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@ -1,4 +1,35 @@
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#!/bin/sh
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#!/usr/bin/env bash
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#-*-coding:utf-8 -*-
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#Auto updated?
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# Yes
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#File:
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# dkrc
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#Author:
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# The-Repo-Club [wayne6324@gmail.com]
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#Github:
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# https://github.com/The-Repo-Club/
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#
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#Created:
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# Sun 23 April 2023, 09:31:18 PM [GMT+1]
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#Modified:
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# Sun 23 April 2023, 10:06:38 PM [GMT+1]
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#
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#Description:
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# Config for DK Window Manager
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#
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#Dependencies:
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# dk, bash
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#
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if ! command -v picom &>/dev/null; then
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echo "picom could not be found"
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else
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if ! pgrep -x "picom" >/dev/null; then
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picom -CGb --config "$HOME"/.config/picom/picom.conf &
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else
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echo "picom already Running"
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fi
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fi
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# example dkrc to show some basic command usage and error reporting
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@ -40,23 +71,23 @@ fi
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# default workspace '_' values used when allocating new workspaces
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# can be applied to all existing workspaces when passed 'apply' after ws=_
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dkcmd set ws=_ apply layout=tile master=1 stack=3 gap=10 msplit=0.5 ssplit=0.5
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dkcmd set ws=_ apply layout=tile master=1 stack=3 gap=5 msplit=0.5 ssplit=0.5
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# use grid layout, padding, and gaps on workspace 10
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dkcmd set ws=10 layout=grid pad left=200 right=200 top=100 bottom=100 gap=50
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dkcmd set ws=10 layout=grid pad left=25 right=25 top=25 bottom=25 gap=25
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# change workspace names (default: number == name)
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# dkcmd set \
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# ws=1 name="edit" \
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# ws=2 name="web" \
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# ws=3 name="😀" \
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# ws=4 name="😠" \
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# ws=5 name="5" \
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# ws=6 name="6" \
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# ws=7 name="7" \
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# ws=8 name="8" \
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# ws=9 name="9" \
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# ws=10 name="10"
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dkcmd set \
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ws=1 name="1: Terminal" \
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ws=2 name="2: Editor" \
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ws=3 name="3: Files" \
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ws=4 name="4: Graphics" \
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ws=5 name="5: Music" \
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ws=6 name="6: WebBrowser" \
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ws=7 name="7: Mail" \
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ws=8 name="8: Games" \
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ws=9 name="9: Chat" \
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ws=10 name="10: Settings"
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# enable static workspaces and assign them to monitors (only relevant for multiple monitors)
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# aside -
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@ -64,19 +95,20 @@ fi
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# try embracing the default behaviour and allow access to any workspace from any monitor
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# you might end up liking it :)
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#
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# mon1='DisplayPort-0'
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# mon2='HDMI-A-0'
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# dkcmd set static_ws=true \
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# ws=1 mon=$mon1 \
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# ws=2 mon=$mon1 \
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# ws=3 mon=$mon1 \
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# ws=4 mon=$mon1 \
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# ws=5 mon=$mon1 \
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# ws=6 mon=$mon2 \
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# ws=7 mon=$mon2 \
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# ws=8 mon=$mon2 \
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# ws=9 mon=$mon2 \
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# ws=10 mon=$mon2
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mon1=$(xrandr --query | grep " connected" | grep "primary" | cut -d" " -f1)
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mon2=$(xrandr --query | grep " connected" | grep -v "primary" | cut -d" " -f1)
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[ -z "$mon2" ] && mon2="$mon1"
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dkcmd set static_ws=true \
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ws=1 mon="$mon1" \
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ws=2 mon="$mon1" \
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ws=3 mon="$mon1" \
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ws=4 mon="$mon1" \
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ws=5 mon="$mon1" \
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ws=6 mon="$mon2" \
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ws=7 mon="$mon2" \
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ws=8 mon="$mon2" \
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ws=9 mon="$mon2" \
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ws=10 mon="$mon2"
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# global settings
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@ -92,7 +124,7 @@ fi
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dkcmd set win_minwh=50 win_minxy=10
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# disable gaps and borders in single window layouts
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dkcmd set smart_gap=true smart_border=true
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dkcmd set smart_gap=true smart_border=false
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# define mouse mod and move/resize buttons
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dkcmd set mouse mod=alt move=button1 resize=button3
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@ -121,13 +153,17 @@ fi
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# window rules
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# --------------
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# delete all rules
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# dkcmd rule remove '*'
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# rule class, instance, and title regexes (*ALWAYS* CASE INSENSITIVE)
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# open window(s) on a specific workspace (assigned monitor)
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dkcmd rule class="^gimp$" ws=2
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dkcmd rule class="^alacritty$" ws=1 focus=true
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# open window(s) on a monitor by number or name (active workspace on monitor)
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dkcmd rule class="^chromium$" mon="HDMI-A-0"
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dkcmd rule class="^nemo$" ws=3 focus=true
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dkcmd rule class="^wm-cheat.py$" stick=true float=true w=720 h=720 x=center y=center
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# open window(s) and use a callback function (user defined in config.h)
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# we also ignore=true to stop the window from being resized on it's own from events
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@ -144,18 +180,11 @@ fi
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dkcmd rule class="^stickyterm$" stick=true float=true w=1280 h=720
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# focus window and workspace on opening
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dkcmd rule class="^firefox$" ws=1 focus=true
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# update or remove an existing rule with the same match patterns
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dkcmd rule class="^firefox$" mon="HDMI-A-0"
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dkcmd rule remove class="^firefox$"
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dkcmd rule class="^firefox$" ws=6 focus=true
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# apply current rule set to all existing windows (useful for WM reload/restart)
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dkcmd rule apply '*'
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# delete all rules
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# dkcmd rule remove '*'
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} >> "$logfile" 2>&1 # append responses
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# inform of any errors in a notification
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511
dk/.config/dk/picom.conf
Normal file
511
dk/.config/dk/picom.conf
Normal file
@ -0,0 +1,511 @@
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#################################
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# Animations #
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#################################
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# requires https://github.com/jonaburg/picom
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# (These are also the default values)
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transition-length = 300
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transition-pow-x = 0.1
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transition-pow-y = 0.1
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transition-pow-w = 0.1
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transition-pow-h = 0.1
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size-transition = true
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#################################
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# Corners #
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#################################
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# requires: https://github.com/sdhand/compton or https://github.com/jonaburg/picom
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corner-radius = 10.0;
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rounded-corners-exclude = [
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#"window_type = 'normal'",
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"class_g = 'awesome'",
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"class_g = 'URxvt'",
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"class_g = 'XTerm'",
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"class_g = 'kitty'",
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"class_g = 'Alacritty'",
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"class_g = 'Polybar'",
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"class_g = 'Code'",
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"class_g = 'firefox'",
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"class_g = 'Nemo'"
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];
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round-borders = 1;
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round-borders-exclude = [
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#"class_g = 'TelegramDesktop'",
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];
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#################################
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# Shadows #
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#################################
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# Enabled client-side shadows on windows. Note desktop windows
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# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow,
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# unless explicitly requested using the wintypes option.
