoCore::RasterizerDownloadArea new_area{
|
||||
.start_address = Common::AlignDown(addr, Core::Memory::YUZU_PAGESIZE),
|
||||
|
@ -53,7 +53,8 @@ public:
|
||||
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
|
||||
void InvalidateRegion(VAddr addr, u64 size,
|
||||
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
|
||||
void OnCPUWrite(VAddr addr, u64 size) override;
|
||||
void OnCacheInvalidation(VAddr addr, u64 size) override;
|
||||
bool OnCPUWrite(VAddr addr, u64 size) override;
|
||||
VideoCore::RasterizerDownloadArea GetFlushArea(VAddr addr, u64 size) override;
|
||||
void InvalidateGPUCache() override;
|
||||
void UnmapMemory(VAddr addr, u64 size) override;
|
||||
|
@ -485,12 +485,33 @@ void RasterizerOpenGL::InvalidateRegion(VAddr addr, u64 size, VideoCommon::Cache
|
||||
}
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::OnCPUWrite(VAddr addr, u64 size) {
|
||||
bool RasterizerOpenGL::OnCPUWrite(VAddr addr, u64 size) {
|
||||
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
|
||||
if (addr == 0 || size == 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
{
|
||||
std::scoped_lock lock{buffer_cache.mutex};
|
||||
if (buffer_cache.OnCPUWrite(addr, size)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
std::scoped_lock lock{texture_cache.mutex};
|
||||
texture_cache.WriteMemory(addr, size);
|
||||
}
|
||||
|
||||
shader_cache.InvalidateRegion(addr, size);
|
||||
return false;
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::OnCacheInvalidation(VAddr addr, u64 size) {
|
||||
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
|
||||
if (addr == 0 || size == 0) {
|
||||
return;
|
||||
}
|
||||
shader_cache.OnCPUWrite(addr, size);
|
||||
{
|
||||
std::scoped_lock lock{texture_cache.mutex};
|
||||
texture_cache.WriteMemory(addr, size);
|
||||
@ -499,15 +520,11 @@ void RasterizerOpenGL::OnCPUWrite(VAddr addr, u64 size) {
|
||||
std::scoped_lock lock{buffer_cache.mutex};
|
||||
buffer_cache.CachedWriteMemory(addr, size);
|
||||
}
|
||||
shader_cache.InvalidateRegion(addr, size);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::InvalidateGPUCache() {
|
||||
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
|
||||
shader_cache.SyncGuestHost();
|
||||
{
|
||||
std::scoped_lock lock{buffer_cache.mutex};
|
||||
buffer_cache.FlushCachedWrites();
|
||||
}
|
||||
gpu.InvalidateGPUCache();
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::UnmapMemory(VAddr addr, u64 size) {
|
||||
@ -519,7 +536,7 @@ void RasterizerOpenGL::UnmapMemory(VAddr addr, u64 size) {
|
||||
std::scoped_lock lock{buffer_cache.mutex};
|
||||
buffer_cache.WriteMemory(addr, size);
|
||||
}
|
||||
shader_cache.OnCPUWrite(addr, size);
|
||||
shader_cache.OnCacheInvalidation(addr, size);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::ModifyGPUMemory(size_t as_id, GPUVAddr addr, u64 size) {
|
||||
|
@ -98,7 +98,8 @@ public:
|
||||
VideoCore::RasterizerDownloadArea GetFlushArea(VAddr addr, u64 size) override;
|
||||
void InvalidateRegion(VAddr addr, u64 size,
|
||||
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
|
||||
void OnCPUWrite(VAddr addr, u64 size) override;
|
||||
void OnCacheInvalidation(VAddr addr, u64 size) override;
|
||||
bool OnCPUWrite(VAddr addr, u64 size) override;
|
||||
void InvalidateGPUCache() override;
|
||||
void UnmapMemory(VAddr addr, u64 size) override;
|
||||
void ModifyGPUMemory(size_t as_id, GPUVAddr addr, u64 size) override;
|
||||
|
@ -566,11 +566,32 @@ void RasterizerVulkan::InnerInvalidation(std::span<const std::pair<VAddr, std::s
|
||||
}
|
||||
}
|
||||
|
||||
void RasterizerVulkan::OnCPUWrite(VAddr addr, u64 size) {
|
||||
bool RasterizerVulkan::OnCPUWrite(VAddr addr, u64 size) {
|
||||
if (addr == 0 || size == 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
{
|
||||
std::scoped_lock lock{buffer_cache.mutex};
