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359cc044b2
neovim: lsp: add ansiblels chore: cleanup shebang (remove 'sh -e' pattern)
47 lines
1.6 KiB
Bash
Executable File
47 lines
1.6 KiB
Bash
Executable File
#!/bin/sh
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echo "Number of make jobs: " | tr -d '\n' # 4
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read -r mj
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# ------------------ Anime4KCPP -------------------------- #
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# Need cmake, libopencv4-devel, ocl-icd-devel, libgomp-devel
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git clone https://github.com/TianZerl/Anime4KCPP.git
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cd Anime4KCPP
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mkdir build && cd build
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cmake ..
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make -j${mj}
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cp -f bin/Anime4KCPP_CLI ~/.local/bin/
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cd ../..
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# ----------------- Anime4K shaders ---------------------- #
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echo "Version of Anime4K shaders: " | tr -d '\n' # 4.0.1
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read -r version
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if [ -d "$HOME/.config/mpv/shaders" ]; then
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rm -rf ~/.config/mpv/shaders
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fi
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curl -fLo Anime4K.zip https://github.com/bloc97/Anime4K/releases/download/${version}/Anime4K_v4.0.zip
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unzip Anime4K.zip -d ~/.config/mpv/shaders && rm Anime4K.zip
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# ------------------- PyWrapper -------------------------- #
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# Need pymkv, pymediainfo, simple-term-menu (use pip inside a virtualenv)
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git clone https://github.com/ThoughtfulDev/Anime4K.git ~/.local/bin/Anime4K-PyWrapper
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cp -rfv shaders ~/.local/bin/Anime4K-PyWrapper/
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# ----------------- waifu2x-converter-cpp ---------------- #
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# Need opencv4 (binary), ocl-icd-devel, cmake (and cuda if using Nvidia)
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git clone https://github.com/DeadSix27/waifu2x-converter-cpp
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cd waifu2x-converter-cpp
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mkdir build && cd build
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cmake ..
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make -j${mj}
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cp -f waifu2x-converter-cpp ~/.local/bin/
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cd ../..
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# ------------------ Video2X ----------------------------- #
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# Read the `requirements.txt`.
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# Change the config file video2x.yaml (we don't use Windows)
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#git clone https://github.com/k4yt3x/video2x.git
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#cp -rfv video2x/src ~/.local/bin/video2x
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# -- Dandere2x, waifu2x, waifu2x-ncnn-vulkan -- #
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