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#
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# shadow = false
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shadow = false;
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# The blur radius for shadows, in pixels. (defaults to 12)
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# shadow-radius = 12
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shadow-radius = 7;
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# The opacity of shadows. (0.0 - 1.0, defaults to 0.75)
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# shadow-opacity = .75
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# The left offset for shadows, in pixels. (defaults to -15)
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# shadow-offset-x = -15
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shadow-offset-x = -7;
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# The top offset for shadows, in pixels. (defaults to -15)
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# shadow-offset-y = -15
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shadow-offset-y = -7;
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# Avoid drawing shadows on dock/panel windows. This option is deprecated,
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# you should use the *wintypes* option in your config file instead.
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#
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# no-dock-shadow = false
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# Don't draw shadows on drag-and-drop windows. This option is deprecated,
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# you should use the *wintypes* option in your config file instead.
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#
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# no-dnd-shadow = false
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# Red color value of shadow (0.0 - 1.0, defaults to 0).
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# shadow-red = 0
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# Green color value of shadow (0.0 - 1.0, defaults to 0).
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# shadow-green = 0
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# Blue color value of shadow (0.0 - 1.0, defaults to 0).
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# shadow-blue = 0
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# Do not paint shadows on shaped windows. Note shaped windows
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# here means windows setting its shape through X Shape extension.
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# Those using ARGB background is beyond our control.
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# Deprecated, use
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# shadow-exclude = 'bounding_shaped'
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# or
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# shadow-exclude = 'bounding_shaped && !rounded_corners'
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# instead.
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#
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# shadow-ignore-shaped = ''
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# Specify a list of conditions of windows that should have no shadow.
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#
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# examples:
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# shadow-exclude = "n:e:Notification";
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#
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# shadow-exclude = []
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shadow-exclude = [
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"name = 'Notification'",
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"class_g = 'Conky'",
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"class_g ?= 'Notify-osd'",
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"class_g = 'Cairo-clock'",
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"class_g = 'slop'",
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"class_g = 'Polybar'",
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"_GTK_FRAME_EXTENTS@:c"
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];
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# Specify a X geometry that describes the region in which shadow should not
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# be painted in, such as a dock window region. Use
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# shadow-exclude-reg = "x10+0+0"
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# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on.
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#
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# shadow-exclude-reg = ""
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# Crop shadow of a window fully on a particular Xinerama screen to the screen.
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# xinerama-shadow-crop = false
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#################################
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# Fading #
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#################################
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# Fade windows in/out when opening/closing and when opacity changes,
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# unless no-fading-openclose is used.
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# fading = false
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fading = true;
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# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028)
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# fade-in-step = 0.028
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fade-in-step = 0.03;
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# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03)
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# fade-out-step = 0.03
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fade-out-step = 0.03;
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# The time between steps in fade step, in milliseconds. (> 0, defaults to 10)
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# fade-delta = 10
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# Specify a list of conditions of windows that should not be faded.
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# don't need this, we disable fading for all normal windows with wintypes: {}
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fade-exclude = [
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"class_g = 'slop'" # maim
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]
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# Do not fade on window open/close.
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# no-fading-openclose = false
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# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc.
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# no-fading-destroyed-argb = false
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#################################
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# Transparency / Opacity #
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#################################
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# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0)
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# inactive-opacity = 1
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inactive-opacity = 0.8;
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# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default)
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# frame-opacity = 1.0
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frame-opacity = 0.7;
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# Default opacity for dropdown menus and popup menus. (0.0 - 1.0, defaults to 1.0)
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# menu-opacity = 1.0
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# menu-opacity is depreciated use dropdown-menu and popup-menu instead.
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#If using these 2 below change their values in line 510 & 511 aswell
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popup_menu = { opacity = 0.8; }
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dropdown_menu = { opacity = 0.8; }
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# Let inactive opacity set by -i override the '_NET_WM_OPACITY' values of windows.
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# inactive-opacity-override = true
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inactive-opacity-override = false;
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# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0)
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active-opacity = 1.0;
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# Dim inactive windows. (0.0 - 1.0, defaults to 0.0)
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# inactive-dim = 0.0
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# Specify a list of conditions of windows that should always be considered focused.
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# focus-exclude = []
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focus-exclude = [
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"class_g = 'Cairo-clock'",
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"class_g = 'Bar'", # lemonbar
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"class_g = 'slop'" # maim
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];
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# Use fixed inactive dim value, instead of adjusting according to window opacity.
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# inactive-dim-fixed = 1.0
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# Specify a list of opacity rules, in the format `PERCENT:PATTERN`,
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# like `50:name *= "Firefox"`. picom-trans is recommended over this.
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# Note we don't make any guarantee about possible conflicts with other
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# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows.
