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mesh: Add wpa_cli action script processing for mesh events
Signed-off-by: Natsuki Itaya <Natsuki.Itaya@jp.sony.com> Signed-off-by: Masashi Honma <masashi.honma@gmail.com>
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@ -3272,6 +3272,14 @@ static void wpa_cli_action_process(const char *msg)
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wpa_cli_connected = 0;
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wpa_cli_exec(action_file, ifname, "DISCONNECTED");
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}
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} else if (str_match(pos, MESH_GROUP_STARTED)) {
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wpa_cli_exec(action_file, ctrl_ifname, pos);
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} else if (str_match(pos, MESH_GROUP_REMOVED)) {
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wpa_cli_exec(action_file, ctrl_ifname, pos);
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} else if (str_match(pos, MESH_PEER_CONNECTED)) {
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wpa_cli_exec(action_file, ctrl_ifname, pos);
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} else if (str_match(pos, MESH_PEER_DISCONNECTED)) {
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wpa_cli_exec(action_file, ctrl_ifname, pos);
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} else if (str_match(pos, P2P_EVENT_GROUP_STARTED)) {
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wpa_cli_exec(action_file, ifname, pos);
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} else if (str_match(pos, P2P_EVENT_GROUP_REMOVED)) {
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