|
||||
if (buffer_cache.OnCPUWrite(addr, size)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
std::scoped_lock lock{texture_cache.mutex};
|
||||
texture_cache.WriteMemory(addr, size);
|
||||
}
|
||||
|
||||
pipeline_cache.InvalidateRegion(addr, size);
|
||||
return false;
|
||||
}
|
||||
|
||||
void RasterizerVulkan::OnCacheInvalidation(VAddr addr, u64 size) {
|
||||
if (addr == 0 || size == 0) {
|
||||
return;
|
||||
}
|
||||
pipeline_cache.OnCPUWrite(addr, size);
|
||||
|
||||
{
|
||||
std::scoped_lock lock{texture_cache.mutex};
|
||||
texture_cache.WriteMemory(addr, size);
|
||||
@ -579,14 +600,11 @@ void RasterizerVulkan::OnCPUWrite(VAddr addr, u64 size) {
|
||||
std::scoped_lock lock{buffer_cache.mutex};
|
||||
buffer_cache.CachedWriteMemory(addr, size);
|
||||
}
|
||||
pipeline_cache.InvalidateRegion(addr, size);
|
||||
}
|
||||
|
||||
void RasterizerVulkan::InvalidateGPUCache() {
|
||||
pipeline_cache.SyncGuestHost();
|
||||
{
|
||||
std::scoped_lock lock{buffer_cache.mutex};
|
||||
buffer_cache.FlushCachedWrites();
|
||||
}
|
||||
gpu.InvalidateGPUCache();
|
||||
}
|
||||
|
||||
void RasterizerVulkan::UnmapMemory(VAddr addr, u64 size) {
|
||||
@ -598,7 +616,7 @@ void RasterizerVulkan::UnmapMemory(VAddr addr, u64 size) {
|
||||
std::scoped_lock lock{buffer_cache.mutex};
|
||||
buffer_cache.WriteMemory(addr, size);
|
||||
}
|
||||
pipeline_cache.OnCPUWrite(addr, size);
|
||||
pipeline_cache.OnCacheInvalidation(addr, size);
|
||||
}
|
||||
|
||||
void RasterizerVulkan::ModifyGPUMemory(size_t as_id, GPUVAddr addr, u64 size) {
|
||||
|
@ -96,7 +96,8 @@ public:
|
||||
void InvalidateRegion(VAddr addr, u64 size,
|
||||
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
|
||||
void InnerInvalidation(std::span<const std::pair<VAddr, std::size_t>> sequences) override;
|
||||
void OnCPUWrite(VAddr addr, u64 size) override;
|
||||
void OnCacheInvalidation(VAddr addr, u64 size) override;
|
||||
bool OnCPUWrite(VAddr addr, u64 size) override;
|
||||
void InvalidateGPUCache() override;
|
||||
void UnmapMemory(VAddr addr, u64 size) override;
|
||||
void ModifyGPUMemory(size_t as_id, GPUVAddr addr, u64 size) override;
|
||||
|
@ -24,7 +24,7 @@ void ShaderCache::InvalidateRegion(VAddr addr, size_t size) {
|
||||
RemovePendingShaders();
|
||||
}
|
||||
|
||||
void ShaderCache::OnCPUWrite(VAddr addr, size_t size) {
|
||||
void ShaderCache::OnCacheInvalidation(VAddr addr, size_t size) {
|
||||
std::scoped_lock lock{invalidation_mutex};
|
||||
InvalidatePagesInRegion(addr, size);
|
||||
}
|
||||
|
@ -62,7 +62,7 @@ public:
|
||||
/// @brief Unmarks a memory region as cached and marks it for removal
|
||||
/// @param addr Start address of the CPU write operation
|
||||
/// @param size Number of bytes of the CPU write operation
|
||||
void OnCPUWrite(VAddr addr, size_t size);
|
||||
void OnCacheInvalidation(VAddr addr, size_t size);
|
||||
|
||||
/// @brief Flushes delayed removal operations
|
||||
void SyncGuestHost();
|
||||
|
@ -598,14 +598,6 @@ void TextureCache<P>::UnmapGPUMemory(size_t as_id, GPUVAddr gpu_addr, size_t siz
|
||||
[&](ImageId id, Image&) { deleted_images.push_back(id); });
|
||||
for (const ImageId id : deleted_images) {
|
||||
Image& image = slot_images[id];
|
||||
if (True(image.flags & ImageFlagBits::CpuModified)) {
|
||||
return;
|
||||
}
|
||||
image.flags |= ImageFlagBits::CpuModified;
|
||||
if (True(image.flags & ImageFlagBits::Tracked)) {
|
||||
UntrackImage(image, id);
|
||||
}
|
||||
/*
|
||||
if (True(image.flags & ImageFlagBits::Remapped)) {
|
||||
continue;
|
||||
}
|
||||
@ -613,7 +605,6 @@ void TextureCache<P>::UnmapGPUMemory(size_t as_id, GPUVAddr gpu_addr, size_t siz
|
||||
if (True(image.flags & ImageFlagBits::Tracked)) {
|
||||
UntrackImage(image, id);
|
||||
}
|
||||
*/
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user