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# example:
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# opacity-rule = [ "80:class_g = 'URxvt'" ];
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#
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# opacity-rule = []
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opacity-rule = [
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"80:class_g = 'Bar'", # lemonbar
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"100:class_g = 'slop'", # maim
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"100:class_g = 'XTerm'",
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"100:class_g = 'URxvt'",
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"100:class_g = 'kitty'",
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"100:class_g = 'Alacritty'",
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"80:class_g = 'Polybar'",
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"100:class_g = 'code-oss'",
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"100:class_g = 'Meld'",
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"70:class_g = 'TelegramDesktop'",
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"90:class_g = 'Joplin'",
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"100:class_g = 'firefox'",
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"100:class_g = 'Thunderbird'"
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];
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#################################
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# Background-Blurring #
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#################################
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# Parameters for background blurring, see the *BLUR* section for more information.
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# blur-method =
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# blur-size = 12
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#
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# blur-deviation = false
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# Blur background of semi-transparent / ARGB windows.
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# Bad in performance, with driver-dependent behavior.
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# The name of the switch may change without prior notifications.
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#
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# blur-background = true;
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# Blur background of windows when the window frame is not opaque.
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# Implies:
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# blur-background
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# Bad in performance, with driver-dependent behavior. The name may change.
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#
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# blur-background-frame = false;
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# Use fixed blur strength rather than adjusting according to window opacity.
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# blur-background-fixed = false;
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# Specify the blur convolution kernel, with the following format:
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# example:
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# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1";
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#
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# blur-kern = ''
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# blur-kern = "3x3box";
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blur: {
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# requires: https://github.com/ibhagwan/picom
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method = "kawase";
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#method = "kernel";
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strength = 3;
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# deviation = 1.0;
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# kernel = "11x11gaussian";
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background = false;
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background-frame = false;
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background-fixed = false;
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kern = "3x3box";
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}
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# Exclude conditions for background blur.
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blur-background-exclude = [
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#"window_type = 'dock'",
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#"window_type = 'desktop'",
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#"class_g = 'URxvt'",
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#
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||||
# prevents picom from blurring the background
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||||
# when taking selection screenshot with `main`
|
||||
# https://github.com/naelstrof/maim/issues/130
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||||
"class_g = 'slop'",
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"_GTK_FRAME_EXTENTS@:c"
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];
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||||
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||||
#################################
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||||
# General Settings #
|
||||
#################################
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||||
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||||
# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers.
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||||
# daemon = false
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||||
# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`.
|
||||
# `xrender` is the default one.
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||||
#
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||||
experimental-backends = true;
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||||
backend = "glx";
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||||
#backend = "xrender";
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||||
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||||
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||||
# Enable/disable VSync.
|
||||
# vsync = false
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||||
vsync = true
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||||
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||||
# Enable remote control via D-Bus. See the *D-BUS API* section below for more details.
|
||||
# dbus = false
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||||
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||||
# Try to detect WM windows (a non-override-redirect window with no
|
||||
# child that has 'WM_STATE') and mark them as active.
|
||||
#
|
||||
# mark-wmwin-focused = false
|
||||
mark-wmwin-focused = true;
|
||||
|
||||
# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused.
|
||||
# mark-ovredir-focused = false
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||||
mark-ovredir-focused = true;
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||||
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||||
# Try to detect windows with rounded corners and don't consider them
|
||||
# shaped windows. The accuracy is not very high, unfortunately.
|
||||
#
|
||||
# detect-rounded-corners = false
|
||||
detect-rounded-corners = true;
|
||||
|
||||
# Detect '_NET_WM_OPACITY' on client windows, useful for window managers
|
||||
# not passing '_NET_WM_OPACITY' of client windows to frame windows.
|
||||
#
|
||||
# detect-client-opacity = false
|
||||
detect-client-opacity = true;
|
||||
|
||||
# Specify refresh rate of the screen. If not specified or 0, picom will
|
||||
# try detecting this with X RandR extension.
|
||||
#
|
||||
# refresh-rate = 60
|
||||
refresh-rate = 0
|
||||
|
||||
# Limit picom to repaint at most once every 1 / 'refresh_rate' second to
|
||||
# boost performance. This should not be used with
|
||||
# vsync drm/opengl/opengl-oml
|
||||
# as they essentially does sw-opti's job already,
|
||||
# unless you wish to specify a lower refresh rate than the actual value.
|
||||
#
|
||||
# sw-opti =
|
||||
|
||||
# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window,
|
||||
# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy,
|
||||
# provided that the WM supports it.
|
||||
#
|
||||
# use-ewmh-active-win = false
|
||||
|
||||
# Unredirect all windows if a full-screen opaque window is detected,
|
||||
# to maximize performance for full-screen windows. Known to cause flickering
|
||||
# when redirecting/unredirecting windows. paint-on-overlay may make the flickering less obvious.
|
||||
#
|
||||
# unredir-if-possible = false
|
||||
|
||||
# Delay before unredirecting the window, in milliseconds. Defaults to 0.
|
||||
# unredir-if-possible-delay = 0
|
||||
|
||||
# Conditions of windows that shouldn't be considered full-screen for unredirecting screen.
|
||||
# unredir-if-possible-exclude = []
|
||||
|
||||
# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows
|
||||
# in the same group focused at the same time.
|
||||
#
|
||||
# detect-transient = false
|
||||
detect-transient = true
|
||||
|
||||
# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same
|
||||
# group focused at the same time. 'WM_TRANSIENT_FOR' has higher priority if
|
||||
# detect-transient is enabled, too.
|
||||
#
|
||||
# detect-client-leader = false
|
||||
detect-client-leader = true
|
||||
|
||||
# Resize damaged region by a specific number of pixels.
|
||||
# A positive value enlarges it while a negative one shrinks it.
|
||||
# If the value is positive, those additional pixels will not be actually painted
|
||||
# to screen, only used in blur calculation, and such. (Due to technical limitations,
|
||||
# with use-damage, those pixels will still be incorrectly painted to screen.)
|
||||
# Primarily used to fix the line corruption issues of blur,
|
||||
# in which case you should use the blur radius value here
|
||||
# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`,
|
||||
# with a 5x5 one you use `--resize-damage 2`, and so on).
|
||||
# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly.
