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// Copyright 2015 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <QFileSystemWatcher>
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#include <QWidget>
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#include "common/settings.h"
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class QAction;
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class QHideEvent;
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class QShowEvent;
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class PlayerControlPreview;
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namespace InputCommon {
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class InputSubsystem;
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}
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struct ControllerInput {
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std::array<std::pair<float, float>, Settings::NativeAnalog::NUM_STICKS_HID> axis_values{};
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std::array<bool, Settings::NativeButton::NumButtons> button_values{};
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bool changed{};
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};
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struct ControllerCallback {
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std::function<void(ControllerInput)> input;
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};
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class ControllerDialog : public QWidget {
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Q_OBJECT
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public:
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explicit ControllerDialog(QWidget* parent = nullptr,
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InputCommon::InputSubsystem* input_subsystem_ = nullptr);
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/// Returns a QAction that can be used to toggle visibility of this dialog.
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QAction* toggleViewAction();
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void refreshConfiguration();
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protected:
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void showEvent(QShowEvent* ev) override;
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void hideEvent(QHideEvent* ev) override;
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private:
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void InputController(ControllerInput input);
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QAction* toggle_view_action = nullptr;
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QFileSystemWatcher* watcher = nullptr;
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PlayerControlPreview* widget;
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InputCommon::InputSubsystem* input_subsystem;
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};
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