mirror of
https://github.com/pineappleEA/pineapple-src.git
synced 2024-11-28 18:18:26 -05:00
early-access version 3946
This commit is contained in:
parent
0c99ec30a6
commit
1b803d3836
@ -1,7 +1,7 @@
|
||||
yuzu emulator early access
|
||||
=============
|
||||
|
||||
This is the source code for early-access 3945.
|
||||
This is the source code for early-access 3946.
|
||||
|
||||
## Legal Notice
|
||||
|
||||
|
@ -522,7 +522,7 @@ Instance Instance::Create(u32 version, Span<const char*> layers, Span<const char
|
||||
.applicationVersion = VK_MAKE_VERSION(0, 1, 0),
|
||||
.pEngineName = "yuzu Emulator",
|
||||
.engineVersion = VK_MAKE_VERSION(0, 1, 0),
|
||||
.apiVersion = version,
|
||||
.apiVersion = VK_API_VERSION_1_3,
|
||||
};
|
||||
const VkInstanceCreateInfo ci{
|
||||
.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,
|
||||
|
@ -3440,35 +3440,31 @@ void GMainWindow::OnStopGame() {
|
||||
play_time_manager->Stop();
|
||||
// Update game list to show new play time
|
||||
game_list->PopulateAsync(UISettings::values.game_dirs);
|
||||
if (OnShutdownBegin()) {
|
||||
OnShutdownBeginDialog();
|
||||
} else {
|
||||
OnEmulationStopped();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool GMainWindow::ConfirmShutdownGame() {
|
||||
bool showDialog = false;
|
||||
if (UISettings::values.confirm_before_stopping.GetValue() == ConfirmStop::Ask_Always) {
|
||||
if (system->GetExitLocked()) {
|
||||
if (!ConfirmForceLockedExit()) {
|
||||
return false;
|
||||
}
|
||||
showDialog = ConfirmForceLockedExit();
|
||||
} else {
|
||||
if (!ConfirmChangeGame()) {
|
||||
return false;
|
||||
}
|
||||
showDialog = ConfirmChangeGame();
|
||||
}
|
||||
} else {
|
||||
if (UISettings::values.confirm_before_stopping.GetValue() ==
|
||||
ConfirmStop::Ask_Based_On_Game &&
|
||||
system->GetExitLocked()) {
|
||||
if (!ConfirmForceLockedExit()) {
|
||||
return false;
|
||||
showDialog = ConfirmForceLockedExit();
|
||||
}
|
||||
}
|
||||
|
||||
if (showDialog && OnShutdownBegin()) {
|
||||
OnShutdownBeginDialog();
|
||||
}
|
||||
return true;
|
||||
|
||||
return showDialog;
|
||||
}
|
||||
|
||||
void GMainWindow::OnLoadComplete() {
|
||||
|
Loading…
Reference in New Issue
Block a user