|
||||
#
|
||||
# resize-damage = 1
|
||||
|
||||
# Specify a list of conditions of windows that should be painted with inverted color.
|
||||
# Resource-hogging, and is not well tested.
|
||||
#
|
||||
# invert-color-include = []
|
||||
|
||||
# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer.
|
||||
# Might cause incorrect opacity when rendering transparent content (but never
|
||||
# practically happened) and may not work with blur-background.
|
||||
# My tests show a 15% performance boost. Recommended.
|
||||
#
|
||||
# glx-no-stencil = false
|
||||
|
||||
# GLX backend: Avoid rebinding pixmap on window damage.
|
||||
# Probably could improve performance on rapid window content changes,
|
||||
# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.).
|
||||
# Recommended if it works.
|
||||
#
|
||||
# glx-no-rebind-pixmap = false
|
||||
|
||||
# Disable the use of damage information.
|
||||
# This cause the whole screen to be redrawn everytime, instead of the part of the screen
|
||||
# has actually changed. Potentially degrades the performance, but might fix some artifacts.
|
||||
# The opposing option is use-damage
|
||||
#
|
||||
# no-use-damage = false
|
||||
#use-damage = true (Causing Weird Black semi opaque rectangles when terminal is opened)
|
||||
#Changing use-damage to false fixes the problem
|
||||
use-damage = false
|
||||
|
||||
# Use X Sync fence to sync clients' draw calls, to make sure all draw
|
||||
# calls are finished before picom starts drawing. Needed on nvidia-drivers
|
||||
# with GLX backend for some users.
|
||||
#
|
||||
# xrender-sync-fence = false
|
||||
|
||||
# GLX backend: Use specified GLSL fragment shader for rendering window contents.
|
||||
# See `compton-default-fshader-win.glsl` and `compton-fake-transparency-fshader-win.glsl`
|
||||
# in the source tree for examples.
|
||||
#
|
||||
# glx-fshader-win = ''
|
||||
|
||||
# Force all windows to be painted with blending. Useful if you
|
||||
# have a glx-fshader-win that could turn opaque pixels transparent.
|
||||
#
|
||||
# force-win-blend = false
|
||||
|
||||
# Do not use EWMH to detect fullscreen windows.
|
||||
# Reverts to checking if a window is fullscreen based only on its size and coordinates.
|
||||
#
|
||||
# no-ewmh-fullscreen = false
|
||||
|
||||
# Dimming bright windows so their brightness doesn't exceed this set value.
|
||||
# Brightness of a window is estimated by averaging all pixels in the window,
|
||||
# so this could comes with a performance hit.
|
||||
# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0)
|
||||
#
|
||||
# max-brightness = 1.0
|
||||
|
||||
# Make transparent windows clip other windows like non-transparent windows do,
|
||||
# instead of blending on top of them.
|
||||
#
|
||||
# transparent-clipping = false
|
||||
|
||||
# Set the log level. Possible values are:
|
||||
# "trace", "debug", "info", "warn", "error"
|
||||
# in increasing level of importance. Case doesn't matter.
|
||||
# If using the "TRACE" log level, it's better to log into a file
|
||||
# using *--log-file*, since it can generate a huge stream of logs.
|
||||
#
|
||||
# log-level = "debug"
|
||||
log-level = "info";
|
||||
|
||||
# Set the log file.
|
||||
# If *--log-file* is never specified, logs will be written to stderr.
|
||||
# Otherwise, logs will to written to the given file, though some of the early
|
||||
# logs might still be written to the stderr.
|
||||
# When setting this option from the config file, it is recommended to use an absolute path.
|
||||
#
|
||||
# log-file = '/path/to/your/log/file'
|
||||
|
||||
# Show all X errors (for debugging)
|
||||
# show-all-xerrors = false
|
||||
|
||||
# Write process ID to a file.
|
||||
# write-pid-path = '/path/to/your/log/file'
|
||||
|
||||
# Window type settings
|
||||
#
|
||||
# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard:
