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166 lines
5.6 KiB
Plaintext
166 lines
5.6 KiB
Plaintext
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## Configuration file for CAVA. Default values are commented out. Use either ';' or '#' for commenting.
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[general]
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# Smoothing mode. Can be 'normal', 'scientific' or 'waves'. DEPRECATED as of 0.6.0
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; mode = normal
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# Accepts only non-negative values.
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framerate = 60
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# 'autosens' will attempt to decrease sensitivity if the bars peak. 1 = on, 0 = off
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# new as of 0.6.0 autosens of low values (dynamic range)
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# 'overshoot' allows bars to overshoot (in % of terminal height) without initiating autosens. DEPRECATED as of 0.6.0
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autosens = 1
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; overshoot = 20
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# Manual sensitivity in %. Autosens must be turned off for this to take effect.
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# 200 means double height. Accepts only non-negative values.
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; sensitivity = 100
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# The number of bars (0-200). 0 sets it to auto (fill up console).
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# Bars' width and space between bars in number of characters.
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bars = 0
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bar_width = 1
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bar_spacing = 1
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# Lower and higher cutoff frequencies for lowest and highest bars
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# the bandwidth of the visualizer.
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# Note: there is a minimum total bandwidth of 43Mhz x number of bars.
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# Cava will automatically increase the higher cutoff if a too low band is specified.
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; lower_cutoff_freq = 50
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; higher_cutoff_freq = 10000
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# FFT buffer is set in the exponent of 2 and must be between 8 - 16, 8 = 256, 16 = 65536
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# this is the audio buffer used to create the spectrum
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# increasing the will improve the accuracy of the visualization,
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# but will also make it slower and increase CPU usage
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# anything below 10 and above 13 is considered experimental.
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FFTbufferSize = 12;
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[input]
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# Audio capturing method. Possible methods are: 'pulse', 'alsa', 'fifo', 'sndio' or 'shmem'
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# Defaults to 'pulse', 'alsa' or 'fifo', in that order, dependent on what support cava was built with.
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#
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# All input methods uses the same config variable 'source'
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# to define where it should get the audio.
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#
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# For pulseaudio 'source' will be the source. Default: 'auto', which uses the monitor source of the default sink
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# (all pulseaudio sinks(outputs) have 'monitor' sources(inputs) associated with them).
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#
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# For alsa 'source' will be the capture device.
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# For fifo 'source' will be the path to fifo-file.
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# For shmem 'source' will be /squeezelite-AA:BB:CC:DD:EE:FF where 'AA:BB:CC:DD:EE:FF' will be squeezelite's MAC address
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method = fifo
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source = /tmp/mpd.fifo
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sample_rate = 44100
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sample_bits = 16
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[output]
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# Output method. Can be 'ncurses', 'noncurses' or 'raw'.
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# 'noncurses' uses a custom framebuffer technique and draws only changes
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# from frame to frame. As of version 0.7.0 'noncurses' is default.
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#
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# 'raw' is an 8 or 16 bit (configurable via the 'bit_format' option) data
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# stream of the bar heights that can be used to send to other applications.
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# 'raw' defaults to 200 bars, which can be adjusted in the 'bars' option above.
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method = ncurses
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# Visual channels. Can be 'stereo' or 'mono'.
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# 'stereo' mirrors both channels with low frequencies in center.
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# 'mono' outputs left to right lowest to highest frequencies.
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# 'mono_option' set mono to either take input from 'left', 'right' or 'average'.
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channels = stereo
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mono_option = average
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# Raw output target. A fifo will be created if target does not exist.
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; raw_target = /dev/stdout
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# Raw data format. Can be 'binary' or 'ascii'.
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; data_format = binary
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# Binary bit format, can be '8bit' (0-255) or '16bit' (0-65530).
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; bit_format = 16bit
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# Ascii max value. In 'ascii' mode range will run from 0 to value specified here
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; ascii_max_range = 1000
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# Ascii delimiters. In ascii format each bar and frame is separated by a delimiters.
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# Use decimal value in ascii table (i.e. 59 = ';' and 10 = '\n' (line feed)).
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; bar_delimiter = 59
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; frame_delimiter = 10
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[color]
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# Colors can be one of seven predefined: black, blue, cyan, green, magenta, red, white, yellow.
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# Or defined by hex code '#xxxxxx' (hex code must be within ''). User defined colors requires
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# ncurses output method and a terminal that can change color definitions such as Gnome-terminal or rxvt.
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# default is to keep current terminal color
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background = default
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foreground = default
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# Gradient mode, only hex defined colors (and thereby ncurses mode) are supported,
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# background must also be defined in hex or remain commented out. 1 = on, 0 = off.
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# You can define as many as 8 different colors. They range from bottom to top of screen
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gradient = 1
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gradient_count = 8
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# --- Nord --- #
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gradient_color_1 = '#b48ead'
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gradient_color_2 = '#81a1c1'
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gradient_color_3 = '#88c0d0'
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gradient_color_4 = '#8fbcbb'
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gradient_color_5 = '#a3be8c'
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gradient_color_6 = '#ebcb8b'
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gradient_color_7 = '#d08770'
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gradient_color_8 = '#bf616a'
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# -- OneDark -- #
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; gradient_color_1 = '#8c9cff'
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; gradient_color_2 = '#61afef'
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; gradient_color_3 = '#56b6c2'
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; gradient_color_4 = '#98c379'
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; gradient_color_5 = '#e5c07b'
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; gradient_color_6 = '#d19a66'
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; gradient_color_7 = '#e06c75'
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; gradient_color_8 = '#be5046'
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[smoothing]
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# Percentage value for integral smoothing. Takes values from 0 - 100.
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# Higher values means smoother, but less precise. 0 to disable.
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integral = 0
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# Disables or enables the so-called "Monstercat smoothing" with or without "waves". Set to 0 to disable.
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monstercat = 0
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waves = 0
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# Set gravity percentage for "drop off". Higher values means bars will drop faster.
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# Accepts only non-negative values. 50 means half gravity, 200 means double. Set to 0 to disable "drop off".
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gravity = 100
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# In bar height, bars that would have been lower that this will not be drawn.
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; ignore = 0
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[eq]
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# This one is tricky. You can have as much keys as you want.
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# Remember to uncomment more then one key! More keys = more precision.
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# Look at readme.md on github for further explanations and examples.
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1 = 2 # bass
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2 = 2
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3 = 1 # midtone
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4 = 1
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5 = 0.5 # treble
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