|
||||
# "unknown", "desktop", "dock", "toolbar", "menu", "utility",
|
||||
# "splash", "dialog", "normal", "dropdown_menu", "popup_menu",
|
||||
# "tooltip", "notification", "combo", and "dnd".
|
||||
#
|
||||
# Following per window-type options are available: ::
|
||||
#
|
||||
# fade, shadow:::
|
||||
# Controls window-type-specific shadow and fade settings.
|
||||
#
|
||||
# opacity:::
|
||||
# Controls default opacity of the window type.
|
||||
#
|
||||
# focus:::
|
||||
# Controls whether the window of this type is to be always considered focused.
|
||||
# (By default, all window types except "normal" and "dialog" has this on.)
|
||||
#
|
||||
# full-shadow:::
|
||||
# Controls whether shadow is drawn under the parts of the window that you
|
||||
# normally won't be able to see. Useful when the window has parts of it
|
||||
# transparent, and you want shadows in those areas.
|
||||
#
|
||||
# redir-ignore:::
|
||||
# Controls whether this type of windows should cause screen to become
|
||||
# redirected again after been unredirected. If you have unredir-if-possible
|
||||
# set, and doesn't want certain window to cause unnecessary screen redirection,
|
||||
# you can set this to `true`.
|
||||
#
|
||||
wintypes:
|
||||
{
|
||||
normal = { fade = false; shadow = false; }
|
||||
tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; full-shadow = false; };
|
||||
dock = { shadow = false; }
|
||||
dnd = { shadow = false; }
|
||||
popup_menu = { opacity = 0.8; }
|
||||
dropdown_menu = { opacity = 0.8; }
|
||||
};
|
@ -1,3 +1,13 @@
|
||||
## Category: Main Keybinds;
|
||||
# Description: Show Keybinds;
|
||||
super + F1
|
||||
dk-cheat
|
||||
|
||||
## Category: Main Keybinds;
|
||||
# Description: Kill a window;
|
||||
super + shift + c
|
||||
dkcmd win kill
|
||||
|
||||
# example sxhkdrc for use with dk
|
||||
#########################################################
|
||||
|
||||
@ -21,10 +31,6 @@ super + Return
|
||||
{XF86MonBrightnessUp,XF86MonBrightnessDown}
|
||||
xbacklight {+10,-10}
|
||||
|
||||
# alt volume keys
|
||||
super + {Insert,Delete}
|
||||
pamixer {-i,-d} 2
|
||||
|
||||
# reload sxhkd
|
||||
super + shift + x
|
||||
pkill -USR1 -x sxhkd
|
||||
@ -71,7 +77,7 @@ super + {Up,Down}
|
||||
|
||||
# view, send, or follow to a workspace (by number)
|
||||
super + {_,shift + ,ctrl + }{1-9,0}
|
||||
dkcmd ws {view,send,follow} {1-9,10}
|
||||
dkcmd ws {view,follow,send} {1-9,10}
|
||||
|
||||
# view, send, or follow to the next, previous, last active,
|
||||
# next non-empty, or prev non-empty workspace
|
||||
|
@ -16,6 +16,7 @@ cmusfetcher500
|
||||
cutycapt
|
||||
devour
|
||||
dk
|
||||
dk-cheat
|
||||
downgrade
|
||||
dracula-gtk-theme
|
||||
dracula-icons
|
||||
@ -38,6 +39,7 @@ libxft-bgra
|
||||
linux-wifi-hotspot
|
||||
linuxrepos-keyring
|
||||
linuxrepos-mirrorlist
|
||||
ly
|
||||
minecraft-launcher
|
||||
mkinitcpio-firmware
|
||||
multimonitorlock
|
||||
|
@ -1,3 +1,38 @@
|
||||
#################################
|
||||
# Animations #
|
||||
#################################
|
||||
# requires https://github.com/jonaburg/picom
|
||||
# (These are also the default values)
|
||||
transition-length = 300
|
||||
transition-pow-x = 0.1
|
||||
transition-pow-y = 0.1
|
||||
transition-pow-w = 0.1
|
||||
transition-pow-h = 0.1
|
||||
size-transition = true
|
||||
|
||||
|
||||
#################################
|
||||
# Corners #
|
||||
#################################
|
||||
# requires: https://github.com/sdhand/compton or https://github.com/jonaburg/picom
|
||||
corner-radius = 10.0;
|
||||
rounded-corners-exclude = [
|
||||
#"window_type = 'normal'",
|
||||
"class_g = 'awesome'",
|
||||
"class_g = 'URxvt'",
|
||||
"class_g = 'XTerm'",
|
||||
"class_g = 'kitty'",
|
||||
"class_g = 'Alacritty'",
|
||||
"class_g = 'Polybar'",
|
||||
"class_g = 'Code'",
|
||||
"class_g = 'firefox'",
|
||||
"class_g = 'Nemo'"
|
||||
];
|
||||
round-borders = 1;
|
||||
round-borders-exclude = [
|
||||
#"class_g = 'TelegramDesktop'",
|
||||
];
|
||||
|
||||
#################################
|
||||
# Shadows #
|
||||
#################################
|
||||
@ -25,6 +60,16 @@ shadow-offset-x = -7;
|
||||
# shadow-offset-y = -15
|
||||
shadow-offset-y = -7;
|
||||
|
||||
# Avoid drawing shadows on dock/panel windows. This option is deprecated,
|
||||
# you should use the *wintypes* option in your config file instead.
|
||||
#
|
||||
# no-dock-shadow = false
|
||||
|
||||
# Don't draw shadows on drag-and-drop windows. This option is deprecated,
|
||||
# you should use the *wintypes* option in your config file instead.
|
||||
#
|
||||
# no-dnd-shadow = false
|
||||
|
||||
# Red color value of shadow (0.0 - 1.0, defaults to 0).
|
||||
# shadow-red = 0
|
||||
|
||||
@ -34,8 +79,16 @@ shadow-offset-y = -7;
|
||||
# Blue color value of shadow (0.0 - 1.0, defaults to 0).
|
||||
# shadow-blue = 0
|
||||
|
||||
# Hex string color value of shadow (#000000 - #FFFFFF, defaults to #000000). This option will override options set shadow-(red/green/blue)
|
||||
# shadow-color = "#000000"
|
||||
# Do not paint shadows on shaped windows. Note shaped windows
|
||||
# here means windows setting its shape through X Shape extension.
|
||||
# Those using ARGB background is beyond our control.
|
||||
# Deprecated, use
|
||||
# shadow-exclude = 'bounding_shaped'
|
||||
# or
|
||||
# shadow-exclude = 'bounding_shaped && !rounded_corners'
|
||||
# instead.
|
||||
#
|
||||
# shadow-ignore-shaped = ''
|
||||
|
||||
# Specify a list of conditions of windows that should have no shadow.
|
||||
#
|
||||
@ -48,12 +101,11 @@ shadow-exclude = [
|
||||
"class_g = 'Conky'",
|
||||
"class_g ?= 'Notify-osd'",
|
||||
"class_g = 'Cairo-clock'",
|
||||
"class_g = 'slop'",
|
||||
"class_g = 'Polybar'",
|
||||
"_GTK_FRAME_EXTENTS@:c"
|
||||
];
|
||||
|
||||
# Specify a list of conditions of windows that should have no shadow painted over, such as a dock window.
|
||||
# clip-shadow-above = []
|
||||
|
||||
# Specify a X geometry that describes the region in which shadow should not
|
||||
# be painted in, such as a dock window region. Use
|
||||
# shadow-exclude-reg = "x10+0+0"
|
||||
@ -73,7 +125,7 @@ shadow-exclude = [
|
||||
# Fade windows in/out when opening/closing and when opacity changes,
|
||||
# unless no-fading-openclose is used.
|
||||
# fading = false
|
||||
fading = false;
|
||||
fading = true;
|
||||
|
||||
# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028)
|
||||
# fade-in-step = 0.028
|
||||
@ -87,7 +139,10 @@ fade-out-step = 0.03;
|
||||
# fade-delta = 10
|
||||
|
||||
# Specify a list of conditions of windows that should not be faded.
|
||||
# fade-exclude = []
|
||||
# don't need this, we disable fading for all normal windows with wintypes: {}
|
||||
fade-exclude = [
|
||||
"class_g = 'slop'" # maim
|
||||
]
|
||||
|
||||
# Do not fade on window open/close.
|
||||
# no-fading-openclose = false
|
||||
@ -103,25 +158,38 @@ fade-out-step = 0.03;
|
||||
|
||||
# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0)
|
||||
# inactive-opacity = 1
|
||||
inactive-opacity = 0.95;
|
||||
inactive-opacity = 0.8;
|
||||
|
||||
# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default)
|
||||
# frame-opacity = 1.0
|
||||
frame-opacity = 0.9;
|
||||
frame-opacity = 0.7;
|
||||
|
||||
# Let inactive opacity set by -i override the '_NET_WM_WINDOW_OPACITY' values of windows.
|
||||
# Default opacity for dropdown menus and popup menus. (0.0 - 1.0, defaults to 1.0)
|
||||
# menu-opacity = 1.0
|
||||
# menu-opacity is depreciated use dropdown-menu and popup-menu instead.
|
||||
|
||||
#If using these 2 below change their values in line 510 & 511 aswell
|
||||
popup_menu = { opacity = 0.8; }
|
||||
dropdown_menu = { opacity = 0.8; }
|
||||
|
||||
|
||||
# Let inactive opacity set by -i override the '_NET_WM_OPACITY' values of windows.
|
||||
# inactive-opacity-override = true
|
||||
inactive-opacity-override = false;
|
||||
|
||||
# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0)
|
||||
# active-opacity = 1.0
|
||||
active-opacity = 1.0;
|
||||
|
||||
# Dim inactive windows. (0.0 - 1.0, defaults to 0.0)
|
||||
# inactive-dim = 0.0
|
||||
|
||||
# Specify a list of conditions of windows that should never be considered focused.
|
||||
# Specify a list of conditions of windows that should always be considered focused.
|
||||
# focus-exclude = []
|
||||
focus-exclude = [ "class_g = 'Cairo-clock'" ];
|
||||
focus-exclude = [
|
||||
"class_g = 'Cairo-clock'",
|
||||
"class_g = 'Bar'", # lemonbar
|
||||
"class_g = 'slop'" # maim
|
||||
];
|
||||
|
||||
# Use fixed inactive dim value, instead of adjusting according to window opacity.
|
||||
# inactive-dim-fixed = 1.0
|
||||
@ -135,30 +203,19 @@ focus-exclude = [ "class_g = 'Cairo-clock'" ];
|
||||
#
|
||||
# opacity-rule = []
|
||||
opacity-rule = [
|
||||
"100:class_g = 'firefox' && focused",
|
||||
"99:class_g = 'firefox' && !focused",
|
||||
"95:class_g = 'alacritty' && focused",
|
||||
"80:class_g = 'alacritty' && !focused",
|
||||
"95:class_g = 'kitty' && focused",
|
||||
"80:class_g = 'kitty' && !focused",
|
||||
"95:class_g = 'Nemo' && focused",
|
||||
"80:class_g = 'Nemo' && !focused"
|
||||
];
|
||||
|
||||
|
||||
#################################
|
||||
# Corners #
|
||||
#################################
|
||||
|
||||
# Sets the radius of rounded window corners. When > 0, the compositor will
|
||||
# round the corners of windows. Does not interact well with
|
||||
# `transparent-clipping`.
|
||||
corner-radius = 0
|
||||
|
||||
# Exclude conditions for rounded corners.
|
||||
rounded-corners-exclude = [
|
||||
"window_type = 'dock'",
|
||||
"window_type = 'desktop'"
|
||||
"80:class_g = 'Bar'", # lemonbar
|
||||
"100:class_g = 'slop'", # maim
|
||||
"100:class_g = 'XTerm'",
|
||||
"100:class_g = 'URxvt'",
|
||||
"100:class_g = 'kitty'",
|
||||
"100:class_g = 'Alacritty'",
|
||||
"80:class_g = 'Polybar'",
|
||||
"100:class_g = 'code-oss'",
|
||||
"100:class_g = 'Meld'",
|
||||
"70:class_g = 'TelegramDesktop'",
|
||||
"90:class_g = 'Joplin'",
|
||||
"100:class_g = 'firefox'",
|
||||
"100:class_g = 'Thunderbird'"
|
||||
];
|
||||
|
||||
|
||||
@ -172,43 +229,59 @@ rounded-corners-exclude = [
|
||||
# blur-size = 12
|
||||
#
|
||||
# blur-deviation = false
|
||||
#
|
||||
# blur-strength = 5
|
||||
|
||||
# Blur background of semi-transparent / ARGB windows.
|
||||
# Bad in performance, with driver-dependent behavior.
|
||||
# The name of the switch may change without prior notifications.
|
||||
#
|
||||
# blur-background = false
|
||||
# blur-background = true;
|
||||
|
||||
# Blur background of windows when the window frame is not opaque.
|
||||
# Implies:
|
||||
# blur-background
|
||||
# Bad in performance, with driver-dependent behavior. The name may change.
|
||||
#
|
||||
# blur-background-frame = false
|
||||
# blur-background-frame = false;
|
||||
|
||||
|
||||
# Use fixed blur strength rather than adjusting according to window opacity.
|
||||
# blur-background-fixed = false
|
||||
# blur-background-fixed = false;
|
||||
|
||||
|
||||
# Specify the blur convolution kernel, with the following format:
|
||||
# example:
|
||||
# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1";
|
||||
#
|
||||
# blur-kern = ""
|
||||
blur-kern = "3x3box";
|
||||
# blur-kern = ''
|
||||
# blur-kern = "3x3box";
|
||||
|
||||
blur: {
|
||||
# requires: https://github.com/ibhagwan/picom
|
||||
method = "kawase";
|
||||
#method = "kernel";
|
||||
strength = 3;
|
||||
# deviation = 1.0;
|
||||
# kernel = "11x11gaussian";
|
||||
background = false;
|
||||
background-frame = false;
|
||||
background-fixed = false;
|
||||
kern = "3x3box";
|
||||
}
|
||||
|
||||
# Exclude conditions for background blur.
|
||||
# blur-background-exclude = []
|
||||
blur-background-exclude = [
|
||||
"window_type = 'dock'",
|
||||
"window_type = 'desktop'",
|
||||
#"window_type = 'dock'",
|
||||
#"window_type = 'desktop'",
|
||||
#"class_g = 'URxvt'",
|
||||
#
|
||||
# prevents picom from blurring the background
|
||||
# when taking selection screenshot with `main`
|
||||
# https://github.com/naelstrof/maim/issues/130
|
||||
"class_g = 'slop'",
|
||||
"_GTK_FRAME_EXTENTS@:c"
|
||||
];
|
||||
|
||||
|
||||
#################################
|
||||
# General Settings #
|
||||
#################################
|
||||
@ -219,12 +292,14 @@ blur-background-exclude = [
|
||||
# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`.
|
||||
# `xrender` is the default one.
|
||||
#
|
||||
# backend = "glx"
|
||||
backend = "xrender";
|
||||
experimental-backends = true;
|
||||
backend = "glx";
|
||||
#backend = "xrender";
|
||||
|
||||
|
||||
# Enable/disable VSync.
|
||||
# vsync = false
|
||||
vsync = true;
|
||||
vsync = true
|
||||
|
||||
# Enable remote control via D-Bus. See the *D-BUS API* section below for more details.
|
||||
# dbus = false
|
||||
@ -245,12 +320,26 @@ mark-ovredir-focused = true;
|
||||
# detect-rounded-corners = false
|
||||
detect-rounded-corners = true;
|
||||
|
||||
# Detect '_NET_WM_WINDOW_OPACITY' on client windows, useful for window managers
|
||||
# not passing '_NET_WM_WINDOW_OPACITY' of client windows to frame windows.
|
||||
# Detect '_NET_WM_OPACITY' on client windows, useful for window managers
|
||||
# not passing '_NET_WM_OPACITY' of client windows to frame windows.
|
||||
#
|
||||
# detect-client-opacity = false
|
||||
detect-client-opacity = true;
|
||||
|
||||
# Specify refresh rate of the screen. If not specified or 0, picom will
|
||||
# try detecting this with X RandR extension.
|
||||
#
|
||||
# refresh-rate = 60
|
||||
refresh-rate = 0
|
||||
|
||||
# Limit picom to repaint at most once every 1 / 'refresh_rate' second to
|
||||
# boost performance. This should not be used with
|
||||
# vsync drm/opengl/opengl-oml
|
||||
# as they essentially does sw-opti's job already,
|
||||
# unless you wish to specify a lower refresh rate than the actual value.
|
||||
#
|
||||
# sw-opti =
|
||||
|
||||
# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window,
|
||||
# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy,
|
||||
# provided that the WM supports it.
|
||||
@ -259,7 +348,7 @@ detect-client-opacity = true;
|
||||
|
||||
# Unredirect all windows if a full-screen opaque window is detected,
|
||||
# to maximize performance for full-screen windows. Known to cause flickering
|
||||
# when redirecting/unredirecting windows.
|
||||
# when redirecting/unredirecting windows. paint-on-overlay may make the flickering less obvious.
|
||||
#
|
||||
# unredir-if-possible = false
|
||||
|
||||
@ -273,14 +362,14 @@ detect-client-opacity = true;
|
||||
# in the same group focused at the same time.
|
||||
#
|
||||
# detect-transient = false
|
||||
detect-transient = true;
|
||||
detect-transient = true
|
||||
|
||||
# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same
|
||||
# group focused at the same time. This usually means windows from the same application
|
||||
# will be considered focused or unfocused at the same time.
|
||||
# 'WM_TRANSIENT_FOR' has higher priority if detect-transient is enabled, too.
|
||||
# group focused at the same time. 'WM_TRANSIENT_FOR' has higher priority if
|
||||
# detect-transient is enabled, too.
|
||||
#
|
||||
# detect-client-leader = false
|
||||
detect-client-leader = true
|
||||
|
||||
# Resize damaged region by a specific number of pixels.
|
||||
# A positive value enlarges it while a negative one shrinks it.
|
||||
@ -305,7 +394,7 @@ detect-transient = true;
|
||||
# practically happened) and may not work with blur-background.
|
||||
# My tests show a 15% performance boost. Recommended.
|
||||
#
|
||||
glx-no-stencil = true;
|
||||
# glx-no-stencil = false
|
||||
|
||||
# GLX backend: Avoid rebinding pixmap on window damage.
|
||||
# Probably could improve performance on rapid window content changes,
|
||||
@ -320,7 +409,9 @@ glx-no-stencil = true;
|
||||
# The opposing option is use-damage
|
||||
#
|
||||
# no-use-damage = false
|
||||
use-damage = true;
|
||||
#use-damage = true (Causing Weird Black semi opaque rectangles when terminal is opened)
|
||||
#Changing use-damage to false fixes the problem
|
||||
use-damage = false
|
||||
|
||||
# Use X Sync fence to sync clients' draw calls, to make sure all draw
|
||||
# calls are finished before picom starts drawing. Needed on nvidia-drivers
|
||||
@ -332,7 +423,7 @@ use-damage = true;
|
||||
# See `compton-default-fshader-win.glsl` and `compton-fake-transparency-fshader-win.glsl`
|
||||
# in the source tree for examples.
|
||||
#
|
||||
# glx-fshader-win = ""
|
||||
# glx-fshader-win = ''
|
||||
|
||||
# Force all windows to be painted with blending. Useful if you
|
||||
# have a glx-fshader-win that could turn opaque pixels transparent.
|
||||
@ -363,7 +454,7 @@ use-damage = true;
|
||||
# using *--log-file*, since it can generate a huge stream of logs.
|
||||
#
|
||||
# log-level = "debug"
|
||||
log-level = "warn";
|
||||
log-level = "info";
|
||||
|
||||
# Set the log file.
|
||||
# If *--log-file* is never specified, logs will be written to stderr.
|
||||
@ -371,13 +462,13 @@ log-level = "warn";
|
||||
# logs might still be written to the stderr.
|
||||
# When setting this option from the config file, it is recommended to use an absolute path.
|
||||
#
|
||||
# log-file = "/path/to/your/log/file"
|
||||
# log-file = '/path/to/your/log/file'
|
||||
|
||||
# Show all X errors (for debugging)
|
||||
# show-all-xerrors = false
|
||||
|
||||
# Write process ID to a file.
|
||||
# write-pid-path = "/path/to/your/log/file"
|
||||
# write-pid-path = '/path/to/your/log/file'
|
||||
|
||||
# Window type settings
|
||||
#
|
||||
@ -403,10 +494,6 @@ log-level = "warn";
|
||||
# normally won't be able to see. Useful when the window has parts of it
|
||||
# transparent, and you want shadows in those areas.
|
||||
#
|
||||
# clip-shadow-above:::
|
||||
# Controls wether shadows that would have been drawn above the window should
|
||||
# be clipped. Useful for dock windows that should have no shadow painted on top.
|
||||
#
|
||||
# redir-ignore:::
|
||||
# Controls whether this type of windows should cause screen to become
|
||||
# redirected again after been unredirected. If you have unredir-if-possible
|
||||
@ -415,8 +502,9 @@ log-level = "warn";
|
||||
#
|
||||
wintypes:
|
||||
{
|
||||
normal = { fade = false; shadow = false; }
|
||||
tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; full-shadow = false; };
|
||||
dock = { shadow = false; clip-shadow-above = true; }
|
||||
dock = { shadow = false; }
|
||||
dnd = { shadow = false; }
|
||||
popup_menu = { opacity = 0.8; }
|
||||
dropdown_menu = { opacity = 0.8; }
|
||||
|
@ -720,7 +720,7 @@ format-padding = 1
|
||||
[module/workspaces]
|
||||
type = internal/xworkspaces
|
||||
|
||||
pin-workspaces = false
|
||||
pin-workspaces = true
|
||||
strip-wsnumbers = false
|
||||
index-sort = true
|
||||
|
||||
@ -732,16 +732,16 @@ reverse-scroll = true
|
||||
|
||||
fuzzy-match = false
|
||||
|
||||
icon-1 = 1;一
|
||||
icon-2 = 2;二
|
||||
icon-3 = 3;三
|
||||
icon-4 = 4;四
|
||||
icon-5 = 5;五
|
||||
icon-6 = 6;六
|
||||
icon-7 = 7;七
|
||||
icon-8 = 8;八
|
||||
icon-9 = 9;九
|
||||
icon-0 = 10;零
|
||||
icon-1 = 1: Terminal;一
|
||||
icon-2 = 2: Editor;二
|
||||
icon-3 = 3: Files;三
|
||||
icon-4 = 4: Graphics;四
|
||||
icon-5 = 5: Music;五
|
||||
icon-6 = 6: WebBrowser;六
|
||||
icon-7 = 7: Mail;七
|
||||
icon-8 = 8: Games;八
|
||||
icon-9 = 9: Chat;九
|
||||
icon-0 = 10: Settings;零
|
||||
icon-default = ""
|
||||
|
||||
format = <label-state>
|
||||
|
@ -165,7 +165,7 @@ font-6 = "FiraCode Nerd Font Mono:antialias=true:size=8;2"
|
||||
;cpu_bar memory_bar filesystem_bar mpd_bar
|
||||
;volume brightness battery_bar
|
||||
|
||||
modules-left = launcher_i RightArrow3_top launcher RightArrow2_top RightArrow3_top i3 RightArrow2_top power_i RightArrow1_top RightStripe_top RightArrow1_top
|
||||
modules-left = launcher_i RightArrow3_top launcher RightArrow2_top RightArrow3_top workspaces RightArrow2_top power_i RightArrow1_top RightStripe_top RightArrow1_top
|
||||
modules-center =
|
||||
modules-right = LeftArrow1_top LeftStripe_top LeftArrow1_top picom_i LeftArrow2_top picom LeftArrow3_top keyboard_i LeftArrow2_top keyboard LeftArrow3_top updates_i LeftArrow2_top updates LeftArrow3_top pulseaudio_hdmi_i LeftArrow2_top pulseaudio_hdmi LeftArrow3_top pulseaudio_analog_i LeftArrow2_top pulseaudio_analog LeftArrow3_top battery_i LeftArrow2_top battery LeftArrow3_top network_i LeftArrow2_top network LeftArrow3_top date_i LeftArrow2_top date
|
||||
|
||||
@ -194,7 +194,7 @@ locale =
|
||||
; center
|
||||
; right
|
||||
; none
|
||||
tray-position = none
|
||||
tray-position = right
|
||||
|
||||
; If true, the bar will not shift its
|
||||
; contents when the tray changes
|
||||
|
@ -12,7 +12,7 @@
|
||||
# Created:
|
||||
# Thu 20 January 2022, 04:40:04 PM [GMT]
|
||||
# Modified:
|
||||
# Thu 17 November 2022, 09:39:35 AM [GMT]
|
||||
# Sun 23 April 2023, 10:07:56 PM [GMT+1]
|
||||
#
|
||||
# Description:
|
||||
# <Todo>
|
||||
@ -27,5 +27,5 @@ if pgrep -x "picom" > /dev/null
|
||||
then
|
||||
killall picom
|
||||
else
|
||||
picom -CGb --config ~/.config/i3/picom.conf
|
||||
picom -CGb --config ~/.config/picom/picom.conf
|
||||
fi
|
||||
|
@ -18,9 +18,9 @@ show_sound_level=true
|
||||
use_transparent_background=false
|
||||
|
||||
[Hotkeys]
|
||||
up_enabled=true
|
||||
down_enabled=true
|
||||
mute_enabled=true
|
||||
up_enabled=false
|
||||
down_enabled=false
|
||||
mute_enabled=false
|
||||
up=XF86AudioRaiseVolume
|
||||
down=XF86AudioLowerVolume
|
||||
mute=XF86AudioMute
|
||||
|
Loading…
Reference in New Issue
Block a user